mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Start decompiling berry_crush.c
This commit is contained in:
parent
b9bf3bf072
commit
500d009b5c
1285
asm/berry_crush.s
1285
asm/berry_crush.s
File diff suppressed because it is too large
Load Diff
@ -151,10 +151,22 @@ gUnknown_082F4190:: @ 82F4190
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.align 2
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gUnknown_082F41CC:: @ 82F41CC
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.byte 0x00, 0x00, 0xff, 0x00, 0x01, 0x01, 0x00, 0x00
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.byte 0xf0, 0xfc, 0x10, 0xfc, 0xf8, 0xfe, 0x08, 0xfe
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.byte 0xe8, 0xf8, 0x18, 0xf8, 0xe0, 0xf4, 0x20, 0xf4
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.byte 0xd8, 0xf0, 0x28, 0xf0
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.byte 0x00, 0x00
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.byte 0xff, 0x00
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.byte 0x01, 0x01
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gUnknown_082F41D2::
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.byte 0x00, 0x00
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.byte 0xf0, 0xfc
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.byte 0x10, 0xfc
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.byte 0xf8, 0xfe
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.byte 0x08, 0xfe
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.byte 0xe8, 0xf8
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.byte 0x18, 0xf8
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.byte 0xe0, 0xf4
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.byte 0x20, 0xf4
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.byte 0xd8, 0xf0
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.byte 0x28, 0xf0
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.align 2
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gUnknown_082F41E8:: @ 82F41E8
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6
include/berry_crush.h
Executable file
6
include/berry_crush.h
Executable file
@ -0,0 +1,6 @@
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#ifndef GUARD_BERRY_CRUSH_H
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#define GUARD_BERRY_CRUSH_H
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void sub_8020C70(MainCallback callback);
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#endif // GUARD_BERRY_CRUSH_H
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@ -4917,8 +4917,12 @@ extern const u16 gLinkMiscMenu_Pal[];
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extern const u32 gLinkMiscMenu_Gfx[];
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extern const u32 gLinkMiscMenu_Tilemap[];
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// Pokeblock
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// Use Pokeblock
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extern const u8 gPokenavConditionCancel_Gfx[];
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extern const u16 gPokenavConditionCancel_Pal[];
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// Berry Crush
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extern const u32 gUnknown_08DE34B8[];
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extern const u16 gUnknown_08DE3398[];
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#endif //GUARD_GRAPHICS_H
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@ -10,7 +10,7 @@ bool8 AllocItemIconTemporaryBuffers(void);
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void FreeItemIconTemporaryBuffers(void);
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void CopyItemIconPicTo4x4Buffer(const void *src, void *dest);
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u8 AddItemIconSprite(u16 tilesTag, u16 paletteTag, u16 itemId);
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u8 AddCustomItemIconSprite(struct SpriteTemplate *customSpriteTemplate, u16 tilesTag, u16 paletteTag, u16 itemId);
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u8 AddCustomItemIconSprite(const struct SpriteTemplate *customSpriteTemplate, u16 tilesTag, u16 paletteTag, u16 itemId);
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const void *GetItemIconPicOrPalette(u16 itemId, u8 which);
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#endif //GUARD_ITEM_ICON_H
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@ -63,6 +63,7 @@ SECTIONS {
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asm/mevent_server_helpers.o(.text);
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src/mevent_news.o(.text);
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src/union_room_chat.o(.text);
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src/berry_crush.o(.text);
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asm/berry_crush.o(.text);
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src/berry_powder.o(.text);
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asm/dodrio_berry_picking.o(.text);
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775
src/berry_crush.c
Executable file
775
src/berry_crush.c
Executable file
@ -0,0 +1,775 @@
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#include "global.h"
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#include "alloc.h"
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#include "berry_powder.h"
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#include "bg.h"
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#include "event_data.h"
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#include "gpu_regs.h"
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#include "graphics.h"
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#include "item_icon.h"
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#include "item_menu.h"
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#include "link.h"
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#include "link_rfu.h"
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#include "main.h"
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#include "math_util.h"
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#include "menu.h"
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#include "overworld.h"
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#include "palette.h"
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#include "rom_8034C54.h"
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#include "scanline_effect.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string_util.h"
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#include "task.h"
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#include "text.h"
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#include "trig.h"
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#include "window.h"
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#include "constants/items.h"
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#include "constants/rgb.h"
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#include "constants/songs.h"
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struct BerryCrushGame_Player
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{
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u16 unk0;
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u8 filler2[0x12];
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u8 unk14[0xC];
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};
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struct BerryCrushGame_PlayersSeparate
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{
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struct BerryCrushGame_Player player;
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struct BerryCrushGame_Player others[4];
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};
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typedef union BerryCrushGame_Players
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{
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struct BerryCrushGame_Player players[5];
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struct BerryCrushGame_PlayersSeparate separate;
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} BerryCrushGame_Players;
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struct BerryCrushGame_138_C
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{
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u8 filler0[0x8];
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s16 unk8;
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u16 unkA;
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};
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struct BerryCrushGame_138
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{
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u8 filler0[0xC];
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struct BerryCrushGame_138_C *unkC[5];
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u8 filler1C[0x4];
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struct Sprite *unk24[5];
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struct Sprite *unk38[5];
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struct Sprite *unk4C[5];
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struct Sprite *unk60[5];
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struct Sprite *unk74[5];
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};
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struct BerryCrushGame_4E
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{
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u8 filler0[0x4];
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u8 unk4;
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u8 filler5[0x5];
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u16 unkA;
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u16 unkC;
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};
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struct __attribute__((packed)) BerryCrushGame_40
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{
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u8 filler0[0xE];
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struct BerryCrushGame_4E unkE;
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};
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struct BerryCrushGame
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{
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MainCallback unk0;
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void (* unk4)(struct BerryCrushGame *, u8 *);
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u8 unk8;
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u8 unk9;
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u8 unkA;
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u8 unkB;
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u8 unkC;
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u8 fillerD[0x1];
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u8 unkE;
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u8 unkF;
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u8 filler10[0x2];
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u16 unk12;
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u8 filler14[0x2];
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u16 unk16;
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u8 filler18[0x4];
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int unk1C;
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u8 filler20[0x5];
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u8 unk25_0:1;
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u8 unk25_1:1;
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u8 unk25_2:1;
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u8 filler26[0x2];
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u16 unk28;
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u16 unk2A;
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u16 unk2C;
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u8 filler2E[0x8];
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u8 unk36[0xA];
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struct BerryCrushGame_40 unk40;
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u8 filler60[0x8];
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int unk68;
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u16 unk6C;
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u8 filler6E[0x4];
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u16 unk72;
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u8 filler74[0x10];
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BerryCrushGame_Players unk84;
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u8 filler124[0x14];
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struct BerryCrushGame_138 unk138;
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u8 unk1C0[0x1000];
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u8 unk11C0[0x1000];
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u8 unk21C0[0x1000];
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u8 unk31C0[0x1000];
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};
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static void sub_8020F74(void);
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static void sub_8020F88(void);
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static void sub_8020FA0(u8);
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void sub_8020FC4(struct BerryCrushGame *);
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void sub_8022BEC(u16, u8, u8 *);
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void sub_8024604(u8 *, u8, s8, u8, u8, u8, u8);
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static int sub_8021450(struct BerryCrushGame *);
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void sub_8022588(struct BerryCrushGame *);
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void sub_8022600(struct BerryCrushGame *);
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void sub_80226D0(struct BerryCrushGame *);
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void sub_8022730(struct BerryCrushGame *);
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void sub_8022960(struct BerryCrushGame *);
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void sub_8022524(struct BerryCrushGame_138 *, u16);
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void sub_8022B28(struct Sprite *);
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extern struct BerryCrushGame *gUnknown_02022C90;
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extern const struct BgTemplate gUnknown_082F32C8[4];
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extern const u8 gBerryCrushGrinderTopTilemap[];
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extern const u8 gBerryCrushContainerCapTilemap[];
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extern const u8 gBerryCrushBackgroundTilemap[];
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extern const struct SpriteTemplate gUnknown_082F436C;
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extern const u16 gUnknown_082F41E8[];
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extern const s8 gUnknown_082F41CC[][2];
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extern const s8 gUnknown_082F41D2[][2];
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struct BerryCrushGame *sub_8020C00(void)
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{
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return gUnknown_02022C90;
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}
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int sub_8020C0C(MainCallback callback)
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{
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if (!gUnknown_02022C90)
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return 2;
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if (!callback)
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callback = gUnknown_02022C90->unk0;
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DestroyTask(gUnknown_02022C90->unkA);
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FREE_AND_SET_NULL(gUnknown_02022C90);
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SetMainCallback2(callback);
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if (callback == CB2_ReturnToField)
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{
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gTextFlags.autoScroll = 1;
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PlayNewMapMusic(MUS_POKECEN);
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SetMainCallback1(CB1_Overworld);
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}
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return 0;
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}
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void sub_8020C70(MainCallback callback)
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{
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u8 playerCount = 0;
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u8 multiplayerId;
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if (!gReceivedRemoteLinkPlayers || gWirelessCommType == 0)
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{
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SetMainCallback2(callback);
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gUnknown_03005000.unk_10 = 0;
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gUnknown_03005000.unk_12 = 0;
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gUnknown_03005000.unk_ee = 1;
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return;
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}
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playerCount = GetLinkPlayerCount();
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multiplayerId = GetMultiplayerId();
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if (playerCount < 2 || multiplayerId >= playerCount)
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{
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SetMainCallback2(callback);
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gUnknown_03005000.unk_10 = 0;
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gUnknown_03005000.unk_12 = 0;
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gUnknown_03005000.unk_ee = 1;
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return;
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}
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gUnknown_02022C90 = AllocZeroed(sizeof(*gUnknown_02022C90));
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if (!gUnknown_02022C90)
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{
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SetMainCallback2(callback);
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gUnknown_03005000.unk_10 = 0;
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gUnknown_03005000.unk_12 = 0;
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gUnknown_03005000.unk_ee = 1;
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return;
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}
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gUnknown_02022C90->unk0 = callback;
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gUnknown_02022C90->unk8 = multiplayerId;
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gUnknown_02022C90->unk9 = playerCount;
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sub_8020FC4(gUnknown_02022C90);
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gUnknown_02022C90->unk12 = 1;
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gUnknown_02022C90->unkE = 1;
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gUnknown_02022C90->unkF = 6;
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sub_8024604(gUnknown_02022C90->unk36, 1, -1, 0, 16, 0, 0);
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sub_8022BEC(4, 1, gUnknown_02022C90->unk36);
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SetMainCallback2(sub_8020F88);
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gUnknown_02022C90->unkA = CreateTask(sub_8020FA0, 8);
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gTextFlags.autoScroll = 0;
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}
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static void sub_8020D8C(void)
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{
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if (gSpecialVar_ItemId < FIRST_BERRY_INDEX || gSpecialVar_ItemId > LAST_BERRY_INDEX + 1)
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gSpecialVar_ItemId = ITEM_CHERI_BERRY;
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else
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RemoveBagItem(gSpecialVar_ItemId, 1);
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gUnknown_02022C90->unk84.separate.others[gUnknown_02022C90->unk8].unk0 = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
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gUnknown_02022C90->unkE = 1;
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gUnknown_02022C90->unkF = 9;
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sub_8024604(gUnknown_02022C90->unk36, 0, -1, 0, 16, 0, 0);
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sub_8022BEC(4, 1, gUnknown_02022C90->unk36);
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gUnknown_02022C90->unkA = CreateTask(sub_8020FA0, 8);
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SetMainCallback2(sub_8020F88);
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}
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void sub_8020E1C(void)
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{
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DestroyTask(gUnknown_02022C90->unkA);
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sub_81AABF0(sub_8020D8C);
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}
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static void sub_8020E3C(void)
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{
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SetVBlankCallback(sub_8020F74);
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}
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void sub_8020E4C(void)
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{
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SetVBlankCallback(NULL);
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}
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void sub_8020E58(void)
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{
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u32 var0, var1;
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var0 = gUnknown_02022C90->unk6C;
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var0 <<= 8;
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var0 = sub_81515FC(var0, 60 << 8);
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var1 = gUnknown_02022C90->unk72;
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var1 <<= 8;
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var1 = sub_81515FC(var1, var0) & 0xFFFF;
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gUnknown_02022C90->unk16 = var1;
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switch (gUnknown_02022C90->unk9)
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{
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case 2:
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if (gUnknown_02022C90->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[0])
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{
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gUnknown_02022C90->unk25_1 = 1;
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gSaveBlock2Ptr->berryCrush.berryCrushResults[0] = gUnknown_02022C90->unk16;
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}
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break;
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case 3:
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if (gUnknown_02022C90->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[1])
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{
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gUnknown_02022C90->unk25_1 = 1;
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gSaveBlock2Ptr->berryCrush.berryCrushResults[1] = gUnknown_02022C90->unk16;
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}
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break;
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case 4:
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if (gUnknown_02022C90->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[2])
|
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{
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gUnknown_02022C90->unk25_1 = 1;
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gSaveBlock2Ptr->berryCrush.berryCrushResults[2] = gUnknown_02022C90->unk16;
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}
|
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break;
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case 5:
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if (gUnknown_02022C90->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[3])
|
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{
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gUnknown_02022C90->unk25_1 = 1;
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gSaveBlock2Ptr->berryCrush.berryCrushResults[3] = gUnknown_02022C90->unk16;
|
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}
|
||||
break;
|
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}
|
||||
|
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gUnknown_02022C90->unk1C = gUnknown_02022C90->unk68;
|
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if (GiveBerryPowder(gUnknown_02022C90->unk1C))
|
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return;
|
||||
|
||||
gUnknown_02022C90->unk25_0 = 1;
|
||||
}
|
||||
|
||||
static void sub_8020F74(void)
|
||||
{
|
||||
TransferPlttBuffer();
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
}
|
||||
|
||||
static void sub_8020F88(void)
|
||||
{
|
||||
RunTasks();
|
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RunTextPrinters();
|
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AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
}
|
||||
|
||||
static void sub_8020FA0(u8 taskId)
|
||||
{
|
||||
if (gUnknown_02022C90->unk4)
|
||||
gUnknown_02022C90->unk4(gUnknown_02022C90, gUnknown_02022C90->unk36);
|
||||
|
||||
sub_8021450(gUnknown_02022C90);
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING
|
||||
void sub_8020FC4(struct BerryCrushGame *arg0)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
for (i = 0; i < arg0->unk9; i++)
|
||||
StringCopy(arg0->unk84.players[i].unk14, gLinkPlayers[i].name);
|
||||
|
||||
for (; i < 5; i++)
|
||||
{
|
||||
memset(arg0->unk84.players[i].unk14, 1, PLAYER_NAME_LENGTH);
|
||||
arg0->unk84.players[i].unk14[PLAYER_NAME_LENGTH] = EOS;
|
||||
}
|
||||
|
||||
switch (gSaveBlock2Ptr->optionsTextSpeed)
|
||||
{
|
||||
case OPTIONS_TEXT_SPEED_SLOW:
|
||||
arg0->unkB = 8;
|
||||
break;
|
||||
case OPTIONS_TEXT_SPEED_MID:
|
||||
arg0->unkB = 4;
|
||||
break;
|
||||
case OPTIONS_TEXT_SPEED_FAST:
|
||||
arg0->unkB = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
#else
|
||||
NAKED
|
||||
void sub_8020FC4(struct BerryCrushGame *arg0)
|
||||
{
|
||||
asm_unified("\n\
|
||||
push {r4-r6,lr}\n\
|
||||
adds r6, r0, 0\n\
|
||||
movs r5, 0\n\
|
||||
b _08020FE6\n\
|
||||
LOOP_1:\n\
|
||||
lsls r0, r5, 5\n\
|
||||
adds r0, 0x98\n\
|
||||
adds r0, r6, r0\n\
|
||||
lsls r1, r5, 3\n\
|
||||
subs r1, r5\n\
|
||||
lsls r1, 2\n\
|
||||
ldr r2, =gLinkPlayers + 8\n\
|
||||
adds r1, r2\n\
|
||||
bl StringCopy\n\
|
||||
adds r0, r5, 0x1\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r5, r0, 24\n\
|
||||
_08020FE6:\n\
|
||||
ldrb r0, [r6, 0x9]\n\
|
||||
cmp r5, r0\n\
|
||||
bcc LOOP_1\n\
|
||||
cmp r5, 0x4\n\
|
||||
bhi _08021012\n\
|
||||
_08020FF0:\n\
|
||||
lsls r4, r5, 5\n\
|
||||
adds r0, r4, 0\n\
|
||||
adds r0, 0x98\n\
|
||||
adds r0, r6, r0\n\
|
||||
movs r1, 0x1\n\
|
||||
movs r2, 0x7\n\
|
||||
bl memset\n\
|
||||
adds r4, r6, r4\n\
|
||||
adds r4, 0x9F\n\
|
||||
movs r0, 0xFF\n\
|
||||
strb r0, [r4]\n\
|
||||
adds r0, r5, 0x1\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r5, r0, 24\n\
|
||||
cmp r5, 0x4\n\
|
||||
bls _08020FF0\n\
|
||||
_08021012:\n\
|
||||
ldr r0, =gSaveBlock2Ptr\n\
|
||||
ldr r0, [r0]\n\
|
||||
ldrb r0, [r0, 0x14]\n\
|
||||
lsls r0, 29\n\
|
||||
lsrs r0, 29\n\
|
||||
cmp r0, 0x1\n\
|
||||
beq _0802103E\n\
|
||||
cmp r0, 0x1\n\
|
||||
bgt _08021034\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0802103A\n\
|
||||
b _08021046\n\
|
||||
.pool\n\
|
||||
_08021034:\n\
|
||||
cmp r0, 0x2\n\
|
||||
beq _08021042\n\
|
||||
b _08021046\n\
|
||||
_0802103A:\n\
|
||||
movs r0, 0x8\n\
|
||||
b _08021044\n\
|
||||
_0802103E:\n\
|
||||
movs r0, 0x4\n\
|
||||
b _08021044\n\
|
||||
_08021042:\n\
|
||||
movs r0, 0x1\n\
|
||||
_08021044:\n\
|
||||
strb r0, [r6, 0xB]\n\
|
||||
_08021046:\n\
|
||||
pop {r4-r6}\n\
|
||||
pop {r0}\n\
|
||||
bx r0");
|
||||
}
|
||||
#endif // NONMATCHING
|
||||
|
||||
int sub_802104C(void)
|
||||
{
|
||||
struct BerryCrushGame *var0 = sub_8020C00();
|
||||
if (!var0)
|
||||
return -1;
|
||||
|
||||
switch (var0->unkC)
|
||||
{
|
||||
case 0:
|
||||
SetVBlankCallback(NULL);
|
||||
SetHBlankCallback(NULL);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
ScanlineEffect_Stop();
|
||||
reset_temp_tile_data_buffers();
|
||||
break;
|
||||
case 1:
|
||||
CpuFill16(0, (void *)OAM, OAM_SIZE);
|
||||
gReservedSpritePaletteCount = 0;
|
||||
sub_8034C54(3);
|
||||
break;
|
||||
case 2:
|
||||
ResetPaletteFade();
|
||||
ResetSpriteData();
|
||||
FreeAllSpritePalettes();
|
||||
break;
|
||||
case 3:
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, gUnknown_082F32C8, ARRAY_COUNT(gUnknown_082F32C8));
|
||||
SetBgTilemapBuffer(1, var0->unk1C0);
|
||||
SetBgTilemapBuffer(2, var0->unk21C0);
|
||||
SetBgTilemapBuffer(3, var0->unk31C0);
|
||||
ChangeBgX(0, 0, 0);
|
||||
ChangeBgY(0, 0, 0);
|
||||
ChangeBgX(2, 0, 0);
|
||||
ChangeBgY(2, 0, 0);
|
||||
ChangeBgX(3, 0, 0);
|
||||
ChangeBgY(3, 0, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
||||
break;
|
||||
case 4:
|
||||
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
|
||||
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 64);
|
||||
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32);
|
||||
FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32);
|
||||
break;
|
||||
case 5:
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
CopyBgTilemapBufferToVram(3);
|
||||
decompress_and_copy_tile_data_to_vram(1, gUnknown_08DE34B8, 0, 0, 0);
|
||||
break;
|
||||
case 6:
|
||||
if (free_temp_tile_data_buffers_if_possible())
|
||||
return 0;
|
||||
|
||||
InitStandardTextBoxWindows();
|
||||
sub_8197200();
|
||||
sub_8022588(var0);
|
||||
sub_8022600(var0);
|
||||
gPaletteFade.bufferTransferDisabled = 1;
|
||||
break;
|
||||
case 7:
|
||||
LoadPalette(gUnknown_08DE3398, 0, 0x180);
|
||||
CopyToBgTilemapBuffer(1, gBerryCrushGrinderTopTilemap, 0, 0);
|
||||
CopyToBgTilemapBuffer(2, gBerryCrushContainerCapTilemap, 0, 0);
|
||||
CopyToBgTilemapBuffer(3, gBerryCrushBackgroundTilemap, 0, 0);
|
||||
sub_80226D0(var0);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
CopyBgTilemapBufferToVram(3);
|
||||
break;
|
||||
case 8:
|
||||
sub_800E0E8();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
sub_8022730(var0);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
|
||||
ChangeBgX(1, 0, 0);
|
||||
ChangeBgY(1, 0, 0);
|
||||
break;
|
||||
case 9:
|
||||
gPaletteFade.bufferTransferDisabled = 0;
|
||||
BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK);
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
ShowBg(2);
|
||||
ShowBg(3);
|
||||
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
||||
sub_8020E3C();
|
||||
var0->unkC = 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
var0->unkC++;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int sub_802130C(void)
|
||||
{
|
||||
struct BerryCrushGame *var0 = sub_8020C00();
|
||||
if (!var0)
|
||||
return -1;
|
||||
|
||||
switch (var0->unkC)
|
||||
{
|
||||
case 0:
|
||||
sub_8010434();
|
||||
break;
|
||||
case 1:
|
||||
if (!IsLinkTaskFinished())
|
||||
return 0;
|
||||
// fall through. The original author forgot to use "break" here
|
||||
// because this will call BeginNormalPaletteFade() twice.
|
||||
case 2:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
UpdatePaletteFade();
|
||||
break;
|
||||
case 3:
|
||||
if (UpdatePaletteFade())
|
||||
return 0;
|
||||
break;
|
||||
case 4:
|
||||
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
|
||||
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 32);
|
||||
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32);
|
||||
FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
CopyBgTilemapBufferToVram(3);
|
||||
break;
|
||||
case 5:
|
||||
FreeAllWindowBuffers();
|
||||
HideBg(0);
|
||||
UnsetBgTilemapBuffer(0);
|
||||
HideBg(1);
|
||||
UnsetBgTilemapBuffer(1);
|
||||
HideBg(2);
|
||||
UnsetBgTilemapBuffer(2);
|
||||
HideBg(3);
|
||||
UnsetBgTilemapBuffer(3);
|
||||
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
||||
break;
|
||||
case 6:
|
||||
sub_800E084();
|
||||
sub_8022960(var0);
|
||||
sub_8034CC8();
|
||||
break;
|
||||
case 7:
|
||||
var0->unkC = 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
var0->unkC++;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int sub_8021450(struct BerryCrushGame *arg0)
|
||||
{
|
||||
gSpriteCoordOffsetY = arg0->unk2A + arg0->unk2C;
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
|
||||
if (arg0->unk12 == 7)
|
||||
{
|
||||
sub_8022524(&arg0->unk138, arg0->unk28);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_8021488(struct BerryCrushGame *arg0)
|
||||
{
|
||||
arg0->unk2A = -104;
|
||||
arg0->unk2C = 0;
|
||||
gSpriteCoordOffsetX = 0;
|
||||
gSpriteCoordOffsetY = -104;
|
||||
}
|
||||
|
||||
void sub_80214A8(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
|
||||
{
|
||||
u8 i;
|
||||
u8 spriteId;
|
||||
s16 var0, var1;
|
||||
s16 *data;
|
||||
int var3;
|
||||
s16 var5;
|
||||
u32 var6;
|
||||
|
||||
for (i = 0; i < arg0->unk9; i++)
|
||||
{
|
||||
spriteId = AddCustomItemIconSprite(
|
||||
&gUnknown_082F436C,
|
||||
gUnknown_082F41E8[i],
|
||||
gUnknown_082F41E8[i],
|
||||
arg0->unk84.separate.others[i].unk0 + 133);
|
||||
arg1->unk38[i] = &gSprites[spriteId];
|
||||
arg1->unk38[i]->oam.priority = 3;
|
||||
arg1->unk38[i]->affineAnimPaused = 1;
|
||||
arg1->unk38[i]->pos1.x = arg1->unkC[i]->unk8 + 120;
|
||||
arg1->unk38[i]->pos1.y = -16;
|
||||
data = arg1->unk38[i]->data;
|
||||
var5 = 512;
|
||||
data[1] = var5;
|
||||
data[2] = 32;
|
||||
data[7] = 112;
|
||||
var0 = arg1->unkC[i]->unkA - arg1->unkC[i]->unk8;
|
||||
var3 = var0;
|
||||
if (var0 < 0)
|
||||
var3 += 3;
|
||||
|
||||
data[6] = var3 >> 2;
|
||||
var0 *= 128;
|
||||
var6 = var5 + 32;
|
||||
var6 = var6 / 2;
|
||||
var1 = sub_81515D4(7, 0x3F80, var6);
|
||||
data[0] = (u16)arg1->unk38[i]->pos1.x * 128;
|
||||
data[3] = sub_81515D4(7, var0, var1);
|
||||
var1 = sub_8151550(7, var1, 85);
|
||||
data[4] = 0;
|
||||
data[5] = sub_81515D4(7, 0x3F80, var1);
|
||||
data[7] |= 0x8000;
|
||||
if (arg1->unkC[i]->unk8 < 0)
|
||||
StartSpriteAffineAnim(arg1->unk38[i], 1);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8021608(struct Sprite *sprite)
|
||||
{
|
||||
s16 *data = sprite->data;
|
||||
|
||||
data[1] += data[2];
|
||||
sprite->pos2.y += data[1] >> 8;
|
||||
if (data[7] & 0x8000)
|
||||
{
|
||||
sprite->data[0] += data[3];
|
||||
data[4] += data[5];
|
||||
sprite->pos2.x = Sin(data[4] >> 7, data[6]);
|
||||
if ((data[7] & 0x8000) && (data[4] >> 7) > 126)
|
||||
{
|
||||
sprite->pos2.x = 0;
|
||||
data[7] &= 0x7FFF;
|
||||
}
|
||||
}
|
||||
|
||||
sprite->pos1.x = data[0] >> 7;
|
||||
if (sprite->pos1.y + sprite->pos2.y >= (data[7] & 0x7FFF))
|
||||
{
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
FreeSpriteOamMatrix(sprite);
|
||||
DestroySprite(sprite);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80216A8(struct BerryCrushGame *arg0)
|
||||
{
|
||||
u8 i;
|
||||
for (i = 0; i < arg0->unk9; i++)
|
||||
{
|
||||
FreeSpritePaletteByTag(gUnknown_082F41E8[i]);
|
||||
FreeSpriteTilesByTag(gUnknown_082F41E8[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// void sub_80216E0(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
|
||||
// {
|
||||
// u8 sp4;
|
||||
// struct BerryCrushGame_4E *var4E;
|
||||
// u8 i;
|
||||
// u16 var0;
|
||||
|
||||
// sp4 = 0;
|
||||
// var4E = &arg0->unk40.unkE;
|
||||
// for (i = 0; i < arg0->unk9; i++)
|
||||
// {
|
||||
// var0 = var4E->unkA >> (i * 3);
|
||||
// var0 &= 7;
|
||||
// if (var0)
|
||||
// {
|
||||
// int offset;
|
||||
// sp4++;
|
||||
// if (var0 & 0x4)
|
||||
// StartSpriteAnim(arg1->unk24[i], 1);
|
||||
// else
|
||||
// StartSpriteAnim(arg1->unk24[i], 0);
|
||||
|
||||
// arg1->unk24[i]->invisible = 0;
|
||||
// arg1->unk24[i]->animPaused = 0;
|
||||
// offset = (var0 % 4) - 1;
|
||||
// arg1->unk24[i]->pos2.x = gUnknown_082F41CC[offset][0];
|
||||
// arg1->unk24[i]->pos2.y = gUnknown_082F41CC[offset][1];
|
||||
// }
|
||||
// }
|
||||
|
||||
// if (sp4 == 0)
|
||||
// {
|
||||
// arg0->unk25_2 = 0;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// u8 var3 = arg0->unk28 % 3;
|
||||
// u16 var2 = var3;
|
||||
// for (i = 0; i < var4E->unkC * 2 + 3; i++)
|
||||
// {
|
||||
// if (arg1->unk4C[i]->invisible)
|
||||
// {
|
||||
// arg1->unk4C[i]->callback = sub_8022B28;
|
||||
// arg1->unk4C[i]->pos1.x = gUnknown_082F41D2[i][0] + 120;
|
||||
// arg1->unk4C[i]->pos1.y = gUnknown_082F41D2[i][1] + (136 - var2 * 4);
|
||||
// arg1->unk4C[i]->pos2.x = gUnknown_082F41D2[i][0] / (var3 * 4);
|
||||
// arg1->unk4C[i]->pos2.y = gUnknown_082F41D2[i][1];
|
||||
// if (var4E->unk4 & 0x2)
|
||||
// StartSpriteAnim(arg1->unk4C[i], 1);
|
||||
// else
|
||||
// StartSpriteAnim(arg1->unk4C[i], 0);
|
||||
|
||||
// var2++;
|
||||
// if (var2 > 3)
|
||||
// var2 = 0;
|
||||
// }
|
||||
// }
|
||||
|
||||
// if (arg0->unk25_2)
|
||||
// {
|
||||
// arg0->unk25_2 = 0;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// if (sp4 == 1)
|
||||
// PlaySE(SE_TOY_DANGO);
|
||||
// else
|
||||
// PlaySE(SE_TOY_KABE);
|
||||
|
||||
// arg0->unk25_2 = 1;
|
||||
// }
|
||||
// }
|
||||
// }
|
@ -122,7 +122,7 @@ u8 AddItemIconSprite(u16 tilesTag, u16 paletteTag, u16 itemId)
|
||||
}
|
||||
}
|
||||
|
||||
u8 AddCustomItemIconSprite(struct SpriteTemplate *customSpriteTemplate, u16 tilesTag, u16 paletteTag, u16 itemId)
|
||||
u8 AddCustomItemIconSprite(const struct SpriteTemplate *customSpriteTemplate, u16 tilesTag, u16 paletteTag, u16 itemId)
|
||||
{
|
||||
if (!AllocItemIconTemporaryBuffers())
|
||||
{
|
||||
|
@ -44,6 +44,7 @@
|
||||
#include "easy_chat.h"
|
||||
#include "event_obj_lock.h"
|
||||
#include "union_room_chat.h"
|
||||
#include "berry_crush.h"
|
||||
|
||||
EWRAM_DATA u8 gUnknown_02022C20[12] = {};
|
||||
EWRAM_DATA u8 gUnknown_02022C2C = 0;
|
||||
@ -98,7 +99,6 @@ void sub_801807C(struct TradeUnkStruct *arg0);
|
||||
void sub_801AC54(void);
|
||||
void sub_802A9A8(u8 monId, MainCallback callback);
|
||||
void sub_802493C(u8 monId, MainCallback callback);
|
||||
void sub_8020C70(MainCallback callback);
|
||||
void sub_80149D8(void);
|
||||
u16 sub_8019930(void);
|
||||
void sub_8018784(u8 windowId);
|
||||
|
Loading…
Reference in New Issue
Block a user