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Ability Capsule
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17be6766c7
commit
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@ -49,7 +49,9 @@
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#define ITEM5_FRIENDSHIP_ALL (ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID | ITEM5_FRIENDSHIP_HIGH)
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// fields 6 and onwards are item-specific arguments
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// fields 6 - 9 are item-specific arguments
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#define ITEM10_IS_VITAMIN 0x1
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// Used for GetItemEffectType.
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#define ITEM_EFFECT_X_ITEM 0
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@ -25,6 +25,7 @@ void sub_80C9D00(u8);
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void ItemUseOutOfBattle_WailmerPail(u8);
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void sub_80C9D74(u8);
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void ItemUseOutOfBattle_Medicine(u8);
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void ItemUseOutOfBattle_AbilityCapsule(u8);
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void ItemUseOutOfBattle_ReduceEV(u8);
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void ItemUseOutOfBattle_SacredAsh(u8);
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void ItemUseOutOfBattle_PPRecovery(u8);
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@ -71,6 +71,7 @@ void LoadHeldItemIcons(void);
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void sub_81B5D4C(u8 *a, u8 *b, u8 c);
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void sub_81B617C(void);
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void ItemUseCB_Medicine(u8 taskId, TaskFunc task);
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void ItemUseCB_AbilityCapsule(u8 taskId, TaskFunc task);
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void sub_81B67C8(u8 taskId, TaskFunc task);
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void dp05_ether(u8 taskId, TaskFunc task);
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void dp05_pp_up(u8 taskId, TaskFunc task);
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@ -1216,8 +1216,8 @@ const struct Item gItems[] =
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.holdEffectParam = 0,
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.description = sAbilityCapsuleDesc,
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.pocket = POCKET_ITEMS,
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.type = 4,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Placeholder
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.type = 1,
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.fieldUseFunc = ItemUseOutOfBattle_AbilityCapsule,
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.secondaryId = 0,
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},
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@ -180,7 +180,7 @@ const u8 gItemEffect_HPUp[11] = {
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[7] = 5,
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[8] = 3,
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[9] = 2,
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[10] = 1,
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[10] = ITEM10_IS_VITAMIN,
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};
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const u8 gItemEffect_Protein[11] = {
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@ -190,7 +190,7 @@ const u8 gItemEffect_Protein[11] = {
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[7] = 5,
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[8] = 3,
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[9] = 2,
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[10] = 1,
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[10] = ITEM10_IS_VITAMIN,
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};
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const u8 gItemEffect_Iron[11] = {
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@ -199,7 +199,7 @@ const u8 gItemEffect_Iron[11] = {
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[7] = 5,
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[8] = 3,
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[9] = 2,
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[10] = 1,
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[10] = ITEM10_IS_VITAMIN,
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};
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const u8 gItemEffect_Carbos[11] = {
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@ -208,7 +208,7 @@ const u8 gItemEffect_Carbos[11] = {
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[7] = 5,
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[8] = 3,
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[9] = 2,
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[10] = 1,
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[10] = ITEM10_IS_VITAMIN,
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};
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const u8 gItemEffect_Calcium[11] = {
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@ -217,7 +217,7 @@ const u8 gItemEffect_Calcium[11] = {
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[7] = 5,
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[8] = 3,
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[9] = 2,
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[10] = 1,
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[10] = ITEM10_IS_VITAMIN,
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};
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const u8 gItemEffect_Zinc[11] = {
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@ -226,7 +226,7 @@ const u8 gItemEffect_Zinc[11] = {
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[7] = 5,
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[8] = 3,
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[9] = 2,
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[10] = 1,
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[10] = ITEM10_IS_VITAMIN,
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};
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const u8 gItemEffect_HpWing[11] = {
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@ -726,6 +726,12 @@ void ItemUseOutOfBattle_Medicine(u8 taskId)
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SetUpItemUseCallback(taskId);
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}
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void ItemUseOutOfBattle_AbilityCapsule(u8 taskId)
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{
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gUnknown_03006328 = ItemUseCB_AbilityCapsule;
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SetUpItemUseCallback(taskId);
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}
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void ItemUseOutOfBattle_ReduceEV(u8 taskId)
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{
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gUnknown_03006328 = sub_81B67C8;
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@ -5482,6 +5482,100 @@ void ItemUseCB_Medicine(u8 taskId, TaskFunc task)
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}
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}
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#define tState data[0]
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#define tSpecies data[1]
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#define tAbilityNum data[2]
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#define tMonId data[3]
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#define tOldFunc 4
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void Task_AbilityCapsule(u8 taskId)
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{
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static const u8 askText[] = _("Would you like to change {STR_VAR_1}'s\nability to {STR_VAR_2}?");
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static const u8 doneText[] = _("{STR_VAR_1}'s ability became\n{STR_VAR_2}!{PAUSE_UNTIL_PRESS}");
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s16 *data = gTasks[taskId].data;
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switch (tState)
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{
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case 0:
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// Can't use.
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if (gBaseStats[tSpecies].abilities[0] == gBaseStats[tSpecies].abilities[1]
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|| gBaseStats[tSpecies].abilities[1] == 0
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|| tAbilityNum > 1
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|| !tSpecies)
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{
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gUnknown_0203CEE8 = 0;
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PlaySE(SE_SELECT);
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sub_81B1B5C(gText_WontHaveEffect, 1);
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schedule_bg_copy_tilemap_to_vram(2);
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gTasks[taskId].func = sub_81B6794;
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return;
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}
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gUnknown_0203CEE8 = 1;
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GetMonNickname(&gPlayerParty[tMonId], gStringVar1);
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StringCopy(gStringVar2, gAbilityNames[GetAbilityBySpecies(tSpecies, tAbilityNum)]);
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StringExpandPlaceholders(gStringVar4, askText);
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PlaySE(SE_SELECT);
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sub_81B1B5C(gStringVar4, 1);
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schedule_bg_copy_tilemap_to_vram(2);
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tState++;
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break;
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case 1:
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if (!sub_81B1BD4())
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{
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sub_81B334C();
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tState++;
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}
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break;
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case 2:
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switch (Menu_ProcessInputNoWrapClearOnChoose())
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{
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case 0:
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tState++;
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break;
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case 1:
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case MENU_B_PRESSED:
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gUnknown_0203CEE8 = 0;
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PlaySE(SE_SELECT);
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schedule_bg_copy_tilemap_to_vram(2);
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// Don't exit party selections screen, return to choosing a mon.
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ClearStdWindowAndFrameToTransparent(6, 0);
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ClearWindowTilemap(6);
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display_pokemon_menu_message(5);
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gTasks[taskId].func = (void *)GetWordTaskArg(taskId, tOldFunc);
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return;
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}
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break;
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case 3:
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PlaySE(SE_KAIFUKU);
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StringExpandPlaceholders(gStringVar4, doneText);
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sub_81B1B5C(gStringVar4, 1);
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schedule_bg_copy_tilemap_to_vram(2);
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tState++;
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break;
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case 4:
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if (!sub_81B1BD4())
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tState++;
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break;
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case 5:
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SetMonData(&gPlayerParty[tMonId], MON_DATA_ABILITY_NUM, &tAbilityNum);
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RemoveBagItem(gSpecialVar_ItemId, 1);
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gTasks[taskId].func = sub_81B12C0;
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break;
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}
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}
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void ItemUseCB_AbilityCapsule(u8 taskId, TaskFunc task)
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{
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s16 *data = gTasks[taskId].data;
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tState = 0;
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tMonId = gUnknown_0203CEC8.slotId;
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tSpecies = GetMonData(&gPlayerParty[tMonId], MON_DATA_SPECIES, NULL);
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tAbilityNum = GetMonData(&gPlayerParty[tMonId], MON_DATA_ABILITY_NUM, NULL) ^ 1;
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SetWordTaskArg(taskId, tOldFunc, (uintptr_t)(gTasks[taskId].func));
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gTasks[taskId].func = Task_AbilityCapsule;
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}
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static void sub_81B672C(u8 taskId)
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{
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GetMonNickname(&gPlayerParty[gUnknown_0203CEC8.slotId], gStringVar1);
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@ -4818,7 +4818,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
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if (evCount >= MAX_TOTAL_EVS)
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return TRUE;
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if (itemEffect[10])
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if (itemEffect[10] & ITEM10_IS_VITAMIN)
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evCap = 100;
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else
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evCap = 252;
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@ -5028,7 +5028,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
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if (evCount >= MAX_TOTAL_EVS)
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return TRUE;
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if (itemEffect[10])
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if (itemEffect[10] & ITEM10_IS_VITAMIN)
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evCap = 100;
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else
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evCap = 252;
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