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change anim sprite name
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@ -6568,7 +6568,7 @@ Move_DYNAMIC_PUNCH:
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loadspritegfx ANIM_TAG_HANDS_AND_FEET
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loadspritegfx ANIM_TAG_IMPACT
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loadspritegfx ANIM_TAG_EXPLOSION
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loadspritegfx ANIM_TAG_UNUSED_EXPLOSION
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loadspritegfx ANIM_TAG_EXPLOSION_6
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delay 1
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monbg ANIM_DEF_PARTNER
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setalpha 12, 8
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