Review corrections

This commit is contained in:
LOuroboros 2020-10-21 15:01:53 -03:00
parent 4794c63066
commit 503134167a
3 changed files with 11 additions and 6 deletions

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@ -70,7 +70,7 @@
#define B_MULTI_HIT_CHANCE GEN_6 // In Gen5+, multi-hit moves have different %. See Cmd_setmultihitcounter for values.
#define B_RECOIL_IF_MISS_DMG GEN_6 // In Gen5+, Jump Kick and Hi Jump Kick will always do half of the user's max HP when missing.
#define B_PSYWAVE_DMG GEN_6 // Psywave's damage formula. See Cmd_psywavedamageeffect.
#define B_BADGE_BOOST GEN_4 // In Gen4+, Gym Badges no longer boost a Pokémon's stats
#define B_BADGE_BOOST GEN_6 // In Gen4+, Gym Badges no longer boost a Pokémon's stats
// Move settings
#define B_FELL_STINGER_STAT_RAISE GEN_6 // In Gen7+, it raises Atk by 3 stages instead of 2 if it causes the target to faint.

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@ -4235,7 +4235,7 @@ u32 GetBattlerTotalSpeedStat(u8 battlerId)
// player's badge boost
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER))
&& FlagGet(FLAG_BADGE03_GET)
&& ShouldGetStatBadgeBoost(FLAG_BADGE03_GET, battlerId)
&& GetBattlerSide(battlerId) == B_SIDE_PLAYER
&& B_BADGE_BOOST == GEN_3)
{

View File

@ -6937,10 +6937,11 @@ static u32 CalcAttackStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, b
break;
}
// The attack stat of a Player's Pokémon is boosted by x1.1 (+10%) if they have the 1st and 7th Badges
// The offensive stats of a Player's Pokémon are boosted by x1.1 (+10%) if they have the 1st badge and 7th badges.
// Having the 1st badge boosts physical attack while having the 7th badge boosts special attack.
if (B_BADGE_BOOST == GEN_3)
{
if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, battlerAtk) && !(IS_MOVE_SPECIAL(move)))
if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, battlerAtk) && IS_MOVE_PHYSICAL(move))
MulModifier(&modifier, UQ_4_12(1.1));
if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerAtk) && IS_MOVE_SPECIAL(move))
MulModifier(&modifier, UQ_4_12(1.1));
@ -7078,12 +7079,13 @@ static u32 CalcDefenseStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType,
if (IS_BATTLER_OF_TYPE(battlerDef, TYPE_ROCK) && WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SANDSTORM_ANY && !usesDefStat)
MulModifier(&modifier, UQ_4_12(1.5));
// The defense stat of a Player's Pokémon is boosted by x1.1 (+10%) if they have the 5th and 7th Badges
// The defensive stats of a Player's Pokémon are boosted by x1.1 (+10%) if they have the 5th badge and 7th badges.
// Having the 5th badge boosts physical defense while having the 7th badge boosts special defense.
if (B_BADGE_BOOST == GEN_3)
{
if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, battlerDef) && IS_MOVE_PHYSICAL(move))
MulModifier(&modifier, UQ_4_12(1.1));
if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerDef) && !(IS_MOVE_PHYSICAL(move)))
if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerDef) && IS_MOVE_SPECIAL(move))
MulModifier(&modifier, UQ_4_12(1.1));
}
@ -7686,6 +7688,9 @@ bool32 SetIllusionMon(struct Pokemon *mon, u32 battlerId)
static bool8 ShouldGetStatBadgeBoost(u16 badgeFlag, u8 battlerId)
{
if (B_BADGE_BOOST != GEN_3)
return FALSE;
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER))
return FALSE;
else if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)