diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 9080c075e..d4053adec 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -4333,12 +4333,12 @@ Move_SPACIAL_REND: waitbgfadein loopsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET, 3, 5 createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 0, 10, SOUND_PAN_ATTACKER, 0xb0, 0x28 - createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0xff40, 0xf0, 0x28 - createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, SOUND_PAN_ATTACKER, 0xff60, 0x28 - createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0xff40, 0xff90, 0x28 - createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0xa0, 0x30, 0x28 - createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0xff20, 0xffe0, 0x28 - createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0x70, 0xff80, 0x28 + createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 0, 10, 0xff40, 0xf0, 0x28 + createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 0, 10, SOUND_PAN_ATTACKER, 0xff60, 0x28 + createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 0, 10, 0xff40, 0xff90, 0x28 + createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 0, 10, 0xa0, 0x30, 0x28 + createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 0, 10, 0xff20, 0xffe0, 0x28 + createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 0, 10, 0x70, 0xff80, 0x28 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 waitforvisualfinish restorebg