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Doc storage - cleanup
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@ -148,7 +148,7 @@ static const u32 sWallpaperTiles_Plain[] = INCBIN_U32("graphics/pokemon_storage/
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static const u32 sWallpaperTilemap_Plain[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/plain/tilemap.bin.lz");
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static const u32 sWallpaperTilemap_Plain[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/plain/tilemap.bin.lz");
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// 12x18 tilemap
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// 12x18 tilemap
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static const u32 gUnknown_085773C4[] = INCBIN_U32("graphics/unused/tilemap_5773C4.bin");
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static const u32 sWallpaperTilemap_Unused[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/unused.bin");
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// Shadow color, text color
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// Shadow color, text color
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static const u16 sBoxTitleColors[WALLPAPER_COUNT][2] =
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static const u16 sBoxTitleColors[WALLPAPER_COUNT][2] =
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