Replace POKEMON_SLOTS_NUMBER

This commit is contained in:
GriffinR 2020-10-01 17:20:38 -04:00 committed by huderlem
parent 22c6c03429
commit 5259898325
82 changed files with 2 additions and 86 deletions

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@ -2,7 +2,6 @@
#define GUARD_DATA_H #define GUARD_DATA_H
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/species.h"
#define SPECIES_SHINY_TAG 500 #define SPECIES_SHINY_TAG 500

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@ -8,6 +8,7 @@
#include "constants/global.h" #include "constants/global.h"
#include "constants/flags.h" #include "constants/flags.h"
#include "constants/vars.h" #include "constants/vars.h"
#include "constants/species.h"
// Prevent cross-jump optimization. // Prevent cross-jump optimization.
#define BLOCK_CROSS_JUMP asm(""); #define BLOCK_CROSS_JUMP asm("");
@ -65,8 +66,6 @@
// Converts a Q24.8 fixed-point format number to a regular integer // Converts a Q24.8 fixed-point format number to a regular integer
#define Q_24_8_TO_INT(n) ((int)((n) >> 8)) #define Q_24_8_TO_INT(n) ((int)((n) >> 8))
#define POKEMON_SLOTS_NUMBER 412
#define min(a, b) ((a) < (b) ? (a) : (b)) #define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) >= (b) ? (a) : (b)) #define max(a, b) ((a) >= (b) ? (a) : (b))
@ -115,7 +114,7 @@
#define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0)) #define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0))
#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(POKEMON_SLOTS_NUMBER)) #define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(NUM_SPECIES))
#define NUM_FLAG_BYTES (ROUND_BITS_TO_BYTES(FLAGS_COUNT)) #define NUM_FLAG_BYTES (ROUND_BITS_TO_BYTES(FLAGS_COUNT))
struct Coords8 struct Coords8

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@ -27,7 +27,6 @@
#include "constants/items.h" #include "constants/items.h"
#include "constants/pokemon.h" #include "constants/pokemon.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainers.h" #include "constants/trainers.h"
#include "constants/moves.h" #include "constants/moves.h"

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@ -14,7 +14,6 @@
#include "constants/battle_ai.h" #include "constants/battle_ai.h"
#include "constants/battle_move_effects.h" #include "constants/battle_move_effects.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/species.h"
#define AI_ACTION_DONE 0x0001 #define AI_ACTION_DONE 0x0001
#define AI_ACTION_FLEE 0x0002 #define AI_ACTION_FLEE 0x0002

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@ -9,7 +9,6 @@
#include "constants/item_effects.h" #include "constants/item_effects.h"
#include "constants/items.h" #include "constants/items.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/species.h"
// this file's functions // this file's functions
static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng); static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng);

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@ -21,7 +21,6 @@
#include "constants/battle_anim.h" #include "constants/battle_anim.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/weather.h" #include "constants/weather.h"
extern const struct SpriteTemplate gThoughtBubbleSpriteTemplate; extern const struct SpriteTemplate gThoughtBubbleSpriteTemplate;

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@ -15,7 +15,6 @@
#include "trig.h" #include "trig.h"
#include "util.h" #include "util.h"
#include "constants/battle_anim.h" #include "constants/battle_anim.h"
#include "constants/species.h"
#define GET_UNOWN_LETTER(personality) (( \ #define GET_UNOWN_LETTER(personality) (( \
(((personality & 0x03000000) >> 24) << 6) \ (((personality & 0x03000000) >> 24) << 6) \

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@ -5,7 +5,6 @@
#include "sound.h" #include "sound.h"
#include "task.h" #include "task.h"
#include "constants/battle_anim.h" #include "constants/battle_anim.h"
#include "constants/species.h"
// this file's functions // this file's functions
static void sub_8158B98(u8 taskId); static void sub_8158B98(u8 taskId);

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@ -13,7 +13,6 @@
#include "task.h" #include "task.h"
#include "util.h" #include "util.h"
#include "constants/abilities.h" #include "constants/abilities.h"
#include "constants/species.h"
static EWRAM_DATA u8 sLinkSendTaskId = 0; static EWRAM_DATA u8 sLinkSendTaskId = 0;
static EWRAM_DATA u8 sLinkReceiveTaskId = 0; static EWRAM_DATA u8 sLinkReceiveTaskId = 0;

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@ -33,7 +33,6 @@
#include "graphics.h" #include "graphics.h"
#include "constants/battle_dome.h" #include "constants/battle_dome.h"
#include "constants/frontier_util.h" #include "constants/frontier_util.h"
#include "constants/species.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/pokemon.h" #include "constants/pokemon.h"
#include "constants/trainers.h" #include "constants/trainers.h"

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@ -8,7 +8,6 @@
#include "frontier_util.h" #include "frontier_util.h"
#include "battle_tower.h" #include "battle_tower.h"
#include "random.h" #include "random.h"
#include "constants/species.h"
#include "constants/battle_ai.h" #include "constants/battle_ai.h"
#include "constants/battle_factory.h" #include "constants/battle_factory.h"
#include "constants/battle_frontier.h" #include "constants/battle_frontier.h"

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@ -17,7 +17,6 @@
#include "sound.h" #include "sound.h"
#include "party_menu.h" #include "party_menu.h"
#include "m4a.h" #include "m4a.h"
#include "constants/species.h"
#include "decompress.h" #include "decompress.h"
#include "data.h" #include "data.h"
#include "palette.h" #include "palette.h"

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@ -15,7 +15,6 @@
#include "util.h" #include "util.h"
#include "gpu_regs.h" #include "gpu_regs.h"
#include "battle_message.h" #include "battle_message.h"
#include "constants/species.h"
#include "pokedex.h" #include "pokedex.h"
#include "palette.h" #include "palette.h"
#include "international_string_util.h" #include "international_string_util.h"

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@ -58,7 +58,6 @@
#include "constants/party_menu.h" #include "constants/party_menu.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainers.h" #include "constants/trainers.h"
#include "cable_club.h" #include "cable_club.h"

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@ -21,7 +21,6 @@
#include "constants/layouts.h" #include "constants/layouts.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/trainers.h" #include "constants/trainers.h"
#include "constants/species.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/party_menu.h" #include "constants/party_menu.h"
#include "constants/battle_pike.h" #include "constants/battle_pike.h"

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@ -35,7 +35,6 @@
#include "constants/layouts.h" #include "constants/layouts.h"
#include "constants/maps.h" #include "constants/maps.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/species.h"
#include "constants/trainers.h" #include "constants/trainers.h"
extern const struct MapLayout *const gMapLayouts[]; extern const struct MapLayout *const gMapLayouts[];

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@ -16,7 +16,6 @@
#include "random.h" #include "random.h"
#include "battle_controllers.h" #include "battle_controllers.h"
#include "battle_interface.h" #include "battle_interface.h"
#include "constants/species.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/trainers.h" #include "constants/trainers.h"
#include "constants/battle_anim.h" #include "constants/battle_anim.h"

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@ -44,7 +44,6 @@
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/map_types.h" #include "constants/map_types.h"
#include "constants/maps.h" #include "constants/maps.h"
#include "constants/species.h"
#include "constants/trainers.h" #include "constants/trainers.h"
#include "constants/trainer_hill.h" #include "constants/trainer_hill.h"

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@ -17,7 +17,6 @@
#include "constants/items.h" #include "constants/items.h"
#include "constants/layouts.h" #include "constants/layouts.h"
#include "constants/region_map_sections.h" #include "constants/region_map_sections.h"
#include "constants/species.h"
#include "constants/trainers.h" #include "constants/trainers.h"
// This file's functions. // This file's functions.

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@ -35,7 +35,6 @@
#include "constants/trainers.h" #include "constants/trainers.h"
#include "constants/event_objects.h" #include "constants/event_objects.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/species.h"
#include "constants/easy_chat.h" #include "constants/easy_chat.h"
#include "constants/tv.h" #include "constants/tv.h"

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@ -6,7 +6,6 @@
#include "constants/battle_string_ids.h" #include "constants/battle_string_ids.h"
#include "constants/battle_anim.h" #include "constants/battle_anim.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/species.h"
#include "battle_message.h" #include "battle_message.h"
#include "tv.h" #include "tv.h"

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@ -21,7 +21,6 @@
#include "constants/hold_effects.h" #include "constants/hold_effects.h"
#include "constants/items.h" #include "constants/items.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/species.h"
#include "constants/weather.h" #include "constants/weather.h"
#include "battle_arena.h" #include "battle_arena.h"
#include "battle_pyramid.h" #include "battle_pyramid.h"

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@ -2,7 +2,6 @@
#include "event_data.h" #include "event_data.h"
#include "field_message_box.h" #include "field_message_box.h"
#include "pokedex.h" #include "pokedex.h"
#include "constants/species.h"
#include "strings.h" #include "strings.h"
bool16 ScriptGetPokedexInfo(void) bool16 ScriptGetPokedexInfo(void)

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@ -8,7 +8,6 @@
#include "constants/field_effects.h" #include "constants/field_effects.h"
#include "constants/maps.h" #include "constants/maps.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/metatile_labels.h" #include "constants/metatile_labels.h"
#include "fieldmap.h" #include "fieldmap.h"
#include "party_menu.h" #include "party_menu.h"

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@ -42,7 +42,6 @@
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/tv.h" #include "constants/tv.h"
// This file's functions. // This file's functions.

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@ -22,7 +22,6 @@
#include "pokedex.h" #include "pokedex.h"
#include "event_data.h" #include "event_data.h"
#include "random.h" #include "random.h"
#include "constants/species.h"
enum enum
{ {

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@ -5,7 +5,6 @@
#include "graphics.h" #include "graphics.h"
#include "constants/items.h" #include "constants/items.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/species.h"
#include "constants/trainers.h" #include "constants/trainers.h"
#include "constants/battle_ai.h" #include "constants/battle_ai.h"

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@ -1,6 +1,5 @@
#ifndef GUARD_DATA_BARD_MUSIC_POKEMON_H #ifndef GUARD_DATA_BARD_MUSIC_POKEMON_H
#define GUARD_DATA_BARD_MUSIC_POKEMON_H #define GUARD_DATA_BARD_MUSIC_POKEMON_H
#include "constants/species.h"
const u16 gNumSpeciesNames = NUM_SPECIES; const u16 gNumSpeciesNames = NUM_SPECIES;

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@ -1,7 +1,6 @@
#include "global.h" #include "global.h"
#include "contest.h" #include "contest.h"
#include "constants/species.h"
#define CONTEST_OPPONENT_JIMMY 0 #define CONTEST_OPPONENT_JIMMY 0
#define CONTEST_OPPONENT_EDITH 1 #define CONTEST_OPPONENT_EDITH 1

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@ -1,5 +1,3 @@
#include "constants/species.h"
const u16 gEasyChatGroup_Pokemon[] = { const u16 gEasyChatGroup_Pokemon[] = {
SPECIES_ABRA, SPECIES_ABRA,
SPECIES_ABSOL, SPECIES_ABSOL,

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@ -1,5 +1,3 @@
#include "constants/species.h"
const u16 gEasyChatGroup_Pokemon2[] = { const u16 gEasyChatGroup_Pokemon2[] = {
SPECIES_ABRA, SPECIES_ABRA,
SPECIES_AERODACTYL, SPECIES_AERODACTYL,

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@ -1,7 +1,6 @@
#include "constants/easy_chat.h" #include "constants/easy_chat.h"
#include "constants/event_objects.h" #include "constants/event_objects.h"
#include "constants/items.h" #include "constants/items.h"
#include "constants/species.h"
#include "constants/moves.h" #include "constants/moves.h"
static const u16 sContestLadyMonGfxId[] = static const u16 sContestLadyMonGfxId[] =

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@ -22,7 +22,6 @@
#include "constants/items.h" #include "constants/items.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/region_map_sections.h" #include "constants/region_map_sections.h"
#include "constants/species.h"
// this file's functions // this file's functions
static void ClearDaycareMonMail(struct DayCareMail *mail); static void ClearDaycareMonMail(struct DayCareMail *mail);

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@ -4,7 +4,6 @@
#include "decompress.h" #include "decompress.h"
#include "pokemon.h" #include "pokemon.h"
#include "text.h" #include "text.h"
#include "constants/species.h"
EWRAM_DATA ALIGNED(4) u8 gDecompressionBuffer[0x4000] = {0}; EWRAM_DATA ALIGNED(4) u8 gDecompressionBuffer[0x4000] = {0};

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@ -24,7 +24,6 @@
#include "window.h" #include "window.h"
#include "constants/items.h" #include "constants/items.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
struct DodrioSubstruct_0160 struct DodrioSubstruct_0160
{ {

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@ -32,7 +32,6 @@
#include "constants/lilycove_lady.h" #include "constants/lilycove_lady.h"
#include "constants/mauville_old_man.h" #include "constants/mauville_old_man.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#define EZCHAT_TASK_STATE 0 #define EZCHAT_TASK_STATE 0

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@ -12,7 +12,6 @@
#include "trainer_hill.h" #include "trainer_hill.h"
#include "constants/easy_chat.h" #include "constants/easy_chat.h"
#include "constants/trainers.h" #include "constants/trainers.h"
#include "constants/species.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/items.h" #include "constants/items.h"

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@ -30,7 +30,6 @@
#include "trade.h" #include "trade.h"
#include "util.h" #include "util.h"
#include "constants/battle_string_ids.h" #include "constants/battle_string_ids.h"
#include "constants/species.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/rgb.h" #include "constants/rgb.h"

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@ -29,7 +29,6 @@
#include "constants/maps.h" #include "constants/maps.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainer_types.h" #include "constants/trainer_types.h"
static EWRAM_DATA u8 gUnknown_0203734C = 0; static EWRAM_DATA u8 gUnknown_0203734C = 0;

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@ -16,7 +16,6 @@
#include "trainer_hill.h" #include "trainer_hill.h"
#include "constants/field_poison.h" #include "constants/field_poison.h"
#include "constants/party_menu.h" #include "constants/party_menu.h"
#include "constants/species.h"
static bool32 IsMonValidSpecies(struct Pokemon *pokemon) static bool32 IsMonValidSpecies(struct Pokemon *pokemon)
{ {

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@ -60,7 +60,6 @@
#include "constants/script_menu.h" #include "constants/script_menu.h"
#include "constants/slot_machine.h" #include "constants/slot_machine.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/party_menu.h" #include "constants/party_menu.h"
#include "constants/battle_frontier.h" #include "constants/battle_frontier.h"

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@ -31,7 +31,6 @@
#include "constants/battle_frontier.h" #include "constants/battle_frontier.h"
#include "constants/frontier_util.h" #include "constants/frontier_util.h"
#include "constants/trainers.h" #include "constants/trainers.h"
#include "constants/species.h"
#include "constants/game_stat.h" #include "constants/game_stat.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/items.h" #include "constants/items.h"

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@ -18,7 +18,6 @@
#include "window.h" #include "window.h"
#include "credits.h" #include "credits.h"
#include "bg.h" #include "bg.h"
#include "constants/species.h"
#include "constants/game_stat.h" #include "constants/game_stat.h"
#include "util.h" #include "util.h"
#include "string_util.h" #include "string_util.h"

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@ -21,7 +21,6 @@
#include "intro.h" #include "intro.h"
#include "graphics.h" #include "graphics.h"
#include "sound.h" #include "sound.h"
#include "constants/species.h"
#include "util.h" #include "util.h"
#include "title_screen.h" #include "title_screen.h"
#include "constants/rgb.h" #include "constants/rgb.h"

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@ -15,7 +15,6 @@
#include "string_util.h" #include "string_util.h"
#include "task.h" #include "task.h"
#include "text.h" #include "text.h"
#include "constants/species.h"
#include "save.h" #include "save.h"
#include "mystery_gift.h" #include "mystery_gift.h"

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@ -4,7 +4,6 @@
#include "pokemon.h" #include "pokemon.h"
#include "constants/items.h" #include "constants/items.h"
#include "random.h" #include "random.h"
#include "constants/species.h"
#include "string_util.h" #include "string_util.h"
#include "text.h" #include "text.h"
#include "pokemon_storage_system.h" #include "pokemon_storage_system.h"

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@ -16,7 +16,6 @@
#include "gpu_regs.h" #include "gpu_regs.h"
#include "bg.h" #include "bg.h"
#include "pokemon_icon.h" #include "pokemon_icon.h"
#include "constants/species.h"
#include "malloc.h" #include "malloc.h"
#include "easy_chat.h" #include "easy_chat.h"
#include "constants/rgb.h" #include "constants/rgb.h"

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@ -3,7 +3,6 @@
#include "constants/items.h" #include "constants/items.h"
#include "pokemon.h" #include "pokemon.h"
#include "pokemon_icon.h" #include "pokemon_icon.h"
#include "constants/species.h"
#include "text.h" #include "text.h"
#include "international_string_util.h" #include "international_string_util.h"

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@ -3,7 +3,6 @@
#include "bg.h" #include "bg.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainers.h" #include "constants/trainers.h"
#include "decompress.h" #include "decompress.h"
#include "event_data.h" #include "event_data.h"

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@ -32,7 +32,6 @@
#include "constants/maps.h" #include "constants/maps.h"
#include "constants/region_map_sections.h" #include "constants/region_map_sections.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainers.h" #include "constants/trainers.h"
struct MatchCallState struct MatchCallState

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@ -25,7 +25,6 @@
#include "window.h" #include "window.h"
#include "constants/berry.h" #include "constants/berry.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "gba/io_reg.h" #include "gba/io_reg.h"
extern const struct CompressedSpriteSheet gMonFrontPicTable[]; extern const struct CompressedSpriteSheet gMonFrontPicTable[];

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@ -10,7 +10,6 @@
#include "new_game.h" #include "new_game.h"
#include "mevent.h" #include "mevent.h"
#include "constants/mevent.h" #include "constants/mevent.h"
#include "constants/species.h"
static EWRAM_DATA bool32 gUnknown_02022C70 = FALSE; static EWRAM_DATA bool32 gUnknown_02022C70 = FALSE;

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@ -1,5 +1,4 @@
#include "global.h" #include "global.h"
#include "constants/species.h"
#include "bg.h" #include "bg.h"
#include "gpu_regs.h" #include "gpu_regs.h"
#include "palette.h" #include "palette.h"

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@ -9,7 +9,6 @@
#include "pokemon.h" #include "pokemon.h"
#include "pokemon_size_record.h" #include "pokemon_size_record.h"
#include "script.h" #include "script.h"
#include "constants/species.h"
#include "strings.h" #include "strings.h"
#include "string_util.h" #include "string_util.h"
#include "text.h" #include "text.h"

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@ -65,7 +65,6 @@
#include "constants/maps.h" #include "constants/maps.h"
#include "constants/region_map_sections.h" #include "constants/region_map_sections.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainer_hill.h" #include "constants/trainer_hill.h"
#include "constants/weather.h" #include "constants/weather.h"

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@ -74,7 +74,6 @@
#include "constants/party_menu.h" #include "constants/party_menu.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#define PARTY_PAL_SELECTED (1 << 0) #define PARTY_PAL_SELECTED (1 << 0)
#define PARTY_PAL_FAINTED (1 << 1) #define PARTY_PAL_FAINTED (1 << 1)

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@ -13,7 +13,6 @@
#include "trig.h" #include "trig.h"
#include "util.h" #include "util.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct MusicPlayerInfo gMPlayInfo_BGM;

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@ -28,7 +28,6 @@
#include "window.h" #include "window.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
enum enum
{ {

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@ -20,7 +20,6 @@
#include "constants/region_map_sections.h" #include "constants/region_map_sections.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#define AREA_SCREEN_WIDTH 32 #define AREA_SCREEN_WIDTH 32
#define AREA_SCREEN_HEIGHT 20 #define AREA_SCREEN_HEIGHT 20

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@ -44,7 +44,6 @@
#include "constants/layouts.h" #include "constants/layouts.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainers.h" #include "constants/trainers.h"
struct SpeciesItem struct SpeciesItem

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@ -8,7 +8,6 @@
#include "util.h" #include "util.h"
#include "constants/battle_anim.h" #include "constants/battle_anim.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/species.h"
struct UnkAnimStruct struct UnkAnimStruct
{ {

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@ -4,7 +4,6 @@
#include "palette.h" #include "palette.h"
#include "pokemon_icon.h" #include "pokemon_icon.h"
#include "sprite.h" #include "sprite.h"
#include "constants/species.h"
#define POKE_ICON_BASE_PAL_TAG 56000 #define POKE_ICON_BASE_PAL_TAG 56000

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@ -29,7 +29,6 @@
#include "pokemon_jump.h" #include "pokemon_jump.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
struct PokemonJump1_MonInfo struct PokemonJump1_MonInfo
{ {

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@ -6,7 +6,6 @@
#include "pokemon_size_record.h" #include "pokemon_size_record.h"
#include "string_util.h" #include "string_util.h"
#include "text.h" #include "text.h"
#include "constants/species.h"
#define DEFAULT_MAX_SIZE 0x8000 // was 0x8100 in Ruby/Sapphire #define DEFAULT_MAX_SIZE 0x8000 // was 0x8100 in Ruby/Sapphire

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@ -41,7 +41,6 @@
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
struct WallpaperTable struct WallpaperTable
{ {

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@ -46,7 +46,6 @@
#include "constants/region_map_sections.h" #include "constants/region_map_sections.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
// Screen titles (upper left) // Screen titles (upper left)
#define PSS_LABEL_WINDOW_POKEMON_INFO_TITLE 0 #define PSS_LABEL_WINDOW_POKEMON_INFO_TITLE 0

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@ -12,7 +12,6 @@
#include "strings.h" #include "strings.h"
#include "text.h" #include "text.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
struct PokenavSub11 struct PokenavSub11
{ {

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@ -23,7 +23,6 @@
#include "constants/game_stat.h" #include "constants/game_stat.h"
#include "constants/region_map_sections.h" #include "constants/region_map_sections.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
struct Pokenav4Struct struct Pokenav4Struct
{ {

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@ -14,7 +14,6 @@
#include "decompress.h" #include "decompress.h"
#include "sound.h" #include "sound.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "random.h" #include "random.h"

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@ -5,7 +5,6 @@
#include "text.h" #include "text.h"
#include "item.h" #include "item.h"
#include "task.h" #include "task.h"
#include "constants/species.h"
#include "save.h" #include "save.h"
#include "load_save.h" #include "load_save.h"
#include "pokemon.h" #include "pokemon.h"

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@ -11,7 +11,6 @@
#include "battle_controllers.h" #include "battle_controllers.h"
#include "link.h" #include "link.h"
#include "sprite.h" #include "sprite.h"
#include "constants/species.h"
#include "constants/trainers.h" #include "constants/trainers.h"
#include "battle_interface.h" #include "battle_interface.h"
#include "battle_anim.h" #include "battle_anim.h"

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@ -4,7 +4,6 @@
#include "random.h" #include "random.h"
#include "roamer.h" #include "roamer.h"
#include "constants/maps.h" #include "constants/maps.h"
#include "constants/species.h"
enum enum
{ {

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@ -30,7 +30,6 @@
#include "constants/coins.h" #include "constants/coins.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/roulette.h" #include "constants/roulette.h"
#include "constants/species.h"
#include "constants/songs.h" #include "constants/songs.h"
#define BALLS_PER_ROUND 6 #define BALLS_PER_ROUND 6

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@ -22,7 +22,6 @@
#include "string_util.h" #include "string_util.h"
#include "tv.h" #include "tv.h"
#include "constants/items.h" #include "constants/items.h"
#include "constants/species.h"
#include "constants/tv.h" #include "constants/tv.h"
#include "constants/battle_frontier.h" #include "constants/battle_frontier.h"

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@ -46,7 +46,6 @@
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/secret_bases.h" #include "constants/secret_bases.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainers.h" #include "constants/trainers.h"
#include "constants/tv.h" #include "constants/tv.h"

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@ -22,7 +22,6 @@
#include "trig.h" #include "trig.h"
#include "window.h" #include "window.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#define STARTER_MON_COUNT 3 #define STARTER_MON_COUNT 3

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@ -49,7 +49,6 @@
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/region_map_sections.h" #include "constants/region_map_sections.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/species.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/union_room.h" #include "constants/union_room.h"

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@ -29,7 +29,6 @@
#include "constants/layouts.h" #include "constants/layouts.h"
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/maps.h" #include "constants/maps.h"
#include "constants/species.h"
#include "constants/trainers.h" #include "constants/trainers.h"
#include "constants/easy_chat.h" #include "constants/easy_chat.h"
#include "constants/trainer_hill.h" #include "constants/trainer_hill.h"

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@ -2,7 +2,6 @@
#include "sprite.h" #include "sprite.h"
#include "window.h" #include "window.h"
#include "malloc.h" #include "malloc.h"
#include "constants/species.h"
#include "palette.h" #include "palette.h"
#include "decompress.h" #include "decompress.h"
#include "trainer_pokemon_sprites.h" #include "trainer_pokemon_sprites.h"

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@ -42,7 +42,6 @@
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/region_map_sections.h" #include "constants/region_map_sections.h"
#include "constants/script_menu.h" #include "constants/script_menu.h"
#include "constants/species.h"
#include "constants/tv.h" #include "constants/tv.h"
// Static type declarations // Static type declarations

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@ -52,7 +52,6 @@
#include "constants/party_menu.h" #include "constants/party_menu.h"
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h"
// States for Task_RunUnionRoom // States for Task_RunUnionRoom
enum { enum {

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@ -21,7 +21,6 @@
#include "constants/items.h" #include "constants/items.h"
#include "constants/layouts.h" #include "constants/layouts.h"
#include "constants/maps.h" #include "constants/maps.h"
#include "constants/species.h"
#include "constants/weather.h" #include "constants/weather.h"
extern const u8 EventScript_RepelWoreOff[]; extern const u8 EventScript_RepelWoreOff[];