mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
Merge branch 'master' into battle_tower
This commit is contained in:
commit
52be8eeaf1
@ -32,7 +32,7 @@ To set up the repository, see [INSTALL.md](INSTALL.md).
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|||||||
[poketcg]: https://github.com/pret/poketcg
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[poketcg]: https://github.com/pret/poketcg
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||||||
[pokeruby]: https://github.com/pret/pokeruby
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[pokeruby]: https://github.com/pret/pokeruby
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||||||
[pokefirered]: https://github.com/pret/pokefirered
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[pokefirered]: https://github.com/pret/pokefirered
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||||||
[Discord]: https://discord.gg/cJxDDVP
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[Discord]: https://discord.gg/6EuWgX9
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||||||
[irc]: https://kiwiirc.com/client/irc.freenode.net/?#pret
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[irc]: https://kiwiirc.com/client/irc.freenode.net/?#pret
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||||||
[travis]: https://travis-ci.org/pret/pokeemerald
|
[travis]: https://travis-ci.org/pret/pokeemerald
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||||||
[travis-badge]: https://travis-ci.org/pret/pokeemerald.svg?branch=master
|
[travis-badge]: https://travis-ci.org/pret/pokeemerald.svg?branch=master
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File diff suppressed because it is too large
Load Diff
@ -31,9 +31,6 @@ struct BattleAnimBackground
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#define ANIM_ARGS_COUNT 8
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#define ANIM_ARGS_COUNT 8
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#define PAN_SIDE_PLAYER -64
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#define PAN_SIDE_OPPONENT 63
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extern void (*gAnimScriptCallback)(void);
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extern void (*gAnimScriptCallback)(void);
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extern bool8 gAnimScriptActive;
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extern bool8 gAnimScriptActive;
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extern u8 gAnimVisualTaskCount;
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extern u8 gAnimVisualTaskCount;
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@ -313,6 +313,20 @@
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#define ANIM_ATK_PARTNER 2
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#define ANIM_ATK_PARTNER 2
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#define ANIM_DEF_PARTNER 3
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#define ANIM_DEF_PARTNER 3
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// stereo panning constants [0-255]
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//
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// 0
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// . .
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// . .
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// 192 . . 63
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// . .
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// . .
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// . .
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// 127
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//
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#define SOUND_PAN_ATTACKER -64
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#define SOUND_PAN_TARGET 63
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// move background ids
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// move background ids
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#define BG_DARK_ 0 // the same as BG_DARK but is unused
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#define BG_DARK_ 0 // the same as BG_DARK but is unused
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#define BG_DARK 1
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#define BG_DARK 1
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@ -35,9 +35,9 @@ void BgAffineSet(struct BgAffineSrcData *src, struct BgAffineDstData *dest, s32
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void ObjAffineSet(struct ObjAffineSrcData *src, void *dest, s32 count, s32 offset);
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void ObjAffineSet(struct ObjAffineSrcData *src, void *dest, s32 count, s32 offset);
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void LZ77UnCompWram(const void *src, void *dest);
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void LZ77UnCompWram(const u32 *src, void *dest);
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void LZ77UnCompVram(const void *src, void *dest);
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void LZ77UnCompVram(const u32 *src, void *dest);
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void RLUnCompWram(const void *src, void *dest);
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void RLUnCompWram(const void *src, void *dest);
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6272
include/graphics.h
6272
include/graphics.h
File diff suppressed because it is too large
Load Diff
@ -595,8 +595,8 @@ u16 GetBattleBGM(void);
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void PlayBattleBGM(void);
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void PlayBattleBGM(void);
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void PlayMapChosenOrBattleBGM(u16 songId);
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void PlayMapChosenOrBattleBGM(u16 songId);
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void sub_806E694(u16 songId);
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void sub_806E694(u16 songId);
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const u8 *GetMonFrontSpritePal(struct Pokemon *mon);
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const u32 *GetMonFrontSpritePal(struct Pokemon *mon);
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const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality);
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const u32 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality);
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const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *mon);
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const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *mon);
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const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality);
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const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality);
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bool32 IsHMMove2(u16 move);
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bool32 IsHMMove2(u16 move);
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@ -6,21 +6,21 @@
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struct SpriteSheet
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struct SpriteSheet
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{
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{
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const u8 *data; // Raw uncompressed pixel data
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const void *data; // Raw uncompressed pixel data
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||||||
u16 size;
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u16 size;
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u16 tag;
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u16 tag;
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};
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};
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struct CompressedSpriteSheet
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struct CompressedSpriteSheet
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||||||
{
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{
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||||||
const u8 *data; // LZ77 compressed pixel data
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const u32 *data; // LZ77 compressed pixel data
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||||||
u16 size; // Uncompressed size of pixel data
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u16 size; // Uncompressed size of pixel data
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u16 tag;
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u16 tag;
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};
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};
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struct SpriteFrameImage
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struct SpriteFrameImage
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{
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{
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const u8 *data;
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const void *data;
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u16 size;
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u16 size;
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};
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};
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@ -36,7 +36,7 @@ struct SpritePalette
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struct CompressedSpritePalette
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struct CompressedSpritePalette
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||||||
{
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{
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||||||
const u8 *data; // LZ77 compressed palette data
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const u32 *data; // LZ77 compressed palette data
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||||||
u16 tag;
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u16 tag;
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};
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};
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@ -2,9 +2,9 @@
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#define GUARD_STARTER_CHOOSE_H
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#define GUARD_STARTER_CHOOSE_H
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extern const u16 gBirchBagGrassPal[2][16];
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extern const u16 gBirchBagGrassPal[2][16];
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extern const u8 gBirchBagTilemap[];
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extern const u32 gBirchBagTilemap[];
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extern const u8 gBirchGrassTilemap[];
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extern const u32 gBirchGrassTilemap[];
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extern const u8 gBirchHelpGfx[];
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extern const u32 gBirchHelpGfx[];
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u16 GetStarterPokemon(u16 chosenStarterId);
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u16 GetStarterPokemon(u16 chosenStarterId);
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void CB2_ChooseStarter(void);
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void CB2_ChooseStarter(void);
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@ -55,7 +55,7 @@ void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height);
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void BlitBitmapToWindow(u8 windowId, const u8 *pixels, u16 x, u16 y, u16 width, u16 height);
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void BlitBitmapToWindow(u8 windowId, const u8 *pixels, u16 x, u16 y, u16 width, u16 height);
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void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight);
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void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight);
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||||||
void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
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void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
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||||||
void CopyToWindowPixelBuffer(u8 windowId, const u8 *src, u16 size, u16 tileOffset);
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void CopyToWindowPixelBuffer(u8 windowId, const void *src, u16 size, u16 tileOffset);
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||||||
void FillWindowPixelBuffer(u8 windowId, u8 fillValue);
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void FillWindowPixelBuffer(u8 windowId, u8 fillValue);
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void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue);
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void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue);
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void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8));
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void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8));
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@ -1,424 +1,424 @@
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|||||||
#include "global.h"
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#include "global.h"
|
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const u8 gMonFrontPic_CircledQuestionMark[] = INCBIN_U8("graphics/pokemon/anim_front_pics/circled_question_mark_front_pic.4bpp.lz");
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const u32 gMonFrontPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/anim_front_pics/circled_question_mark_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Bulbasaur[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bulbasaur_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Bulbasaur[] = INCBIN_U32("graphics/pokemon/anim_front_pics/bulbasaur_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Ivysaur[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ivysaur_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Ivysaur[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ivysaur_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Venusaur[] = INCBIN_U8("graphics/pokemon/anim_front_pics/venusaur_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Venusaur[] = INCBIN_U32("graphics/pokemon/anim_front_pics/venusaur_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Charmander[] = INCBIN_U8("graphics/pokemon/anim_front_pics/charmander_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Charmander[] = INCBIN_U32("graphics/pokemon/anim_front_pics/charmander_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Charmeleon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/charmeleon_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Charmeleon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/charmeleon_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Charizard[] = INCBIN_U8("graphics/pokemon/anim_front_pics/charizard_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Charizard[] = INCBIN_U32("graphics/pokemon/anim_front_pics/charizard_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Squirtle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/squirtle_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Squirtle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/squirtle_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Wartortle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wartortle_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Wartortle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wartortle_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Blastoise[] = INCBIN_U8("graphics/pokemon/anim_front_pics/blastoise_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Blastoise[] = INCBIN_U32("graphics/pokemon/anim_front_pics/blastoise_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Caterpie[] = INCBIN_U8("graphics/pokemon/anim_front_pics/caterpie_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Caterpie[] = INCBIN_U32("graphics/pokemon/anim_front_pics/caterpie_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Metapod[] = INCBIN_U8("graphics/pokemon/anim_front_pics/metapod_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Metapod[] = INCBIN_U32("graphics/pokemon/anim_front_pics/metapod_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Butterfree[] = INCBIN_U8("graphics/pokemon/anim_front_pics/butterfree_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Butterfree[] = INCBIN_U32("graphics/pokemon/anim_front_pics/butterfree_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Weedle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/weedle_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Weedle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/weedle_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Kakuna[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kakuna_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Kakuna[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kakuna_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Beedrill[] = INCBIN_U8("graphics/pokemon/anim_front_pics/beedrill_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Beedrill[] = INCBIN_U32("graphics/pokemon/anim_front_pics/beedrill_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Pidgey[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pidgey_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Pidgey[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pidgey_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Pidgeotto[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pidgeotto_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Pidgeotto[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pidgeotto_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Pidgeot[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pidgeot_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Pidgeot[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pidgeot_front_pic.4bpp.lz");
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const u8 gMonFrontPic_Rattata[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rattata_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Rattata[] = INCBIN_U32("graphics/pokemon/anim_front_pics/rattata_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Raticate[] = INCBIN_U8("graphics/pokemon/anim_front_pics/raticate_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Raticate[] = INCBIN_U32("graphics/pokemon/anim_front_pics/raticate_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Spearow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spearow_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Spearow[] = INCBIN_U32("graphics/pokemon/anim_front_pics/spearow_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Fearow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/fearow_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Fearow[] = INCBIN_U32("graphics/pokemon/anim_front_pics/fearow_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Ekans[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ekans_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Ekans[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ekans_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Arbok[] = INCBIN_U8("graphics/pokemon/anim_front_pics/arbok_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Arbok[] = INCBIN_U32("graphics/pokemon/anim_front_pics/arbok_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Pikachu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pikachu_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Pikachu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pikachu_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Raichu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/raichu_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Raichu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/raichu_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Sandshrew[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sandshrew_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Sandshrew[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sandshrew_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Sandslash[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sandslash_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Sandslash[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sandslash_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_NidoranF[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidoran_f_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_NidoranF[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nidoran_f_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Nidorina[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidorina_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Nidorina[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nidorina_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Nidoqueen[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidoqueen_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Nidoqueen[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nidoqueen_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_NidoranM[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidoran_m_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_NidoranM[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nidoran_m_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Nidorino[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidorino_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Nidorino[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nidorino_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Nidoking[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidoking_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Nidoking[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nidoking_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Clefairy[] = INCBIN_U8("graphics/pokemon/anim_front_pics/clefairy_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Clefairy[] = INCBIN_U32("graphics/pokemon/anim_front_pics/clefairy_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Clefable[] = INCBIN_U8("graphics/pokemon/anim_front_pics/clefable_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Clefable[] = INCBIN_U32("graphics/pokemon/anim_front_pics/clefable_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Vulpix[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vulpix_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Vulpix[] = INCBIN_U32("graphics/pokemon/anim_front_pics/vulpix_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Ninetales[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ninetales_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Ninetales[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ninetales_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Jigglypuff[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jigglypuff_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Jigglypuff[] = INCBIN_U32("graphics/pokemon/anim_front_pics/jigglypuff_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Wigglytuff[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wigglytuff_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Wigglytuff[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wigglytuff_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Zubat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/zubat_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Zubat[] = INCBIN_U32("graphics/pokemon/anim_front_pics/zubat_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Golbat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/golbat_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Golbat[] = INCBIN_U32("graphics/pokemon/anim_front_pics/golbat_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Oddish[] = INCBIN_U8("graphics/pokemon/anim_front_pics/oddish_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Oddish[] = INCBIN_U32("graphics/pokemon/anim_front_pics/oddish_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Gloom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gloom_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Gloom[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gloom_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Vileplume[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vileplume_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Vileplume[] = INCBIN_U32("graphics/pokemon/anim_front_pics/vileplume_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Paras[] = INCBIN_U8("graphics/pokemon/anim_front_pics/paras_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Paras[] = INCBIN_U32("graphics/pokemon/anim_front_pics/paras_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Parasect[] = INCBIN_U8("graphics/pokemon/anim_front_pics/parasect_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Parasect[] = INCBIN_U32("graphics/pokemon/anim_front_pics/parasect_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Venonat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/venonat_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Venonat[] = INCBIN_U32("graphics/pokemon/anim_front_pics/venonat_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Venomoth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/venomoth_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Venomoth[] = INCBIN_U32("graphics/pokemon/anim_front_pics/venomoth_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Diglett[] = INCBIN_U8("graphics/pokemon/anim_front_pics/diglett_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Diglett[] = INCBIN_U32("graphics/pokemon/anim_front_pics/diglett_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Dugtrio[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dugtrio_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Dugtrio[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dugtrio_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Meowth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/meowth_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Meowth[] = INCBIN_U32("graphics/pokemon/anim_front_pics/meowth_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Persian[] = INCBIN_U8("graphics/pokemon/anim_front_pics/persian_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Persian[] = INCBIN_U32("graphics/pokemon/anim_front_pics/persian_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Psyduck[] = INCBIN_U8("graphics/pokemon/anim_front_pics/psyduck_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Psyduck[] = INCBIN_U32("graphics/pokemon/anim_front_pics/psyduck_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Golduck[] = INCBIN_U8("graphics/pokemon/anim_front_pics/golduck_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Golduck[] = INCBIN_U32("graphics/pokemon/anim_front_pics/golduck_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Mankey[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mankey_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Mankey[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mankey_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Primeape[] = INCBIN_U8("graphics/pokemon/anim_front_pics/primeape_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Primeape[] = INCBIN_U32("graphics/pokemon/anim_front_pics/primeape_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Growlithe[] = INCBIN_U8("graphics/pokemon/anim_front_pics/growlithe_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Growlithe[] = INCBIN_U32("graphics/pokemon/anim_front_pics/growlithe_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Arcanine[] = INCBIN_U8("graphics/pokemon/anim_front_pics/arcanine_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Arcanine[] = INCBIN_U32("graphics/pokemon/anim_front_pics/arcanine_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Poliwag[] = INCBIN_U8("graphics/pokemon/anim_front_pics/poliwag_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Poliwag[] = INCBIN_U32("graphics/pokemon/anim_front_pics/poliwag_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Poliwhirl[] = INCBIN_U8("graphics/pokemon/anim_front_pics/poliwhirl_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Poliwhirl[] = INCBIN_U32("graphics/pokemon/anim_front_pics/poliwhirl_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Poliwrath[] = INCBIN_U8("graphics/pokemon/anim_front_pics/poliwrath_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Poliwrath[] = INCBIN_U32("graphics/pokemon/anim_front_pics/poliwrath_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Abra[] = INCBIN_U8("graphics/pokemon/anim_front_pics/abra_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Abra[] = INCBIN_U32("graphics/pokemon/anim_front_pics/abra_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Kadabra[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kadabra_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Kadabra[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kadabra_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Alakazam[] = INCBIN_U8("graphics/pokemon/anim_front_pics/alakazam_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Alakazam[] = INCBIN_U32("graphics/pokemon/anim_front_pics/alakazam_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Machop[] = INCBIN_U8("graphics/pokemon/anim_front_pics/machop_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Machop[] = INCBIN_U32("graphics/pokemon/anim_front_pics/machop_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Machoke[] = INCBIN_U8("graphics/pokemon/anim_front_pics/machoke_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Machoke[] = INCBIN_U32("graphics/pokemon/anim_front_pics/machoke_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Machamp[] = INCBIN_U8("graphics/pokemon/anim_front_pics/machamp_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Machamp[] = INCBIN_U32("graphics/pokemon/anim_front_pics/machamp_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Bellsprout[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bellsprout_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Bellsprout[] = INCBIN_U32("graphics/pokemon/anim_front_pics/bellsprout_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Weepinbell[] = INCBIN_U8("graphics/pokemon/anim_front_pics/weepinbell_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Weepinbell[] = INCBIN_U32("graphics/pokemon/anim_front_pics/weepinbell_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Victreebel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/victreebel_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Victreebel[] = INCBIN_U32("graphics/pokemon/anim_front_pics/victreebel_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Tentacool[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tentacool_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Tentacool[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tentacool_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Tentacruel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tentacruel_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Tentacruel[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tentacruel_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Geodude[] = INCBIN_U8("graphics/pokemon/anim_front_pics/geodude_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Geodude[] = INCBIN_U32("graphics/pokemon/anim_front_pics/geodude_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Graveler[] = INCBIN_U8("graphics/pokemon/anim_front_pics/graveler_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Graveler[] = INCBIN_U32("graphics/pokemon/anim_front_pics/graveler_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Golem[] = INCBIN_U8("graphics/pokemon/anim_front_pics/golem_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Golem[] = INCBIN_U32("graphics/pokemon/anim_front_pics/golem_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Ponyta[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ponyta_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Ponyta[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ponyta_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Rapidash[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rapidash_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Rapidash[] = INCBIN_U32("graphics/pokemon/anim_front_pics/rapidash_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Slowpoke[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slowpoke_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Slowpoke[] = INCBIN_U32("graphics/pokemon/anim_front_pics/slowpoke_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Slowbro[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slowbro_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Slowbro[] = INCBIN_U32("graphics/pokemon/anim_front_pics/slowbro_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Magnemite[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magnemite_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Magnemite[] = INCBIN_U32("graphics/pokemon/anim_front_pics/magnemite_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Magneton[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magneton_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Magneton[] = INCBIN_U32("graphics/pokemon/anim_front_pics/magneton_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Farfetchd[] = INCBIN_U8("graphics/pokemon/anim_front_pics/farfetch_d_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Farfetchd[] = INCBIN_U32("graphics/pokemon/anim_front_pics/farfetch_d_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Doduo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/doduo_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Doduo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/doduo_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Dodrio[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dodrio_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Dodrio[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dodrio_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Seel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seel_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Seel[] = INCBIN_U32("graphics/pokemon/anim_front_pics/seel_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Dewgong[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dewgong_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Dewgong[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dewgong_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Grimer[] = INCBIN_U8("graphics/pokemon/anim_front_pics/grimer_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Grimer[] = INCBIN_U32("graphics/pokemon/anim_front_pics/grimer_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Muk[] = INCBIN_U8("graphics/pokemon/anim_front_pics/muk_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Muk[] = INCBIN_U32("graphics/pokemon/anim_front_pics/muk_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Shellder[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shellder_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Shellder[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shellder_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Cloyster[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cloyster_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Cloyster[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cloyster_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Gastly[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gastly_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Gastly[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gastly_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Haunter[] = INCBIN_U8("graphics/pokemon/anim_front_pics/haunter_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Haunter[] = INCBIN_U32("graphics/pokemon/anim_front_pics/haunter_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Gengar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gengar_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Gengar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gengar_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Onix[] = INCBIN_U8("graphics/pokemon/anim_front_pics/onix_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Onix[] = INCBIN_U32("graphics/pokemon/anim_front_pics/onix_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Drowzee[] = INCBIN_U8("graphics/pokemon/anim_front_pics/drowzee_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Drowzee[] = INCBIN_U32("graphics/pokemon/anim_front_pics/drowzee_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Hypno[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hypno_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Hypno[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hypno_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Krabby[] = INCBIN_U8("graphics/pokemon/anim_front_pics/krabby_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Krabby[] = INCBIN_U32("graphics/pokemon/anim_front_pics/krabby_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Kingler[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kingler_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Kingler[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kingler_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Voltorb[] = INCBIN_U8("graphics/pokemon/anim_front_pics/voltorb_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Voltorb[] = INCBIN_U32("graphics/pokemon/anim_front_pics/voltorb_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Electrode[] = INCBIN_U8("graphics/pokemon/anim_front_pics/electrode_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Electrode[] = INCBIN_U32("graphics/pokemon/anim_front_pics/electrode_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Exeggcute[] = INCBIN_U8("graphics/pokemon/anim_front_pics/exeggcute_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Exeggcute[] = INCBIN_U32("graphics/pokemon/anim_front_pics/exeggcute_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Exeggutor[] = INCBIN_U8("graphics/pokemon/anim_front_pics/exeggutor_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Exeggutor[] = INCBIN_U32("graphics/pokemon/anim_front_pics/exeggutor_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Cubone[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cubone_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Cubone[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cubone_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Marowak[] = INCBIN_U8("graphics/pokemon/anim_front_pics/marowak_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Marowak[] = INCBIN_U32("graphics/pokemon/anim_front_pics/marowak_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Hitmonlee[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hitmonlee_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Hitmonlee[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hitmonlee_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Hitmonchan[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hitmonchan_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Hitmonchan[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hitmonchan_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Lickitung[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lickitung_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Lickitung[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lickitung_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Koffing[] = INCBIN_U8("graphics/pokemon/anim_front_pics/koffing_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Koffing[] = INCBIN_U32("graphics/pokemon/anim_front_pics/koffing_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Weezing[] = INCBIN_U8("graphics/pokemon/anim_front_pics/weezing_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Weezing[] = INCBIN_U32("graphics/pokemon/anim_front_pics/weezing_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Rhyhorn[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rhyhorn_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Rhyhorn[] = INCBIN_U32("graphics/pokemon/anim_front_pics/rhyhorn_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Rhydon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rhydon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Rhydon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/rhydon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Chansey[] = INCBIN_U8("graphics/pokemon/anim_front_pics/chansey_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Chansey[] = INCBIN_U32("graphics/pokemon/anim_front_pics/chansey_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Tangela[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tangela_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Tangela[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tangela_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Kangaskhan[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kangaskhan_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Kangaskhan[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kangaskhan_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Horsea[] = INCBIN_U8("graphics/pokemon/anim_front_pics/horsea_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Horsea[] = INCBIN_U32("graphics/pokemon/anim_front_pics/horsea_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Seadra[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seadra_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Seadra[] = INCBIN_U32("graphics/pokemon/anim_front_pics/seadra_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Goldeen[] = INCBIN_U8("graphics/pokemon/anim_front_pics/goldeen_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Goldeen[] = INCBIN_U32("graphics/pokemon/anim_front_pics/goldeen_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Seaking[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seaking_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Seaking[] = INCBIN_U32("graphics/pokemon/anim_front_pics/seaking_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Staryu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/staryu_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Staryu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/staryu_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Starmie[] = INCBIN_U8("graphics/pokemon/anim_front_pics/starmie_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Starmie[] = INCBIN_U32("graphics/pokemon/anim_front_pics/starmie_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Mrmime[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mr_mime_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Mrmime[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mr_mime_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Scyther[] = INCBIN_U8("graphics/pokemon/anim_front_pics/scyther_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Scyther[] = INCBIN_U32("graphics/pokemon/anim_front_pics/scyther_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Jynx[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jynx_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Jynx[] = INCBIN_U32("graphics/pokemon/anim_front_pics/jynx_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Electabuzz[] = INCBIN_U8("graphics/pokemon/anim_front_pics/electabuzz_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Electabuzz[] = INCBIN_U32("graphics/pokemon/anim_front_pics/electabuzz_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Magmar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magmar_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Magmar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/magmar_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Pinsir[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pinsir_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Pinsir[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pinsir_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Tauros[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tauros_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Tauros[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tauros_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Magikarp[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magikarp_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Magikarp[] = INCBIN_U32("graphics/pokemon/anim_front_pics/magikarp_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Gyarados[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gyarados_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Gyarados[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gyarados_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Lapras[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lapras_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Lapras[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lapras_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Ditto[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ditto_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Ditto[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ditto_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Eevee[] = INCBIN_U8("graphics/pokemon/anim_front_pics/eevee_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Eevee[] = INCBIN_U32("graphics/pokemon/anim_front_pics/eevee_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Vaporeon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vaporeon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Vaporeon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/vaporeon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Jolteon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jolteon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Jolteon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/jolteon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Flareon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/flareon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Flareon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/flareon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Porygon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/porygon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Porygon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/porygon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Omanyte[] = INCBIN_U8("graphics/pokemon/anim_front_pics/omanyte_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Omanyte[] = INCBIN_U32("graphics/pokemon/anim_front_pics/omanyte_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Omastar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/omastar_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Omastar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/omastar_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Kabuto[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kabuto_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Kabuto[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kabuto_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Kabutops[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kabutops_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Kabutops[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kabutops_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Aerodactyl[] = INCBIN_U8("graphics/pokemon/anim_front_pics/aerodactyl_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Aerodactyl[] = INCBIN_U32("graphics/pokemon/anim_front_pics/aerodactyl_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Snorlax[] = INCBIN_U8("graphics/pokemon/anim_front_pics/snorlax_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Snorlax[] = INCBIN_U32("graphics/pokemon/anim_front_pics/snorlax_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Articuno[] = INCBIN_U8("graphics/pokemon/anim_front_pics/articuno_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Articuno[] = INCBIN_U32("graphics/pokemon/anim_front_pics/articuno_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Zapdos[] = INCBIN_U8("graphics/pokemon/anim_front_pics/zapdos_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Zapdos[] = INCBIN_U32("graphics/pokemon/anim_front_pics/zapdos_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Moltres[] = INCBIN_U8("graphics/pokemon/anim_front_pics/moltres_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Moltres[] = INCBIN_U32("graphics/pokemon/anim_front_pics/moltres_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Dratini[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dratini_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Dratini[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dratini_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Dragonair[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dragonair_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Dragonair[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dragonair_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Dragonite[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dragonite_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Dragonite[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dragonite_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Mewtwo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mewtwo_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Mewtwo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mewtwo_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Mew[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mew_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Mew[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mew_front_pic.4bpp.lz");
|
||||||
|
|
||||||
const u8 gMonFrontPic_Chikorita[] = INCBIN_U8("graphics/pokemon/anim_front_pics/chikorita_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Chikorita[] = INCBIN_U32("graphics/pokemon/anim_front_pics/chikorita_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Bayleef[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bayleef_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Bayleef[] = INCBIN_U32("graphics/pokemon/anim_front_pics/bayleef_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Meganium[] = INCBIN_U8("graphics/pokemon/anim_front_pics/meganium_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Meganium[] = INCBIN_U32("graphics/pokemon/anim_front_pics/meganium_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Cyndaquil[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cyndaquil_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Cyndaquil[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cyndaquil_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Quilava[] = INCBIN_U8("graphics/pokemon/anim_front_pics/quilava_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Quilava[] = INCBIN_U32("graphics/pokemon/anim_front_pics/quilava_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Typhlosion[] = INCBIN_U8("graphics/pokemon/anim_front_pics/typhlosion_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Typhlosion[] = INCBIN_U32("graphics/pokemon/anim_front_pics/typhlosion_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Totodile[] = INCBIN_U8("graphics/pokemon/anim_front_pics/totodile_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Totodile[] = INCBIN_U32("graphics/pokemon/anim_front_pics/totodile_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Croconaw[] = INCBIN_U8("graphics/pokemon/anim_front_pics/croconaw_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Croconaw[] = INCBIN_U32("graphics/pokemon/anim_front_pics/croconaw_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Feraligatr[] = INCBIN_U8("graphics/pokemon/anim_front_pics/feraligatr_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Feraligatr[] = INCBIN_U32("graphics/pokemon/anim_front_pics/feraligatr_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Sentret[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sentret_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Sentret[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sentret_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Furret[] = INCBIN_U8("graphics/pokemon/anim_front_pics/furret_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Furret[] = INCBIN_U32("graphics/pokemon/anim_front_pics/furret_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Hoothoot[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hoothoot_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Hoothoot[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hoothoot_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Noctowl[] = INCBIN_U8("graphics/pokemon/anim_front_pics/noctowl_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Noctowl[] = INCBIN_U32("graphics/pokemon/anim_front_pics/noctowl_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Ledyba[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ledyba_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Ledyba[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ledyba_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Ledian[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ledian_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Ledian[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ledian_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Spinarak[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spinarak_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Spinarak[] = INCBIN_U32("graphics/pokemon/anim_front_pics/spinarak_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Ariados[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ariados_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Ariados[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ariados_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Crobat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/crobat_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Crobat[] = INCBIN_U32("graphics/pokemon/anim_front_pics/crobat_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Chinchou[] = INCBIN_U8("graphics/pokemon/anim_front_pics/chinchou_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Chinchou[] = INCBIN_U32("graphics/pokemon/anim_front_pics/chinchou_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Lanturn[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lanturn_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Lanturn[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lanturn_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Pichu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pichu_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Pichu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pichu_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Cleffa[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cleffa_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Cleffa[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cleffa_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Igglybuff[] = INCBIN_U8("graphics/pokemon/anim_front_pics/igglybuff_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Igglybuff[] = INCBIN_U32("graphics/pokemon/anim_front_pics/igglybuff_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Togepi[] = INCBIN_U8("graphics/pokemon/anim_front_pics/togepi_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Togepi[] = INCBIN_U32("graphics/pokemon/anim_front_pics/togepi_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Togetic[] = INCBIN_U8("graphics/pokemon/anim_front_pics/togetic_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Togetic[] = INCBIN_U32("graphics/pokemon/anim_front_pics/togetic_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Natu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/natu_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Natu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/natu_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Xatu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/xatu_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Xatu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/xatu_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Mareep[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mareep_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Mareep[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mareep_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Flaaffy[] = INCBIN_U8("graphics/pokemon/anim_front_pics/flaaffy_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Flaaffy[] = INCBIN_U32("graphics/pokemon/anim_front_pics/flaaffy_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Ampharos[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ampharos_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Ampharos[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ampharos_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Bellossom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bellossom_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Bellossom[] = INCBIN_U32("graphics/pokemon/anim_front_pics/bellossom_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Marill[] = INCBIN_U8("graphics/pokemon/anim_front_pics/marill_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Marill[] = INCBIN_U32("graphics/pokemon/anim_front_pics/marill_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Azumarill[] = INCBIN_U8("graphics/pokemon/anim_front_pics/azumarill_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Azumarill[] = INCBIN_U32("graphics/pokemon/anim_front_pics/azumarill_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Sudowoodo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sudowoodo_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Sudowoodo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sudowoodo_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Politoed[] = INCBIN_U8("graphics/pokemon/anim_front_pics/politoed_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Politoed[] = INCBIN_U32("graphics/pokemon/anim_front_pics/politoed_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Hoppip[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hoppip_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Hoppip[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hoppip_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Skiploom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/skiploom_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Skiploom[] = INCBIN_U32("graphics/pokemon/anim_front_pics/skiploom_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Jumpluff[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jumpluff_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Jumpluff[] = INCBIN_U32("graphics/pokemon/anim_front_pics/jumpluff_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Aipom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/aipom_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Aipom[] = INCBIN_U32("graphics/pokemon/anim_front_pics/aipom_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Sunkern[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sunkern_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Sunkern[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sunkern_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Sunflora[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sunflora_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Sunflora[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sunflora_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Yanma[] = INCBIN_U8("graphics/pokemon/anim_front_pics/yanma_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Yanma[] = INCBIN_U32("graphics/pokemon/anim_front_pics/yanma_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Wooper[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wooper_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Wooper[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wooper_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Quagsire[] = INCBIN_U8("graphics/pokemon/anim_front_pics/quagsire_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Quagsire[] = INCBIN_U32("graphics/pokemon/anim_front_pics/quagsire_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Espeon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/espeon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Espeon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/espeon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Umbreon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/umbreon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Umbreon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/umbreon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Murkrow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/murkrow_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Murkrow[] = INCBIN_U32("graphics/pokemon/anim_front_pics/murkrow_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Slowking[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slowking_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Slowking[] = INCBIN_U32("graphics/pokemon/anim_front_pics/slowking_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Misdreavus[] = INCBIN_U8("graphics/pokemon/anim_front_pics/misdreavus_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Misdreavus[] = INCBIN_U32("graphics/pokemon/anim_front_pics/misdreavus_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownA[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_a_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownA[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_a_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Wobbuffet[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wobbuffet_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Wobbuffet[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wobbuffet_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Girafarig[] = INCBIN_U8("graphics/pokemon/anim_front_pics/girafarig_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Girafarig[] = INCBIN_U32("graphics/pokemon/anim_front_pics/girafarig_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Pineco[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pineco_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Pineco[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pineco_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Forretress[] = INCBIN_U8("graphics/pokemon/anim_front_pics/forretress_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Forretress[] = INCBIN_U32("graphics/pokemon/anim_front_pics/forretress_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Dunsparce[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dunsparce_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Dunsparce[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dunsparce_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Gligar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gligar_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Gligar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gligar_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Steelix[] = INCBIN_U8("graphics/pokemon/anim_front_pics/steelix_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Steelix[] = INCBIN_U32("graphics/pokemon/anim_front_pics/steelix_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Snubbull[] = INCBIN_U8("graphics/pokemon/anim_front_pics/snubbull_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Snubbull[] = INCBIN_U32("graphics/pokemon/anim_front_pics/snubbull_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Granbull[] = INCBIN_U8("graphics/pokemon/anim_front_pics/granbull_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Granbull[] = INCBIN_U32("graphics/pokemon/anim_front_pics/granbull_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Qwilfish[] = INCBIN_U8("graphics/pokemon/anim_front_pics/qwilfish_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Qwilfish[] = INCBIN_U32("graphics/pokemon/anim_front_pics/qwilfish_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Scizor[] = INCBIN_U8("graphics/pokemon/anim_front_pics/scizor_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Scizor[] = INCBIN_U32("graphics/pokemon/anim_front_pics/scizor_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Shuckle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shuckle_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Shuckle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shuckle_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Heracross[] = INCBIN_U8("graphics/pokemon/anim_front_pics/heracross_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Heracross[] = INCBIN_U32("graphics/pokemon/anim_front_pics/heracross_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Sneasel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sneasel_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Sneasel[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sneasel_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Teddiursa[] = INCBIN_U8("graphics/pokemon/anim_front_pics/teddiursa_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Teddiursa[] = INCBIN_U32("graphics/pokemon/anim_front_pics/teddiursa_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Ursaring[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ursaring_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Ursaring[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ursaring_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Slugma[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slugma_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Slugma[] = INCBIN_U32("graphics/pokemon/anim_front_pics/slugma_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Magcargo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magcargo_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Magcargo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/magcargo_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Swinub[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swinub_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Swinub[] = INCBIN_U32("graphics/pokemon/anim_front_pics/swinub_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Piloswine[] = INCBIN_U8("graphics/pokemon/anim_front_pics/piloswine_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Piloswine[] = INCBIN_U32("graphics/pokemon/anim_front_pics/piloswine_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Corsola[] = INCBIN_U8("graphics/pokemon/anim_front_pics/corsola_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Corsola[] = INCBIN_U32("graphics/pokemon/anim_front_pics/corsola_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Remoraid[] = INCBIN_U8("graphics/pokemon/anim_front_pics/remoraid_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Remoraid[] = INCBIN_U32("graphics/pokemon/anim_front_pics/remoraid_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Octillery[] = INCBIN_U8("graphics/pokemon/anim_front_pics/octillery_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Octillery[] = INCBIN_U32("graphics/pokemon/anim_front_pics/octillery_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Delibird[] = INCBIN_U8("graphics/pokemon/anim_front_pics/delibird_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Delibird[] = INCBIN_U32("graphics/pokemon/anim_front_pics/delibird_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Mantine[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mantine_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Mantine[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mantine_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Skarmory[] = INCBIN_U8("graphics/pokemon/anim_front_pics/skarmory_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Skarmory[] = INCBIN_U32("graphics/pokemon/anim_front_pics/skarmory_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Houndour[] = INCBIN_U8("graphics/pokemon/anim_front_pics/houndour_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Houndour[] = INCBIN_U32("graphics/pokemon/anim_front_pics/houndour_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Houndoom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/houndoom_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Houndoom[] = INCBIN_U32("graphics/pokemon/anim_front_pics/houndoom_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Kingdra[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kingdra_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Kingdra[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kingdra_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Phanpy[] = INCBIN_U8("graphics/pokemon/anim_front_pics/phanpy_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Phanpy[] = INCBIN_U32("graphics/pokemon/anim_front_pics/phanpy_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Donphan[] = INCBIN_U8("graphics/pokemon/anim_front_pics/donphan_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Donphan[] = INCBIN_U32("graphics/pokemon/anim_front_pics/donphan_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Porygon2[] = INCBIN_U8("graphics/pokemon/anim_front_pics/porygon2_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Porygon2[] = INCBIN_U32("graphics/pokemon/anim_front_pics/porygon2_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Stantler[] = INCBIN_U8("graphics/pokemon/anim_front_pics/stantler_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Stantler[] = INCBIN_U32("graphics/pokemon/anim_front_pics/stantler_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Smeargle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/smeargle_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Smeargle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/smeargle_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Tyrogue[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tyrogue_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Tyrogue[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tyrogue_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Hitmontop[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hitmontop_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Hitmontop[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hitmontop_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Smoochum[] = INCBIN_U8("graphics/pokemon/anim_front_pics/smoochum_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Smoochum[] = INCBIN_U32("graphics/pokemon/anim_front_pics/smoochum_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Elekid[] = INCBIN_U8("graphics/pokemon/anim_front_pics/elekid_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Elekid[] = INCBIN_U32("graphics/pokemon/anim_front_pics/elekid_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Magby[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magby_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Magby[] = INCBIN_U32("graphics/pokemon/anim_front_pics/magby_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Miltank[] = INCBIN_U8("graphics/pokemon/anim_front_pics/miltank_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Miltank[] = INCBIN_U32("graphics/pokemon/anim_front_pics/miltank_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Blissey[] = INCBIN_U8("graphics/pokemon/anim_front_pics/blissey_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Blissey[] = INCBIN_U32("graphics/pokemon/anim_front_pics/blissey_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Raikou[] = INCBIN_U8("graphics/pokemon/anim_front_pics/raikou_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Raikou[] = INCBIN_U32("graphics/pokemon/anim_front_pics/raikou_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Entei[] = INCBIN_U8("graphics/pokemon/anim_front_pics/entei_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Entei[] = INCBIN_U32("graphics/pokemon/anim_front_pics/entei_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Suicune[] = INCBIN_U8("graphics/pokemon/anim_front_pics/suicune_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Suicune[] = INCBIN_U32("graphics/pokemon/anim_front_pics/suicune_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Larvitar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/larvitar_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Larvitar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/larvitar_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Pupitar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pupitar_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Pupitar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pupitar_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Tyranitar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tyranitar_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Tyranitar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tyranitar_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Lugia[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lugia_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Lugia[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lugia_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_HoOh[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ho_oh_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_HoOh[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ho_oh_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Celebi[] = INCBIN_U8("graphics/pokemon/anim_front_pics/celebi_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Celebi[] = INCBIN_U32("graphics/pokemon/anim_front_pics/celebi_front_pic.4bpp.lz");
|
||||||
|
|
||||||
const u8 gMonFrontPic_DoubleQuestionMark[] = INCBIN_U8("graphics/pokemon/anim_front_pics/double_question_mark_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_DoubleQuestionMark[] = INCBIN_U32("graphics/pokemon/anim_front_pics/double_question_mark_front_pic.4bpp.lz");
|
||||||
|
|
||||||
const u8 gMonFrontPic_Treecko[] = INCBIN_U8("graphics/pokemon/anim_front_pics/treecko_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Treecko[] = INCBIN_U32("graphics/pokemon/anim_front_pics/treecko_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Grovyle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/grovyle_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Grovyle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/grovyle_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Sceptile[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sceptile_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Sceptile[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sceptile_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Torchic[] = INCBIN_U8("graphics/pokemon/anim_front_pics/torchic_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Torchic[] = INCBIN_U32("graphics/pokemon/anim_front_pics/torchic_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Combusken[] = INCBIN_U8("graphics/pokemon/anim_front_pics/combusken_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Combusken[] = INCBIN_U32("graphics/pokemon/anim_front_pics/combusken_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Blaziken[] = INCBIN_U8("graphics/pokemon/anim_front_pics/blaziken_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Blaziken[] = INCBIN_U32("graphics/pokemon/anim_front_pics/blaziken_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Mudkip[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mudkip_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Mudkip[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mudkip_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Marshtomp[] = INCBIN_U8("graphics/pokemon/anim_front_pics/marshtomp_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Marshtomp[] = INCBIN_U32("graphics/pokemon/anim_front_pics/marshtomp_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Swampert[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swampert_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Swampert[] = INCBIN_U32("graphics/pokemon/anim_front_pics/swampert_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Poochyena[] = INCBIN_U8("graphics/pokemon/anim_front_pics/poochyena_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Poochyena[] = INCBIN_U32("graphics/pokemon/anim_front_pics/poochyena_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Mightyena[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mightyena_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Mightyena[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mightyena_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Zigzagoon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/zigzagoon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Zigzagoon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/zigzagoon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Linoone[] = INCBIN_U8("graphics/pokemon/anim_front_pics/linoone_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Linoone[] = INCBIN_U32("graphics/pokemon/anim_front_pics/linoone_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Wurmple[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wurmple_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Wurmple[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wurmple_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Silcoon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/silcoon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Silcoon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/silcoon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Beautifly[] = INCBIN_U8("graphics/pokemon/anim_front_pics/beautifly_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Beautifly[] = INCBIN_U32("graphics/pokemon/anim_front_pics/beautifly_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Cascoon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cascoon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Cascoon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cascoon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Dustox[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dustox_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Dustox[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dustox_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Lotad[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lotad_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Lotad[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lotad_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Lombre[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lombre_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Lombre[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lombre_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Ludicolo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ludicolo_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Ludicolo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ludicolo_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Seedot[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seedot_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Seedot[] = INCBIN_U32("graphics/pokemon/anim_front_pics/seedot_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Nuzleaf[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nuzleaf_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Nuzleaf[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nuzleaf_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Shiftry[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shiftry_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Shiftry[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shiftry_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Nincada[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nincada_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Nincada[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nincada_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Ninjask[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ninjask_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Ninjask[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ninjask_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Shedinja[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shedinja_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Shedinja[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shedinja_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Taillow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/taillow_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Taillow[] = INCBIN_U32("graphics/pokemon/anim_front_pics/taillow_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Swellow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swellow_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Swellow[] = INCBIN_U32("graphics/pokemon/anim_front_pics/swellow_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Shroomish[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shroomish_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Shroomish[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shroomish_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Breloom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/breloom_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Breloom[] = INCBIN_U32("graphics/pokemon/anim_front_pics/breloom_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Spinda[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spinda_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Spinda[] = INCBIN_U32("graphics/pokemon/anim_front_pics/spinda_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Wingull[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wingull_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Wingull[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wingull_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Pelipper[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pelipper_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Pelipper[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pelipper_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Surskit[] = INCBIN_U8("graphics/pokemon/anim_front_pics/surskit_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Surskit[] = INCBIN_U32("graphics/pokemon/anim_front_pics/surskit_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Masquerain[] = INCBIN_U8("graphics/pokemon/anim_front_pics/masquerain_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Masquerain[] = INCBIN_U32("graphics/pokemon/anim_front_pics/masquerain_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Wailmer[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wailmer_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Wailmer[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wailmer_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Wailord[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wailord_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Wailord[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wailord_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Skitty[] = INCBIN_U8("graphics/pokemon/anim_front_pics/skitty_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Skitty[] = INCBIN_U32("graphics/pokemon/anim_front_pics/skitty_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Delcatty[] = INCBIN_U8("graphics/pokemon/anim_front_pics/delcatty_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Delcatty[] = INCBIN_U32("graphics/pokemon/anim_front_pics/delcatty_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Kecleon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kecleon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Kecleon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kecleon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Baltoy[] = INCBIN_U8("graphics/pokemon/anim_front_pics/baltoy_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Baltoy[] = INCBIN_U32("graphics/pokemon/anim_front_pics/baltoy_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Claydol[] = INCBIN_U8("graphics/pokemon/anim_front_pics/claydol_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Claydol[] = INCBIN_U32("graphics/pokemon/anim_front_pics/claydol_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Nosepass[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nosepass_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Nosepass[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nosepass_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Torkoal[] = INCBIN_U8("graphics/pokemon/anim_front_pics/torkoal_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Torkoal[] = INCBIN_U32("graphics/pokemon/anim_front_pics/torkoal_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Sableye[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sableye_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Sableye[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sableye_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Barboach[] = INCBIN_U8("graphics/pokemon/anim_front_pics/barboach_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Barboach[] = INCBIN_U32("graphics/pokemon/anim_front_pics/barboach_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Whiscash[] = INCBIN_U8("graphics/pokemon/anim_front_pics/whiscash_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Whiscash[] = INCBIN_U32("graphics/pokemon/anim_front_pics/whiscash_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Luvdisc[] = INCBIN_U8("graphics/pokemon/anim_front_pics/luvdisc_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Luvdisc[] = INCBIN_U32("graphics/pokemon/anim_front_pics/luvdisc_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Corphish[] = INCBIN_U8("graphics/pokemon/anim_front_pics/corphish_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Corphish[] = INCBIN_U32("graphics/pokemon/anim_front_pics/corphish_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Crawdaunt[] = INCBIN_U8("graphics/pokemon/anim_front_pics/crawdaunt_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Crawdaunt[] = INCBIN_U32("graphics/pokemon/anim_front_pics/crawdaunt_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Feebas[] = INCBIN_U8("graphics/pokemon/anim_front_pics/feebas_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Feebas[] = INCBIN_U32("graphics/pokemon/anim_front_pics/feebas_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Milotic[] = INCBIN_U8("graphics/pokemon/anim_front_pics/milotic_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Milotic[] = INCBIN_U32("graphics/pokemon/anim_front_pics/milotic_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Carvanha[] = INCBIN_U8("graphics/pokemon/anim_front_pics/carvanha_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Carvanha[] = INCBIN_U32("graphics/pokemon/anim_front_pics/carvanha_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Sharpedo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sharpedo_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Sharpedo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sharpedo_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Trapinch[] = INCBIN_U8("graphics/pokemon/anim_front_pics/trapinch_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Trapinch[] = INCBIN_U32("graphics/pokemon/anim_front_pics/trapinch_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Vibrava[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vibrava_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Vibrava[] = INCBIN_U32("graphics/pokemon/anim_front_pics/vibrava_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Flygon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/flygon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Flygon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/flygon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Makuhita[] = INCBIN_U8("graphics/pokemon/anim_front_pics/makuhita_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Makuhita[] = INCBIN_U32("graphics/pokemon/anim_front_pics/makuhita_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Hariyama[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hariyama_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Hariyama[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hariyama_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Electrike[] = INCBIN_U8("graphics/pokemon/anim_front_pics/electrike_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Electrike[] = INCBIN_U32("graphics/pokemon/anim_front_pics/electrike_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Manectric[] = INCBIN_U8("graphics/pokemon/anim_front_pics/manectric_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Manectric[] = INCBIN_U32("graphics/pokemon/anim_front_pics/manectric_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Numel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/numel_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Numel[] = INCBIN_U32("graphics/pokemon/anim_front_pics/numel_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Camerupt[] = INCBIN_U8("graphics/pokemon/anim_front_pics/camerupt_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Camerupt[] = INCBIN_U32("graphics/pokemon/anim_front_pics/camerupt_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Spheal[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spheal_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Spheal[] = INCBIN_U32("graphics/pokemon/anim_front_pics/spheal_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Sealeo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sealeo_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Sealeo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sealeo_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Walrein[] = INCBIN_U8("graphics/pokemon/anim_front_pics/walrein_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Walrein[] = INCBIN_U32("graphics/pokemon/anim_front_pics/walrein_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Cacnea[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cacnea_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Cacnea[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cacnea_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Cacturne[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cacturne_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Cacturne[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cacturne_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Snorunt[] = INCBIN_U8("graphics/pokemon/anim_front_pics/snorunt_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Snorunt[] = INCBIN_U32("graphics/pokemon/anim_front_pics/snorunt_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Glalie[] = INCBIN_U8("graphics/pokemon/anim_front_pics/glalie_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Glalie[] = INCBIN_U32("graphics/pokemon/anim_front_pics/glalie_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Lunatone[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lunatone_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Lunatone[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lunatone_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Solrock[] = INCBIN_U8("graphics/pokemon/anim_front_pics/solrock_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Solrock[] = INCBIN_U32("graphics/pokemon/anim_front_pics/solrock_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Azurill[] = INCBIN_U8("graphics/pokemon/anim_front_pics/azurill_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Azurill[] = INCBIN_U32("graphics/pokemon/anim_front_pics/azurill_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Spoink[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spoink_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Spoink[] = INCBIN_U32("graphics/pokemon/anim_front_pics/spoink_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Grumpig[] = INCBIN_U8("graphics/pokemon/anim_front_pics/grumpig_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Grumpig[] = INCBIN_U32("graphics/pokemon/anim_front_pics/grumpig_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Plusle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/plusle_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Plusle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/plusle_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Minun[] = INCBIN_U8("graphics/pokemon/anim_front_pics/minun_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Minun[] = INCBIN_U32("graphics/pokemon/anim_front_pics/minun_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Mawile[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mawile_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Mawile[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mawile_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Meditite[] = INCBIN_U8("graphics/pokemon/anim_front_pics/meditite_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Meditite[] = INCBIN_U32("graphics/pokemon/anim_front_pics/meditite_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Medicham[] = INCBIN_U8("graphics/pokemon/anim_front_pics/medicham_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Medicham[] = INCBIN_U32("graphics/pokemon/anim_front_pics/medicham_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Swablu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swablu_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Swablu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/swablu_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Altaria[] = INCBIN_U8("graphics/pokemon/anim_front_pics/altaria_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Altaria[] = INCBIN_U32("graphics/pokemon/anim_front_pics/altaria_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Wynaut[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wynaut_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Wynaut[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wynaut_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Duskull[] = INCBIN_U8("graphics/pokemon/anim_front_pics/duskull_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Duskull[] = INCBIN_U32("graphics/pokemon/anim_front_pics/duskull_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Dusclops[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dusclops_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Dusclops[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dusclops_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Roselia[] = INCBIN_U8("graphics/pokemon/anim_front_pics/roselia_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Roselia[] = INCBIN_U32("graphics/pokemon/anim_front_pics/roselia_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Slakoth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slakoth_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Slakoth[] = INCBIN_U32("graphics/pokemon/anim_front_pics/slakoth_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Vigoroth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vigoroth_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Vigoroth[] = INCBIN_U32("graphics/pokemon/anim_front_pics/vigoroth_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Slaking[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slaking_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Slaking[] = INCBIN_U32("graphics/pokemon/anim_front_pics/slaking_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Gulpin[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gulpin_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Gulpin[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gulpin_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Swalot[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swalot_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Swalot[] = INCBIN_U32("graphics/pokemon/anim_front_pics/swalot_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Tropius[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tropius_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Tropius[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tropius_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Whismur[] = INCBIN_U8("graphics/pokemon/anim_front_pics/whismur_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Whismur[] = INCBIN_U32("graphics/pokemon/anim_front_pics/whismur_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Loudred[] = INCBIN_U8("graphics/pokemon/anim_front_pics/loudred_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Loudred[] = INCBIN_U32("graphics/pokemon/anim_front_pics/loudred_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Exploud[] = INCBIN_U8("graphics/pokemon/anim_front_pics/exploud_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Exploud[] = INCBIN_U32("graphics/pokemon/anim_front_pics/exploud_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Clamperl[] = INCBIN_U8("graphics/pokemon/anim_front_pics/clamperl_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Clamperl[] = INCBIN_U32("graphics/pokemon/anim_front_pics/clamperl_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Huntail[] = INCBIN_U8("graphics/pokemon/anim_front_pics/huntail_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Huntail[] = INCBIN_U32("graphics/pokemon/anim_front_pics/huntail_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Gorebyss[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gorebyss_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Gorebyss[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gorebyss_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Absol[] = INCBIN_U8("graphics/pokemon/anim_front_pics/absol_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Absol[] = INCBIN_U32("graphics/pokemon/anim_front_pics/absol_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Shuppet[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shuppet_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Shuppet[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shuppet_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Banette[] = INCBIN_U8("graphics/pokemon/anim_front_pics/banette_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Banette[] = INCBIN_U32("graphics/pokemon/anim_front_pics/banette_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Seviper[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seviper_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Seviper[] = INCBIN_U32("graphics/pokemon/anim_front_pics/seviper_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Zangoose[] = INCBIN_U8("graphics/pokemon/anim_front_pics/zangoose_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Zangoose[] = INCBIN_U32("graphics/pokemon/anim_front_pics/zangoose_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Relicanth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/relicanth_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Relicanth[] = INCBIN_U32("graphics/pokemon/anim_front_pics/relicanth_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Aron[] = INCBIN_U8("graphics/pokemon/anim_front_pics/aron_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Aron[] = INCBIN_U32("graphics/pokemon/anim_front_pics/aron_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Lairon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lairon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Lairon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lairon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Aggron[] = INCBIN_U8("graphics/pokemon/anim_front_pics/aggron_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Aggron[] = INCBIN_U32("graphics/pokemon/anim_front_pics/aggron_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Castform[] = INCBIN_U8("graphics/pokemon/anim_front_pics/castform_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Castform[] = INCBIN_U32("graphics/pokemon/anim_front_pics/castform_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Volbeat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/volbeat_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Volbeat[] = INCBIN_U32("graphics/pokemon/anim_front_pics/volbeat_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Illumise[] = INCBIN_U8("graphics/pokemon/anim_front_pics/illumise_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Illumise[] = INCBIN_U32("graphics/pokemon/anim_front_pics/illumise_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Lileep[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lileep_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Lileep[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lileep_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Cradily[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cradily_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Cradily[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cradily_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Anorith[] = INCBIN_U8("graphics/pokemon/anim_front_pics/anorith_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Anorith[] = INCBIN_U32("graphics/pokemon/anim_front_pics/anorith_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Armaldo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/armaldo_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Armaldo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/armaldo_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Ralts[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ralts_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Ralts[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ralts_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Kirlia[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kirlia_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Kirlia[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kirlia_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Gardevoir[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gardevoir_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Gardevoir[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gardevoir_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Bagon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bagon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Bagon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/bagon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Shelgon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shelgon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Shelgon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shelgon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Salamence[] = INCBIN_U8("graphics/pokemon/anim_front_pics/salamence_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Salamence[] = INCBIN_U32("graphics/pokemon/anim_front_pics/salamence_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Beldum[] = INCBIN_U8("graphics/pokemon/anim_front_pics/beldum_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Beldum[] = INCBIN_U32("graphics/pokemon/anim_front_pics/beldum_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Metang[] = INCBIN_U8("graphics/pokemon/anim_front_pics/metang_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Metang[] = INCBIN_U32("graphics/pokemon/anim_front_pics/metang_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Metagross[] = INCBIN_U8("graphics/pokemon/anim_front_pics/metagross_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Metagross[] = INCBIN_U32("graphics/pokemon/anim_front_pics/metagross_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Regirock[] = INCBIN_U8("graphics/pokemon/anim_front_pics/regirock_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Regirock[] = INCBIN_U32("graphics/pokemon/anim_front_pics/regirock_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Regice[] = INCBIN_U8("graphics/pokemon/anim_front_pics/regice_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Regice[] = INCBIN_U32("graphics/pokemon/anim_front_pics/regice_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Registeel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/registeel_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Registeel[] = INCBIN_U32("graphics/pokemon/anim_front_pics/registeel_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Kyogre[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kyogre_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Kyogre[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kyogre_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Groudon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/groudon_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Groudon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/groudon_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Rayquaza[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rayquaza_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Rayquaza[] = INCBIN_U32("graphics/pokemon/anim_front_pics/rayquaza_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Latias[] = INCBIN_U8("graphics/pokemon/anim_front_pics/latias_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Latias[] = INCBIN_U32("graphics/pokemon/anim_front_pics/latias_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Latios[] = INCBIN_U8("graphics/pokemon/anim_front_pics/latios_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Latios[] = INCBIN_U32("graphics/pokemon/anim_front_pics/latios_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Jirachi[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jirachi_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Jirachi[] = INCBIN_U32("graphics/pokemon/anim_front_pics/jirachi_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Deoxys[] = INCBIN_U8("graphics/pokemon/anim_front_pics/deoxys_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Deoxys[] = INCBIN_U32("graphics/pokemon/anim_front_pics/deoxys_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_Chimecho[] = INCBIN_U8("graphics/pokemon/anim_front_pics/chimecho_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Chimecho[] = INCBIN_U32("graphics/pokemon/anim_front_pics/chimecho_front_pic.4bpp.lz");
|
||||||
|
|
||||||
const u8 gMonFrontPic_Egg[] = INCBIN_U8("graphics/pokemon/anim_front_pics/egg_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_Egg[] = INCBIN_U32("graphics/pokemon/anim_front_pics/egg_front_pic.4bpp.lz");
|
||||||
|
|
||||||
const u8 gMonFrontPic_UnownB[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_b_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownB[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_b_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownC[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_c_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownC[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_c_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownD[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_d_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownD[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_d_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownE[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_e_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownE[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_e_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownF[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_f_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownF[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_f_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownG[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_g_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownG[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_g_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownH[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_h_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownH[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_h_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownI[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_i_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownI[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_i_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownJ[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_j_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownJ[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_j_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownK[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_k_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownK[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_k_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownL[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_l_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownL[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_l_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownM[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_m_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownM[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_m_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownN[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_n_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownN[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_n_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownO[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_o_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownO[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_o_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownP[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_p_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownP[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_p_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownQ[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_q_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownQ[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_q_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownR[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_r_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownR[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_r_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownS[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_s_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownS[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_s_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownT[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_t_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownT[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_t_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownU[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_u_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownU[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_u_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownV[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_v_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownV[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_v_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownW[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_w_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownW[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_w_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownX[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_x_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownX[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_x_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownY[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_y_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownY[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_y_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownZ[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_z_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownZ[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_z_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_exclamation_mark_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownExclamationMark[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_exclamation_mark_front_pic.4bpp.lz");
|
||||||
const u8 gMonFrontPic_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_question_mark_front_pic.4bpp.lz");
|
const u32 gMonFrontPic_UnownQuestionMark[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_question_mark_front_pic.4bpp.lz");
|
||||||
|
@ -1262,39 +1262,39 @@ s8 BattleAnimAdjustPanning(s8 pan)
|
|||||||
if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gBattleAnimAttacker].statusAnimActive)
|
if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gBattleAnimAttacker].statusAnimActive)
|
||||||
{
|
{
|
||||||
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
|
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
else
|
else
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
}
|
}
|
||||||
else if (IsContest())
|
else if (IsContest())
|
||||||
{
|
{
|
||||||
if (gBattleAnimAttacker != gBattleAnimTarget || gBattleAnimAttacker != 2 || pan != PAN_SIDE_OPPONENT)
|
if (gBattleAnimAttacker != gBattleAnimTarget || gBattleAnimAttacker != 2 || pan != SOUND_PAN_TARGET)
|
||||||
pan *= -1;
|
pan *= -1;
|
||||||
}
|
}
|
||||||
else if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
|
else if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
|
||||||
{
|
{
|
||||||
if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
|
if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
|
||||||
{
|
{
|
||||||
if (pan == PAN_SIDE_OPPONENT)
|
if (pan == SOUND_PAN_TARGET)
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
else if (pan != PAN_SIDE_PLAYER)
|
else if (pan != SOUND_PAN_ATTACKER)
|
||||||
pan *= -1;
|
pan *= -1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT)
|
else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT)
|
||||||
{
|
{
|
||||||
if (pan == PAN_SIDE_PLAYER)
|
if (pan == SOUND_PAN_ATTACKER)
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
pan *= -1;
|
pan *= -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (pan > PAN_SIDE_OPPONENT)
|
if (pan > SOUND_PAN_TARGET)
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
else if (pan < PAN_SIDE_PLAYER)
|
else if (pan < SOUND_PAN_ATTACKER)
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
|
|
||||||
return pan;
|
return pan;
|
||||||
}
|
}
|
||||||
@ -1304,9 +1304,9 @@ s8 BattleAnimAdjustPanning2(s8 pan)
|
|||||||
if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gBattleAnimAttacker].statusAnimActive)
|
if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gBattleAnimAttacker].statusAnimActive)
|
||||||
{
|
{
|
||||||
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
|
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
else
|
else
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -1320,10 +1320,10 @@ s16 KeepPanInRange(s16 panArg)
|
|||||||
{
|
{
|
||||||
s16 pan = panArg;
|
s16 pan = panArg;
|
||||||
|
|
||||||
if (pan > PAN_SIDE_OPPONENT)
|
if (pan > SOUND_PAN_TARGET)
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
else if (pan < PAN_SIDE_PLAYER)
|
else if (pan < SOUND_PAN_ATTACKER)
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
|
|
||||||
return pan;
|
return pan;
|
||||||
}
|
}
|
||||||
|
@ -23,8 +23,8 @@ void sub_8158B30(u8 taskId)
|
|||||||
gTasks[taskId].data[0] = gBattleAnimArgs[0];
|
gTasks[taskId].data[0] = gBattleAnimArgs[0];
|
||||||
gTasks[taskId].data[1] = gBattleAnimArgs[1];
|
gTasks[taskId].data[1] = gBattleAnimArgs[1];
|
||||||
|
|
||||||
pan1 = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
|
pan1 = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
|
||||||
pan2 = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT);
|
pan2 = BattleAnimAdjustPanning(SOUND_PAN_TARGET);
|
||||||
panIncrement = CalculatePanIncrement(pan1, pan2, 2);
|
panIncrement = CalculatePanIncrement(pan1, pan2, 2);
|
||||||
|
|
||||||
gTasks[taskId].data[2] = pan1;
|
gTasks[taskId].data[2] = pan1;
|
||||||
@ -64,7 +64,7 @@ static void sub_8158C04(u8 taskId)
|
|||||||
s8 pan;
|
s8 pan;
|
||||||
|
|
||||||
gTasks[taskId].data[10] = 0;
|
gTasks[taskId].data[10] = 0;
|
||||||
pan = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT);
|
pan = BattleAnimAdjustPanning(SOUND_PAN_TARGET);
|
||||||
PlaySE12WithPanning(gTasks[taskId].data[1], pan);
|
PlaySE12WithPanning(gTasks[taskId].data[1], pan);
|
||||||
if (++gTasks[taskId].data[11] == 2)
|
if (++gTasks[taskId].data[11] == 2)
|
||||||
DestroyAnimSoundTask(taskId);
|
DestroyAnimSoundTask(taskId);
|
||||||
@ -127,7 +127,7 @@ static void sub_8158D08(u8 taskId)
|
|||||||
void sub_8158D8C(u8 taskId)
|
void sub_8158D8C(u8 taskId)
|
||||||
{
|
{
|
||||||
u16 species = 0;
|
u16 species = 0;
|
||||||
s8 pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
|
s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
|
||||||
if (IsContest())
|
if (IsContest())
|
||||||
{
|
{
|
||||||
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
|
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
|
||||||
@ -173,7 +173,7 @@ void sub_8158D8C(u8 taskId)
|
|||||||
void sub_8158E9C(u8 taskId)
|
void sub_8158E9C(u8 taskId)
|
||||||
{
|
{
|
||||||
u16 species = 0;
|
u16 species = 0;
|
||||||
s8 pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
|
s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
|
||||||
if (IsContest())
|
if (IsContest())
|
||||||
{
|
{
|
||||||
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
|
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
|
||||||
@ -278,7 +278,7 @@ void sub_81590B8(u8 taskId)
|
|||||||
s8 pan;
|
s8 pan;
|
||||||
|
|
||||||
gTasks[taskId].data[10] = gBattleAnimArgs[0];
|
gTasks[taskId].data[10] = gBattleAnimArgs[0];
|
||||||
pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
|
pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
|
||||||
|
|
||||||
if (IsContest())
|
if (IsContest())
|
||||||
species = gContestResources->field_18->unk0;
|
species = gContestResources->field_18->unk0;
|
||||||
|
@ -1364,7 +1364,7 @@ static void LinkOpponentHandleFaintAnimation(void)
|
|||||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
|
||||||
{
|
{
|
||||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
||||||
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
|
PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
|
||||||
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
|
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
|
||||||
gBattlerControllerFuncs[gActiveBattler] = sub_8064C14;
|
gBattlerControllerFuncs[gActiveBattler] = sub_8064C14;
|
||||||
}
|
}
|
||||||
@ -1660,9 +1660,9 @@ static void LinkOpponentHandlePlaySE(void)
|
|||||||
s8 pan;
|
s8 pan;
|
||||||
|
|
||||||
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
else
|
else
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
|
|
||||||
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
||||||
LinkOpponentBufferExecCompleted();
|
LinkOpponentBufferExecCompleted();
|
||||||
|
@ -1187,7 +1187,7 @@ static void LinkPartnerHandleFaintAnimation(void)
|
|||||||
{
|
{
|
||||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
||||||
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
|
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
|
||||||
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
|
PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
|
||||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
|
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
|
||||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
|
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
|
||||||
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
|
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
|
||||||
@ -1485,9 +1485,9 @@ static void LinkPartnerHandlePlaySE(void)
|
|||||||
s8 pan;
|
s8 pan;
|
||||||
|
|
||||||
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
else
|
else
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
|
|
||||||
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
||||||
LinkPartnerBufferExecCompleted();
|
LinkPartnerBufferExecCompleted();
|
||||||
|
@ -1402,7 +1402,7 @@ static void OpponentHandleFaintAnimation(void)
|
|||||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
|
||||||
{
|
{
|
||||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
||||||
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
|
PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
|
||||||
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
|
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
|
||||||
gBattlerControllerFuncs[gActiveBattler] = sub_805FAC4;
|
gBattlerControllerFuncs[gActiveBattler] = sub_805FAC4;
|
||||||
}
|
}
|
||||||
@ -1810,9 +1810,9 @@ static void OpponentHandlePlaySE(void)
|
|||||||
s8 pan;
|
s8 pan;
|
||||||
|
|
||||||
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
else
|
else
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
|
|
||||||
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
||||||
OpponentBufferExecCompleted();
|
OpponentBufferExecCompleted();
|
||||||
|
@ -2407,7 +2407,7 @@ static void PlayerHandleFaintAnimation(void)
|
|||||||
{
|
{
|
||||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
||||||
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
|
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
|
||||||
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
|
PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
|
||||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
|
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
|
||||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
|
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
|
||||||
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
|
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
|
||||||
@ -2882,9 +2882,9 @@ static void PlayerHandlePlaySE(void)
|
|||||||
s8 pan;
|
s8 pan;
|
||||||
|
|
||||||
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
else
|
else
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
|
|
||||||
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
||||||
PlayerBufferExecCompleted();
|
PlayerBufferExecCompleted();
|
||||||
|
@ -1382,7 +1382,7 @@ static void PlayerPartnerHandleFaintAnimation(void)
|
|||||||
{
|
{
|
||||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
||||||
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
|
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
|
||||||
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
|
PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
|
||||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
|
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
|
||||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
|
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
|
||||||
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
|
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
|
||||||
@ -1739,9 +1739,9 @@ static void PlayerPartnerHandlePlaySE(void)
|
|||||||
s8 pan;
|
s8 pan;
|
||||||
|
|
||||||
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
else
|
else
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
|
|
||||||
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
||||||
PlayerPartnerBufferExecCompleted();
|
PlayerPartnerBufferExecCompleted();
|
||||||
|
@ -1295,7 +1295,7 @@ static void RecordedOpponentHandleFaintAnimation(void)
|
|||||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
|
||||||
{
|
{
|
||||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
||||||
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
|
PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
|
||||||
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
|
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
|
||||||
gBattlerControllerFuncs[gActiveBattler] = sub_8186D58;
|
gBattlerControllerFuncs[gActiveBattler] = sub_8186D58;
|
||||||
}
|
}
|
||||||
@ -1603,9 +1603,9 @@ static void RecordedOpponentHandlePlaySE(void)
|
|||||||
s8 pan;
|
s8 pan;
|
||||||
|
|
||||||
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
else
|
else
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
|
|
||||||
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
||||||
RecordedOpponentBufferExecCompleted();
|
RecordedOpponentBufferExecCompleted();
|
||||||
|
@ -1624,9 +1624,9 @@ static void RecordedPlayerHandlePlaySE(void)
|
|||||||
s8 pan;
|
s8 pan;
|
||||||
|
|
||||||
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
else
|
else
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
|
|
||||||
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
||||||
RecordedPlayerBufferExecCompleted();
|
RecordedPlayerBufferExecCompleted();
|
||||||
|
@ -594,9 +594,9 @@ static void SafariHandlePlaySE(void)
|
|||||||
s8 pan;
|
s8 pan;
|
||||||
|
|
||||||
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
else
|
else
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
|
|
||||||
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
|
||||||
SafariBufferExecCompleted();
|
SafariBufferExecCompleted();
|
||||||
|
@ -25,6 +25,7 @@
|
|||||||
#include "international_string_util.h"
|
#include "international_string_util.h"
|
||||||
#include "trainer_pokemon_sprites.h"
|
#include "trainer_pokemon_sprites.h"
|
||||||
#include "scanline_effect.h"
|
#include "scanline_effect.h"
|
||||||
|
#include "graphics.h"
|
||||||
#include "constants/species.h"
|
#include "constants/species.h"
|
||||||
#include "constants/moves.h"
|
#include "constants/moves.h"
|
||||||
#include "constants/trainers.h"
|
#include "constants/trainers.h"
|
||||||
@ -85,21 +86,6 @@ extern const struct FacilityMon gBattleFrontierMons[];
|
|||||||
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
|
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
|
||||||
extern const struct SpriteTemplate gUnknown_0860CFA8;
|
extern const struct SpriteTemplate gUnknown_0860CFA8;
|
||||||
|
|
||||||
// gfx
|
|
||||||
extern const u8 gUnknown_08D83D50[];
|
|
||||||
extern const u8 gUnknown_08D84970[];
|
|
||||||
extern const u8 gUnknown_08D84F00[];
|
|
||||||
extern const u8 gUnknown_08D85444[];
|
|
||||||
extern const u8 gUnknown_08D85358[];
|
|
||||||
extern const u8 gUnknown_08D85600[];
|
|
||||||
extern const u8 gUnknown_08D854C8[];
|
|
||||||
extern const u8 gUnknown_08D82F10[];
|
|
||||||
extern const u8 gUnknown_08D834FC[];
|
|
||||||
extern const u8 gUnknown_08D83B2C[];
|
|
||||||
extern const u8 gUnknown_08D83C3C[];
|
|
||||||
extern const u8 gUnknown_08D83900[];
|
|
||||||
extern const u8 gBattleFrontierGfx_DomeOptions[];
|
|
||||||
|
|
||||||
// text
|
// text
|
||||||
extern const u8 gTrainerClassNames[][0xD];
|
extern const u8 gTrainerClassNames[][0xD];
|
||||||
|
|
||||||
|
@ -137,7 +137,7 @@ extern const u16 gBattleFrontierHeldItems[];
|
|||||||
extern const struct FacilityMon gBattleFrontierMons[];
|
extern const struct FacilityMon gBattleFrontierMons[];
|
||||||
extern const struct FacilityMon gSlateportBattleTentMons[];
|
extern const struct FacilityMon gSlateportBattleTentMons[];
|
||||||
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
|
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
|
||||||
extern const u8 gUnknown_085B18AC[];
|
extern const u32 gUnknown_085B18AC[];
|
||||||
|
|
||||||
extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot);
|
extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot);
|
||||||
extern u8 sub_81A6F70(u8 battleMode, u8 lvlMode);
|
extern u8 sub_81A6F70(u8 battleMode, u8 lvlMode);
|
||||||
|
@ -7,6 +7,7 @@
|
|||||||
#include "battle_interface.h"
|
#include "battle_interface.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "malloc.h"
|
#include "malloc.h"
|
||||||
|
#include "graphics.h"
|
||||||
#include "random.h"
|
#include "random.h"
|
||||||
#include "util.h"
|
#include "util.h"
|
||||||
#include "pokemon.h"
|
#include "pokemon.h"
|
||||||
@ -41,20 +42,6 @@ extern const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow;
|
|||||||
extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow;
|
extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow;
|
||||||
extern const u8 gEnemyMonElevation[];
|
extern const u8 gEnemyMonElevation[];
|
||||||
|
|
||||||
// graphics
|
|
||||||
extern const u32 gUnknown_08C093F0[];
|
|
||||||
extern const u32 gSubstituteDollTilemap[];
|
|
||||||
extern const u32 gSubstituteDollGfx[];
|
|
||||||
extern const u16 gSubstituteDollPal[];
|
|
||||||
extern const u8 gHealthboxSinglesPlayerGfx[];
|
|
||||||
extern const u8 gHealthboxSinglesOpponentGfx[];
|
|
||||||
extern const u8 gHealthboxDoublesPlayerGfx[];
|
|
||||||
extern const u8 gHealthboxDoublesOpponentGfx[];
|
|
||||||
extern const u8 gHealthboxSafariGfx[];
|
|
||||||
extern const u8 gBlankGfxCompressed[];
|
|
||||||
extern const u16 gBattleInterface_BallStatusBarPal[];
|
|
||||||
extern const u16 gBattleInterface_BallDisplayPal[];
|
|
||||||
|
|
||||||
extern u8 sub_80688F8(u8, u8 battlerId);
|
extern u8 sub_80688F8(u8, u8 battlerId);
|
||||||
extern u8 pokemon_order_func(u8); // party menu
|
extern u8 pokemon_order_func(u8); // party menu
|
||||||
extern void sub_81B8C68(void);
|
extern void sub_81B8C68(void);
|
||||||
@ -874,7 +861,7 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform
|
|||||||
u32 personalityValue;
|
u32 personalityValue;
|
||||||
u32 otId;
|
u32 otId;
|
||||||
u8 position;
|
u8 position;
|
||||||
const u8 *lzPaletteData;
|
const u32 *lzPaletteData;
|
||||||
|
|
||||||
if (notTransform)
|
if (notTransform)
|
||||||
{
|
{
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
#include "pokemon.h"
|
#include "pokemon.h"
|
||||||
#include "battle_controllers.h"
|
#include "battle_controllers.h"
|
||||||
#include "battle_interface.h"
|
#include "battle_interface.h"
|
||||||
|
#include "graphics.h"
|
||||||
#include "sprite.h"
|
#include "sprite.h"
|
||||||
#include "window.h"
|
#include "window.h"
|
||||||
#include "string_util.h"
|
#include "string_util.h"
|
||||||
@ -20,6 +21,7 @@
|
|||||||
#include "international_string_util.h"
|
#include "international_string_util.h"
|
||||||
#include "safari_zone.h"
|
#include "safari_zone.h"
|
||||||
#include "battle_anim.h"
|
#include "battle_anim.h"
|
||||||
|
#include "constants/battle_anim.h"
|
||||||
#include "constants/rgb.h"
|
#include "constants/rgb.h"
|
||||||
#include "data2.h"
|
#include "data2.h"
|
||||||
|
|
||||||
@ -163,13 +165,6 @@ extern const u8 gText_DynColor2[];
|
|||||||
extern const u8 gText_DynColor2Male[];
|
extern const u8 gText_DynColor2Male[];
|
||||||
extern const u8 gText_DynColor1Female[];
|
extern const u8 gText_DynColor1Female[];
|
||||||
|
|
||||||
// graphics
|
|
||||||
extern const u8 gBattleInterface_BallStatusBarGfx[];
|
|
||||||
extern const u8 gBattleInterface_BallDisplayGfx[];
|
|
||||||
extern const u16 gBattleInterface_BallStatusBarPal[];
|
|
||||||
extern const u16 gBattleInterface_BallDisplayPal[];
|
|
||||||
extern const u8 gHealthboxElementsGfxTable[][32];
|
|
||||||
|
|
||||||
// this file's functions
|
// this file's functions
|
||||||
|
|
||||||
static const u8 *GetHealthboxElementGfxPtr(u8 elementId);
|
static const u8 *GetHealthboxElementGfxPtr(u8 elementId);
|
||||||
@ -1889,9 +1884,9 @@ static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite)
|
|||||||
|
|
||||||
if (sprite->pos2.x == 0)
|
if (sprite->pos2.x == 0)
|
||||||
{
|
{
|
||||||
pan = PAN_SIDE_OPPONENT;
|
pan = SOUND_PAN_TARGET;
|
||||||
if (var1 != 0)
|
if (var1 != 0)
|
||||||
pan = PAN_SIDE_PLAYER;
|
pan = SOUND_PAN_ATTACKER;
|
||||||
|
|
||||||
if (sprite->data[7] != 0)
|
if (sprite->data[7] != 0)
|
||||||
PlaySE2WithPanning(SE_TB_KARA, pan);
|
PlaySE2WithPanning(SE_TB_KARA, pan);
|
||||||
|
@ -37,13 +37,6 @@
|
|||||||
EWRAM_DATA struct PyramidBagResources *gPyramidBagResources = NULL;
|
EWRAM_DATA struct PyramidBagResources *gPyramidBagResources = NULL;
|
||||||
EWRAM_DATA struct PyramidBagCursorData gPyramidBagCursorData = {0};
|
EWRAM_DATA struct PyramidBagCursorData gPyramidBagCursorData = {0};
|
||||||
|
|
||||||
// gfx
|
|
||||||
extern const u8 gUnknown_08D9ADD0[];
|
|
||||||
extern const u8 gUnknown_08D9AE04[];
|
|
||||||
extern const u8 gUnknown_08D9AF44[];
|
|
||||||
extern const u16 gUnknown_0860F074[];
|
|
||||||
extern const u8 gBattleFrontierGfx_PyramidBag[];
|
|
||||||
|
|
||||||
// This file's functions.
|
// This file's functions.
|
||||||
static void Task_HandlePyramidBagInput(u8 taskId);
|
static void Task_HandlePyramidBagInput(u8 taskId);
|
||||||
static void sub_81C4F44(u8 taskId);
|
static void sub_81C4F44(u8 taskId);
|
||||||
|
@ -731,7 +731,7 @@ static const u8* const sMoveEffectBS_Ptrs[] =
|
|||||||
static const struct WindowTemplate sUnusedWinTemplate = {0, 1, 3, 7, 0xF, 0x1F, 0x3F};
|
static const struct WindowTemplate sUnusedWinTemplate = {0, 1, 3, 7, 0xF, 0x1F, 0x3F};
|
||||||
|
|
||||||
static const u16 sUnknown_0831C2C8[] = INCBIN_U16("graphics/battle_interface/unk_battlebox.gbapal");
|
static const u16 sUnknown_0831C2C8[] = INCBIN_U16("graphics/battle_interface/unk_battlebox.gbapal");
|
||||||
static const u8 sUnknown_0831C2E8[] = INCBIN_U8("graphics/battle_interface/unk_battlebox.4bpp.lz");
|
static const u32 sUnknown_0831C2E8[] = INCBIN_U32("graphics/battle_interface/unk_battlebox.4bpp.lz");
|
||||||
|
|
||||||
// unused
|
// unused
|
||||||
static const u8 sRubyLevelUpStatBoxStats[] =
|
static const u8 sRubyLevelUpStatBoxStats[] =
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
#include "multiboot.h"
|
#include "multiboot.h"
|
||||||
#include "malloc.h"
|
#include "malloc.h"
|
||||||
#include "bg.h"
|
#include "bg.h"
|
||||||
|
#include "graphics.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "sprite.h"
|
#include "sprite.h"
|
||||||
#include "task.h"
|
#include "task.h"
|
||||||
@ -81,26 +82,7 @@ static const u8 *const gUnknown_08618160[] = {
|
|||||||
Unknown_08617EA3
|
Unknown_08617EA3
|
||||||
};
|
};
|
||||||
|
|
||||||
extern const u8 gBerryFixGameboy_Gfx[];
|
static const void *const gUnknown_08618178[][3] = {
|
||||||
extern const u8 gBerryFixGameboy_Tilemap[];
|
|
||||||
extern const u8 gBerryFixGameboy_Pal[];
|
|
||||||
extern const u8 gBerryFixGameboyLogo_Gfx[];
|
|
||||||
extern const u8 gBerryFixGameboyLogo_Tilemap[];
|
|
||||||
extern const u8 gBerryFixGameboyLogo_Pal[];
|
|
||||||
extern const u8 gBerryFixGbaTransfer_Gfx[];
|
|
||||||
extern const u8 gBerryFixGbaTransfer_Tilemap[];
|
|
||||||
extern const u8 gBerryFixGbaTransfer_Pal[];
|
|
||||||
extern const u8 gBerryFixGbaTransferHighlight_Gfx[];
|
|
||||||
extern const u8 gBerryFixGbaTransferHighlight_Tilemap[];
|
|
||||||
extern const u8 gBerryFixGbaTransferHighlight_Pal[];
|
|
||||||
extern const u8 gBerryFixGbaTransferError_Gfx[];
|
|
||||||
extern const u8 gBerryFixGbaTransferError_Tilemap[];
|
|
||||||
extern const u8 gBerryFixGbaTransferError_Pal[];
|
|
||||||
extern const u8 gBerryFixWindow_Gfx[];
|
|
||||||
extern const u8 gBerryFixWindow_Tilemap[];
|
|
||||||
extern const u8 gBerryFixWindow_Pal[];
|
|
||||||
|
|
||||||
static const u8 *const gUnknown_08618178[][3] = {
|
|
||||||
{
|
{
|
||||||
gBerryFixGameboy_Gfx,
|
gBerryFixGameboy_Gfx,
|
||||||
gBerryFixGameboy_Tilemap,
|
gBerryFixGameboy_Tilemap,
|
||||||
|
@ -161,7 +161,7 @@ static const u16 gUnknown_085E56F0[][16] =
|
|||||||
INCBIN_U16("graphics/credits/credits_4.gbapal"),
|
INCBIN_U16("graphics/credits/credits_4.gbapal"),
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u8 gCreditsCopyrightEnd_Gfx[] = INCBIN_U8("graphics/credits/the_end_copyright.4bpp.lz");
|
static const u32 gCreditsCopyrightEnd_Gfx[] = INCBIN_U32("graphics/credits/the_end_copyright.4bpp.lz");
|
||||||
|
|
||||||
static void sub_81772B8(struct Sprite *sprite);
|
static void sub_81772B8(struct Sprite *sprite);
|
||||||
|
|
||||||
@ -1343,8 +1343,8 @@ static void sub_81758E4(u8 taskIdA)
|
|||||||
ResetAllPicSprites();
|
ResetAllPicSprites();
|
||||||
FreeAllSpritePalettes();
|
FreeAllSpritePalettes();
|
||||||
gReservedSpritePaletteCount = 8;
|
gReservedSpritePaletteCount = 8;
|
||||||
LZ77UnCompVram(&gBirchHelpGfx, (void *)VRAM);
|
LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM);
|
||||||
LZ77UnCompVram(&gBirchGrassTilemap, (void *)(VRAM + 0x3800));
|
LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x3800));
|
||||||
LoadPalette(gBirchBagGrassPal[0] + 1, 1, 31 * 2);
|
LoadPalette(gBirchBagGrassPal[0] + 1, 1, 31 * 2);
|
||||||
|
|
||||||
for (i = 0; i < 0x800; i++)
|
for (i = 0; i < 0x800; i++)
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#ifndef GUARD_ICON_H
|
#ifndef GUARD_ICON_H
|
||||||
#define GUARD_ICON_H
|
#define GUARD_ICON_H
|
||||||
|
|
||||||
const u8 *const gUnknown_085A6BE8[][2] = {
|
const u32 *const gUnknown_085A6BE8[][2] = {
|
||||||
{gItemIcon_QuestionMark, gItemIconPalette_QuestionMark},
|
{gItemIcon_QuestionMark, gItemIconPalette_QuestionMark},
|
||||||
{NULL, NULL},
|
{NULL, NULL},
|
||||||
{NULL, NULL},
|
{NULL, NULL},
|
||||||
|
@ -1,88 +1,88 @@
|
|||||||
const u8 gBattleTerrainTiles_TallGrass[] = INCBIN_U8("graphics/battle_terrain/tall_grass/tiles.4bpp.lz");
|
const u32 gBattleTerrainTiles_TallGrass[] = INCBIN_U32("graphics/battle_terrain/tall_grass/tiles.4bpp.lz");
|
||||||
const u8 gBattleTerrainPalette_TallGrass[] = INCBIN_U8("graphics/battle_terrain/tall_grass/palette.gbapal.lz");
|
const u32 gBattleTerrainPalette_TallGrass[] = INCBIN_U32("graphics/battle_terrain/tall_grass/palette.gbapal.lz");
|
||||||
const u16 gBattleTerrainTilemap_TallGrass[] = INCBIN_U16("graphics/battle_terrain/tall_grass/map.bin.lz");
|
const u32 gBattleTerrainTilemap_TallGrass[] = INCBIN_U32("graphics/battle_terrain/tall_grass/map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainTiles_LongGrass[] = INCBIN_U8("graphics/battle_terrain/long_grass/tiles.4bpp.lz");
|
const u32 gBattleTerrainTiles_LongGrass[] = INCBIN_U32("graphics/battle_terrain/long_grass/tiles.4bpp.lz");
|
||||||
const u8 gBattleTerrainPalette_LongGrass[] = INCBIN_U8("graphics/battle_terrain/long_grass/palette.gbapal.lz");
|
const u32 gBattleTerrainPalette_LongGrass[] = INCBIN_U32("graphics/battle_terrain/long_grass/palette.gbapal.lz");
|
||||||
const u16 gBattleTerrainTilemap_LongGrass[] = INCBIN_U16("graphics/battle_terrain/long_grass/map.bin.lz");
|
const u32 gBattleTerrainTilemap_LongGrass[] = INCBIN_U32("graphics/battle_terrain/long_grass/map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainTiles_Sand[] = INCBIN_U8("graphics/battle_terrain/sand/tiles.4bpp.lz");
|
const u32 gBattleTerrainTiles_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/tiles.4bpp.lz");
|
||||||
const u8 gBattleTerrainPalette_Sand[] = INCBIN_U8("graphics/battle_terrain/sand/palette.gbapal.lz");
|
const u32 gBattleTerrainPalette_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/palette.gbapal.lz");
|
||||||
const u16 gBattleTerrainTilemap_Sand[] = INCBIN_U16("graphics/battle_terrain/sand/map.bin.lz");
|
const u32 gBattleTerrainTilemap_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainTiles_Underwater[] = INCBIN_U8("graphics/battle_terrain/underwater/tiles.4bpp.lz");
|
const u32 gBattleTerrainTiles_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/tiles.4bpp.lz");
|
||||||
const u8 gBattleTerrainPalette_Underwater[] = INCBIN_U8("graphics/battle_terrain/underwater/palette.gbapal.lz");
|
const u32 gBattleTerrainPalette_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/palette.gbapal.lz");
|
||||||
const u16 gBattleTerrainTilemap_Underwater[] = INCBIN_U16("graphics/battle_terrain/underwater/map.bin.lz");
|
const u32 gBattleTerrainTilemap_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainTiles_Water[] = INCBIN_U8("graphics/battle_terrain/water/tiles.4bpp.lz");
|
const u32 gBattleTerrainTiles_Water[] = INCBIN_U32("graphics/battle_terrain/water/tiles.4bpp.lz");
|
||||||
const u8 gBattleTerrainPalette_Water[] = INCBIN_U8("graphics/battle_terrain/water/palette.gbapal.lz");
|
const u32 gBattleTerrainPalette_Water[] = INCBIN_U32("graphics/battle_terrain/water/palette.gbapal.lz");
|
||||||
const u16 gBattleTerrainTilemap_Water[] = INCBIN_U16("graphics/battle_terrain/water/map.bin.lz");
|
const u32 gBattleTerrainTilemap_Water[] = INCBIN_U32("graphics/battle_terrain/water/map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainTiles_PondWater[] = INCBIN_U8("graphics/battle_terrain/pond_water/tiles.4bpp.lz");
|
const u32 gBattleTerrainTiles_PondWater[] = INCBIN_U32("graphics/battle_terrain/pond_water/tiles.4bpp.lz");
|
||||||
const u8 gBattleTerrainPalette_PondWater[] = INCBIN_U8("graphics/battle_terrain/pond_water/palette.gbapal.lz");
|
const u32 gBattleTerrainPalette_PondWater[] = INCBIN_U32("graphics/battle_terrain/pond_water/palette.gbapal.lz");
|
||||||
const u16 gBattleTerrainTilemap_PondWater[] = INCBIN_U16("graphics/battle_terrain/pond_water/map.bin.lz");
|
const u32 gBattleTerrainTilemap_PondWater[] = INCBIN_U32("graphics/battle_terrain/pond_water/map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainTiles_Rock[] = INCBIN_U8("graphics/battle_terrain/rock/tiles.4bpp.lz");
|
const u32 gBattleTerrainTiles_Rock[] = INCBIN_U32("graphics/battle_terrain/rock/tiles.4bpp.lz");
|
||||||
const u8 gBattleTerrainPalette_Rock[] = INCBIN_U8("graphics/battle_terrain/rock/palette.gbapal.lz");
|
const u32 gBattleTerrainPalette_Rock[] = INCBIN_U32("graphics/battle_terrain/rock/palette.gbapal.lz");
|
||||||
const u16 gBattleTerrainTilemap_Rock[] = INCBIN_U16("graphics/battle_terrain/rock/map.bin.lz");
|
const u32 gBattleTerrainTilemap_Rock[] = INCBIN_U32("graphics/battle_terrain/rock/map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainTiles_Cave[] = INCBIN_U8("graphics/battle_terrain/cave/tiles.4bpp.lz");
|
const u32 gBattleTerrainTiles_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/tiles.4bpp.lz");
|
||||||
const u8 gBattleTerrainPalette_Cave[] = INCBIN_U8("graphics/battle_terrain/cave/palette.gbapal.lz");
|
const u32 gBattleTerrainPalette_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/palette.gbapal.lz");
|
||||||
const u16 gBattleTerrainTilemap_Cave[] = INCBIN_U16("graphics/battle_terrain/cave/map.bin.lz");
|
const u32 gBattleTerrainTilemap_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainPalette_Plain[] = INCBIN_U8("graphics/battle_terrain/plain/palette.gbapal.lz");
|
const u32 gBattleTerrainPalette_Plain[] = INCBIN_U32("graphics/battle_terrain/plain/palette.gbapal.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainTiles_Building[] = INCBIN_U8("graphics/battle_terrain/building/tiles.4bpp.lz");
|
const u32 gBattleTerrainTiles_Building[] = INCBIN_U32("graphics/battle_terrain/building/tiles.4bpp.lz");
|
||||||
const u8 gBattleTerrainPalette_Frontier[] = INCBIN_U8("graphics/battle_terrain/stadium/battle_frontier.gbapal.lz"); // this is also used for link battles
|
const u32 gBattleTerrainPalette_Frontier[] = INCBIN_U32("graphics/battle_terrain/stadium/battle_frontier.gbapal.lz"); // this is also used for link battles
|
||||||
const u16 gBattleTerrainTilemap_Building[] = INCBIN_U16("graphics/battle_terrain/building/map.bin.lz");
|
const u32 gBattleTerrainTilemap_Building[] = INCBIN_U32("graphics/battle_terrain/building/map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainTiles_Stadium[] = INCBIN_U8("graphics/battle_terrain/stadium/tiles.4bpp.lz");
|
const u32 gBattleTerrainTiles_Stadium[] = INCBIN_U32("graphics/battle_terrain/stadium/tiles.4bpp.lz");
|
||||||
const u16 gBattleTerrainTilemap_Stadium[] = INCBIN_U16("graphics/battle_terrain/stadium/map.bin.lz");
|
const u32 gBattleTerrainTilemap_Stadium[] = INCBIN_U32("graphics/battle_terrain/stadium/map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainTiles_Rayquaza[] = INCBIN_U8("graphics/battle_terrain/sky/tiles.4bpp.lz");
|
const u32 gBattleTerrainTiles_Rayquaza[] = INCBIN_U32("graphics/battle_terrain/sky/tiles.4bpp.lz");
|
||||||
const u16 gBattleTerrainTilemap_Rayquaza[] = INCBIN_U16("graphics/battle_terrain/sky/map.bin.lz");
|
const u32 gBattleTerrainTilemap_Rayquaza[] = INCBIN_U32("graphics/battle_terrain/sky/map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainPalette_Building[] = INCBIN_U8("graphics/battle_terrain/building/palette.gbapal.lz");
|
const u32 gBattleTerrainPalette_Building[] = INCBIN_U32("graphics/battle_terrain/building/palette.gbapal.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainPalette_Kyogre[] = INCBIN_U8("graphics/battle_terrain/water/kyogre.gbapal.lz");
|
const u32 gBattleTerrainPalette_Kyogre[] = INCBIN_U32("graphics/battle_terrain/water/kyogre.gbapal.lz");
|
||||||
const u8 gBattleTerrainPalette_Groudon[] = INCBIN_U8("graphics/battle_terrain/cave/groudon.gbapal.lz");
|
const u32 gBattleTerrainPalette_Groudon[] = INCBIN_U32("graphics/battle_terrain/cave/groudon.gbapal.lz");
|
||||||
const u8 gBattleTerrainPalette_BuildingGym[] = INCBIN_U8("graphics/battle_terrain/building/palette2.gbapal.lz");
|
const u32 gBattleTerrainPalette_BuildingGym[] = INCBIN_U32("graphics/battle_terrain/building/palette2.gbapal.lz");
|
||||||
const u8 gBattleTerrainPalette_BuildingLeader[] = INCBIN_U8("graphics/battle_terrain/building/palette3.gbapal.lz");
|
const u32 gBattleTerrainPalette_BuildingLeader[] = INCBIN_U32("graphics/battle_terrain/building/palette3.gbapal.lz");
|
||||||
const u8 gBattleTerrainPalette_StadiumAqua[] = INCBIN_U8("graphics/battle_terrain/stadium/palette1.gbapal.lz");
|
const u32 gBattleTerrainPalette_StadiumAqua[] = INCBIN_U32("graphics/battle_terrain/stadium/palette1.gbapal.lz");
|
||||||
const u8 gBattleTerrainPalette_StadiumMagma[] = INCBIN_U8("graphics/battle_terrain/stadium/palette2.gbapal.lz");
|
const u32 gBattleTerrainPalette_StadiumMagma[] = INCBIN_U32("graphics/battle_terrain/stadium/palette2.gbapal.lz");
|
||||||
const u8 gBattleTerrainPalette_StadiumSidney[] = INCBIN_U8("graphics/battle_terrain/stadium/palette3.gbapal.lz");
|
const u32 gBattleTerrainPalette_StadiumSidney[] = INCBIN_U32("graphics/battle_terrain/stadium/palette3.gbapal.lz");
|
||||||
const u8 gBattleTerrainPalette_StadiumPhoebe[] = INCBIN_U8("graphics/battle_terrain/stadium/palette4.gbapal.lz");
|
const u32 gBattleTerrainPalette_StadiumPhoebe[] = INCBIN_U32("graphics/battle_terrain/stadium/palette4.gbapal.lz");
|
||||||
const u8 gBattleTerrainPalette_StadiumGlacia[] = INCBIN_U8("graphics/battle_terrain/stadium/palette5.gbapal.lz");
|
const u32 gBattleTerrainPalette_StadiumGlacia[] = INCBIN_U32("graphics/battle_terrain/stadium/palette5.gbapal.lz");
|
||||||
const u8 gBattleTerrainPalette_StadiumDrake[] = INCBIN_U8("graphics/battle_terrain/stadium/palette6.gbapal.lz");
|
const u32 gBattleTerrainPalette_StadiumDrake[] = INCBIN_U32("graphics/battle_terrain/stadium/palette6.gbapal.lz");
|
||||||
const u8 gBattleTerrainPalette_StadiumWallace[] = INCBIN_U8("graphics/battle_terrain/stadium/palette7.gbapal.lz");
|
const u32 gBattleTerrainPalette_StadiumWallace[] = INCBIN_U32("graphics/battle_terrain/stadium/palette7.gbapal.lz");
|
||||||
const u8 gBattleTerrainPalette_Rayquaza[] = INCBIN_U8("graphics/battle_terrain/sky/palette.gbapal.lz");
|
const u32 gBattleTerrainPalette_Rayquaza[] = INCBIN_U32("graphics/battle_terrain/sky/palette.gbapal.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainAnimTiles_TallGrass[] = INCBIN_U8("graphics/battle_terrain/tall_grass/anim_tiles.4bpp.lz");
|
const u32 gBattleTerrainAnimTiles_TallGrass[] = INCBIN_U32("graphics/battle_terrain/tall_grass/anim_tiles.4bpp.lz");
|
||||||
const u16 gBattleTerrainAnimTilemap_TallGrass[] = INCBIN_U16("graphics/battle_terrain/tall_grass/anim_map.bin.lz");
|
const u32 gBattleTerrainAnimTilemap_TallGrass[] = INCBIN_U32("graphics/battle_terrain/tall_grass/anim_map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainAnimTiles_LongGrass[] = INCBIN_U8("graphics/battle_terrain/long_grass/anim_tiles.4bpp.lz");
|
const u32 gBattleTerrainAnimTiles_LongGrass[] = INCBIN_U32("graphics/battle_terrain/long_grass/anim_tiles.4bpp.lz");
|
||||||
const u16 gBattleTerrainAnimTilemap_LongGrass[] = INCBIN_U16("graphics/battle_terrain/long_grass/anim_map.bin.lz");
|
const u32 gBattleTerrainAnimTilemap_LongGrass[] = INCBIN_U32("graphics/battle_terrain/long_grass/anim_map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainAnimTiles_Sand[] = INCBIN_U8("graphics/battle_terrain/sand/anim_tiles.4bpp.lz");
|
const u32 gBattleTerrainAnimTiles_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/anim_tiles.4bpp.lz");
|
||||||
const u16 gBattleTerrainAnimTilemap_Sand[] = INCBIN_U16("graphics/battle_terrain/sand/anim_map.bin.lz");
|
const u32 gBattleTerrainAnimTilemap_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/anim_map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainAnimTiles_Underwater[] = INCBIN_U8("graphics/battle_terrain/underwater/anim_tiles.4bpp.lz");
|
const u32 gBattleTerrainAnimTiles_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/anim_tiles.4bpp.lz");
|
||||||
const u16 gBattleTerrainAnimTilemap_Underwater[] = INCBIN_U16("graphics/battle_terrain/underwater/anim_map.bin.lz");
|
const u32 gBattleTerrainAnimTilemap_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/anim_map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainAnimTiles_Water[] = INCBIN_U8("graphics/battle_terrain/water/anim_tiles.4bpp.lz");
|
const u32 gBattleTerrainAnimTiles_Water[] = INCBIN_U32("graphics/battle_terrain/water/anim_tiles.4bpp.lz");
|
||||||
const u16 gBattleTerrainAnimTilemap_Water[] = INCBIN_U16("graphics/battle_terrain/water/anim_map.bin.lz");
|
const u32 gBattleTerrainAnimTilemap_Water[] = INCBIN_U32("graphics/battle_terrain/water/anim_map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainAnimTiles_PondWater[] = INCBIN_U8("graphics/battle_terrain/pond_water/anim_tiles.4bpp.lz");
|
const u32 gBattleTerrainAnimTiles_PondWater[] = INCBIN_U32("graphics/battle_terrain/pond_water/anim_tiles.4bpp.lz");
|
||||||
const u16 gBattleTerrainAnimTilemap_PondWater[] = INCBIN_U16("graphics/battle_terrain/pond_water/anim_map.bin.lz");
|
const u32 gBattleTerrainAnimTilemap_PondWater[] = INCBIN_U32("graphics/battle_terrain/pond_water/anim_map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainAnimTiles_Rock[] = INCBIN_U8("graphics/battle_terrain/rock/anim_tiles.4bpp.lz");
|
const u32 gBattleTerrainAnimTiles_Rock[] = INCBIN_U32("graphics/battle_terrain/rock/anim_tiles.4bpp.lz");
|
||||||
const u16 gBattleTerrainAnimTilemap_Rock[] = INCBIN_U16("graphics/battle_terrain/rock/anim_map.bin.lz");
|
const u32 gBattleTerrainAnimTilemap_Rock[] = INCBIN_U32("graphics/battle_terrain/rock/anim_map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainAnimTiles_Cave[] = INCBIN_U8("graphics/battle_terrain/cave/anim_tiles.4bpp.lz");
|
const u32 gBattleTerrainAnimTiles_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/anim_tiles.4bpp.lz");
|
||||||
const u16 gBattleTerrainAnimTilemap_Cave[] = INCBIN_U16("graphics/battle_terrain/cave/anim_map.bin.lz");
|
const u32 gBattleTerrainAnimTilemap_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/anim_map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainAnimTiles_Building[] = INCBIN_U8("graphics/battle_terrain/building/anim_tiles.4bpp.lz");
|
const u32 gBattleTerrainAnimTiles_Building[] = INCBIN_U32("graphics/battle_terrain/building/anim_tiles.4bpp.lz");
|
||||||
const u16 gBattleTerrainAnimTilemap_Building[] = INCBIN_U16("graphics/battle_terrain/building/anim_map.bin.lz");
|
const u32 gBattleTerrainAnimTilemap_Building[] = INCBIN_U32("graphics/battle_terrain/building/anim_map.bin.lz");
|
||||||
|
|
||||||
const u8 gBattleTerrainAnimTiles_Rayquaza[] = INCBIN_U8("graphics/battle_terrain/sky/anim_tiles.4bpp.lz");
|
const u32 gBattleTerrainAnimTiles_Rayquaza[] = INCBIN_U32("graphics/battle_terrain/sky/anim_tiles.4bpp.lz");
|
||||||
const u16 gBattleTerrainAnimTilemap_Rayquaza[] = INCBIN_U16("graphics/battle_terrain/sky/anim_map.bin.lz");
|
const u32 gBattleTerrainAnimTilemap_Rayquaza[] = INCBIN_U32("graphics/battle_terrain/sky/anim_map.bin.lz");
|
||||||
|
@ -1,95 +1,95 @@
|
|||||||
const u8 gUnknown_08D9BB44[] = INCBIN_U8("graphics/interface/check_berry.4bpp.lz");
|
const u32 gUnknown_08D9BB44[] = INCBIN_U32("graphics/interface/check_berry.4bpp.lz");
|
||||||
const u8 gUnknown_08D9BEF0[] = INCBIN_U8("graphics/interface/check_berry.gbapal.lz");
|
const u32 gUnknown_08D9BEF0[] = INCBIN_U32("graphics/interface/check_berry.gbapal.lz");
|
||||||
|
|
||||||
const u16 gUnknown_08D9BF98[] = INCBIN_U16("graphics/interface/berry_tag.bin.lz");
|
const u32 gUnknown_08D9BF98[] = INCBIN_U32("graphics/interface/berry_tag.bin.lz");
|
||||||
const u16 gUnknown_08D9C13C[] = INCBIN_U16("graphics/interface/berry_tag_title.bin.lz");
|
const u32 gUnknown_08D9C13C[] = INCBIN_U32("graphics/interface/berry_tag_title.bin.lz");
|
||||||
|
|
||||||
const u8 gBerryCheckCircle_Gfx[] = INCBIN_U8("graphics/interface/check_berry_circle.4bpp.lz");
|
const u32 gBerryCheckCircle_Gfx[] = INCBIN_U32("graphics/interface/check_berry_circle.4bpp.lz");
|
||||||
|
|
||||||
const u8 gBerryPic_Cheri[] = INCBIN_U8("graphics/berries/cheri.4bpp.lz");
|
const u32 gBerryPic_Cheri[] = INCBIN_U32("graphics/berries/cheri.4bpp.lz");
|
||||||
const u8 gBerryPic_Oran[] = INCBIN_U8("graphics/berries/oran.4bpp.lz");
|
const u32 gBerryPic_Oran[] = INCBIN_U32("graphics/berries/oran.4bpp.lz");
|
||||||
const u8 gBerryPic_Pecha[] = INCBIN_U8("graphics/berries/pecha.4bpp.lz");
|
const u32 gBerryPic_Pecha[] = INCBIN_U32("graphics/berries/pecha.4bpp.lz");
|
||||||
const u8 gBerryPic_Rawst[] = INCBIN_U8("graphics/berries/rawst.4bpp.lz");
|
const u32 gBerryPic_Rawst[] = INCBIN_U32("graphics/berries/rawst.4bpp.lz");
|
||||||
const u8 gBerryPic_Aspear[] = INCBIN_U8("graphics/berries/aspear.4bpp.lz");
|
const u32 gBerryPic_Aspear[] = INCBIN_U32("graphics/berries/aspear.4bpp.lz");
|
||||||
const u8 gBerryPic_Leppa[] = INCBIN_U8("graphics/berries/leppa.4bpp.lz");
|
const u32 gBerryPic_Leppa[] = INCBIN_U32("graphics/berries/leppa.4bpp.lz");
|
||||||
const u8 gBerryPic_Chesto[] = INCBIN_U8("graphics/berries/chesto.4bpp.lz");
|
const u32 gBerryPic_Chesto[] = INCBIN_U32("graphics/berries/chesto.4bpp.lz");
|
||||||
const u8 gBerryPic_Persim[] = INCBIN_U8("graphics/berries/persim.4bpp.lz");
|
const u32 gBerryPic_Persim[] = INCBIN_U32("graphics/berries/persim.4bpp.lz");
|
||||||
const u8 gBerryPic_Lum[] = INCBIN_U8("graphics/berries/lum.4bpp.lz");
|
const u32 gBerryPic_Lum[] = INCBIN_U32("graphics/berries/lum.4bpp.lz");
|
||||||
const u8 gBerryPic_Sitrus[] = INCBIN_U8("graphics/berries/sitrus.4bpp.lz");
|
const u32 gBerryPic_Sitrus[] = INCBIN_U32("graphics/berries/sitrus.4bpp.lz");
|
||||||
const u8 gBerryPic_Figy[] = INCBIN_U8("graphics/berries/figy.4bpp.lz");
|
const u32 gBerryPic_Figy[] = INCBIN_U32("graphics/berries/figy.4bpp.lz");
|
||||||
const u8 gBerryPic_Wiki[] = INCBIN_U8("graphics/berries/wiki.4bpp.lz");
|
const u32 gBerryPic_Wiki[] = INCBIN_U32("graphics/berries/wiki.4bpp.lz");
|
||||||
const u8 gBerryPic_Mago[] = INCBIN_U8("graphics/berries/mago.4bpp.lz");
|
const u32 gBerryPic_Mago[] = INCBIN_U32("graphics/berries/mago.4bpp.lz");
|
||||||
const u8 gBerryPic_Aguav[] = INCBIN_U8("graphics/berries/aguav.4bpp.lz");
|
const u32 gBerryPic_Aguav[] = INCBIN_U32("graphics/berries/aguav.4bpp.lz");
|
||||||
const u8 gBerryPic_Iapapa[] = INCBIN_U8("graphics/berries/iapapa.4bpp.lz");
|
const u32 gBerryPic_Iapapa[] = INCBIN_U32("graphics/berries/iapapa.4bpp.lz");
|
||||||
const u8 gBerryPic_Razz[] = INCBIN_U8("graphics/berries/razz.4bpp.lz");
|
const u32 gBerryPic_Razz[] = INCBIN_U32("graphics/berries/razz.4bpp.lz");
|
||||||
const u8 gBerryPic_Bluk[] = INCBIN_U8("graphics/berries/bluk.4bpp.lz");
|
const u32 gBerryPic_Bluk[] = INCBIN_U32("graphics/berries/bluk.4bpp.lz");
|
||||||
const u8 gBerryPic_Nanab[] = INCBIN_U8("graphics/berries/nanab.4bpp.lz");
|
const u32 gBerryPic_Nanab[] = INCBIN_U32("graphics/berries/nanab.4bpp.lz");
|
||||||
const u8 gBerryPic_Wepear[] = INCBIN_U8("graphics/berries/wepear.4bpp.lz");
|
const u32 gBerryPic_Wepear[] = INCBIN_U32("graphics/berries/wepear.4bpp.lz");
|
||||||
const u8 gBerryPic_Pinap[] = INCBIN_U8("graphics/berries/pinap.4bpp.lz");
|
const u32 gBerryPic_Pinap[] = INCBIN_U32("graphics/berries/pinap.4bpp.lz");
|
||||||
const u8 gBerryPic_Pomeg[] = INCBIN_U8("graphics/berries/pomeg.4bpp.lz");
|
const u32 gBerryPic_Pomeg[] = INCBIN_U32("graphics/berries/pomeg.4bpp.lz");
|
||||||
const u8 gBerryPic_Kelpsy[] = INCBIN_U8("graphics/berries/kelpsy.4bpp.lz");
|
const u32 gBerryPic_Kelpsy[] = INCBIN_U32("graphics/berries/kelpsy.4bpp.lz");
|
||||||
const u8 gBerryPic_Qualot[] = INCBIN_U8("graphics/berries/qualot.4bpp.lz");
|
const u32 gBerryPic_Qualot[] = INCBIN_U32("graphics/berries/qualot.4bpp.lz");
|
||||||
const u8 gBerryPic_Hondew[] = INCBIN_U8("graphics/berries/hondew.4bpp.lz");
|
const u32 gBerryPic_Hondew[] = INCBIN_U32("graphics/berries/hondew.4bpp.lz");
|
||||||
const u8 gBerryPic_Grepa[] = INCBIN_U8("graphics/berries/grepa.4bpp.lz");
|
const u32 gBerryPic_Grepa[] = INCBIN_U32("graphics/berries/grepa.4bpp.lz");
|
||||||
const u8 gBerryPic_Tamato[] = INCBIN_U8("graphics/berries/tamato.4bpp.lz");
|
const u32 gBerryPic_Tamato[] = INCBIN_U32("graphics/berries/tamato.4bpp.lz");
|
||||||
const u8 gBerryPic_Cornn[] = INCBIN_U8("graphics/berries/cornn.4bpp.lz");
|
const u32 gBerryPic_Cornn[] = INCBIN_U32("graphics/berries/cornn.4bpp.lz");
|
||||||
const u8 gBerryPic_Magost[] = INCBIN_U8("graphics/berries/magost.4bpp.lz");
|
const u32 gBerryPic_Magost[] = INCBIN_U32("graphics/berries/magost.4bpp.lz");
|
||||||
const u8 gBerryPic_Rabuta[] = INCBIN_U8("graphics/berries/rabuta.4bpp.lz");
|
const u32 gBerryPic_Rabuta[] = INCBIN_U32("graphics/berries/rabuta.4bpp.lz");
|
||||||
const u8 gBerryPic_Nomel[] = INCBIN_U8("graphics/berries/nomel.4bpp.lz");
|
const u32 gBerryPic_Nomel[] = INCBIN_U32("graphics/berries/nomel.4bpp.lz");
|
||||||
const u8 gBerryPic_Spelon[] = INCBIN_U8("graphics/berries/spelon.4bpp.lz");
|
const u32 gBerryPic_Spelon[] = INCBIN_U32("graphics/berries/spelon.4bpp.lz");
|
||||||
const u8 gBerryPic_Pamtre[] = INCBIN_U8("graphics/berries/pamtre.4bpp.lz");
|
const u32 gBerryPic_Pamtre[] = INCBIN_U32("graphics/berries/pamtre.4bpp.lz");
|
||||||
const u8 gBerryPic_Watmel[] = INCBIN_U8("graphics/berries/watmel.4bpp.lz");
|
const u32 gBerryPic_Watmel[] = INCBIN_U32("graphics/berries/watmel.4bpp.lz");
|
||||||
const u8 gBerryPic_Durin[] = INCBIN_U8("graphics/berries/durin.4bpp.lz");
|
const u32 gBerryPic_Durin[] = INCBIN_U32("graphics/berries/durin.4bpp.lz");
|
||||||
const u8 gBerryPic_Belue[] = INCBIN_U8("graphics/berries/belue.4bpp.lz");
|
const u32 gBerryPic_Belue[] = INCBIN_U32("graphics/berries/belue.4bpp.lz");
|
||||||
const u8 gBerryPic_Liechi[] = INCBIN_U8("graphics/berries/liechi.4bpp.lz");
|
const u32 gBerryPic_Liechi[] = INCBIN_U32("graphics/berries/liechi.4bpp.lz");
|
||||||
const u8 gBerryPic_Ganlon[] = INCBIN_U8("graphics/berries/ganlon.4bpp.lz");
|
const u32 gBerryPic_Ganlon[] = INCBIN_U32("graphics/berries/ganlon.4bpp.lz");
|
||||||
const u8 gBerryPic_Salac[] = INCBIN_U8("graphics/berries/salac.4bpp.lz");
|
const u32 gBerryPic_Salac[] = INCBIN_U32("graphics/berries/salac.4bpp.lz");
|
||||||
const u8 gBerryPic_Petaya[] = INCBIN_U8("graphics/berries/petaya.4bpp.lz");
|
const u32 gBerryPic_Petaya[] = INCBIN_U32("graphics/berries/petaya.4bpp.lz");
|
||||||
const u8 gBerryPic_Apicot[] = INCBIN_U8("graphics/berries/apicot.4bpp.lz");
|
const u32 gBerryPic_Apicot[] = INCBIN_U32("graphics/berries/apicot.4bpp.lz");
|
||||||
const u8 gBerryPic_Lansat[] = INCBIN_U8("graphics/berries/lansat.4bpp.lz");
|
const u32 gBerryPic_Lansat[] = INCBIN_U32("graphics/berries/lansat.4bpp.lz");
|
||||||
const u8 gBerryPic_Starf[] = INCBIN_U8("graphics/berries/starf.4bpp.lz");
|
const u32 gBerryPic_Starf[] = INCBIN_U32("graphics/berries/starf.4bpp.lz");
|
||||||
const u8 gBerryPic_Enigma[] = INCBIN_U8("graphics/berries/enigma.4bpp.lz");
|
const u32 gBerryPic_Enigma[] = INCBIN_U32("graphics/berries/enigma.4bpp.lz");
|
||||||
|
|
||||||
const u8 gBerryPalette_Cheri[] = INCBIN_U8("graphics/berries/cheri.gbapal.lz");
|
const u32 gBerryPalette_Cheri[] = INCBIN_U32("graphics/berries/cheri.gbapal.lz");
|
||||||
const u8 gBerryPalette_Oran[] = INCBIN_U8("graphics/berries/oran.gbapal.lz");
|
const u32 gBerryPalette_Oran[] = INCBIN_U32("graphics/berries/oran.gbapal.lz");
|
||||||
const u8 gBerryPalette_Pecha[] = INCBIN_U8("graphics/berries/pecha.gbapal.lz");
|
const u32 gBerryPalette_Pecha[] = INCBIN_U32("graphics/berries/pecha.gbapal.lz");
|
||||||
const u8 gBerryPalette_Rawst[] = INCBIN_U8("graphics/berries/rawst.gbapal.lz");
|
const u32 gBerryPalette_Rawst[] = INCBIN_U32("graphics/berries/rawst.gbapal.lz");
|
||||||
const u8 gBerryPalette_Aspear[] = INCBIN_U8("graphics/berries/aspear.gbapal.lz");
|
const u32 gBerryPalette_Aspear[] = INCBIN_U32("graphics/berries/aspear.gbapal.lz");
|
||||||
const u8 gBerryPalette_Leppa[] = INCBIN_U8("graphics/berries/leppa.gbapal.lz");
|
const u32 gBerryPalette_Leppa[] = INCBIN_U32("graphics/berries/leppa.gbapal.lz");
|
||||||
const u8 gBerryPalette_Chesto[] = INCBIN_U8("graphics/berries/chesto.gbapal.lz");
|
const u32 gBerryPalette_Chesto[] = INCBIN_U32("graphics/berries/chesto.gbapal.lz");
|
||||||
const u8 gBerryPalette_Persim[] = INCBIN_U8("graphics/berries/persim.gbapal.lz");
|
const u32 gBerryPalette_Persim[] = INCBIN_U32("graphics/berries/persim.gbapal.lz");
|
||||||
const u8 gBerryPalette_Lum[] = INCBIN_U8("graphics/berries/lum.gbapal.lz");
|
const u32 gBerryPalette_Lum[] = INCBIN_U32("graphics/berries/lum.gbapal.lz");
|
||||||
const u8 gBerryPalette_Sitrus[] = INCBIN_U8("graphics/berries/sitrus.gbapal.lz");
|
const u32 gBerryPalette_Sitrus[] = INCBIN_U32("graphics/berries/sitrus.gbapal.lz");
|
||||||
const u8 gBerryPalette_Figy[] = INCBIN_U8("graphics/berries/figy.gbapal.lz");
|
const u32 gBerryPalette_Figy[] = INCBIN_U32("graphics/berries/figy.gbapal.lz");
|
||||||
const u8 gBerryPalette_Wiki[] = INCBIN_U8("graphics/berries/wiki.gbapal.lz");
|
const u32 gBerryPalette_Wiki[] = INCBIN_U32("graphics/berries/wiki.gbapal.lz");
|
||||||
const u8 gBerryPalette_Mago[] = INCBIN_U8("graphics/berries/mago.gbapal.lz");
|
const u32 gBerryPalette_Mago[] = INCBIN_U32("graphics/berries/mago.gbapal.lz");
|
||||||
const u8 gBerryPalette_Aguav[] = INCBIN_U8("graphics/berries/aguav.gbapal.lz");
|
const u32 gBerryPalette_Aguav[] = INCBIN_U32("graphics/berries/aguav.gbapal.lz");
|
||||||
const u8 gBerryPalette_Iapapa[] = INCBIN_U8("graphics/berries/iapapa.gbapal.lz");
|
const u32 gBerryPalette_Iapapa[] = INCBIN_U32("graphics/berries/iapapa.gbapal.lz");
|
||||||
const u8 gBerryPalette_Razz[] = INCBIN_U8("graphics/berries/razz.gbapal.lz");
|
const u32 gBerryPalette_Razz[] = INCBIN_U32("graphics/berries/razz.gbapal.lz");
|
||||||
const u8 gBerryPalette_Bluk[] = INCBIN_U8("graphics/berries/bluk.gbapal.lz");
|
const u32 gBerryPalette_Bluk[] = INCBIN_U32("graphics/berries/bluk.gbapal.lz");
|
||||||
const u8 gBerryPalette_Nanab[] = INCBIN_U8("graphics/berries/nanab.gbapal.lz");
|
const u32 gBerryPalette_Nanab[] = INCBIN_U32("graphics/berries/nanab.gbapal.lz");
|
||||||
const u8 gBerryPalette_Wepear[] = INCBIN_U8("graphics/berries/wepear.gbapal.lz");
|
const u32 gBerryPalette_Wepear[] = INCBIN_U32("graphics/berries/wepear.gbapal.lz");
|
||||||
const u8 gBerryPalette_Pinap[] = INCBIN_U8("graphics/berries/pinap.gbapal.lz");
|
const u32 gBerryPalette_Pinap[] = INCBIN_U32("graphics/berries/pinap.gbapal.lz");
|
||||||
const u8 gBerryPalette_Pomeg[] = INCBIN_U8("graphics/berries/pomeg.gbapal.lz");
|
const u32 gBerryPalette_Pomeg[] = INCBIN_U32("graphics/berries/pomeg.gbapal.lz");
|
||||||
const u8 gBerryPalette_Kelpsy[] = INCBIN_U8("graphics/berries/kelpsy.gbapal.lz");
|
const u32 gBerryPalette_Kelpsy[] = INCBIN_U32("graphics/berries/kelpsy.gbapal.lz");
|
||||||
const u8 gBerryPalette_Qualot[] = INCBIN_U8("graphics/berries/qualot.gbapal.lz");
|
const u32 gBerryPalette_Qualot[] = INCBIN_U32("graphics/berries/qualot.gbapal.lz");
|
||||||
const u8 gBerryPalette_Hondew[] = INCBIN_U8("graphics/berries/hondew.gbapal.lz");
|
const u32 gBerryPalette_Hondew[] = INCBIN_U32("graphics/berries/hondew.gbapal.lz");
|
||||||
const u8 gBerryPalette_Grepa[] = INCBIN_U8("graphics/berries/grepa.gbapal.lz");
|
const u32 gBerryPalette_Grepa[] = INCBIN_U32("graphics/berries/grepa.gbapal.lz");
|
||||||
const u8 gBerryPalette_Tamato[] = INCBIN_U8("graphics/berries/tamato.gbapal.lz");
|
const u32 gBerryPalette_Tamato[] = INCBIN_U32("graphics/berries/tamato.gbapal.lz");
|
||||||
const u8 gBerryPalette_Cornn[] = INCBIN_U8("graphics/berries/cornn.gbapal.lz");
|
const u32 gBerryPalette_Cornn[] = INCBIN_U32("graphics/berries/cornn.gbapal.lz");
|
||||||
const u8 gBerryPalette_Magost[] = INCBIN_U8("graphics/berries/magost.gbapal.lz");
|
const u32 gBerryPalette_Magost[] = INCBIN_U32("graphics/berries/magost.gbapal.lz");
|
||||||
const u8 gBerryPalette_Rabuta[] = INCBIN_U8("graphics/berries/rabuta.gbapal.lz");
|
const u32 gBerryPalette_Rabuta[] = INCBIN_U32("graphics/berries/rabuta.gbapal.lz");
|
||||||
const u8 gBerryPalette_Nomel[] = INCBIN_U8("graphics/berries/nomel.gbapal.lz");
|
const u32 gBerryPalette_Nomel[] = INCBIN_U32("graphics/berries/nomel.gbapal.lz");
|
||||||
const u8 gBerryPalette_Spelon[] = INCBIN_U8("graphics/berries/spelon.gbapal.lz");
|
const u32 gBerryPalette_Spelon[] = INCBIN_U32("graphics/berries/spelon.gbapal.lz");
|
||||||
const u8 gBerryPalette_Pamtre[] = INCBIN_U8("graphics/berries/pamtre.gbapal.lz");
|
const u32 gBerryPalette_Pamtre[] = INCBIN_U32("graphics/berries/pamtre.gbapal.lz");
|
||||||
const u8 gBerryPalette_Watmel[] = INCBIN_U8("graphics/berries/watmel.gbapal.lz");
|
const u32 gBerryPalette_Watmel[] = INCBIN_U32("graphics/berries/watmel.gbapal.lz");
|
||||||
const u8 gBerryPalette_Durin[] = INCBIN_U8("graphics/berries/durin.gbapal.lz");
|
const u32 gBerryPalette_Durin[] = INCBIN_U32("graphics/berries/durin.gbapal.lz");
|
||||||
const u8 gBerryPalette_Belue[] = INCBIN_U8("graphics/berries/belue.gbapal.lz");
|
const u32 gBerryPalette_Belue[] = INCBIN_U32("graphics/berries/belue.gbapal.lz");
|
||||||
const u8 gBerryPalette_Liechi[] = INCBIN_U8("graphics/berries/liechi.gbapal.lz");
|
const u32 gBerryPalette_Liechi[] = INCBIN_U32("graphics/berries/liechi.gbapal.lz");
|
||||||
const u8 gBerryPalette_Ganlon[] = INCBIN_U8("graphics/berries/ganlon.gbapal.lz");
|
const u32 gBerryPalette_Ganlon[] = INCBIN_U32("graphics/berries/ganlon.gbapal.lz");
|
||||||
const u8 gBerryPalette_Salac[] = INCBIN_U8("graphics/berries/salac.gbapal.lz");
|
const u32 gBerryPalette_Salac[] = INCBIN_U32("graphics/berries/salac.gbapal.lz");
|
||||||
const u8 gBerryPalette_Petaya[] = INCBIN_U8("graphics/berries/petaya.gbapal.lz");
|
const u32 gBerryPalette_Petaya[] = INCBIN_U32("graphics/berries/petaya.gbapal.lz");
|
||||||
const u8 gBerryPalette_Apicot[] = INCBIN_U8("graphics/berries/apicot.gbapal.lz");
|
const u32 gBerryPalette_Apicot[] = INCBIN_U32("graphics/berries/apicot.gbapal.lz");
|
||||||
const u8 gBerryPalette_Lansat[] = INCBIN_U8("graphics/berries/lansat.gbapal.lz");
|
const u32 gBerryPalette_Lansat[] = INCBIN_U32("graphics/berries/lansat.gbapal.lz");
|
||||||
const u8 gBerryPalette_Starf[] = INCBIN_U8("graphics/berries/starf.gbapal.lz");
|
const u32 gBerryPalette_Starf[] = INCBIN_U32("graphics/berries/starf.gbapal.lz");
|
||||||
const u8 gBerryPalette_Enigma[] = INCBIN_U8("graphics/berries/enigma.gbapal.lz");
|
const u32 gBerryPalette_Enigma[] = INCBIN_U32("graphics/berries/enigma.gbapal.lz");
|
||||||
|
@ -1,23 +1,23 @@
|
|||||||
const u16 gBerryFixGameboy_Pal[] = INCBIN_U16("graphics/berry_fix/gba_small.gbapal");
|
const u16 gBerryFixGameboy_Pal[] = INCBIN_U16("graphics/berry_fix/gba_small.gbapal");
|
||||||
const u8 gBerryFixGameboy_Gfx[] = INCBIN_U8("graphics/berry_fix/gba_small.4bpp.lz");
|
const u32 gBerryFixGameboy_Gfx[] = INCBIN_U32("graphics/berry_fix/gba_small.4bpp.lz");
|
||||||
const u16 gBerryFixGameboy_Tilemap[] = INCBIN_U16("graphics/berry_fix/gba_small.bin.lz");
|
const u32 gBerryFixGameboy_Tilemap[] = INCBIN_U32("graphics/berry_fix/gba_small.bin.lz");
|
||||||
|
|
||||||
const u16 gBerryFixGameboyLogo_Pal[] = INCBIN_U16("graphics/berry_fix/logo.gbapal");
|
const u16 gBerryFixGameboyLogo_Pal[] = INCBIN_U16("graphics/berry_fix/logo.gbapal");
|
||||||
const u8 gBerryFixGameboyLogo_Gfx[] = INCBIN_U8("graphics/berry_fix/logo.4bpp.lz");
|
const u32 gBerryFixGameboyLogo_Gfx[] = INCBIN_U32("graphics/berry_fix/logo.4bpp.lz");
|
||||||
const u16 gBerryFixGameboyLogo_Tilemap[] = INCBIN_U16("graphics/berry_fix/logo.bin.lz");
|
const u32 gBerryFixGameboyLogo_Tilemap[] = INCBIN_U32("graphics/berry_fix/logo.bin.lz");
|
||||||
|
|
||||||
const u16 gBerryFixGbaTransfer_Pal[] = INCBIN_U16("graphics/berry_fix/gba_transfer.gbapal");
|
const u16 gBerryFixGbaTransfer_Pal[] = INCBIN_U16("graphics/berry_fix/gba_transfer.gbapal");
|
||||||
const u8 gBerryFixGbaTransfer_Gfx[] = INCBIN_U8("graphics/berry_fix/gba_transfer.4bpp.lz");
|
const u32 gBerryFixGbaTransfer_Gfx[] = INCBIN_U32("graphics/berry_fix/gba_transfer.4bpp.lz");
|
||||||
const u16 gBerryFixGbaTransfer_Tilemap[] = INCBIN_U16("graphics/berry_fix/gba_transfer.bin.lz");
|
const u32 gBerryFixGbaTransfer_Tilemap[] = INCBIN_U32("graphics/berry_fix/gba_transfer.bin.lz");
|
||||||
|
|
||||||
const u16 gBerryFixGbaTransferHighlight_Pal[] = INCBIN_U16("graphics/berry_fix/gba_transfer_highlight.gbapal");
|
const u16 gBerryFixGbaTransferHighlight_Pal[] = INCBIN_U16("graphics/berry_fix/gba_transfer_highlight.gbapal");
|
||||||
const u8 gBerryFixGbaTransferHighlight_Gfx[] = INCBIN_U8("graphics/berry_fix/gba_transfer_highlight.4bpp.lz");
|
const u32 gBerryFixGbaTransferHighlight_Gfx[] = INCBIN_U32("graphics/berry_fix/gba_transfer_highlight.4bpp.lz");
|
||||||
const u16 gBerryFixGbaTransferHighlight_Tilemap[] = INCBIN_U16("graphics/berry_fix/gba_transfer_highlight.bin.lz");
|
const u32 gBerryFixGbaTransferHighlight_Tilemap[] = INCBIN_U32("graphics/berry_fix/gba_transfer_highlight.bin.lz");
|
||||||
|
|
||||||
const u16 gBerryFixGbaTransferError_Pal[] = INCBIN_U16("graphics/berry_fix/gba_transfer_error.gbapal");
|
const u16 gBerryFixGbaTransferError_Pal[] = INCBIN_U16("graphics/berry_fix/gba_transfer_error.gbapal");
|
||||||
const u8 gBerryFixGbaTransferError_Gfx[] = INCBIN_U8("graphics/berry_fix/gba_transfer_error.4bpp.lz");
|
const u32 gBerryFixGbaTransferError_Gfx[] = INCBIN_U32("graphics/berry_fix/gba_transfer_error.4bpp.lz");
|
||||||
const u16 gBerryFixGbaTransferError_Tilemap[] = INCBIN_U16("graphics/berry_fix/gba_transfer_error.bin.lz");
|
const u32 gBerryFixGbaTransferError_Tilemap[] = INCBIN_U32("graphics/berry_fix/gba_transfer_error.bin.lz");
|
||||||
|
|
||||||
const u16 gBerryFixWindow_Pal[] = INCBIN_U16("graphics/berry_fix/window.gbapal");
|
const u16 gBerryFixWindow_Pal[] = INCBIN_U16("graphics/berry_fix/window.gbapal");
|
||||||
const u8 gBerryFixWindow_Gfx[] = INCBIN_U8("graphics/berry_fix/window.4bpp.lz");
|
const u32 gBerryFixWindow_Gfx[] = INCBIN_U32("graphics/berry_fix/window.4bpp.lz");
|
||||||
const u16 gBerryFixWindow_Tilemap[] = INCBIN_U16("graphics/berry_fix/window.bin.lz");
|
const u32 gBerryFixWindow_Tilemap[] = INCBIN_U32("graphics/berry_fix/window.bin.lz");
|
@ -1,125 +1,125 @@
|
|||||||
const u8 gUnknown_08DB7AA0[] = INCBIN_U8("graphics/decorations/decor_heavy_desk.4bpp.lz");
|
const u32 gUnknown_08DB7AA0[] = INCBIN_U32("graphics/decorations/decor_heavy_desk.4bpp.lz");
|
||||||
const u8 gUnknown_08DB7B34[] = INCBIN_U8("graphics/decorations/decor_heavy_desk.gbapal.lz");
|
const u32 gUnknown_08DB7B34[] = INCBIN_U32("graphics/decorations/decor_heavy_desk.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB7B5C[] = INCBIN_U8("graphics/decorations/decor_ragged_desk.4bpp.lz");
|
const u32 gUnknown_08DB7B5C[] = INCBIN_U32("graphics/decorations/decor_ragged_desk.4bpp.lz");
|
||||||
const u8 gUnknown_08DB7BEC[] = INCBIN_U8("graphics/decorations/decor_ragged_desk.gbapal.lz");
|
const u32 gUnknown_08DB7BEC[] = INCBIN_U32("graphics/decorations/decor_ragged_desk.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB7C08[] = INCBIN_U8("graphics/decorations/decor_comfort_desk.4bpp.lz");
|
const u32 gUnknown_08DB7C08[] = INCBIN_U32("graphics/decorations/decor_comfort_desk.4bpp.lz");
|
||||||
const u8 gUnknown_08DB7CE8[] = INCBIN_U8("graphics/decorations/decor_comfort_desk.gbapal.lz");
|
const u32 gUnknown_08DB7CE8[] = INCBIN_U32("graphics/decorations/decor_comfort_desk.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB7D08[] = INCBIN_U8("graphics/decorations/decor_pretty_desk.4bpp.lz");
|
const u32 gUnknown_08DB7D08[] = INCBIN_U32("graphics/decorations/decor_pretty_desk.4bpp.lz");
|
||||||
const u8 gUnknown_08DB7DCC[] = INCBIN_U8("graphics/decorations/decor_pretty_desk.gbapal.lz");
|
const u32 gUnknown_08DB7DCC[] = INCBIN_U32("graphics/decorations/decor_pretty_desk.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB7DF4[] = INCBIN_U8("graphics/decorations/decor_brick_desk.4bpp.lz");
|
const u32 gUnknown_08DB7DF4[] = INCBIN_U32("graphics/decorations/decor_brick_desk.4bpp.lz");
|
||||||
const u8 gUnknown_08DB7EA0[] = INCBIN_U8("graphics/decorations/decor_brick_desk.gbapal.lz");
|
const u32 gUnknown_08DB7EA0[] = INCBIN_U32("graphics/decorations/decor_brick_desk.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB7EC4[] = INCBIN_U8("graphics/decorations/decor_camp_desk.4bpp.lz");
|
const u32 gUnknown_08DB7EC4[] = INCBIN_U32("graphics/decorations/decor_camp_desk.4bpp.lz");
|
||||||
const u8 gUnknown_08DB7F60[] = INCBIN_U8("graphics/decorations/decor_camp_desk.gbapal.lz");
|
const u32 gUnknown_08DB7F60[] = INCBIN_U32("graphics/decorations/decor_camp_desk.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB7F7C[] = INCBIN_U8("graphics/decorations/decor_hard_desk.4bpp.lz");
|
const u32 gUnknown_08DB7F7C[] = INCBIN_U32("graphics/decorations/decor_hard_desk.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8070[] = INCBIN_U8("graphics/decorations/decor_hard_desk.gbapal.lz");
|
const u32 gUnknown_08DB8070[] = INCBIN_U32("graphics/decorations/decor_hard_desk.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB808C[] = INCBIN_U8("graphics/decorations/decor_red_plant.4bpp.lz");
|
const u32 gUnknown_08DB808C[] = INCBIN_U32("graphics/decorations/decor_red_plant.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8138[] = INCBIN_U8("graphics/decorations/decor_red_plant.gbapal.lz");
|
const u32 gUnknown_08DB8138[] = INCBIN_U32("graphics/decorations/decor_red_plant.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB8160[] = INCBIN_U8("graphics/decorations/decor_tropical_plant.4bpp.lz");
|
const u32 gUnknown_08DB8160[] = INCBIN_U32("graphics/decorations/decor_tropical_plant.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8218[] = INCBIN_U8("graphics/decorations/decor_tropical_plant.gbapal.lz");
|
const u32 gUnknown_08DB8218[] = INCBIN_U32("graphics/decorations/decor_tropical_plant.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB823C[] = INCBIN_U8("graphics/decorations/decor_pretty_flowers.4bpp.lz");
|
const u32 gUnknown_08DB823C[] = INCBIN_U32("graphics/decorations/decor_pretty_flowers.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8300[] = INCBIN_U8("graphics/decorations/decor_pretty_flowers.gbapal.lz");
|
const u32 gUnknown_08DB8300[] = INCBIN_U32("graphics/decorations/decor_pretty_flowers.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB8328[] = INCBIN_U8("graphics/decorations/decor_colorful_plant.4bpp.lz");
|
const u32 gUnknown_08DB8328[] = INCBIN_U32("graphics/decorations/decor_colorful_plant.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8430[] = INCBIN_U8("graphics/decorations/decor_colorful_plant.gbapal.lz");
|
const u32 gUnknown_08DB8430[] = INCBIN_U32("graphics/decorations/decor_colorful_plant.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB8458[] = INCBIN_U8("graphics/decorations/decor_big_plant.4bpp.lz");
|
const u32 gUnknown_08DB8458[] = INCBIN_U32("graphics/decorations/decor_big_plant.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8528[] = INCBIN_U8("graphics/decorations/decor_big_plant.gbapal.lz");
|
const u32 gUnknown_08DB8528[] = INCBIN_U32("graphics/decorations/decor_big_plant.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB854C[] = INCBIN_U8("graphics/decorations/decor_gorgeous_plant.4bpp.lz");
|
const u32 gUnknown_08DB854C[] = INCBIN_U32("graphics/decorations/decor_gorgeous_plant.4bpp.lz");
|
||||||
const u8 gUnknown_08DB862C[] = INCBIN_U8("graphics/decorations/decor_gorgeous_plant.gbapal.lz");
|
const u32 gUnknown_08DB862C[] = INCBIN_U32("graphics/decorations/decor_gorgeous_plant.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB8654[] = INCBIN_U8("graphics/decorations/decor_red_brick.4bpp.lz");
|
const u32 gUnknown_08DB8654[] = INCBIN_U32("graphics/decorations/decor_red_brick.4bpp.lz");
|
||||||
const u8 gUnknown_08DB86C4[] = INCBIN_U8("graphics/decorations/decor_red_brick.gbapal.lz");
|
const u32 gUnknown_08DB86C4[] = INCBIN_U32("graphics/decorations/decor_red_brick.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB86E0[] = INCBIN_U8("graphics/decorations/decor_yellow_brick.4bpp.lz");
|
const u32 gUnknown_08DB86E0[] = INCBIN_U32("graphics/decorations/decor_yellow_brick.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8750[] = INCBIN_U8("graphics/decorations/decor_yellow_brick.gbapal.lz");
|
const u32 gUnknown_08DB8750[] = INCBIN_U32("graphics/decorations/decor_yellow_brick.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB876C[] = INCBIN_U8("graphics/decorations/decor_blue_brick.4bpp.lz");
|
const u32 gUnknown_08DB876C[] = INCBIN_U32("graphics/decorations/decor_blue_brick.4bpp.lz");
|
||||||
const u8 gUnknown_08DB87DC[] = INCBIN_U8("graphics/decorations/decor_blue_brick.gbapal.lz");
|
const u32 gUnknown_08DB87DC[] = INCBIN_U32("graphics/decorations/decor_blue_brick.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB87F8[] = INCBIN_U8("graphics/decorations/decor_red_tent.4bpp.lz");
|
const u32 gUnknown_08DB87F8[] = INCBIN_U32("graphics/decorations/decor_red_tent.4bpp.lz");
|
||||||
const u8 gUnknown_08DB88D8[] = INCBIN_U8("graphics/decorations/decor_red_tent.gbapal.lz");
|
const u32 gUnknown_08DB88D8[] = INCBIN_U32("graphics/decorations/decor_red_tent.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB8900[] = INCBIN_U8("graphics/decorations/decor_blue_tent.4bpp.lz");
|
const u32 gUnknown_08DB8900[] = INCBIN_U32("graphics/decorations/decor_blue_tent.4bpp.lz");
|
||||||
const u8 gUnknown_08DB89E0[] = INCBIN_U8("graphics/decorations/decor_blue_tent.gbapal.lz");
|
const u32 gUnknown_08DB89E0[] = INCBIN_U32("graphics/decorations/decor_blue_tent.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB8A08[] = INCBIN_U8("graphics/decorations/decor_solid_board.4bpp.lz");
|
const u32 gUnknown_08DB8A08[] = INCBIN_U32("graphics/decorations/decor_solid_board.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8A68[] = INCBIN_U8("graphics/decorations/decor_solid_board.gbapal.lz");
|
const u32 gUnknown_08DB8A68[] = INCBIN_U32("graphics/decorations/decor_solid_board.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB8A84[] = INCBIN_U8("graphics/decorations/decor_slide.4bpp.lz");
|
const u32 gUnknown_08DB8A84[] = INCBIN_U32("graphics/decorations/decor_slide.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8B40[] = INCBIN_U8("graphics/decorations/decor_slide.gbapal.lz");
|
const u32 gUnknown_08DB8B40[] = INCBIN_U32("graphics/decorations/decor_slide.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB8B68[] = INCBIN_U8("graphics/decorations/decor_tire.4bpp.lz");
|
const u32 gUnknown_08DB8B68[] = INCBIN_U32("graphics/decorations/decor_tire.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8C40[] = INCBIN_U8("graphics/decorations/decor_tire.gbapal.lz");
|
const u32 gUnknown_08DB8C40[] = INCBIN_U32("graphics/decorations/decor_tire.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB8C5C[] = INCBIN_U8("graphics/decorations/decor_stand.4bpp.lz");
|
const u32 gUnknown_08DB8C5C[] = INCBIN_U32("graphics/decorations/decor_stand.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8CF4[] = INCBIN_U8("graphics/decorations/decor_stand.gbapal.lz");
|
const u32 gUnknown_08DB8CF4[] = INCBIN_U32("graphics/decorations/decor_stand.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB8D18[] = INCBIN_U8("graphics/decorations/decor_breakable_door.4bpp.lz");
|
const u32 gUnknown_08DB8D18[] = INCBIN_U32("graphics/decorations/decor_breakable_door.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8DB0[] = INCBIN_U8("graphics/decorations/decor_breakable_door.gbapal.lz");
|
const u32 gUnknown_08DB8DB0[] = INCBIN_U32("graphics/decorations/decor_breakable_door.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB8DD4[] = INCBIN_U8("graphics/decorations/decor_sand_ornament.4bpp.lz");
|
const u32 gUnknown_08DB8DD4[] = INCBIN_U32("graphics/decorations/decor_sand_ornament.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8E80[] = INCBIN_U8("graphics/decorations/decor_sand_ornament.gbapal.lz");
|
const u32 gUnknown_08DB8E80[] = INCBIN_U32("graphics/decorations/decor_sand_ornament.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB8EA0[] = INCBIN_U8("graphics/decorations/decor_glass_ornament.4bpp.lz");
|
const u32 gUnknown_08DB8EA0[] = INCBIN_U32("graphics/decorations/decor_glass_ornament.4bpp.lz");
|
||||||
const u8 gUnknown_08DB8F58[] = INCBIN_U8("graphics/decorations/decor_glass_ornament.gbapal.lz");
|
const u32 gUnknown_08DB8F58[] = INCBIN_U32("graphics/decorations/decor_glass_ornament.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB8F7C[] = INCBIN_U8("graphics/decorations/decor_surf_mat.4bpp.lz");
|
const u32 gUnknown_08DB8F7C[] = INCBIN_U32("graphics/decorations/decor_surf_mat.4bpp.lz");
|
||||||
const u8 gUnknown_08DB9038[] = INCBIN_U8("graphics/decorations/decor_surf_mat.gbapal.lz");
|
const u32 gUnknown_08DB9038[] = INCBIN_U32("graphics/decorations/decor_surf_mat.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB9058[] = INCBIN_U8("graphics/decorations/decor_thunder_mat.4bpp.lz");
|
const u32 gUnknown_08DB9058[] = INCBIN_U32("graphics/decorations/decor_thunder_mat.4bpp.lz");
|
||||||
const u8 gUnknown_08DB9130[] = INCBIN_U8("graphics/decorations/decor_thunder_mat.gbapal.lz");
|
const u32 gUnknown_08DB9130[] = INCBIN_U32("graphics/decorations/decor_thunder_mat.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB9154[] = INCBIN_U8("graphics/decorations/decor_fire_blast_mat.4bpp.lz");
|
const u32 gUnknown_08DB9154[] = INCBIN_U32("graphics/decorations/decor_fire_blast_mat.4bpp.lz");
|
||||||
const u8 gUnknown_08DB9218[] = INCBIN_U8("graphics/decorations/decor_fire_blast_mat.gbapal.lz");
|
const u32 gUnknown_08DB9218[] = INCBIN_U32("graphics/decorations/decor_fire_blast_mat.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB9234[] = INCBIN_U8("graphics/decorations/decor_powder_snow_mat.4bpp.lz");
|
const u32 gUnknown_08DB9234[] = INCBIN_U32("graphics/decorations/decor_powder_snow_mat.4bpp.lz");
|
||||||
const u8 gUnknown_08DB92FC[] = INCBIN_U8("graphics/decorations/decor_powder_snow_mat.gbapal.lz");
|
const u32 gUnknown_08DB92FC[] = INCBIN_U32("graphics/decorations/decor_powder_snow_mat.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB931C[] = INCBIN_U8("graphics/decorations/decor_attract_mat.4bpp.lz");
|
const u32 gUnknown_08DB931C[] = INCBIN_U32("graphics/decorations/decor_attract_mat.4bpp.lz");
|
||||||
const u8 gUnknown_08DB93E8[] = INCBIN_U8("graphics/decorations/decor_attract_mat.gbapal.lz");
|
const u32 gUnknown_08DB93E8[] = INCBIN_U32("graphics/decorations/decor_attract_mat.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB940C[] = INCBIN_U8("graphics/decorations/decor_fissure_mat.4bpp.lz");
|
const u32 gUnknown_08DB940C[] = INCBIN_U32("graphics/decorations/decor_fissure_mat.4bpp.lz");
|
||||||
const u8 gUnknown_08DB94CC[] = INCBIN_U8("graphics/decorations/decor_fissure_mat.gbapal.lz");
|
const u32 gUnknown_08DB94CC[] = INCBIN_U32("graphics/decorations/decor_fissure_mat.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB94E8[] = INCBIN_U8("graphics/decorations/decor_spikes_mat.4bpp.lz");
|
const u32 gUnknown_08DB94E8[] = INCBIN_U32("graphics/decorations/decor_spikes_mat.4bpp.lz");
|
||||||
const u8 gUnknown_08DB95AC[] = INCBIN_U8("graphics/decorations/decor_spikes_mat.gbapal.lz");
|
const u32 gUnknown_08DB95AC[] = INCBIN_U32("graphics/decorations/decor_spikes_mat.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB95D0[] = INCBIN_U8("graphics/decorations/decor_snorlax_doll.4bpp.lz");
|
const u32 gUnknown_08DB95D0[] = INCBIN_U32("graphics/decorations/decor_snorlax_doll.4bpp.lz");
|
||||||
const u8 gUnknown_08DB96C4[] = INCBIN_U8("graphics/decorations/decor_snorlax_doll.gbapal.lz");
|
const u32 gUnknown_08DB96C4[] = INCBIN_U32("graphics/decorations/decor_snorlax_doll.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB96EC[] = INCBIN_U8("graphics/decorations/decor_rhydon_doll.4bpp.lz");
|
const u32 gUnknown_08DB96EC[] = INCBIN_U32("graphics/decorations/decor_rhydon_doll.4bpp.lz");
|
||||||
const u8 gUnknown_08DB97F4[] = INCBIN_U8("graphics/decorations/decor_rhydon_doll.gbapal.lz");
|
const u32 gUnknown_08DB97F4[] = INCBIN_U32("graphics/decorations/decor_rhydon_doll.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB981C[] = INCBIN_U8("graphics/decorations/decor_lapras_doll.4bpp.lz");
|
const u32 gUnknown_08DB981C[] = INCBIN_U32("graphics/decorations/decor_lapras_doll.4bpp.lz");
|
||||||
const u8 gUnknown_08DB9908[] = INCBIN_U8("graphics/decorations/decor_lapras_doll.gbapal.lz");
|
const u32 gUnknown_08DB9908[] = INCBIN_U32("graphics/decorations/decor_lapras_doll.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB9930[] = INCBIN_U8("graphics/decorations/decor_venusaur_doll.4bpp.lz");
|
const u32 gUnknown_08DB9930[] = INCBIN_U32("graphics/decorations/decor_venusaur_doll.4bpp.lz");
|
||||||
const u8 gUnknown_08DB9A54[] = INCBIN_U8("graphics/decorations/decor_venusaur_doll.gbapal.lz");
|
const u32 gUnknown_08DB9A54[] = INCBIN_U32("graphics/decorations/decor_venusaur_doll.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB9A7C[] = INCBIN_U8("graphics/decorations/decor_charizard_doll.4bpp.lz");
|
const u32 gUnknown_08DB9A7C[] = INCBIN_U32("graphics/decorations/decor_charizard_doll.4bpp.lz");
|
||||||
const u8 gUnknown_08DB9B7C[] = INCBIN_U8("graphics/decorations/decor_charizard_doll.gbapal.lz");
|
const u32 gUnknown_08DB9B7C[] = INCBIN_U32("graphics/decorations/decor_charizard_doll.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB9BA4[] = INCBIN_U8("graphics/decorations/decor_blastoise_doll.4bpp.lz");
|
const u32 gUnknown_08DB9BA4[] = INCBIN_U32("graphics/decorations/decor_blastoise_doll.4bpp.lz");
|
||||||
const u8 gUnknown_08DB9CB0[] = INCBIN_U8("graphics/decorations/decor_blastoise_doll.gbapal.lz");
|
const u32 gUnknown_08DB9CB0[] = INCBIN_U32("graphics/decorations/decor_blastoise_doll.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB9CD8[] = INCBIN_U8("graphics/decorations/decor_wailmer_doll.4bpp.lz");
|
const u32 gUnknown_08DB9CD8[] = INCBIN_U32("graphics/decorations/decor_wailmer_doll.4bpp.lz");
|
||||||
const u8 gUnknown_08DB9DAC[] = INCBIN_U8("graphics/decorations/decor_wailmer_doll.gbapal.lz");
|
const u32 gUnknown_08DB9DAC[] = INCBIN_U32("graphics/decorations/decor_wailmer_doll.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB9DD4[] = INCBIN_U8("graphics/decorations/decor_regice_doll.4bpp.lz");
|
const u32 gUnknown_08DB9DD4[] = INCBIN_U32("graphics/decorations/decor_regice_doll.4bpp.lz");
|
||||||
const u8 gUnknown_08DB9EE4[] = INCBIN_U8("graphics/decorations/decor_regice_doll.gbapal.lz");
|
const u32 gUnknown_08DB9EE4[] = INCBIN_U32("graphics/decorations/decor_regice_doll.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DB9F08[] = INCBIN_U8("graphics/decorations/decor_regirock_doll.4bpp.lz");
|
const u32 gUnknown_08DB9F08[] = INCBIN_U32("graphics/decorations/decor_regirock_doll.4bpp.lz");
|
||||||
const u8 gUnknown_08DB9FFC[] = INCBIN_U8("graphics/decorations/decor_regirock_doll.gbapal.lz");
|
const u32 gUnknown_08DB9FFC[] = INCBIN_U32("graphics/decorations/decor_regirock_doll.gbapal.lz");
|
||||||
|
|
||||||
const u8 gUnknown_08DBA020[] = INCBIN_U8("graphics/decorations/decor_registeel_doll.4bpp.lz");
|
const u32 gUnknown_08DBA020[] = INCBIN_U32("graphics/decorations/decor_registeel_doll.4bpp.lz");
|
||||||
const u8 gUnknown_08DBA12C[] = INCBIN_U8("graphics/decorations/decor_registeel_doll.gbapal.lz");
|
const u32 gUnknown_08DBA12C[] = INCBIN_U32("graphics/decorations/decor_registeel_doll.gbapal.lz");
|
||||||
|
@ -1,37 +1,37 @@
|
|||||||
const u8 gInterfaceGfx_PokeBall[] = INCBIN_U8("graphics/interface/ball/poke.4bpp.lz");
|
const u32 gInterfaceGfx_PokeBall[] = INCBIN_U32("graphics/interface/ball/poke.4bpp.lz");
|
||||||
const u8 gInterfacePal_PokeBall[] = INCBIN_U8("graphics/interface/ball/poke.gbapal.lz");
|
const u32 gInterfacePal_PokeBall[] = INCBIN_U32("graphics/interface/ball/poke.gbapal.lz");
|
||||||
|
|
||||||
const u8 gInterfaceGfx_GreatBall[] = INCBIN_U8("graphics/interface/ball/great.4bpp.lz");
|
const u32 gInterfaceGfx_GreatBall[] = INCBIN_U32("graphics/interface/ball/great.4bpp.lz");
|
||||||
const u8 gInterfacePal_GreatBall[] = INCBIN_U8("graphics/interface/ball/great.gbapal.lz");
|
const u32 gInterfacePal_GreatBall[] = INCBIN_U32("graphics/interface/ball/great.gbapal.lz");
|
||||||
|
|
||||||
const u8 gInterfaceGfx_SafariBall[] = INCBIN_U8("graphics/interface/ball/safari.4bpp.lz");
|
const u32 gInterfaceGfx_SafariBall[] = INCBIN_U32("graphics/interface/ball/safari.4bpp.lz");
|
||||||
const u8 gInterfacePal_SafariBall[] = INCBIN_U8("graphics/interface/ball/safari.gbapal.lz");
|
const u32 gInterfacePal_SafariBall[] = INCBIN_U32("graphics/interface/ball/safari.gbapal.lz");
|
||||||
|
|
||||||
const u8 gInterfaceGfx_UltraBall[] = INCBIN_U8("graphics/interface/ball/ultra.4bpp.lz");
|
const u32 gInterfaceGfx_UltraBall[] = INCBIN_U32("graphics/interface/ball/ultra.4bpp.lz");
|
||||||
const u8 gInterfacePal_UltraBall[] = INCBIN_U8("graphics/interface/ball/ultra.gbapal.lz");
|
const u32 gInterfacePal_UltraBall[] = INCBIN_U32("graphics/interface/ball/ultra.gbapal.lz");
|
||||||
|
|
||||||
const u8 gInterfaceGfx_MasterBall[] = INCBIN_U8("graphics/interface/ball/master.4bpp.lz");
|
const u32 gInterfaceGfx_MasterBall[] = INCBIN_U32("graphics/interface/ball/master.4bpp.lz");
|
||||||
const u8 gInterfacePal_MasterBall[] = INCBIN_U8("graphics/interface/ball/master.gbapal.lz");
|
const u32 gInterfacePal_MasterBall[] = INCBIN_U32("graphics/interface/ball/master.gbapal.lz");
|
||||||
|
|
||||||
const u8 gInterfaceGfx_NetBall[] = INCBIN_U8("graphics/interface/ball/net.4bpp.lz");
|
const u32 gInterfaceGfx_NetBall[] = INCBIN_U32("graphics/interface/ball/net.4bpp.lz");
|
||||||
const u8 gInterfacePal_NetBall[] = INCBIN_U8("graphics/interface/ball/net.gbapal.lz");
|
const u32 gInterfacePal_NetBall[] = INCBIN_U32("graphics/interface/ball/net.gbapal.lz");
|
||||||
|
|
||||||
const u8 gInterfaceGfx_DiveBall[] = INCBIN_U8("graphics/interface/ball/dive.4bpp.lz");
|
const u32 gInterfaceGfx_DiveBall[] = INCBIN_U32("graphics/interface/ball/dive.4bpp.lz");
|
||||||
const u8 gInterfacePal_DiveBall[] = INCBIN_U8("graphics/interface/ball/dive.gbapal.lz");
|
const u32 gInterfacePal_DiveBall[] = INCBIN_U32("graphics/interface/ball/dive.gbapal.lz");
|
||||||
|
|
||||||
const u8 gInterfaceGfx_NestBall[] = INCBIN_U8("graphics/interface/ball/nest.4bpp.lz");
|
const u32 gInterfaceGfx_NestBall[] = INCBIN_U32("graphics/interface/ball/nest.4bpp.lz");
|
||||||
const u8 gInterfacePal_NestBall[] = INCBIN_U8("graphics/interface/ball/nest.gbapal.lz");
|
const u32 gInterfacePal_NestBall[] = INCBIN_U32("graphics/interface/ball/nest.gbapal.lz");
|
||||||
|
|
||||||
const u8 gInterfaceGfx_RepeatBall[] = INCBIN_U8("graphics/interface/ball/repeat.4bpp.lz");
|
const u32 gInterfaceGfx_RepeatBall[] = INCBIN_U32("graphics/interface/ball/repeat.4bpp.lz");
|
||||||
const u8 gInterfacePal_RepeatBall[] = INCBIN_U8("graphics/interface/ball/repeat.gbapal.lz");
|
const u32 gInterfacePal_RepeatBall[] = INCBIN_U32("graphics/interface/ball/repeat.gbapal.lz");
|
||||||
|
|
||||||
const u8 gInterfaceGfx_TimerBall[] = INCBIN_U8("graphics/interface/ball/timer.4bpp.lz");
|
const u32 gInterfaceGfx_TimerBall[] = INCBIN_U32("graphics/interface/ball/timer.4bpp.lz");
|
||||||
const u8 gInterfacePal_TimerBall[] = INCBIN_U8("graphics/interface/ball/timer.gbapal.lz");
|
const u32 gInterfacePal_TimerBall[] = INCBIN_U32("graphics/interface/ball/timer.gbapal.lz");
|
||||||
|
|
||||||
const u8 gInterfaceGfx_LuxuryBall[] = INCBIN_U8("graphics/interface/ball/luxury.4bpp.lz");
|
const u32 gInterfaceGfx_LuxuryBall[] = INCBIN_U32("graphics/interface/ball/luxury.4bpp.lz");
|
||||||
const u8 gInterfacePal_LuxuryBall[] = INCBIN_U8("graphics/interface/ball/luxury.gbapal.lz");
|
const u32 gInterfacePal_LuxuryBall[] = INCBIN_U32("graphics/interface/ball/luxury.gbapal.lz");
|
||||||
|
|
||||||
const u8 gInterfaceGfx_PremierBall[] = INCBIN_U8("graphics/interface/ball/premier.4bpp.lz");
|
const u32 gInterfaceGfx_PremierBall[] = INCBIN_U32("graphics/interface/ball/premier.4bpp.lz");
|
||||||
const u8 gInterfacePal_PremierBall[] = INCBIN_U8("graphics/interface/ball/premier.gbapal.lz");
|
const u32 gInterfacePal_PremierBall[] = INCBIN_U32("graphics/interface/ball/premier.gbapal.lz");
|
||||||
|
|
||||||
const u8 gOpenPokeballGfx[] = INCBIN_U8("graphics/interface/ball_open.4bpp.lz");
|
const u32 gOpenPokeballGfx[] = INCBIN_U32("graphics/interface/ball_open.4bpp.lz");
|
||||||
|
@ -6,43 +6,43 @@ const u16 gIntro2TorchicPal[] = INCBIN_U16("graphics/intro/intro2_torchic.gbapal
|
|||||||
const u16 gIntro2ManectricPal[] = INCBIN_U16("graphics/intro/intro2_manectric.gbapal");
|
const u16 gIntro2ManectricPal[] = INCBIN_U16("graphics/intro/intro2_manectric.gbapal");
|
||||||
const u16 gIntro2FlygonPal[] = INCBIN_U16("graphics/intro/intro2_flygon.gbapal");
|
const u16 gIntro2FlygonPal[] = INCBIN_U16("graphics/intro/intro2_flygon.gbapal");
|
||||||
|
|
||||||
const u8 gIntro2VolbeatGfx[] = INCBIN_U8("graphics/intro/intro2_volbeat.4bpp.lz");
|
const u32 gIntro2VolbeatGfx[] = INCBIN_U32("graphics/intro/intro2_volbeat.4bpp.lz");
|
||||||
const u8 gIntro2TorchicGfx[] = INCBIN_U8("graphics/intro/intro2_torchic.4bpp.lz");
|
const u32 gIntro2TorchicGfx[] = INCBIN_U32("graphics/intro/intro2_torchic.4bpp.lz");
|
||||||
const u8 gIntro2ManectricGfx[] = INCBIN_U8("graphics/intro/intro2_manectric.4bpp.lz");
|
const u32 gIntro2ManectricGfx[] = INCBIN_U32("graphics/intro/intro2_manectric.4bpp.lz");
|
||||||
const u8 gIntro2FlygonGfx[] = INCBIN_U8("graphics/intro/intro2_flygon.4bpp.lz");
|
const u32 gIntro2FlygonGfx[] = INCBIN_U32("graphics/intro/intro2_flygon.4bpp.lz");
|
||||||
const u8 gIntro2BrendanNoTurnGfx[] = INCBIN_U8("graphics/intro/intro2_brendan_noturn.4bpp.lz");
|
const u32 gIntro2BrendanNoTurnGfx[] = INCBIN_U32("graphics/intro/intro2_brendan_noturn.4bpp.lz");
|
||||||
const u8 gIntro2MayNoTurnGfx[] = INCBIN_U8("graphics/intro/intro2_may_noturn.4bpp.lz");
|
const u32 gIntro2MayNoTurnGfx[] = INCBIN_U32("graphics/intro/intro2_may_noturn.4bpp.lz");
|
||||||
|
|
||||||
const u16 gIntro3GroudonGfx[] = INCBIN_U16("graphics/intro/intro3_groudon.8bpp.lz");
|
const u32 gIntro3GroudonGfx[] = INCBIN_U32("graphics/intro/intro3_groudon.8bpp.lz");
|
||||||
const u16 gIntro3GroudonTilemap[] = INCBIN_U16("graphics/intro/intro3_groudon.bin.lz");
|
const u32 gIntro3GroudonTilemap[] = INCBIN_U32("graphics/intro/intro3_groudon.bin.lz");
|
||||||
|
|
||||||
const u16 gIntro3KyogreGfx[] = INCBIN_U16("graphics/intro/intro3_kyogre.8bpp.lz");
|
const u32 gIntro3KyogreGfx[] = INCBIN_U32("graphics/intro/intro3_kyogre.8bpp.lz");
|
||||||
const u16 gIntro3KyogreTilemap[] = INCBIN_U16("graphics/intro/intro3_kyogre.bin.lz");
|
const u32 gIntro3KyogreTilemap[] = INCBIN_U32("graphics/intro/intro3_kyogre.bin.lz");
|
||||||
|
|
||||||
const u8 gIntro3LegendBgGfx[] = INCBIN_U8("graphics/intro/legend_bg.4bpp.lz"); // groudon/kyogre/bg
|
const u32 gIntro3LegendBgGfx[] = INCBIN_U32("graphics/intro/legend_bg.4bpp.lz"); // groudon/kyogre/bg
|
||||||
|
|
||||||
const u16 gIntro3GroudonBgTilemap[] = INCBIN_U16("graphics/intro/legend_bg1.bin.lz");
|
const u32 gIntro3GroudonBgTilemap[] = INCBIN_U32("graphics/intro/legend_bg1.bin.lz");
|
||||||
const u16 gIntro3KyogreBgTilemap[] = INCBIN_U16("graphics/intro/legend_bg2.bin.lz");
|
const u32 gIntro3KyogreBgTilemap[] = INCBIN_U32("graphics/intro/legend_bg2.bin.lz");
|
||||||
|
|
||||||
const u8 gIntro3CloudsGfx[] = INCBIN_U8("graphics/intro/intro3_clouds.4bpp.lz");
|
const u32 gIntro3CloudsGfx[] = INCBIN_U32("graphics/intro/intro3_clouds.4bpp.lz");
|
||||||
const u16 gIntro3Clouds1Tilemap[] = INCBIN_U16("graphics/intro/intro3_clouds1.bin.lz");
|
const u32 gIntro3Clouds1Tilemap[] = INCBIN_U32("graphics/intro/intro3_clouds1.bin.lz");
|
||||||
const u16 gIntro3Clouds2Tilemap[] = INCBIN_U16("graphics/intro/intro3_clouds2.bin.lz");
|
const u32 gIntro3Clouds2Tilemap[] = INCBIN_U32("graphics/intro/intro3_clouds2.bin.lz");
|
||||||
const u16 gIntro3Clouds3Tilemap[] = INCBIN_U16("graphics/intro/intro3_clouds3.bin.lz");
|
const u32 gIntro3Clouds3Tilemap[] = INCBIN_U32("graphics/intro/intro3_clouds3.bin.lz");
|
||||||
|
|
||||||
const u8 gIntro3LightningGfx[] = INCBIN_U8("graphics/intro/intro3_lightning.4bpp.lz");
|
const u32 gIntro3LightningGfx[] = INCBIN_U32("graphics/intro/intro3_lightning.4bpp.lz");
|
||||||
const u16 gIntro3LightningPal[] = INCBIN_U16("graphics/intro/intro3_lightning.gbapal");
|
const u16 gIntro3LightningPal[] = INCBIN_U16("graphics/intro/intro3_lightning.gbapal");
|
||||||
|
|
||||||
const u8 gIntro3RayquazaGfx[] = INCBIN_U8("graphics/intro/intro3_rayquaza.4bpp.lz");
|
const u32 gIntro3RayquazaGfx[] = INCBIN_U32("graphics/intro/intro3_rayquaza.4bpp.lz");
|
||||||
const u16 gIntro3RayquazaTilemap[] = INCBIN_U16("graphics/intro/intro3_rayquaza.bin.lz");
|
const u32 gIntro3RayquazaTilemap[] = INCBIN_U32("graphics/intro/intro3_rayquaza.bin.lz");
|
||||||
|
|
||||||
const u16 gUnknown_D8C374[] = INCBIN_U16("graphics/unknown/unknown_D8C374.bin.lz");
|
const u32 gUnknown_D8C374[] = INCBIN_U32("graphics/unknown/unknown_D8C374.bin.lz");
|
||||||
const u16 gUnknown_D8C5C4[] = INCBIN_U16("graphics/unknown/unknown_D8C5C4.bin.lz");
|
const u32 gUnknown_D8C5C4[] = INCBIN_U32("graphics/unknown/unknown_D8C5C4.bin.lz");
|
||||||
|
|
||||||
const u8 gIntro3Clouds2Gfx[] = INCBIN_U8("graphics/intro/intro3_clouds2.4bpp.lz"); //clouds 2, during the rayquaza flash
|
const u32 gIntro3Clouds2Gfx[] = INCBIN_U32("graphics/intro/intro3_clouds2.4bpp.lz"); //clouds 2, during the rayquaza flash
|
||||||
const u16 gIntro3Clouds4Tilemap[] = INCBIN_U16("graphics/intro/intro3_clouds4.bin.lz");
|
const u32 gIntro3Clouds4Tilemap[] = INCBIN_U32("graphics/intro/intro3_clouds4.bin.lz");
|
||||||
|
|
||||||
const u8 gIntro2BubblesGfx[] = INCBIN_U8("graphics/intro/intro2_bubbles.4bpp.lz");
|
const u32 gIntro2BubblesGfx[] = INCBIN_U32("graphics/intro/intro2_bubbles.4bpp.lz");
|
||||||
const u16 gIntro2BubblesPal[] = INCBIN_U16("graphics/intro/intro2_bubbles.gbapal");
|
const u16 gIntro2BubblesPal[] = INCBIN_U16("graphics/intro/intro2_bubbles.gbapal");
|
||||||
|
|
||||||
const u8 gIntro1FlygonGfx[] = INCBIN_U8("graphics/intro/intro1_flygon.4bpp.lz");
|
const u32 gIntro1FlygonGfx[] = INCBIN_U32("graphics/intro/intro1_flygon.4bpp.lz");
|
||||||
const u8 gIntro1SparkleGfx[] = INCBIN_U8("graphics/intro/intro1_sparkle.4bpp.lz");
|
const u32 gIntro1SparkleGfx[] = INCBIN_U32("graphics/intro/intro1_sparkle.4bpp.lz");
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -11,28 +11,28 @@ const u16 gMailPalette_Dream[] = INCBIN_U16("graphics/mail/dream/palette.gbapal"
|
|||||||
const u16 gMailPalette_Fab[] = INCBIN_U16("graphics/mail/fab/palette.gbapal");
|
const u16 gMailPalette_Fab[] = INCBIN_U16("graphics/mail/fab/palette.gbapal");
|
||||||
const u16 gMailPalette_Retro[] = INCBIN_U16("graphics/mail/retro/palette.gbapal");
|
const u16 gMailPalette_Retro[] = INCBIN_U16("graphics/mail/retro/palette.gbapal");
|
||||||
|
|
||||||
const u8 gMailTiles_Orange[] = INCBIN_U8("graphics/mail/orange/tiles.4bpp.lz");
|
const u32 gMailTiles_Orange[] = INCBIN_U32("graphics/mail/orange/tiles.4bpp.lz");
|
||||||
const u8 gMailTiles_Harbor[] = INCBIN_U8("graphics/mail/harbor/tiles.4bpp.lz");
|
const u32 gMailTiles_Harbor[] = INCBIN_U32("graphics/mail/harbor/tiles.4bpp.lz");
|
||||||
const u8 gMailTiles_Glitter[] = INCBIN_U8("graphics/mail/glitter/tiles.4bpp.lz");
|
const u32 gMailTiles_Glitter[] = INCBIN_U32("graphics/mail/glitter/tiles.4bpp.lz");
|
||||||
const u8 gMailTiles_Mech[] = INCBIN_U8("graphics/mail/mech/tiles.4bpp.lz");
|
const u32 gMailTiles_Mech[] = INCBIN_U32("graphics/mail/mech/tiles.4bpp.lz");
|
||||||
const u8 gMailTiles_Wood[] = INCBIN_U8("graphics/mail/wood/tiles.4bpp.lz");
|
const u32 gMailTiles_Wood[] = INCBIN_U32("graphics/mail/wood/tiles.4bpp.lz");
|
||||||
const u8 gMailTiles_Wave[] = INCBIN_U8("graphics/mail/wave/tiles.4bpp.lz");
|
const u32 gMailTiles_Wave[] = INCBIN_U32("graphics/mail/wave/tiles.4bpp.lz");
|
||||||
const u8 gMailTiles_Bead[] = INCBIN_U8("graphics/mail/bead/tiles.4bpp.lz");
|
const u32 gMailTiles_Bead[] = INCBIN_U32("graphics/mail/bead/tiles.4bpp.lz");
|
||||||
const u8 gMailTiles_Shadow[] = INCBIN_U8("graphics/mail/shadow/tiles.4bpp.lz");
|
const u32 gMailTiles_Shadow[] = INCBIN_U32("graphics/mail/shadow/tiles.4bpp.lz");
|
||||||
const u8 gMailTiles_Tropic[] = INCBIN_U8("graphics/mail/tropic/tiles.4bpp.lz");
|
const u32 gMailTiles_Tropic[] = INCBIN_U32("graphics/mail/tropic/tiles.4bpp.lz");
|
||||||
const u8 gMailTiles_Dream[] = INCBIN_U8("graphics/mail/dream/tiles.4bpp.lz");
|
const u32 gMailTiles_Dream[] = INCBIN_U32("graphics/mail/dream/tiles.4bpp.lz");
|
||||||
const u8 gMailTiles_Fab[] = INCBIN_U8("graphics/mail/fab/tiles.4bpp.lz");
|
const u32 gMailTiles_Fab[] = INCBIN_U32("graphics/mail/fab/tiles.4bpp.lz");
|
||||||
const u8 gMailTiles_Retro[] = INCBIN_U8("graphics/mail/retro/tiles.4bpp.lz");
|
const u32 gMailTiles_Retro[] = INCBIN_U32("graphics/mail/retro/tiles.4bpp.lz");
|
||||||
|
|
||||||
const u16 gMailTilemap_Orange[] = INCBIN_U16("graphics/mail/orange/map.bin.lz");
|
const u32 gMailTilemap_Orange[] = INCBIN_U32("graphics/mail/orange/map.bin.lz");
|
||||||
const u16 gMailTilemap_Harbor[] = INCBIN_U16("graphics/mail/harbor/map.bin.lz");
|
const u32 gMailTilemap_Harbor[] = INCBIN_U32("graphics/mail/harbor/map.bin.lz");
|
||||||
const u16 gMailTilemap_Glitter[] = INCBIN_U16("graphics/mail/glitter/map.bin.lz");
|
const u32 gMailTilemap_Glitter[] = INCBIN_U32("graphics/mail/glitter/map.bin.lz");
|
||||||
const u16 gMailTilemap_Mech[] = INCBIN_U16("graphics/mail/mech/map.bin.lz");
|
const u32 gMailTilemap_Mech[] = INCBIN_U32("graphics/mail/mech/map.bin.lz");
|
||||||
const u16 gMailTilemap_Wood[] = INCBIN_U16("graphics/mail/wood/map.bin.lz");
|
const u32 gMailTilemap_Wood[] = INCBIN_U32("graphics/mail/wood/map.bin.lz");
|
||||||
const u16 gMailTilemap_Wave[] = INCBIN_U16("graphics/mail/wave/map.bin.lz");
|
const u32 gMailTilemap_Wave[] = INCBIN_U32("graphics/mail/wave/map.bin.lz");
|
||||||
const u16 gMailTilemap_Bead[] = INCBIN_U16("graphics/mail/bead/map.bin.lz");
|
const u32 gMailTilemap_Bead[] = INCBIN_U32("graphics/mail/bead/map.bin.lz");
|
||||||
const u16 gMailTilemap_Shadow[] = INCBIN_U16("graphics/mail/shadow/map.bin.lz");
|
const u32 gMailTilemap_Shadow[] = INCBIN_U32("graphics/mail/shadow/map.bin.lz");
|
||||||
const u16 gMailTilemap_Tropic[] = INCBIN_U16("graphics/mail/tropic/map.bin.lz");
|
const u32 gMailTilemap_Tropic[] = INCBIN_U32("graphics/mail/tropic/map.bin.lz");
|
||||||
const u16 gMailTilemap_Dream[] = INCBIN_U16("graphics/mail/dream/map.bin.lz");
|
const u32 gMailTilemap_Dream[] = INCBIN_U32("graphics/mail/dream/map.bin.lz");
|
||||||
const u16 gMailTilemap_Fab[] = INCBIN_U16("graphics/mail/fab/map.bin.lz");
|
const u32 gMailTilemap_Fab[] = INCBIN_U32("graphics/mail/fab/map.bin.lz");
|
||||||
const u16 gMailTilemap_Retro[] = INCBIN_U16("graphics/mail/retro/map.bin.lz");
|
const u32 gMailTilemap_Retro[] = INCBIN_U32("graphics/mail/retro/map.bin.lz");
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -1,73 +1,73 @@
|
|||||||
const u8 gRaySceneGroudon_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon.4bpp.lz");
|
const u32 gRaySceneGroudon_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon.4bpp.lz");
|
||||||
const u8 gRaySceneGroudon2_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon_shoulder.4bpp.lz");
|
const u32 gRaySceneGroudon2_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon_shoulder.4bpp.lz");
|
||||||
const u8 gRaySceneGroudon3_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon_claw.4bpp.lz");
|
const u32 gRaySceneGroudon3_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon_claw.4bpp.lz");
|
||||||
|
|
||||||
const u8 gRaySceneKyogre_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/kyogre.4bpp.lz");
|
const u32 gRaySceneKyogre_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/kyogre.4bpp.lz");
|
||||||
const u8 gRaySceneKyogre2_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/kyogre_shoulder.4bpp.lz");
|
const u32 gRaySceneKyogre2_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/kyogre_shoulder.4bpp.lz");
|
||||||
const u8 gRaySceneKyogre3_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/kyogre_fin.4bpp.lz");
|
const u32 gRaySceneKyogre3_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/kyogre_fin.4bpp.lz");
|
||||||
|
|
||||||
const u8 gRaySceneGroudon_Pal[] = INCBIN_U8("graphics/rayquaza_scene/groudon.gbapal.lz");
|
const u32 gRaySceneGroudon_Pal[] = INCBIN_U32("graphics/rayquaza_scene/groudon.gbapal.lz");
|
||||||
const u8 gRaySceneKyogre_Pal[] = INCBIN_U8("graphics/rayquaza_scene/kyogre.gbapal.lz");
|
const u32 gRaySceneKyogre_Pal[] = INCBIN_U32("graphics/rayquaza_scene/kyogre.gbapal.lz");
|
||||||
|
|
||||||
const u8 gRaySceneClouds_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/clouds.4bpp.lz");
|
const u32 gRaySceneClouds_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/clouds.4bpp.lz");
|
||||||
const u8 gRaySceneClouds_Pal[] = INCBIN_U8("graphics/rayquaza_scene/clouds.gbapal.lz"); // pal 1 clouds, pal 2 rain
|
const u32 gRaySceneClouds_Pal[] = INCBIN_U32("graphics/rayquaza_scene/clouds.gbapal.lz"); // pal 1 clouds, pal 2 rain
|
||||||
const u16 gRaySceneClouds1_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/clouds1.bin.lz");
|
const u32 gRaySceneClouds1_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/clouds1.bin.lz");
|
||||||
const u16 gRaySceneClouds2_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/clouds2.bin.lz");
|
const u32 gRaySceneClouds2_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/clouds2.bin.lz");
|
||||||
const u16 gRaySceneClouds3_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/clouds3.bin.lz");
|
const u32 gRaySceneClouds3_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/clouds3.bin.lz");
|
||||||
|
|
||||||
const u8 gRaySceneSmoke_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/smoke.4bpp.lz");
|
const u32 gRaySceneSmoke_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/smoke.4bpp.lz");
|
||||||
const u8 gRaySceneSmoke_Pal[] = INCBIN_U8("graphics/rayquaza_scene/smoke.gbapal.lz");
|
const u32 gRaySceneSmoke_Pal[] = INCBIN_U32("graphics/rayquaza_scene/smoke.gbapal.lz");
|
||||||
|
|
||||||
const u16 gRaySceneRayquaza_Gfx[] = INCBIN_U16("graphics/rayquaza_scene/rayquaza.8bpp.lz");
|
const u32 gRaySceneRayquaza_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza.8bpp.lz");
|
||||||
const u8 gRaySceneRayquaza_Pal[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza.gbapal.lz");
|
const u32 gRaySceneRayquaza_Pal[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza.gbapal.lz");
|
||||||
const u16 gRaySceneRayquaza_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/rayquaza.bin.lz");
|
const u32 gRaySceneRayquaza_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza.bin.lz");
|
||||||
|
|
||||||
const u8 gRaySceneOvercast_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/overcast.4bpp.lz"); // uses pal 2 of gRaySceneRayquaza_Pal
|
const u32 gRaySceneOvercast_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/overcast.4bpp.lz"); // uses pal 2 of gRaySceneRayquaza_Pal
|
||||||
const u16 gRaySceneOvercast_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/overcast.bin.lz");
|
const u32 gRaySceneOvercast_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/overcast.bin.lz");
|
||||||
|
|
||||||
const u8 gRaySceneRayquazaFly1_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_fly1.4bpp.lz");
|
const u32 gRaySceneRayquazaFly1_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_fly1.4bpp.lz");
|
||||||
const u8 gRaySceneRayquazaTail_Gfx[] = INCBIN_U8( "graphics/rayquaza_scene/rayquaza_tail_fix.4bpp.lz"); // for some reason there are an extra 0xC bytes at the end of the original 4bpp, so in order to produce the correct lz, we have to cat the bytes at the end with a make rule. not sure why those bytes are there, it may have been a bug in Game Freak's software.
|
const u32 gRaySceneRayquazaTail_Gfx[] = INCBIN_U32( "graphics/rayquaza_scene/rayquaza_tail_fix.4bpp.lz"); // for some reason there are an extra 0xC bytes at the end of the original 4bpp, so in order to produce the correct lz, we have to cat the bytes at the end with a make rule. not sure why those bytes are there, it may have been a bug in Game Freak's software.
|
||||||
|
|
||||||
const u8 gRaySceneOvercast2_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/overcast2.4bpp.lz");
|
const u32 gRaySceneOvercast2_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/overcast2.4bpp.lz");
|
||||||
|
|
||||||
const u8 gRaySceneRayquazaLight_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_light.4bpp.lz"); // uses pal 2 of gRaySceneOvercast2_Pal
|
const u32 gRaySceneRayquazaLight_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_light.4bpp.lz"); // uses pal 2 of gRaySceneOvercast2_Pal
|
||||||
|
|
||||||
const u8 gRaySceneOvercast2_Pal[] = INCBIN_U8("graphics/rayquaza_scene/overcast2.gbapal.lz");
|
const u32 gRaySceneOvercast2_Pal[] = INCBIN_U32("graphics/rayquaza_scene/overcast2.gbapal.lz");
|
||||||
const u16 gRaySceneOvercast2_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/overcast2.bin.lz");
|
const u32 gRaySceneOvercast2_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/overcast2.bin.lz");
|
||||||
|
|
||||||
const u8 gRaySceneRayquazaLight_Tilemap[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_light.bin.lz");
|
const u32 gRaySceneRayquazaLight_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_light.bin.lz");
|
||||||
|
|
||||||
const u8 gRaySceneChaseBg_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/chase_bg.4bpp.lz");
|
const u32 gRaySceneChaseBg_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/chase_bg.4bpp.lz");
|
||||||
const u16 gRaySceneChaseBg_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/chase_bg.bin.lz");
|
const u32 gRaySceneChaseBg_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/chase_bg.bin.lz");
|
||||||
|
|
||||||
const u8 gRaySceneChaseStreaks_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/chase_streaks.4bpp.lz");
|
const u32 gRaySceneChaseStreaks_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/chase_streaks.4bpp.lz");
|
||||||
const u16 gRaySceneChaseStreaks_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/chase_streaks.bin.lz");
|
const u32 gRaySceneChaseStreaks_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/chase_streaks.bin.lz");
|
||||||
|
|
||||||
const u8 gRaySceneRayquazaChase_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_chase.4bpp.lz");
|
const u32 gRaySceneRayquazaChase_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_chase.4bpp.lz");
|
||||||
const u16 gRayChaseRayquazaChase_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/rayquaza_chase.bin.lz");
|
const u32 gRayChaseRayquazaChase_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_chase.bin.lz");
|
||||||
const u16 gRayChaseRayquazaChase2_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/rayquaza_chase2.bin.lz");
|
const u32 gRayChaseRayquazaChase2_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_chase2.bin.lz");
|
||||||
|
|
||||||
const u8 gRaySceneChase_Pal[] = INCBIN_U8("graphics/rayquaza_scene/chase.gbapal.lz");
|
const u32 gRaySceneChase_Pal[] = INCBIN_U32("graphics/rayquaza_scene/chase.gbapal.lz");
|
||||||
|
|
||||||
const u8 gRaySceneGroudonLeft_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon_left.4bpp.lz");
|
const u32 gRaySceneGroudonLeft_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon_left.4bpp.lz");
|
||||||
const u8 gRaySceneGroudonTail_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon_tail.4bpp.lz");
|
const u32 gRaySceneGroudonTail_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon_tail.4bpp.lz");
|
||||||
|
|
||||||
const u8 gRaySceneKyogreRight_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/kyogre_right.4bpp.lz");
|
const u32 gRaySceneKyogreRight_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/kyogre_right.4bpp.lz");
|
||||||
|
|
||||||
const u8 gRaySceneRayquazaHover_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_hover.4bpp.lz");
|
const u32 gRaySceneRayquazaHover_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_hover.4bpp.lz");
|
||||||
const u8 gRaySceneRayquazaFlyIn_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_flyin.4bpp.lz");
|
const u32 gRaySceneRayquazaFlyIn_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_flyin.4bpp.lz");
|
||||||
|
|
||||||
const u8 gRaySceneSplash_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/splash.4bpp.lz");
|
const u32 gRaySceneSplash_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/splash.4bpp.lz");
|
||||||
|
|
||||||
const u8 gRaySceneGroudonLeft_Pal[] = INCBIN_U8("graphics/rayquaza_scene/groudon_left.gbapal.lz");
|
const u32 gRaySceneGroudonLeft_Pal[] = INCBIN_U32("graphics/rayquaza_scene/groudon_left.gbapal.lz");
|
||||||
const u8 gRaySceneKyogreRight_Pal[] = INCBIN_U8("graphics/rayquaza_scene/kyogre_right.gbapal.lz");
|
const u32 gRaySceneKyogreRight_Pal[] = INCBIN_U32("graphics/rayquaza_scene/kyogre_right.gbapal.lz");
|
||||||
const u8 gRaySceneRayquazaHover_Pal[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_hover.gbapal.lz");
|
const u32 gRaySceneRayquazaHover_Pal[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_hover.gbapal.lz");
|
||||||
|
|
||||||
const u8 gRaySceneSplash_Pal[] = INCBIN_U8("graphics/rayquaza_scene/splash.gbapal.lz");
|
const u32 gRaySceneSplash_Pal[] = INCBIN_U32("graphics/rayquaza_scene/splash.gbapal.lz");
|
||||||
|
|
||||||
const u8 gRaySceneHushBg_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/hush_bg.4bpp.lz");
|
const u32 gRaySceneHushBg_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/hush_bg.4bpp.lz");
|
||||||
const u16 gRaySceneHushRing_Gfx[] = INCBIN_U16("graphics/rayquaza_scene/hush_ring.8bpp.lz");
|
const u32 gRaySceneHushRing_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/hush_ring.8bpp.lz");
|
||||||
const u16 gRaySceneHushBg_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/hush_bg.bin.lz");
|
const u32 gRaySceneHushBg_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/hush_bg.bin.lz");
|
||||||
const u16 gRaySceneHushRing_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/hush_ring.bin.lz");
|
const u32 gRaySceneHushRing_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/hush_ring.bin.lz");
|
||||||
const u16 gRaySceneHushRing_Map[] = INCBIN_U16("graphics/rayquaza_scene/hush_ring_map.bin.lz");
|
const u32 gRaySceneHushRing_Map[] = INCBIN_U32("graphics/rayquaza_scene/hush_ring_map.bin.lz");
|
||||||
const u8 gRaySceneHushBg_Pal[] = INCBIN_U8("graphics/rayquaza_scene/hush_bg.gbapal.lz");
|
const u32 gRaySceneHushBg_Pal[] = INCBIN_U32("graphics/rayquaza_scene/hush_bg.gbapal.lz");
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
const u16 gSlotMachineMenu_Pal[] = INCBIN_U16("graphics/slot_machine/menu.gbapal");
|
const u16 gSlotMachineMenu_Pal[] = INCBIN_U16("graphics/slot_machine/menu.gbapal");
|
||||||
const u8 gSlotMachineMenu_Gfx[] = INCBIN_U8("graphics/slot_machine/menu.4bpp.lz");
|
const u32 gSlotMachineMenu_Gfx[] = INCBIN_U32("graphics/slot_machine/menu.4bpp.lz");
|
||||||
const u16 gSlotMachineMenu_Tilemap[] = INCBIN_U16("graphics/slot_machine/menu.bin");
|
const u16 gSlotMachineMenu_Tilemap[] = INCBIN_U16("graphics/slot_machine/menu.bin");
|
||||||
|
|
||||||
const u16 gUnknown_08DCEC70[] = INCBIN_U16("graphics/slot_machine/slots_layout.bin");
|
const u16 gUnknown_08DCEC70[] = INCBIN_U16("graphics/slot_machine/slots_layout.bin");
|
||||||
@ -26,7 +26,7 @@ const u8 gSlotMachineReelSymbol5Tiles[] = INCBIN_U8("graphics/slot_machine/reel_
|
|||||||
const u8 gSlotMachineReelSymbol6Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/6.4bpp");
|
const u8 gSlotMachineReelSymbol6Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/6.4bpp");
|
||||||
const u8 gSlotMachineReelSymbol7Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/7.4bpp");
|
const u8 gSlotMachineReelSymbol7Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/7.4bpp");
|
||||||
|
|
||||||
const u8 gSlotMachineReelTime_Gfx[] = INCBIN_U8("graphics/slot_machine/reel_time.4bpp.lz");
|
const u32 gSlotMachineReelTime_Gfx[] = INCBIN_U32("graphics/slot_machine/reel_time.4bpp.lz");
|
||||||
|
|
||||||
const u8 gSlotMachineNumber0Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/0.4bpp");
|
const u8 gSlotMachineNumber0Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/0.4bpp");
|
||||||
const u8 gSlotMachineNumber1Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/1.4bpp");
|
const u8 gSlotMachineNumber1Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/1.4bpp");
|
||||||
|
@ -1,281 +1,281 @@
|
|||||||
const u8 gTrainerFrontPic_Hiker[] = INCBIN_U8("graphics/trainers/front_pics/hiker_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Hiker[] = INCBIN_U32("graphics/trainers/front_pics/hiker_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Hiker[] = INCBIN_U8("graphics/trainers/palettes/hiker.gbapal.lz");
|
const u32 gTrainerPalette_Hiker[] = INCBIN_U32("graphics/trainers/palettes/hiker.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_AquaGruntM[] = INCBIN_U8("graphics/trainers/front_pics/aqua_grunt_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_AquaGruntM[] = INCBIN_U32("graphics/trainers/front_pics/aqua_grunt_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_AquaGruntM[] = INCBIN_U8("graphics/trainers/palettes/aqua_grunt_m.gbapal.lz");
|
const u32 gTrainerPalette_AquaGruntM[] = INCBIN_U32("graphics/trainers/palettes/aqua_grunt_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_PokemonBreederF[] = INCBIN_U8("graphics/trainers/front_pics/pokemon_breeder_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_PokemonBreederF[] = INCBIN_U32("graphics/trainers/front_pics/pokemon_breeder_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_PokemonBreederF[] = INCBIN_U8("graphics/trainers/palettes/pokemon_breeder_f.gbapal.lz");
|
const u32 gTrainerPalette_PokemonBreederF[] = INCBIN_U32("graphics/trainers/palettes/pokemon_breeder_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_CoolTrainerM[] = INCBIN_U8("graphics/trainers/front_pics/cool_trainer_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_CoolTrainerM[] = INCBIN_U32("graphics/trainers/front_pics/cool_trainer_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_CoolTrainerM[] = INCBIN_U8("graphics/trainers/palettes/cool_trainer_m.gbapal.lz");
|
const u32 gTrainerPalette_CoolTrainerM[] = INCBIN_U32("graphics/trainers/palettes/cool_trainer_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_BirdKeeper[] = INCBIN_U8("graphics/trainers/front_pics/bird_keeper_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_BirdKeeper[] = INCBIN_U32("graphics/trainers/front_pics/bird_keeper_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_BirdKeeper[] = INCBIN_U8("graphics/trainers/palettes/bird_keeper.gbapal.lz");
|
const u32 gTrainerPalette_BirdKeeper[] = INCBIN_U32("graphics/trainers/palettes/bird_keeper.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Collector[] = INCBIN_U8("graphics/trainers/front_pics/collector_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Collector[] = INCBIN_U32("graphics/trainers/front_pics/collector_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Collector[] = INCBIN_U8("graphics/trainers/palettes/collector.gbapal.lz");
|
const u32 gTrainerPalette_Collector[] = INCBIN_U32("graphics/trainers/palettes/collector.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_AquaGruntF[] = INCBIN_U8("graphics/trainers/front_pics/aqua_grunt_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_AquaGruntF[] = INCBIN_U32("graphics/trainers/front_pics/aqua_grunt_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_AquaGruntF[] = INCBIN_U8("graphics/trainers/palettes/aqua_grunt_f.gbapal.lz");
|
const u32 gTrainerPalette_AquaGruntF[] = INCBIN_U32("graphics/trainers/palettes/aqua_grunt_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_SwimmerM[] = INCBIN_U8("graphics/trainers/front_pics/swimmer_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_SwimmerM[] = INCBIN_U32("graphics/trainers/front_pics/swimmer_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_SwimmerM[] = INCBIN_U8("graphics/trainers/palettes/swimmer_m.gbapal.lz");
|
const u32 gTrainerPalette_SwimmerM[] = INCBIN_U32("graphics/trainers/palettes/swimmer_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_MagmaGruntM[] = INCBIN_U8("graphics/trainers/front_pics/magma_grunt_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_MagmaGruntM[] = INCBIN_U32("graphics/trainers/front_pics/magma_grunt_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_MagmaGruntM[] = INCBIN_U8("graphics/trainers/palettes/magma_grunt_m.gbapal.lz");
|
const u32 gTrainerPalette_MagmaGruntM[] = INCBIN_U32("graphics/trainers/palettes/magma_grunt_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_ExpertM[] = INCBIN_U8("graphics/trainers/front_pics/expert_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_ExpertM[] = INCBIN_U32("graphics/trainers/front_pics/expert_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_ExpertM[] = INCBIN_U8("graphics/trainers/palettes/expert_m.gbapal.lz");
|
const u32 gTrainerPalette_ExpertM[] = INCBIN_U32("graphics/trainers/palettes/expert_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_AquaAdminM[] = INCBIN_U8("graphics/trainers/front_pics/aqua_admin_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_AquaAdminM[] = INCBIN_U32("graphics/trainers/front_pics/aqua_admin_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_AquaAdminM[] = INCBIN_U8("graphics/trainers/palettes/aqua_admin_m.gbapal.lz");
|
const u32 gTrainerPalette_AquaAdminM[] = INCBIN_U32("graphics/trainers/palettes/aqua_admin_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_BlackBelt[] = INCBIN_U8("graphics/trainers/front_pics/black_belt_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_BlackBelt[] = INCBIN_U32("graphics/trainers/front_pics/black_belt_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_BlackBelt[] = INCBIN_U8("graphics/trainers/palettes/black_belt.gbapal.lz");
|
const u32 gTrainerPalette_BlackBelt[] = INCBIN_U32("graphics/trainers/palettes/black_belt.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_AquaAdminF[] = INCBIN_U8("graphics/trainers/front_pics/aqua_admin_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_AquaAdminF[] = INCBIN_U32("graphics/trainers/front_pics/aqua_admin_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_AquaAdminF[] = INCBIN_U8("graphics/trainers/palettes/aqua_admin_f.gbapal.lz");
|
const u32 gTrainerPalette_AquaAdminF[] = INCBIN_U32("graphics/trainers/palettes/aqua_admin_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_AquaLeaderArchie[] = INCBIN_U8("graphics/trainers/front_pics/aqua_leader_archie_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_AquaLeaderArchie[] = INCBIN_U32("graphics/trainers/front_pics/aqua_leader_archie_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_AquaLeaderArchie[] = INCBIN_U8("graphics/trainers/palettes/aqua_leader_archie.gbapal.lz");
|
const u32 gTrainerPalette_AquaLeaderArchie[] = INCBIN_U32("graphics/trainers/palettes/aqua_leader_archie.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_HexManiac[] = INCBIN_U8("graphics/trainers/front_pics/hex_maniac_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_HexManiac[] = INCBIN_U32("graphics/trainers/front_pics/hex_maniac_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_HexManiac[] = INCBIN_U8("graphics/trainers/palettes/hex_maniac.gbapal.lz");
|
const u32 gTrainerPalette_HexManiac[] = INCBIN_U32("graphics/trainers/palettes/hex_maniac.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_AromaLady[] = INCBIN_U8("graphics/trainers/front_pics/aroma_lady_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_AromaLady[] = INCBIN_U32("graphics/trainers/front_pics/aroma_lady_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_AromaLady[] = INCBIN_U8("graphics/trainers/palettes/aroma_lady.gbapal.lz");
|
const u32 gTrainerPalette_AromaLady[] = INCBIN_U32("graphics/trainers/palettes/aroma_lady.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_RuinManiac[] = INCBIN_U8("graphics/trainers/front_pics/ruin_maniac_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_RuinManiac[] = INCBIN_U32("graphics/trainers/front_pics/ruin_maniac_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_RuinManiac[] = INCBIN_U8("graphics/trainers/palettes/ruin_maniac.gbapal.lz");
|
const u32 gTrainerPalette_RuinManiac[] = INCBIN_U32("graphics/trainers/palettes/ruin_maniac.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Interviewer[] = INCBIN_U8("graphics/trainers/front_pics/interviewer_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Interviewer[] = INCBIN_U32("graphics/trainers/front_pics/interviewer_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Interviewer[] = INCBIN_U8("graphics/trainers/palettes/interviewer.gbapal.lz");
|
const u32 gTrainerPalette_Interviewer[] = INCBIN_U32("graphics/trainers/palettes/interviewer.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_TuberF[] = INCBIN_U8("graphics/trainers/front_pics/tuber_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_TuberF[] = INCBIN_U32("graphics/trainers/front_pics/tuber_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_TuberF[] = INCBIN_U8("graphics/trainers/palettes/tuber_f.gbapal.lz");
|
const u32 gTrainerPalette_TuberF[] = INCBIN_U32("graphics/trainers/palettes/tuber_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_TuberM[] = INCBIN_U8("graphics/trainers/front_pics/tuber_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_TuberM[] = INCBIN_U32("graphics/trainers/front_pics/tuber_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_TuberM[] = INCBIN_U8("graphics/trainers/palettes/tuber_m.gbapal.lz");
|
const u32 gTrainerPalette_TuberM[] = INCBIN_U32("graphics/trainers/palettes/tuber_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_CoolTrainerF[] = INCBIN_U8("graphics/trainers/front_pics/cool_trainer_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_CoolTrainerF[] = INCBIN_U32("graphics/trainers/front_pics/cool_trainer_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_CoolTrainerF[] = INCBIN_U8("graphics/trainers/palettes/cool_trainer_f.gbapal.lz");
|
const u32 gTrainerPalette_CoolTrainerF[] = INCBIN_U32("graphics/trainers/palettes/cool_trainer_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Lady[] = INCBIN_U8("graphics/trainers/front_pics/lady_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Lady[] = INCBIN_U32("graphics/trainers/front_pics/lady_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Lady[] = INCBIN_U8("graphics/trainers/palettes/lady.gbapal.lz");
|
const u32 gTrainerPalette_Lady[] = INCBIN_U32("graphics/trainers/palettes/lady.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Beauty[] = INCBIN_U8("graphics/trainers/front_pics/beauty_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Beauty[] = INCBIN_U32("graphics/trainers/front_pics/beauty_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Beauty[] = INCBIN_U8("graphics/trainers/palettes/beauty.gbapal.lz");
|
const u32 gTrainerPalette_Beauty[] = INCBIN_U32("graphics/trainers/palettes/beauty.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_RichBoy[] = INCBIN_U8("graphics/trainers/front_pics/rich_boy_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_RichBoy[] = INCBIN_U32("graphics/trainers/front_pics/rich_boy_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_RichBoy[] = INCBIN_U8("graphics/trainers/palettes/rich_boy.gbapal.lz");
|
const u32 gTrainerPalette_RichBoy[] = INCBIN_U32("graphics/trainers/palettes/rich_boy.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_ExpertF[] = INCBIN_U8("graphics/trainers/front_pics/expert_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_ExpertF[] = INCBIN_U32("graphics/trainers/front_pics/expert_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_ExpertF[] = INCBIN_U8("graphics/trainers/palettes/expert_f.gbapal.lz");
|
const u32 gTrainerPalette_ExpertF[] = INCBIN_U32("graphics/trainers/palettes/expert_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Pokemaniac[] = INCBIN_U8("graphics/trainers/front_pics/pokemaniac_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Pokemaniac[] = INCBIN_U32("graphics/trainers/front_pics/pokemaniac_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Pokemaniac[] = INCBIN_U8("graphics/trainers/palettes/pokemaniac.gbapal.lz");
|
const u32 gTrainerPalette_Pokemaniac[] = INCBIN_U32("graphics/trainers/palettes/pokemaniac.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_MagmaGruntF[] = INCBIN_U8("graphics/trainers/front_pics/magma_grunt_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_MagmaGruntF[] = INCBIN_U32("graphics/trainers/front_pics/magma_grunt_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_MagmaGruntF[] = INCBIN_U8("graphics/trainers/palettes/magma_grunt_f.gbapal.lz");
|
const u32 gTrainerPalette_MagmaGruntF[] = INCBIN_U32("graphics/trainers/palettes/magma_grunt_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Guitarist[] = INCBIN_U8("graphics/trainers/front_pics/guitarist_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Guitarist[] = INCBIN_U32("graphics/trainers/front_pics/guitarist_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Guitarist[] = INCBIN_U8("graphics/trainers/palettes/guitarist.gbapal.lz");
|
const u32 gTrainerPalette_Guitarist[] = INCBIN_U32("graphics/trainers/palettes/guitarist.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Kindler[] = INCBIN_U8("graphics/trainers/front_pics/kindler_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Kindler[] = INCBIN_U32("graphics/trainers/front_pics/kindler_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Kindler[] = INCBIN_U8("graphics/trainers/palettes/kindler.gbapal.lz");
|
const u32 gTrainerPalette_Kindler[] = INCBIN_U32("graphics/trainers/palettes/kindler.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Camper[] = INCBIN_U8("graphics/trainers/front_pics/camper_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Camper[] = INCBIN_U32("graphics/trainers/front_pics/camper_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Camper[] = INCBIN_U8("graphics/trainers/palettes/camper.gbapal.lz");
|
const u32 gTrainerPalette_Camper[] = INCBIN_U32("graphics/trainers/palettes/camper.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Picnicker[] = INCBIN_U8("graphics/trainers/front_pics/picnicker_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Picnicker[] = INCBIN_U32("graphics/trainers/front_pics/picnicker_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Picnicker[] = INCBIN_U8("graphics/trainers/palettes/picnicker.gbapal.lz");
|
const u32 gTrainerPalette_Picnicker[] = INCBIN_U32("graphics/trainers/palettes/picnicker.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_BugManiac[] = INCBIN_U8("graphics/trainers/front_pics/bug_maniac_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_BugManiac[] = INCBIN_U32("graphics/trainers/front_pics/bug_maniac_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_BugManiac[] = INCBIN_U8("graphics/trainers/palettes/bug_maniac.gbapal.lz");
|
const u32 gTrainerPalette_BugManiac[] = INCBIN_U32("graphics/trainers/palettes/bug_maniac.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_PokemonBreederM[] = INCBIN_U8("graphics/trainers/front_pics/pokemon_breeder_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_PokemonBreederM[] = INCBIN_U32("graphics/trainers/front_pics/pokemon_breeder_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_PokemonBreederM[] = INCBIN_U8("graphics/trainers/palettes/pokemon_breeder_m.gbapal.lz");
|
const u32 gTrainerPalette_PokemonBreederM[] = INCBIN_U32("graphics/trainers/palettes/pokemon_breeder_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_PsychicM[] = INCBIN_U8("graphics/trainers/front_pics/psychic_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_PsychicM[] = INCBIN_U32("graphics/trainers/front_pics/psychic_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_PsychicM[] = INCBIN_U8("graphics/trainers/palettes/psychic_m.gbapal.lz");
|
const u32 gTrainerPalette_PsychicM[] = INCBIN_U32("graphics/trainers/palettes/psychic_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_PsychicF[] = INCBIN_U8("graphics/trainers/front_pics/psychic_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_PsychicF[] = INCBIN_U32("graphics/trainers/front_pics/psychic_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_PsychicF[] = INCBIN_U8("graphics/trainers/palettes/psychic_f.gbapal.lz");
|
const u32 gTrainerPalette_PsychicF[] = INCBIN_U32("graphics/trainers/palettes/psychic_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Gentleman[] = INCBIN_U8("graphics/trainers/front_pics/gentleman_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Gentleman[] = INCBIN_U32("graphics/trainers/front_pics/gentleman_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Gentleman[] = INCBIN_U8("graphics/trainers/palettes/gentleman.gbapal.lz");
|
const u32 gTrainerPalette_Gentleman[] = INCBIN_U32("graphics/trainers/palettes/gentleman.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_EliteFourSidney[] = INCBIN_U8("graphics/trainers/front_pics/elite_four_sidney_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_EliteFourSidney[] = INCBIN_U32("graphics/trainers/front_pics/elite_four_sidney_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_EliteFourSidney[] = INCBIN_U8("graphics/trainers/palettes/elite_four_sidney.gbapal.lz");
|
const u32 gTrainerPalette_EliteFourSidney[] = INCBIN_U32("graphics/trainers/palettes/elite_four_sidney.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_EliteFourPhoebe[] = INCBIN_U8("graphics/trainers/front_pics/elite_four_phoebe_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_EliteFourPhoebe[] = INCBIN_U32("graphics/trainers/front_pics/elite_four_phoebe_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_EliteFourPhoebe[] = INCBIN_U8("graphics/trainers/palettes/elite_four_phoebe.gbapal.lz");
|
const u32 gTrainerPalette_EliteFourPhoebe[] = INCBIN_U32("graphics/trainers/palettes/elite_four_phoebe.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_EliteFourGlacia[] = INCBIN_U8("graphics/trainers/front_pics/elite_four_glacia_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_EliteFourGlacia[] = INCBIN_U32("graphics/trainers/front_pics/elite_four_glacia_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_EliteFourGlacia[] = INCBIN_U8("graphics/trainers/palettes/elite_four_glacia.gbapal.lz");
|
const u32 gTrainerPalette_EliteFourGlacia[] = INCBIN_U32("graphics/trainers/palettes/elite_four_glacia.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_EliteFourDrake[] = INCBIN_U8("graphics/trainers/front_pics/elite_four_drake_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_EliteFourDrake[] = INCBIN_U32("graphics/trainers/front_pics/elite_four_drake_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_EliteFourDrake[] = INCBIN_U8("graphics/trainers/palettes/elite_four_drake.gbapal.lz");
|
const u32 gTrainerPalette_EliteFourDrake[] = INCBIN_U32("graphics/trainers/palettes/elite_four_drake.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_LeaderRoxanne[] = INCBIN_U8("graphics/trainers/front_pics/leader_roxanne_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_LeaderRoxanne[] = INCBIN_U32("graphics/trainers/front_pics/leader_roxanne_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_LeaderRoxanne[] = INCBIN_U8("graphics/trainers/palettes/leader_roxanne.gbapal.lz");
|
const u32 gTrainerPalette_LeaderRoxanne[] = INCBIN_U32("graphics/trainers/palettes/leader_roxanne.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_LeaderBrawly[] = INCBIN_U8("graphics/trainers/front_pics/leader_brawly_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_LeaderBrawly[] = INCBIN_U32("graphics/trainers/front_pics/leader_brawly_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_LeaderBrawly[] = INCBIN_U8("graphics/trainers/palettes/leader_brawly.gbapal.lz");
|
const u32 gTrainerPalette_LeaderBrawly[] = INCBIN_U32("graphics/trainers/palettes/leader_brawly.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_LeaderWattson[] = INCBIN_U8("graphics/trainers/front_pics/leader_wattson_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_LeaderWattson[] = INCBIN_U32("graphics/trainers/front_pics/leader_wattson_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_LeaderWattson[] = INCBIN_U8("graphics/trainers/palettes/leader_wattson.gbapal.lz");
|
const u32 gTrainerPalette_LeaderWattson[] = INCBIN_U32("graphics/trainers/palettes/leader_wattson.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_LeaderFlannery[] = INCBIN_U8("graphics/trainers/front_pics/leader_flannery_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_LeaderFlannery[] = INCBIN_U32("graphics/trainers/front_pics/leader_flannery_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_LeaderFlannery[] = INCBIN_U8("graphics/trainers/palettes/leader_flannery.gbapal.lz");
|
const u32 gTrainerPalette_LeaderFlannery[] = INCBIN_U32("graphics/trainers/palettes/leader_flannery.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_LeaderNorman[] = INCBIN_U8("graphics/trainers/front_pics/leader_norman_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_LeaderNorman[] = INCBIN_U32("graphics/trainers/front_pics/leader_norman_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_LeaderNorman[] = INCBIN_U8("graphics/trainers/palettes/leader_norman.gbapal.lz");
|
const u32 gTrainerPalette_LeaderNorman[] = INCBIN_U32("graphics/trainers/palettes/leader_norman.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_LeaderWinona[] = INCBIN_U8("graphics/trainers/front_pics/leader_winona_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_LeaderWinona[] = INCBIN_U32("graphics/trainers/front_pics/leader_winona_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_LeaderWinona[] = INCBIN_U8("graphics/trainers/palettes/leader_winona.gbapal.lz");
|
const u32 gTrainerPalette_LeaderWinona[] = INCBIN_U32("graphics/trainers/palettes/leader_winona.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_LeaderTateAndLiza[] = INCBIN_U8("graphics/trainers/front_pics/leader_tate_and_liza_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_LeaderTateAndLiza[] = INCBIN_U32("graphics/trainers/front_pics/leader_tate_and_liza_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_LeaderTateAndLiza[] = INCBIN_U8("graphics/trainers/palettes/leader_tate_and_liza.gbapal.lz");
|
const u32 gTrainerPalette_LeaderTateAndLiza[] = INCBIN_U32("graphics/trainers/palettes/leader_tate_and_liza.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_LeaderJuan[] = INCBIN_U8("graphics/trainers/front_pics/leader_juan_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_LeaderJuan[] = INCBIN_U32("graphics/trainers/front_pics/leader_juan_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_LeaderJuan[] = INCBIN_U8("graphics/trainers/palettes/leader_juan.gbapal.lz");
|
const u32 gTrainerPalette_LeaderJuan[] = INCBIN_U32("graphics/trainers/palettes/leader_juan.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_SchoolKidM[] = INCBIN_U8("graphics/trainers/front_pics/school_kid_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_SchoolKidM[] = INCBIN_U32("graphics/trainers/front_pics/school_kid_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_SchoolKidM[] = INCBIN_U8("graphics/trainers/palettes/school_kid_m.gbapal.lz");
|
const u32 gTrainerPalette_SchoolKidM[] = INCBIN_U32("graphics/trainers/palettes/school_kid_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_SchoolKidF[] = INCBIN_U8("graphics/trainers/front_pics/school_kid_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_SchoolKidF[] = INCBIN_U32("graphics/trainers/front_pics/school_kid_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_SchoolKidF[] = INCBIN_U8("graphics/trainers/palettes/school_kid_f.gbapal.lz");
|
const u32 gTrainerPalette_SchoolKidF[] = INCBIN_U32("graphics/trainers/palettes/school_kid_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_SrAndJr[] = INCBIN_U8("graphics/trainers/front_pics/sr_and_jr_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_SrAndJr[] = INCBIN_U32("graphics/trainers/front_pics/sr_and_jr_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_SrAndJr[] = INCBIN_U8("graphics/trainers/palettes/sr_and_jr.gbapal.lz");
|
const u32 gTrainerPalette_SrAndJr[] = INCBIN_U32("graphics/trainers/palettes/sr_and_jr.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_WinstrateM[] = INCBIN_U8("graphics/trainers/front_pics/winstrate_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_WinstrateM[] = INCBIN_U32("graphics/trainers/front_pics/winstrate_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_WinstrateM[] = INCBIN_U8("graphics/trainers/palettes/winstrate_m.gbapal.lz");
|
const u32 gTrainerPalette_WinstrateM[] = INCBIN_U32("graphics/trainers/palettes/winstrate_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_WinstrateF[] = INCBIN_U8("graphics/trainers/front_pics/winstrate_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_WinstrateF[] = INCBIN_U32("graphics/trainers/front_pics/winstrate_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_WinstrateF[] = INCBIN_U8("graphics/trainers/palettes/winstrate_f.gbapal.lz");
|
const u32 gTrainerPalette_WinstrateF[] = INCBIN_U32("graphics/trainers/palettes/winstrate_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Youngster[] = INCBIN_U8("graphics/trainers/front_pics/youngster_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Youngster[] = INCBIN_U32("graphics/trainers/front_pics/youngster_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Youngster[] = INCBIN_U8("graphics/trainers/palettes/youngster.gbapal.lz");
|
const u32 gTrainerPalette_Youngster[] = INCBIN_U32("graphics/trainers/palettes/youngster.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_ChampionWallace[] = INCBIN_U8("graphics/trainers/front_pics/champion_wallace_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_ChampionWallace[] = INCBIN_U32("graphics/trainers/front_pics/champion_wallace_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_ChampionWallace[] = INCBIN_U8("graphics/trainers/palettes/champion_wallace.gbapal.lz");
|
const u32 gTrainerPalette_ChampionWallace[] = INCBIN_U32("graphics/trainers/palettes/champion_wallace.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Fisherman[] = INCBIN_U8("graphics/trainers/front_pics/fisherman_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Fisherman[] = INCBIN_U32("graphics/trainers/front_pics/fisherman_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Fisherman[] = INCBIN_U8("graphics/trainers/palettes/fisherman.gbapal.lz");
|
const u32 gTrainerPalette_Fisherman[] = INCBIN_U32("graphics/trainers/palettes/fisherman.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_CyclingTriathleteM[] = INCBIN_U8("graphics/trainers/front_pics/cycling_triathlete_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_CyclingTriathleteM[] = INCBIN_U32("graphics/trainers/front_pics/cycling_triathlete_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_CyclingTriathleteM[] = INCBIN_U8("graphics/trainers/palettes/cycling_triathlete_m.gbapal.lz");
|
const u32 gTrainerPalette_CyclingTriathleteM[] = INCBIN_U32("graphics/trainers/palettes/cycling_triathlete_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_CyclingTriathleteF[] = INCBIN_U8("graphics/trainers/front_pics/cycling_triathlete_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_CyclingTriathleteF[] = INCBIN_U32("graphics/trainers/front_pics/cycling_triathlete_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_CyclingTriathleteF[] = INCBIN_U8("graphics/trainers/palettes/cycling_triathlete_f.gbapal.lz");
|
const u32 gTrainerPalette_CyclingTriathleteF[] = INCBIN_U32("graphics/trainers/palettes/cycling_triathlete_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_RunningTriathleteM[] = INCBIN_U8("graphics/trainers/front_pics/running_triathlete_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_RunningTriathleteM[] = INCBIN_U32("graphics/trainers/front_pics/running_triathlete_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_RunningTriathleteM[] = INCBIN_U8("graphics/trainers/palettes/running_triathlete_m.gbapal.lz");
|
const u32 gTrainerPalette_RunningTriathleteM[] = INCBIN_U32("graphics/trainers/palettes/running_triathlete_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_RunningTriathleteF[] = INCBIN_U8("graphics/trainers/front_pics/running_triathlete_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_RunningTriathleteF[] = INCBIN_U32("graphics/trainers/front_pics/running_triathlete_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_RunningTriathleteF[] = INCBIN_U8("graphics/trainers/palettes/running_triathlete_f.gbapal.lz");
|
const u32 gTrainerPalette_RunningTriathleteF[] = INCBIN_U32("graphics/trainers/palettes/running_triathlete_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_SwimmingTriathleteM[] = INCBIN_U8("graphics/trainers/front_pics/swimming_triathlete_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_SwimmingTriathleteM[] = INCBIN_U32("graphics/trainers/front_pics/swimming_triathlete_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_SwimmingTriathleteM[] = INCBIN_U8("graphics/trainers/palettes/swimming_triathlete_m.gbapal.lz");
|
const u32 gTrainerPalette_SwimmingTriathleteM[] = INCBIN_U32("graphics/trainers/palettes/swimming_triathlete_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_SwimmingTriathleteF[] = INCBIN_U8("graphics/trainers/front_pics/swimming_triathlete_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_SwimmingTriathleteF[] = INCBIN_U32("graphics/trainers/front_pics/swimming_triathlete_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_SwimmingTriathleteF[] = INCBIN_U8("graphics/trainers/palettes/swimming_triathlete_f.gbapal.lz");
|
const u32 gTrainerPalette_SwimmingTriathleteF[] = INCBIN_U32("graphics/trainers/palettes/swimming_triathlete_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_DragonTamer[] = INCBIN_U8("graphics/trainers/front_pics/dragon_tamer_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_DragonTamer[] = INCBIN_U32("graphics/trainers/front_pics/dragon_tamer_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_DragonTamer[] = INCBIN_U8("graphics/trainers/palettes/dragon_tamer.gbapal.lz");
|
const u32 gTrainerPalette_DragonTamer[] = INCBIN_U32("graphics/trainers/palettes/dragon_tamer.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_NinjaBoy[] = INCBIN_U8("graphics/trainers/front_pics/ninja_boy_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_NinjaBoy[] = INCBIN_U32("graphics/trainers/front_pics/ninja_boy_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_NinjaBoy[] = INCBIN_U8("graphics/trainers/palettes/ninja_boy.gbapal.lz");
|
const u32 gTrainerPalette_NinjaBoy[] = INCBIN_U32("graphics/trainers/palettes/ninja_boy.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_BattleGirl[] = INCBIN_U8("graphics/trainers/front_pics/battle_girl_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_BattleGirl[] = INCBIN_U32("graphics/trainers/front_pics/battle_girl_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_BattleGirl[] = INCBIN_U8("graphics/trainers/palettes/battle_girl.gbapal.lz");
|
const u32 gTrainerPalette_BattleGirl[] = INCBIN_U32("graphics/trainers/palettes/battle_girl.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_ParasolLady[] = INCBIN_U8("graphics/trainers/front_pics/parasol_lady_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_ParasolLady[] = INCBIN_U32("graphics/trainers/front_pics/parasol_lady_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_ParasolLady[] = INCBIN_U8("graphics/trainers/palettes/parasol_lady.gbapal.lz");
|
const u32 gTrainerPalette_ParasolLady[] = INCBIN_U32("graphics/trainers/palettes/parasol_lady.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_SwimmerF[] = INCBIN_U8("graphics/trainers/front_pics/swimmer_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_SwimmerF[] = INCBIN_U32("graphics/trainers/front_pics/swimmer_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_SwimmerF[] = INCBIN_U8("graphics/trainers/palettes/swimmer_f.gbapal.lz");
|
const u32 gTrainerPalette_SwimmerF[] = INCBIN_U32("graphics/trainers/palettes/swimmer_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Twins[] = INCBIN_U8("graphics/trainers/front_pics/twins_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Twins[] = INCBIN_U32("graphics/trainers/front_pics/twins_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Twins[] = INCBIN_U8("graphics/trainers/palettes/twins.gbapal.lz");
|
const u32 gTrainerPalette_Twins[] = INCBIN_U32("graphics/trainers/palettes/twins.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Sailor[] = INCBIN_U8("graphics/trainers/front_pics/sailor_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Sailor[] = INCBIN_U32("graphics/trainers/front_pics/sailor_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Sailor[] = INCBIN_U8("graphics/trainers/palettes/sailor.gbapal.lz");
|
const u32 gTrainerPalette_Sailor[] = INCBIN_U32("graphics/trainers/palettes/sailor.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_MagmaAdmin[] = INCBIN_U8("graphics/trainers/front_pics/magma_admin_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_MagmaAdmin[] = INCBIN_U32("graphics/trainers/front_pics/magma_admin_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_MagmaAdmin[] = INCBIN_U8("graphics/trainers/palettes/magma_admin.gbapal.lz");
|
const u32 gTrainerPalette_MagmaAdmin[] = INCBIN_U32("graphics/trainers/palettes/magma_admin.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Wally[] = INCBIN_U8("graphics/trainers/front_pics/wally_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Wally[] = INCBIN_U32("graphics/trainers/front_pics/wally_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Wally[] = INCBIN_U8("graphics/trainers/palettes/wally.gbapal.lz");
|
const u32 gTrainerPalette_Wally[] = INCBIN_U32("graphics/trainers/palettes/wally.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Brendan[] = INCBIN_U8("graphics/trainers/front_pics/brendan_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Brendan[] = INCBIN_U32("graphics/trainers/front_pics/brendan_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Brendan[] = INCBIN_U8("graphics/trainers/palettes/brendan.gbapal.lz");
|
const u32 gTrainerPalette_Brendan[] = INCBIN_U32("graphics/trainers/palettes/brendan.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_May[] = INCBIN_U8("graphics/trainers/front_pics/may_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_May[] = INCBIN_U32("graphics/trainers/front_pics/may_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_May[] = INCBIN_U8("graphics/trainers/palettes/may.gbapal.lz");
|
const u32 gTrainerPalette_May[] = INCBIN_U32("graphics/trainers/palettes/may.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_BugCatcher[] = INCBIN_U8("graphics/trainers/front_pics/bug_catcher_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_BugCatcher[] = INCBIN_U32("graphics/trainers/front_pics/bug_catcher_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_BugCatcher[] = INCBIN_U8("graphics/trainers/palettes/bug_catcher.gbapal.lz");
|
const u32 gTrainerPalette_BugCatcher[] = INCBIN_U32("graphics/trainers/palettes/bug_catcher.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_PokemonRangerM[] = INCBIN_U8("graphics/trainers/front_pics/pokemon_ranger_m_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_PokemonRangerM[] = INCBIN_U32("graphics/trainers/front_pics/pokemon_ranger_m_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_PokemonRangerM[] = INCBIN_U8("graphics/trainers/palettes/pokemon_ranger_m.gbapal.lz");
|
const u32 gTrainerPalette_PokemonRangerM[] = INCBIN_U32("graphics/trainers/palettes/pokemon_ranger_m.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_PokemonRangerF[] = INCBIN_U8("graphics/trainers/front_pics/pokemon_ranger_f_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_PokemonRangerF[] = INCBIN_U32("graphics/trainers/front_pics/pokemon_ranger_f_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_PokemonRangerF[] = INCBIN_U8("graphics/trainers/palettes/pokemon_ranger_f.gbapal.lz");
|
const u32 gTrainerPalette_PokemonRangerF[] = INCBIN_U32("graphics/trainers/palettes/pokemon_ranger_f.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_MagmaLeaderMaxie[] = INCBIN_U8("graphics/trainers/front_pics/magma_leader_maxie_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_MagmaLeaderMaxie[] = INCBIN_U32("graphics/trainers/front_pics/magma_leader_maxie_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_MagmaLeaderMaxie[] = INCBIN_U8("graphics/trainers/palettes/magma_leader_maxie.gbapal.lz");
|
const u32 gTrainerPalette_MagmaLeaderMaxie[] = INCBIN_U32("graphics/trainers/palettes/magma_leader_maxie.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Lass[] = INCBIN_U8("graphics/trainers/front_pics/lass_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Lass[] = INCBIN_U32("graphics/trainers/front_pics/lass_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Lass[] = INCBIN_U8("graphics/trainers/palettes/lass.gbapal.lz");
|
const u32 gTrainerPalette_Lass[] = INCBIN_U32("graphics/trainers/palettes/lass.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_YoungCouple[] = INCBIN_U8("graphics/trainers/front_pics/young_couple_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_YoungCouple[] = INCBIN_U32("graphics/trainers/front_pics/young_couple_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_YoungCouple[] = INCBIN_U8("graphics/trainers/palettes/young_couple.gbapal.lz");
|
const u32 gTrainerPalette_YoungCouple[] = INCBIN_U32("graphics/trainers/palettes/young_couple.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_OldCouple[] = INCBIN_U8("graphics/trainers/front_pics/old_couple_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_OldCouple[] = INCBIN_U32("graphics/trainers/front_pics/old_couple_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_OldCouple[] = INCBIN_U8("graphics/trainers/palettes/old_couple.gbapal.lz");
|
const u32 gTrainerPalette_OldCouple[] = INCBIN_U32("graphics/trainers/palettes/old_couple.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_SisAndBro[] = INCBIN_U8("graphics/trainers/front_pics/sis_and_bro_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_SisAndBro[] = INCBIN_U32("graphics/trainers/front_pics/sis_and_bro_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_SisAndBro[] = INCBIN_U8("graphics/trainers/palettes/sis_and_bro.gbapal.lz");
|
const u32 gTrainerPalette_SisAndBro[] = INCBIN_U32("graphics/trainers/palettes/sis_and_bro.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Steven[] = INCBIN_U8("graphics/trainers/front_pics/steven_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Steven[] = INCBIN_U32("graphics/trainers/front_pics/steven_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Steven[] = INCBIN_U8("graphics/trainers/palettes/steven.gbapal.lz");
|
const u32 gTrainerPalette_Steven[] = INCBIN_U32("graphics/trainers/palettes/steven.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_SalonMaidenAnabel[] = INCBIN_U8("graphics/trainers/front_pics/salon_maiden_anabel_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_SalonMaidenAnabel[] = INCBIN_U32("graphics/trainers/front_pics/salon_maiden_anabel_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_SalonMaidenAnabel[] = INCBIN_U8("graphics/trainers/palettes/salon_maiden_anabel.gbapal.lz");
|
const u32 gTrainerPalette_SalonMaidenAnabel[] = INCBIN_U32("graphics/trainers/palettes/salon_maiden_anabel.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_DomeAceTucker[] = INCBIN_U8("graphics/trainers/front_pics/dome_ace_tucker_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_DomeAceTucker[] = INCBIN_U32("graphics/trainers/front_pics/dome_ace_tucker_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_DomeAceTucker[] = INCBIN_U8("graphics/trainers/palettes/dome_ace_tucker.gbapal.lz");
|
const u32 gTrainerPalette_DomeAceTucker[] = INCBIN_U32("graphics/trainers/palettes/dome_ace_tucker.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_PalaceMavenSpenser[] = INCBIN_U8("graphics/trainers/front_pics/palace_maven_spenser_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_PalaceMavenSpenser[] = INCBIN_U32("graphics/trainers/front_pics/palace_maven_spenser_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_PalaceMavenSpenser[] = INCBIN_U8("graphics/trainers/palettes/palace_maven_spenser.gbapal.lz");
|
const u32 gTrainerPalette_PalaceMavenSpenser[] = INCBIN_U32("graphics/trainers/palettes/palace_maven_spenser.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_ArenaTycoonGreta[] = INCBIN_U8("graphics/trainers/front_pics/arena_tycoon_greta_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_ArenaTycoonGreta[] = INCBIN_U32("graphics/trainers/front_pics/arena_tycoon_greta_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_ArenaTycoonGreta[] = INCBIN_U8("graphics/trainers/palettes/arena_tycoon_greta.gbapal.lz");
|
const u32 gTrainerPalette_ArenaTycoonGreta[] = INCBIN_U32("graphics/trainers/palettes/arena_tycoon_greta.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_FactoryHeadNoland[] = INCBIN_U8("graphics/trainers/front_pics/factory_head_noland_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_FactoryHeadNoland[] = INCBIN_U32("graphics/trainers/front_pics/factory_head_noland_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_FactoryHeadNoland[] = INCBIN_U8("graphics/trainers/palettes/factory_head_noland.gbapal.lz");
|
const u32 gTrainerPalette_FactoryHeadNoland[] = INCBIN_U32("graphics/trainers/palettes/factory_head_noland.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_PikeQueenLucy[] = INCBIN_U8("graphics/trainers/front_pics/pike_queen_lucy_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_PikeQueenLucy[] = INCBIN_U32("graphics/trainers/front_pics/pike_queen_lucy_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_PikeQueenLucy[] = INCBIN_U8("graphics/trainers/palettes/pike_queen_lucy.gbapal.lz");
|
const u32 gTrainerPalette_PikeQueenLucy[] = INCBIN_U32("graphics/trainers/palettes/pike_queen_lucy.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_PyramidKingBrandon[] = INCBIN_U8("graphics/trainers/front_pics/pyramid_king_brandon_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_PyramidKingBrandon[] = INCBIN_U32("graphics/trainers/front_pics/pyramid_king_brandon_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_PyramidKingBrandon[] = INCBIN_U8("graphics/trainers/palettes/pyramid_king_brandon.gbapal.lz");
|
const u32 gTrainerPalette_PyramidKingBrandon[] = INCBIN_U32("graphics/trainers/palettes/pyramid_king_brandon.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Red[] = INCBIN_U8("graphics/trainers/front_pics/red_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Red[] = INCBIN_U32("graphics/trainers/front_pics/red_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Red[] = INCBIN_U8("graphics/trainers/palettes/red.gbapal.lz");
|
const u32 gTrainerPalette_Red[] = INCBIN_U32("graphics/trainers/palettes/red.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_Leaf[] = INCBIN_U8("graphics/trainers/front_pics/leaf_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_Leaf[] = INCBIN_U32("graphics/trainers/front_pics/leaf_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_Leaf[] = INCBIN_U8("graphics/trainers/palettes/leaf.gbapal.lz");
|
const u32 gTrainerPalette_Leaf[] = INCBIN_U32("graphics/trainers/palettes/leaf.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_RubySapphireBrendan[] = INCBIN_U8("graphics/trainers/front_pics/ruby_sapphire_brendan_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_RubySapphireBrendan[] = INCBIN_U32("graphics/trainers/front_pics/ruby_sapphire_brendan_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_RubySapphireBrendan[] = INCBIN_U8("graphics/trainers/palettes/ruby_sapphire_brendan.gbapal.lz");
|
const u32 gTrainerPalette_RubySapphireBrendan[] = INCBIN_U32("graphics/trainers/palettes/ruby_sapphire_brendan.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerFrontPic_RubySapphireMay[] = INCBIN_U8("graphics/trainers/front_pics/ruby_sapphire_may_front_pic.4bpp.lz");
|
const u32 gTrainerFrontPic_RubySapphireMay[] = INCBIN_U32("graphics/trainers/front_pics/ruby_sapphire_may_front_pic.4bpp.lz");
|
||||||
const u8 gTrainerPalette_RubySapphireMay[] = INCBIN_U8("graphics/trainers/palettes/ruby_sapphire_may.gbapal.lz");
|
const u32 gTrainerPalette_RubySapphireMay[] = INCBIN_U32("graphics/trainers/palettes/ruby_sapphire_may.gbapal.lz");
|
||||||
|
|
||||||
const u8 gTrainerBackPic_Brendan[] = INCBIN_U8("graphics/trainers/back_pics/brendan_back_pic.4bpp");
|
const u8 gTrainerBackPic_Brendan[] = INCBIN_U8("graphics/trainers/back_pics/brendan_back_pic.4bpp");
|
||||||
const u8 gTrainerBackPic_May[] = INCBIN_U8("graphics/trainers/back_pics/may_back_pic.4bpp");
|
const u8 gTrainerBackPic_May[] = INCBIN_U8("graphics/trainers/back_pics/may_back_pic.4bpp");
|
||||||
@ -286,5 +286,5 @@ const u8 gTrainerBackPic_RubySapphireMay[] = INCBIN_U8("graphics/trainers/back_p
|
|||||||
const u8 gTrainerBackPic_Wally[] = INCBIN_U8("graphics/trainers/back_pics/wally_back_pic.4bpp");
|
const u8 gTrainerBackPic_Wally[] = INCBIN_U8("graphics/trainers/back_pics/wally_back_pic.4bpp");
|
||||||
const u8 gTrainerBackPic_Steven[] = INCBIN_U8("graphics/trainers/back_pics/steven_back_pic.4bpp");
|
const u8 gTrainerBackPic_Steven[] = INCBIN_U8("graphics/trainers/back_pics/steven_back_pic.4bpp");
|
||||||
|
|
||||||
const u8 gTrainerBackPicPalette_Red[] = INCBIN_U8("graphics/trainers/palettes/red_back_pic.gbapal.lz");
|
const u32 gTrainerBackPicPalette_Red[] = INCBIN_U32("graphics/trainers/palettes/red_back_pic.gbapal.lz");
|
||||||
const u8 gTrainerBackPicPalette_Leaf[] = INCBIN_U8("graphics/trainers/palettes/leaf_back_pic.gbapal.lz");
|
const u32 gTrainerBackPicPalette_Leaf[] = INCBIN_U32("graphics/trainers/palettes/leaf_back_pic.gbapal.lz");
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "graphics.h"
|
#include "graphics.h"
|
||||||
|
|
||||||
const u8 * const gItemIconTable[][2] =
|
const u32 *const gItemIconTable[][2] =
|
||||||
{
|
{
|
||||||
gItemIcon_QuestionMark, gItemIconPalette_QuestionMark,
|
gItemIcon_QuestionMark, gItemIconPalette_QuestionMark,
|
||||||
// Pokeballs
|
// Pokeballs
|
||||||
|
@ -10,16 +10,19 @@ const struct MonCoords gTrainerBackPicCoords[] =
|
|||||||
{8, 4},
|
{8, 4},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// this table goes functionally unused, since none of these pics are compressed
|
||||||
|
// and the place they would get extracted to gets overwritten later anyway
|
||||||
|
// the casts are so they'll play nice with the strict struct definition
|
||||||
const struct CompressedSpriteSheet gTrainerBackPicTable[] =
|
const struct CompressedSpriteSheet gTrainerBackPicTable[] =
|
||||||
{
|
{
|
||||||
gTrainerBackPic_Brendan, 0x2000, 0,
|
(const u32 *)gTrainerBackPic_Brendan, 0x2000, 0,
|
||||||
gTrainerBackPic_May, 0x2000, 1,
|
(const u32 *)gTrainerBackPic_May, 0x2000, 1,
|
||||||
gTrainerBackPic_Red, 0x2800, 2,
|
(const u32 *)gTrainerBackPic_Red, 0x2800, 2,
|
||||||
gTrainerBackPic_Leaf, 0x2800, 3,
|
(const u32 *)gTrainerBackPic_Leaf, 0x2800, 3,
|
||||||
gTrainerBackPic_RubySapphireBrendan, 0x2000, 4,
|
(const u32 *)gTrainerBackPic_RubySapphireBrendan, 0x2000, 4,
|
||||||
gTrainerBackPic_RubySapphireMay, 0x2000, 5,
|
(const u32 *)gTrainerBackPic_RubySapphireMay, 0x2000, 5,
|
||||||
gTrainerBackPic_Wally, 0x2000, 6,
|
(const u32 *)gTrainerBackPic_Wally, 0x2000, 6,
|
||||||
gTrainerBackPic_Steven, 0x2000, 7,
|
(const u32 *)gTrainerBackPic_Steven, 0x2000, 7,
|
||||||
};
|
};
|
||||||
|
|
||||||
const struct CompressedSpritePalette gTrainerBackPicPaletteTable[] =
|
const struct CompressedSpritePalette gTrainerBackPicPaletteTable[] =
|
||||||
|
@ -4,8 +4,8 @@
|
|||||||
#include "malloc.h"
|
#include "malloc.h"
|
||||||
|
|
||||||
const u16 gUnknown_082FF1D8[] = INCBIN_U16("graphics/link/minigame_digits.gbapal");
|
const u16 gUnknown_082FF1D8[] = INCBIN_U16("graphics/link/minigame_digits.gbapal");
|
||||||
const u8 gUnknown_082FF1F8[] = INCBIN_U8("graphics/link/minigame_digits.4bpp.lz");
|
const u32 gUnknown_082FF1F8[] = INCBIN_U32("graphics/link/minigame_digits.4bpp.lz");
|
||||||
const u8 gUnknown_082FF2B8[] = INCBIN_U8("graphics/link/minigame_digits2.4bpp.lz");
|
const u32 gUnknown_082FF2B8[] = INCBIN_U32("graphics/link/minigame_digits2.4bpp.lz");
|
||||||
|
|
||||||
const struct SpriteFrameImage gUnknown_082FF3A8[] =
|
const struct SpriteFrameImage gUnknown_082FF3A8[] =
|
||||||
{
|
{
|
||||||
|
@ -145,7 +145,7 @@ void sub_8129020(u8 taskId);
|
|||||||
void sub_81292D0(struct Sprite *sprite);
|
void sub_81292D0(struct Sprite *sprite);
|
||||||
void sub_81292E8(struct Sprite *sprite);
|
void sub_81292E8(struct Sprite *sprite);
|
||||||
u8 gpu_pal_decompress_alloc_tag_and_upload(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor);
|
u8 gpu_pal_decompress_alloc_tag_and_upload(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor);
|
||||||
const u8 *GetDecorationIconPicOrPalette(u16 decor, u8 mode);
|
const u32 *GetDecorationIconPicOrPalette(u16 decor, u8 mode);
|
||||||
bool8 sub_81299AC(u8 taskId);
|
bool8 sub_81299AC(u8 taskId);
|
||||||
void sub_8129ABC(u8 taskId);
|
void sub_8129ABC(u8 taskId);
|
||||||
void sub_8129B34(u8 taskId);
|
void sub_8129B34(u8 taskId);
|
||||||
@ -2076,7 +2076,7 @@ u8 AddDecorationIconObjectFromIconTable(u16 tilesTag, u16 paletteTag, u8 decor)
|
|||||||
return spriteId;
|
return spriteId;
|
||||||
}
|
}
|
||||||
|
|
||||||
const u8 *GetDecorationIconPicOrPalette(u16 decor, u8 mode)
|
const u32 *GetDecorationIconPicOrPalette(u16 decor, u8 mode)
|
||||||
{
|
{
|
||||||
if (decor > 120)
|
if (decor > 120)
|
||||||
{
|
{
|
||||||
|
@ -49,8 +49,8 @@ static const u16 sDiplomaPalettes[][16] =
|
|||||||
INCBIN_U16("graphics/misc/diploma_hoenn.gbapal"),
|
INCBIN_U16("graphics/misc/diploma_hoenn.gbapal"),
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u8 sDiplomaTilemap[] = INCBIN_U8("graphics/misc/diploma_map.bin.lz");
|
static const u32 sDiplomaTilemap[] = INCBIN_U32("graphics/misc/diploma_map.bin.lz");
|
||||||
static const u8 sDiplomaTiles[] = INCBIN_U8("graphics/misc/diploma.4bpp.lz");
|
static const u32 sDiplomaTiles[] = INCBIN_U32("graphics/misc/diploma.4bpp.lz");
|
||||||
|
|
||||||
void CB2_ShowDiploma(void)
|
void CB2_ShowDiploma(void)
|
||||||
{
|
{
|
||||||
|
@ -32,7 +32,7 @@ static void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskID);
|
|||||||
static void sub_817C560(u8 taskID);
|
static void sub_817C560(u8 taskID);
|
||||||
|
|
||||||
static const u16 sEvoSparklePalette[] = INCBIN_U16("graphics/misc/evo_sparkle.gbapal");
|
static const u16 sEvoSparklePalette[] = INCBIN_U16("graphics/misc/evo_sparkle.gbapal");
|
||||||
static const u8 sEvoSparkleTiles[] = INCBIN_U8("graphics/misc/evo_sparkle.4bpp.lz");
|
static const u32 sEvoSparkleTiles[] = INCBIN_U32("graphics/misc/evo_sparkle.4bpp.lz");
|
||||||
|
|
||||||
static const struct CompressedSpriteSheet sEvoSparkleSpriteSheets[] =
|
static const struct CompressedSpriteSheet sEvoSparkleSpriteSheets[] =
|
||||||
{
|
{
|
||||||
|
@ -69,8 +69,8 @@ static const u16 gCaveTransitionPalette_Black[] = INCBIN_U16("graphics/misc/cave
|
|||||||
|
|
||||||
static const u16 gUnknown_085B2890[] = INCBIN_U16("graphics/misc/85B2890.gbapal");
|
static const u16 gUnknown_085B2890[] = INCBIN_U16("graphics/misc/85B2890.gbapal");
|
||||||
static const u16 gUnknown_085B28A0[] = INCBIN_U16("graphics/misc/85B28A0.gbapal");
|
static const u16 gUnknown_085B28A0[] = INCBIN_U16("graphics/misc/85B28A0.gbapal");
|
||||||
static const u16 gCaveTransitionTilemap[] = INCBIN_U16("graphics/misc/cave_transition_map.bin.lz");
|
static const u32 gCaveTransitionTilemap[] = INCBIN_U32("graphics/misc/cave_transition_map.bin.lz");
|
||||||
static const u8 gCaveTransitionTiles[] = INCBIN_U8("graphics/misc/cave_transition.4bpp.lz");
|
static const u32 gCaveTransitionTiles[] = INCBIN_U32("graphics/misc/cave_transition.4bpp.lz");
|
||||||
|
|
||||||
// text
|
// text
|
||||||
bool8 SetUpFieldMove_Flash(void)
|
bool8 SetUpFieldMove_Flash(void)
|
||||||
|
1766
src/graphics.c
1766
src/graphics.c
File diff suppressed because it is too large
Load Diff
@ -8,6 +8,7 @@
|
|||||||
#include "text_window.h"
|
#include "text_window.h"
|
||||||
#include "malloc.h"
|
#include "malloc.h"
|
||||||
#include "gpu_regs.h"
|
#include "gpu_regs.h"
|
||||||
|
#include "graphics.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "constants/songs.h"
|
#include "constants/songs.h"
|
||||||
@ -77,10 +78,6 @@ extern const u8 gText_IDNumber[];
|
|||||||
extern const u8 gText_Name[];
|
extern const u8 gText_Name[];
|
||||||
extern const u8 gText_MainMenuTime[];
|
extern const u8 gText_MainMenuTime[];
|
||||||
|
|
||||||
// graphics
|
|
||||||
extern const u8 gContestConfetti_Gfx[];
|
|
||||||
extern const u8 gContestConfetti_Pal[];
|
|
||||||
|
|
||||||
extern void sub_8175620(void);
|
extern void sub_8175620(void);
|
||||||
extern bool8 sub_80F9C30(void);
|
extern bool8 sub_80F9C30(void);
|
||||||
extern void sub_8198314(void);
|
extern void sub_8198314(void);
|
||||||
@ -339,7 +336,7 @@ static const struct SpriteTemplate sSpriteTemplate_85E54D0 =
|
|||||||
|
|
||||||
static const u16 sHallOfFame_Pal[] = INCBIN_U16("graphics/misc/japanese_hof.gbapal");
|
static const u16 sHallOfFame_Pal[] = INCBIN_U16("graphics/misc/japanese_hof.gbapal");
|
||||||
|
|
||||||
static const u8 sHallOfFame_Gfx[] = INCBIN_U8("graphics/misc/japanese_hof.4bpp.lz");
|
static const u32 sHallOfFame_Gfx[] = INCBIN_U32("graphics/misc/japanese_hof.4bpp.lz");
|
||||||
|
|
||||||
static const struct HallofFameMon sDummyFameMon =
|
static const struct HallofFameMon sDummyFameMon =
|
||||||
{
|
{
|
||||||
|
24
src/intro.c
24
src/intro.c
@ -43,24 +43,24 @@ struct GcmbStruct gMultibootProgramStruct;
|
|||||||
//.rodata
|
//.rodata
|
||||||
static const u16 gIntro1DropsPal[] = INCBIN_U16("graphics/intro/intro1_drops.gbapal");
|
static const u16 gIntro1DropsPal[] = INCBIN_U16("graphics/intro/intro1_drops.gbapal");
|
||||||
static const u16 gIntro1GFLogoPal[] = INCBIN_U16("graphics/intro/intro1_gflogo.gbapal");
|
static const u16 gIntro1GFLogoPal[] = INCBIN_U16("graphics/intro/intro1_gflogo.gbapal");
|
||||||
static const u8 gIntroTiles[] = INCBIN_U8("graphics/intro/intro.4bpp.lz");
|
static const u32 gIntroTiles[] = INCBIN_U32("graphics/intro/intro.4bpp.lz");
|
||||||
static const u16 gIntro1BGPals[16][16] = INCBIN_U16("graphics/intro/intro1_bgpal.gbapal");
|
static const u16 gIntro1BGPals[16][16] = INCBIN_U16("graphics/intro/intro1_bgpal.gbapal");
|
||||||
static const u8 gIntro1BG0_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg0_map.bin.lz");
|
static const u32 gIntro1BG0_Tilemap[] = INCBIN_U32("graphics/intro/intro1_bg0_map.bin.lz");
|
||||||
static const u8 gIntro1BG1_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg1_map.bin.lz");
|
static const u32 gIntro1BG1_Tilemap[] = INCBIN_U32("graphics/intro/intro1_bg1_map.bin.lz");
|
||||||
static const u8 gIntro1BG2_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg2_map.bin.lz");
|
static const u32 gIntro1BG2_Tilemap[] = INCBIN_U32("graphics/intro/intro1_bg2_map.bin.lz");
|
||||||
static const u8 gIntro1BG3_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg3_map.bin.lz");
|
static const u32 gIntro1BG3_Tilemap[] = INCBIN_U32("graphics/intro/intro1_bg3_map.bin.lz");
|
||||||
static const u8 gIntro1BGLeavesGfx[] = INCBIN_U8("graphics/intro/introgfx.4bpp.lz");
|
static const u32 gIntro1BGLeavesGfx[] = INCBIN_U32("graphics/intro/introgfx.4bpp.lz");
|
||||||
static const u16 gIntro3PokeballPal[] = INCBIN_U16("graphics/intro/intro3_pokeball.gbapal");
|
static const u16 gIntro3PokeballPal[] = INCBIN_U16("graphics/intro/intro3_pokeball.gbapal");
|
||||||
static const u8 gIntro3Pokeball_Tilemap[] = INCBIN_U8("graphics/intro/intro3_pokeball_map.bin.lz");
|
static const u32 gIntro3Pokeball_Tilemap[] = INCBIN_U32("graphics/intro/intro3_pokeball_map.bin.lz");
|
||||||
static const u8 gIntro3Pokeball_Gfx[] = INCBIN_U8("graphics/intro/intro3_pokeball.8bpp.lz");
|
static const u32 gIntro3Pokeball_Gfx[] = INCBIN_U32("graphics/intro/intro3_pokeball.8bpp.lz");
|
||||||
static const u16 gIntro3Streaks_Pal_Unused[] = INCBIN_U16("graphics/intro/intro3_streaks.gbapal");
|
static const u16 gIntro3Streaks_Pal_Unused[] = INCBIN_U16("graphics/intro/intro3_streaks.gbapal");
|
||||||
static const u8 gIntro3Streaks_Gfx_Unused[] = INCBIN_U8("graphics/intro/intro3_streaks.4bpp.lz");
|
static const u32 gIntro3Streaks_Gfx_Unused[] = INCBIN_U32("graphics/intro/intro3_streaks.4bpp.lz");
|
||||||
static const u8 gIntro3Streaks_Tilemap_Unused[] = INCBIN_U8("graphics/intro/intro3_streaks_map.bin.lz");
|
static const u32 gIntro3Streaks_Tilemap_Unused[] = INCBIN_U32("graphics/intro/intro3_streaks_map.bin.lz");
|
||||||
static const u16 gIntro3Misc1Palette[] = INCBIN_U16("graphics/intro/intro3_misc1.gbapal");
|
static const u16 gIntro3Misc1Palette[] = INCBIN_U16("graphics/intro/intro3_misc1.gbapal");
|
||||||
static const u16 gIntro3Misc2Palette_Unused[] = INCBIN_U16("graphics/intro/intro3_misc2.gbapal");
|
static const u16 gIntro3Misc2Palette_Unused[] = INCBIN_U16("graphics/intro/intro3_misc2.gbapal");
|
||||||
static const u8 gIntro3MiscTiles[] = INCBIN_U8("graphics/intro/intro3_misc.4bpp.lz");
|
static const u32 gIntro3MiscTiles[] = INCBIN_U32("graphics/intro/intro3_misc.4bpp.lz");
|
||||||
static const u16 gIntro1FlygonPalette[] = INCBIN_U16("graphics/intro/intro1_flygon.gbapal");
|
static const u16 gIntro1FlygonPalette[] = INCBIN_U16("graphics/intro/intro1_flygon.gbapal");
|
||||||
static const u8 gIntro1EonTiles_Unused[] = INCBIN_U8("graphics/intro/intro1_eon.4bpp.lz");
|
static const u32 gIntro1EonTiles_Unused[] = INCBIN_U32("graphics/intro/intro1_eon.4bpp.lz");
|
||||||
static const u8 sUnknownBytes[] = {
|
static const u8 sUnknownBytes[] = {
|
||||||
0x02, 0x03, 0x04, 0x05, 0x01, 0x01, 0x01, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x02, 0x0D,
|
0x02, 0x03, 0x04, 0x05, 0x01, 0x01, 0x01, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x02, 0x0D,
|
||||||
0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x02, 0x0D, 0x0E, 0x0F,
|
0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x02, 0x0D, 0x0E, 0x0F,
|
||||||
|
@ -21,36 +21,36 @@ struct IntroCreditsSpriteMetadata
|
|||||||
static const u16 gUnknown_085F06E0[] = INCBIN_U16("graphics/intro/intro2_grass.gbapal");
|
static const u16 gUnknown_085F06E0[] = INCBIN_U16("graphics/intro/intro2_grass.gbapal");
|
||||||
static const u16 gUnknown_085F0700[] = INCBIN_U16("graphics/intro/intro2_grass_afternoon.gbapal");
|
static const u16 gUnknown_085F0700[] = INCBIN_U16("graphics/intro/intro2_grass_afternoon.gbapal");
|
||||||
static const u16 gUnknown_085F0720[] = INCBIN_U16("graphics/intro/intro2_grass_night.gbapal");
|
static const u16 gUnknown_085F0720[] = INCBIN_U16("graphics/intro/intro2_grass_night.gbapal");
|
||||||
static const u8 gUnknown_085F0740[] = INCBIN_U8("graphics/intro/intro2_grass.4bpp.lz");
|
static const u32 gUnknown_085F0740[] = INCBIN_U32("graphics/intro/intro2_grass.4bpp.lz");
|
||||||
static const u8 gUnknown_085F0BC0[] = INCBIN_U8("graphics/intro/intro2_grass_map.bin.lz");
|
static const u32 gUnknown_085F0BC0[] = INCBIN_U32("graphics/intro/intro2_grass_map.bin.lz");
|
||||||
static const u16 gUnknown_085F0CFC[] = INCBIN_U16("graphics/intro/85F0CFC.gbapal");
|
static const u16 gUnknown_085F0CFC[] = INCBIN_U16("graphics/intro/85F0CFC.gbapal");
|
||||||
static const u16 gUnknown_085F0D5C[] = INCBIN_U16("graphics/intro/85F0D5C.gbapal");
|
static const u16 gUnknown_085F0D5C[] = INCBIN_U16("graphics/intro/85F0D5C.gbapal");
|
||||||
static const u8 gUnknown_085F0DBC[] = INCBIN_U8("graphics/intro/intro2_bgclouds.4bpp.lz");
|
static const u32 gUnknown_085F0DBC[] = INCBIN_U32("graphics/intro/intro2_bgclouds.4bpp.lz");
|
||||||
static const u8 gUnknown_085F1398[] = INCBIN_U8("graphics/intro/intro2_bgclouds_map.bin.lz");
|
static const u32 gUnknown_085F1398[] = INCBIN_U32("graphics/intro/intro2_bgclouds_map.bin.lz");
|
||||||
static const u16 gUnknown_085F1668[] = INCBIN_U16("graphics/intro/intro2_bgclouds.gbapal");
|
static const u16 gUnknown_085F1668[] = INCBIN_U16("graphics/intro/intro2_bgclouds.gbapal");
|
||||||
static const u16 gUnknown_085F1688[] = INCBIN_U16("graphics/intro/intro2_bgclouds_afternoon.gbapal");
|
static const u16 gUnknown_085F1688[] = INCBIN_U16("graphics/intro/intro2_bgclouds_afternoon.gbapal");
|
||||||
static const u8 gUnknown_085F16A8[] = INCBIN_U8("graphics/intro/intro2_bgclouds2.4bpp.lz");
|
static const u32 gUnknown_085F16A8[] = INCBIN_U32("graphics/intro/intro2_bgclouds2.4bpp.lz");
|
||||||
static const u16 gUnknown_085F17E4[] = INCBIN_U16("graphics/intro/intro2_bgtrees2.gbapal");
|
static const u16 gUnknown_085F17E4[] = INCBIN_U16("graphics/intro/intro2_bgtrees2.gbapal");
|
||||||
static const u16 gUnknown_085F1804[] = INCBIN_U16("graphics/intro/intro2_bgtrees2_afternoon.gbapal");
|
static const u16 gUnknown_085F1804[] = INCBIN_U16("graphics/intro/intro2_bgtrees2_afternoon.gbapal");
|
||||||
static const u8 gUnknown_085F1824[] = INCBIN_U8("graphics/intro/intro2_bgtrees.4bpp.lz");
|
static const u32 gUnknown_085F1824[] = INCBIN_U32("graphics/intro/intro2_bgtrees.4bpp.lz");
|
||||||
static const u8 gUnknown_085F1EAC[] = INCBIN_U8("graphics/intro/intro2_bgtrees_map.bin.lz");
|
static const u32 gUnknown_085F1EAC[] = INCBIN_U32("graphics/intro/intro2_bgtrees_map.bin.lz");
|
||||||
static const u16 gUnknown_085F21B0[] = INCBIN_U16("graphics/intro/intro2_bgtrees.gbapal");
|
static const u16 gUnknown_085F21B0[] = INCBIN_U16("graphics/intro/intro2_bgtrees.gbapal");
|
||||||
static const u8 gIntro2TreeTiles[] = INCBIN_U8("graphics/intro/intro2_bgtreessmall.4bpp.lz");
|
static const u32 gIntro2TreeTiles[] = INCBIN_U32("graphics/intro/intro2_bgtreessmall.4bpp.lz");
|
||||||
static const u16 gUnknown_085F231C[] = INCBIN_U16("graphics/intro/85F231C.gbapal");
|
static const u16 gUnknown_085F231C[] = INCBIN_U16("graphics/intro/85F231C.gbapal");
|
||||||
static const u8 gUnknown_085F235C[] = INCBIN_U8("graphics/intro/intro2_bgnight.4bpp.lz");
|
static const u32 gUnknown_085F235C[] = INCBIN_U32("graphics/intro/intro2_bgnight.4bpp.lz");
|
||||||
static const u16 gUnknown_085F2548[] = INCBIN_U16("graphics/intro/intro2_bgnight.gbapal");
|
static const u16 gUnknown_085F2548[] = INCBIN_U16("graphics/intro/intro2_bgnight.gbapal");
|
||||||
static const u8 gUnknown_085F2568[] = INCBIN_U8("graphics/intro/intro2_bgnight_map.bin.lz");
|
static const u32 gUnknown_085F2568[] = INCBIN_U32("graphics/intro/intro2_bgnight_map.bin.lz");
|
||||||
static const u8 gIntro2NightTiles[] = INCBIN_U8("graphics/intro/intro2_night.4bpp.lz");
|
static const u32 gIntro2NightTiles[] = INCBIN_U32("graphics/intro/intro2_night.4bpp.lz");
|
||||||
static const u16 gIntro2BrendanPalette[] = INCBIN_U16("graphics/intro/intro2_brendan.gbapal");
|
static const u16 gIntro2BrendanPalette[] = INCBIN_U16("graphics/intro/intro2_brendan.gbapal");
|
||||||
static const u8 gIntro2BrendanTiles[] = INCBIN_U8("graphics/intro/intro2_brendan.4bpp.lz");
|
static const u32 gIntro2BrendanTiles[] = INCBIN_U32("graphics/intro/intro2_brendan.4bpp.lz");
|
||||||
static const u16 gIntro2MayPalette[] = INCBIN_U16("graphics/intro/intro2_may.gbapal");
|
static const u16 gIntro2MayPalette[] = INCBIN_U16("graphics/intro/intro2_may.gbapal");
|
||||||
static const u16 gUnknown_085F3490[0xF0] = {0};
|
static const u16 gUnknown_085F3490[0xF0] = {0};
|
||||||
static const u8 gIntro2MayTiles[] = INCBIN_U8("graphics/intro/intro2_may.4bpp.lz");
|
static const u32 gIntro2MayTiles[] = INCBIN_U32("graphics/intro/intro2_may.4bpp.lz");
|
||||||
static const u8 gIntro2BicycleTiles[] = INCBIN_U8("graphics/intro/intro2_bicycle.4bpp.lz");
|
static const u32 gIntro2BicycleTiles[] = INCBIN_U32("graphics/intro/intro2_bicycle.4bpp.lz");
|
||||||
static const u16 gIntro2LatiosPalette[] = INCBIN_U16("graphics/intro/intro2_latios.gbapal");
|
static const u16 gIntro2LatiosPalette[] = INCBIN_U16("graphics/intro/intro2_latios.gbapal");
|
||||||
static const u8 gIntro2LatiosTiles[] = INCBIN_U8("graphics/intro/intro2_latios.4bpp.lz");
|
static const u32 gIntro2LatiosTiles[] = INCBIN_U32("graphics/intro/intro2_latios.4bpp.lz");
|
||||||
static const u16 gIntro2LatiasPalette[] = INCBIN_U16("graphics/intro/intro2_latias.gbapal");
|
static const u16 gIntro2LatiasPalette[] = INCBIN_U16("graphics/intro/intro2_latias.gbapal");
|
||||||
static const u8 gIntro2LatiasTiles[] = INCBIN_U8("graphics/intro/intro2_latias.4bpp.lz");
|
static const u32 gIntro2LatiasTiles[] = INCBIN_U32("graphics/intro/intro2_latias.4bpp.lz");
|
||||||
|
|
||||||
static void sub_817B62C(struct Sprite *sprite);
|
static void sub_817B62C(struct Sprite *sprite);
|
||||||
static void nullsub_65(struct Sprite *sprite);
|
static void nullsub_65(struct Sprite *sprite);
|
||||||
@ -331,23 +331,23 @@ static void sub_817B458(u8);
|
|||||||
|
|
||||||
void load_intro_part2_graphics(u8 a)
|
void load_intro_part2_graphics(u8 a)
|
||||||
{
|
{
|
||||||
LZ77UnCompVram(&gUnknown_085F0740, (void *)(VRAM + 0x4000));
|
LZ77UnCompVram(gUnknown_085F0740, (void *)(VRAM + 0x4000));
|
||||||
LZ77UnCompVram(&gUnknown_085F0BC0, (void *)(VRAM + 0x7800));
|
LZ77UnCompVram(gUnknown_085F0BC0, (void *)(VRAM + 0x7800));
|
||||||
LoadPalette(&gUnknown_085F06E0, 240, 32);
|
LoadPalette(&gUnknown_085F06E0, 240, 32);
|
||||||
switch (a)
|
switch (a)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
default:
|
default:
|
||||||
LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM));
|
LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM));
|
||||||
LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000));
|
LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000));
|
||||||
LoadPalette(&gUnknown_085F0CFC, 0, 96);
|
LoadPalette(&gUnknown_085F0CFC, 0, 96);
|
||||||
LoadCompressedObjectPic(gUnknown_085F5064);
|
LoadCompressedObjectPic(gUnknown_085F5064);
|
||||||
LoadPalette(&gUnknown_085F1668, 256, 32);
|
LoadPalette(&gUnknown_085F1668, 256, 32);
|
||||||
sub_817B76C();
|
sub_817B76C();
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
LZ77UnCompVram(&gUnknown_085F1824, (void *)(VRAM));
|
LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM));
|
||||||
LZ77UnCompVram(&gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
|
LZ77UnCompVram(gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
|
||||||
LoadPalette(&gUnknown_085F17E4, 0, 32);
|
LoadPalette(&gUnknown_085F17E4, 0, 32);
|
||||||
LoadCompressedObjectPic(gUnknown_085F50EC);
|
LoadCompressedObjectPic(gUnknown_085F50EC);
|
||||||
LoadPalette(&gUnknown_085F21B0, 256, 32);
|
LoadPalette(&gUnknown_085F21B0, 256, 32);
|
||||||
@ -437,36 +437,36 @@ void sub_817B150(u8 a)
|
|||||||
|
|
||||||
void sub_817B1C8(u8 a)
|
void sub_817B1C8(u8 a)
|
||||||
{
|
{
|
||||||
LZ77UnCompVram(&gUnknown_085F0740, (void *)(VRAM + 0x4000));
|
LZ77UnCompVram(gUnknown_085F0740, (void *)(VRAM + 0x4000));
|
||||||
LZ77UnCompVram(&gUnknown_085F0BC0, (void *)(VRAM + 0x7800));
|
LZ77UnCompVram(gUnknown_085F0BC0, (void *)(VRAM + 0x7800));
|
||||||
switch (a)
|
switch (a)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
default:
|
default:
|
||||||
LoadPalette(&gUnknown_085F06E0, 240, 32);
|
LoadPalette(&gUnknown_085F06E0, 240, 32);
|
||||||
LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM));
|
LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM));
|
||||||
LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000));
|
LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000));
|
||||||
LoadPalette(&gUnknown_085F0CFC, 0, 96);
|
LoadPalette(&gUnknown_085F0CFC, 0, 96);
|
||||||
LoadCompressedObjectPic(gUnknown_085F5064);
|
LoadCompressedObjectPic(gUnknown_085F5064);
|
||||||
LZ77UnCompVram(&gUnknown_085F16A8, (void *)(VRAM + 0x10000));
|
LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000));
|
||||||
LoadPalette(&gUnknown_085F1668, 256, 32);
|
LoadPalette(&gUnknown_085F1668, 256, 32);
|
||||||
sub_817B76C();
|
sub_817B76C();
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
LoadPalette(&gUnknown_085F0700, 240, 32);
|
LoadPalette(&gUnknown_085F0700, 240, 32);
|
||||||
LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM));
|
LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM));
|
||||||
LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000));
|
LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000));
|
||||||
LoadPalette(&gUnknown_085F0D5C, 0, 96);
|
LoadPalette(&gUnknown_085F0D5C, 0, 96);
|
||||||
LoadCompressedObjectPic(gUnknown_085F5064);
|
LoadCompressedObjectPic(gUnknown_085F5064);
|
||||||
LZ77UnCompVram(&gUnknown_085F16A8, (void *)(VRAM + 0x10000));
|
LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000));
|
||||||
LoadPalette(&gUnknown_085F1688, 256, 32);
|
LoadPalette(&gUnknown_085F1688, 256, 32);
|
||||||
sub_817B76C();
|
sub_817B76C();
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
case 3:
|
case 3:
|
||||||
LoadPalette(&gUnknown_085F0700, 240, 32);
|
LoadPalette(&gUnknown_085F0700, 240, 32);
|
||||||
LZ77UnCompVram(&gUnknown_085F1824, (void *)(VRAM));
|
LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM));
|
||||||
LZ77UnCompVram(&gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
|
LZ77UnCompVram(gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
|
||||||
LoadPalette(&gUnknown_085F1804, 0, 32);
|
LoadPalette(&gUnknown_085F1804, 0, 32);
|
||||||
LoadCompressedObjectPic(gUnknown_085F50EC);
|
LoadCompressedObjectPic(gUnknown_085F50EC);
|
||||||
LoadPalette(&gUnknown_085F1804, 256, 32);
|
LoadPalette(&gUnknown_085F1804, 256, 32);
|
||||||
@ -474,8 +474,8 @@ void sub_817B1C8(u8 a)
|
|||||||
break;
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
LoadPalette(&gUnknown_085F0720, 240, 32);
|
LoadPalette(&gUnknown_085F0720, 240, 32);
|
||||||
LZ77UnCompVram(&gUnknown_085F235C, (void *)(VRAM));
|
LZ77UnCompVram(gUnknown_085F235C, (void *)(VRAM));
|
||||||
LZ77UnCompVram(&gUnknown_085F2568, (void *)(VRAM + 0x3000));
|
LZ77UnCompVram(gUnknown_085F2568, (void *)(VRAM + 0x3000));
|
||||||
LoadPalette(&gUnknown_085F231C, 0, 64);
|
LoadPalette(&gUnknown_085F231C, 0, 64);
|
||||||
LoadCompressedObjectPic(gUnknown_085F5180);
|
LoadCompressedObjectPic(gUnknown_085F5180);
|
||||||
LoadPalette(&gUnknown_085F2548, 256, 32);
|
LoadPalette(&gUnknown_085F2548, 256, 32);
|
||||||
|
@ -15,8 +15,8 @@
|
|||||||
|
|
||||||
struct CompressedTilesPal
|
struct CompressedTilesPal
|
||||||
{
|
{
|
||||||
const u8 *tiles;
|
const u32 *tiles;
|
||||||
const u8 *pal;
|
const u32 *pal;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern void DoHorizontalLunge(struct Sprite *sprite);
|
extern void DoHorizontalLunge(struct Sprite *sprite);
|
||||||
|
@ -172,8 +172,8 @@ static void SendRecvDone(void);
|
|||||||
// .rodata
|
// .rodata
|
||||||
|
|
||||||
ALIGNED(4) const u16 gWirelessLinkDisplayPal[] = INCBIN_U16("graphics/interface/wireless_link_display.gbapal");
|
ALIGNED(4) const u16 gWirelessLinkDisplayPal[] = INCBIN_U16("graphics/interface/wireless_link_display.gbapal");
|
||||||
const u8 gWirelessLinkDisplayGfx[] = INCBIN_U8("graphics/interface/wireless_link_display.4bpp.lz");
|
const u32 gWirelessLinkDisplayGfx[] = INCBIN_U32("graphics/interface/wireless_link_display.4bpp.lz");
|
||||||
const u8 gWirelessLinkDisplayTilemap[] = INCBIN_U8("graphics/interface/wireless_link_display.bin.lz");
|
const u32 gWirelessLinkDisplayTilemap[] = INCBIN_U32("graphics/interface/wireless_link_display.bin.lz");
|
||||||
const u16 gLinkTestDigitsPal[] = INCBIN_U16("graphics/interface/link_test_digits.gbapal");
|
const u16 gLinkTestDigitsPal[] = INCBIN_U16("graphics/interface/link_test_digits.gbapal");
|
||||||
const u16 gLinkTestDigitsGfx[] = INCBIN_U16("graphics/interface/link_test_digits.4bpp");
|
const u16 gLinkTestDigitsGfx[] = INCBIN_U16("graphics/interface/link_test_digits.4bpp");
|
||||||
const u8 unkstring_82ed160[] = _("{HIGHLIGHT TRANSPARENT}{COLOR WHITE}");
|
const u8 unkstring_82ed160[] = _("{HIGHLIGHT TRANSPARENT}{COLOR WHITE}");
|
||||||
|
@ -84,7 +84,7 @@ void sub_801227C(void);
|
|||||||
// .rodata
|
// .rodata
|
||||||
|
|
||||||
const u16 gWirelessLinkIconPalette[] = INCBIN_U16("graphics/interface/wireless_link_icon.gbapal");
|
const u16 gWirelessLinkIconPalette[] = INCBIN_U16("graphics/interface/wireless_link_icon.gbapal");
|
||||||
const u8 gWirelessLinkIconPic[] = INCBIN_U8("graphics/interface/wireless_link_icon.4bpp.lz");
|
const u32 gWirelessLinkIconPic[] = INCBIN_U32("graphics/interface/wireless_link_icon.4bpp.lz");
|
||||||
const u8 sWireless_ASCIItoRSETable[] = {
|
const u8 sWireless_ASCIItoRSETable[] = {
|
||||||
0xff, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x37,
|
0xff, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x37,
|
||||||
0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f,
|
0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f,
|
||||||
|
@ -302,9 +302,9 @@ static const struct SpriteTemplate sSpriteTemplate_RedArrowCursor =
|
|||||||
};
|
};
|
||||||
|
|
||||||
static const u16 sRedArrowPal[] = INCBIN_U16("graphics/interface/red_arrow.gbapal");
|
static const u16 sRedArrowPal[] = INCBIN_U16("graphics/interface/red_arrow.gbapal");
|
||||||
static const u8 sRedArrowOtherGfx[] = INCBIN_U8("graphics/interface/red_arrow_other.4bpp.lz");
|
static const u32 sRedArrowOtherGfx[] = INCBIN_U32("graphics/interface/red_arrow_other.4bpp.lz");
|
||||||
static const u8 sSelectorOutlineGfx[] = INCBIN_U8("graphics/interface/selector_outline.4bpp.lz");
|
static const u32 sSelectorOutlineGfx[] = INCBIN_U32("graphics/interface/selector_outline.4bpp.lz");
|
||||||
static const u8 sRedArrowGfx[] = INCBIN_U8("graphics/interface/red_arrow.4bpp.lz");
|
static const u32 sRedArrowGfx[] = INCBIN_U32("graphics/interface/red_arrow.4bpp.lz");
|
||||||
|
|
||||||
// code
|
// code
|
||||||
static void ListMenuDummyTask(u8 taskId)
|
static void ListMenuDummyTask(u8 taskId)
|
||||||
|
@ -127,8 +127,8 @@ static const u16 sBirchSpeechBgPals[][16] = {
|
|||||||
INCBIN_U16("graphics/birch_speech/bg1.gbapal")
|
INCBIN_U16("graphics/birch_speech/bg1.gbapal")
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u8 sBirchSpeechShadowGfx[] = INCBIN_U8("graphics/birch_speech/shadow.4bpp.lz");
|
static const u32 sBirchSpeechShadowGfx[] = INCBIN_U32("graphics/birch_speech/shadow.4bpp.lz");
|
||||||
static const u8 sBirchSpeechBgMap[] = INCBIN_U8("graphics/birch_speech/map.bin.lz");
|
static const u32 sBirchSpeechBgMap[] = INCBIN_U32("graphics/birch_speech/map.bin.lz");
|
||||||
static const u16 sBirchSpeechBgGradientPal[] = INCBIN_U16("graphics/birch_speech/bg2.gbapal");
|
static const u16 sBirchSpeechBgGradientPal[] = INCBIN_U16("graphics/birch_speech/bg2.gbapal");
|
||||||
static const u16 sBirchSpeechPlatformBlackPal[] = {RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK};
|
static const u16 sBirchSpeechPlatformBlackPal[] = {RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK};
|
||||||
|
|
||||||
|
@ -7,6 +7,7 @@
|
|||||||
#include "bg.h"
|
#include "bg.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "text.h"
|
#include "text.h"
|
||||||
|
#include "graphics.h"
|
||||||
#include "link.h"
|
#include "link.h"
|
||||||
#include "string_util.h"
|
#include "string_util.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
@ -19,9 +20,6 @@
|
|||||||
|
|
||||||
extern bool32 sub_800B504(void);
|
extern bool32 sub_800B504(void);
|
||||||
|
|
||||||
extern const u8 gBagSwapLineGfx[];
|
|
||||||
extern const u8 gBagSwapLinePal[];
|
|
||||||
|
|
||||||
// this file's functions
|
// this file's functions
|
||||||
static void Task_ContinueTaskAfterMessagePrints(u8 taskId);
|
static void Task_ContinueTaskAfterMessagePrints(u8 taskId);
|
||||||
static void Task_CallYesOrNoCallback(u8 taskId);
|
static void Task_CallYesOrNoCallback(u8 taskId);
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "money.h"
|
#include "money.h"
|
||||||
|
#include "graphics.h"
|
||||||
#include "event_data.h"
|
#include "event_data.h"
|
||||||
#include "string_util.h"
|
#include "string_util.h"
|
||||||
#include "text.h"
|
#include "text.h"
|
||||||
@ -9,9 +10,6 @@
|
|||||||
#include "strings.h"
|
#include "strings.h"
|
||||||
#include "decompress.h"
|
#include "decompress.h"
|
||||||
|
|
||||||
extern const u8 gMenuMoneyGfx[];
|
|
||||||
extern const u8 gMenuMoneyPal[];
|
|
||||||
|
|
||||||
#define MAX_MONEY 999999
|
#define MAX_MONEY 999999
|
||||||
|
|
||||||
EWRAM_DATA static u8 sMoneyBoxWindowId = 0;
|
EWRAM_DATA static u8 sMoneyBoxWindowId = 0;
|
||||||
|
@ -16,6 +16,7 @@
|
|||||||
#include "constants/vars.h"
|
#include "constants/vars.h"
|
||||||
#include "constants/songs.h"
|
#include "constants/songs.h"
|
||||||
#include "pokemon_storage_system.h"
|
#include "pokemon_storage_system.h"
|
||||||
|
#include "graphics.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "trig.h"
|
#include "trig.h"
|
||||||
#include "field_effect.h"
|
#include "field_effect.h"
|
||||||
@ -30,20 +31,6 @@
|
|||||||
EWRAM_DATA static struct NamingScreenData *gNamingScreenData = NULL;
|
EWRAM_DATA static struct NamingScreenData *gNamingScreenData = NULL;
|
||||||
extern u16 gKeyRepeatStartDelay;
|
extern u16 gKeyRepeatStartDelay;
|
||||||
|
|
||||||
// extern graphics
|
|
||||||
extern const u16 gNamingScreenMenu_Pal[];
|
|
||||||
extern const u8 gNamingScreenMenu_Gfx[];
|
|
||||||
extern const u8 gUnknown_08DD4544[];
|
|
||||||
extern const u8 gUnknown_08DD4620[];
|
|
||||||
extern const u8 gUnknown_08DD46E0[];
|
|
||||||
extern const u8 gUnknown_08DD47A0[];
|
|
||||||
extern const u8 gNamingScreenRWindow_Gfx[];
|
|
||||||
extern const u8 gNamingScreenKeyboardButton_Gfx[];
|
|
||||||
extern const u8 gNamingScreenROptions_Gfx[];
|
|
||||||
extern const u8 gNamingScreenCursor_Gfx[];
|
|
||||||
extern const u8 gNamingScreenRightPointingTriangleTiles[];
|
|
||||||
extern const u8 gNamingScreenUnderscoreTiles[];
|
|
||||||
|
|
||||||
// extern text
|
// extern text
|
||||||
extern const u8 gExpandedPlaceholder_Empty[];
|
extern const u8 gExpandedPlaceholder_Empty[];
|
||||||
extern const u8 gText_PkmnTransferredSomeonesPC[];
|
extern const u8 gText_PkmnTransferredSomeonesPC[];
|
||||||
|
@ -52,9 +52,6 @@ struct PokeblockFeedStruct
|
|||||||
extern u16 gSpecialVar_ItemId;
|
extern u16 gSpecialVar_ItemId;
|
||||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||||
|
|
||||||
extern const u8 gBattleTerrainPalette_Frontier[];
|
|
||||||
extern const u8 gBattleTerrainTiles_Building[];
|
|
||||||
extern const u8 gUnknown_08D9BA44[];
|
|
||||||
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
|
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
|
||||||
extern const u16 gUnknown_0860F074[];
|
extern const u16 gUnknown_0860F074[];
|
||||||
|
|
||||||
@ -387,7 +384,7 @@ static const struct WindowTemplate sWindowTemplates[] =
|
|||||||
DUMMY_WIN_TEMPLATE
|
DUMMY_WIN_TEMPLATE
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u8* const sPokeblocksPals[] =
|
static const u32* const sPokeblocksPals[] =
|
||||||
{
|
{
|
||||||
gPokeblockRed_Pal,
|
gPokeblockRed_Pal,
|
||||||
gPokeblockBlue_Pal,
|
gPokeblockBlue_Pal,
|
||||||
|
@ -3429,7 +3429,7 @@ void blockset_load_palette_to_gpu(u8 taskId)
|
|||||||
u32 otId;
|
u32 otId;
|
||||||
u32 personality;
|
u32 personality;
|
||||||
u8 paletteNum;
|
u8 paletteNum;
|
||||||
const u8 *lzPaletteData;
|
const u32 *lzPaletteData;
|
||||||
void *buffer;
|
void *buffer;
|
||||||
|
|
||||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
|
||||||
|
@ -6700,7 +6700,7 @@ static void sub_806E6CC(u8 taskId)
|
|||||||
DestroyTask(taskId);
|
DestroyTask(taskId);
|
||||||
}
|
}
|
||||||
|
|
||||||
const u8 *GetMonFrontSpritePal(struct Pokemon *mon)
|
const u32 *GetMonFrontSpritePal(struct Pokemon *mon)
|
||||||
{
|
{
|
||||||
u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
|
u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
|
||||||
u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
|
u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
|
||||||
@ -6714,7 +6714,7 @@ const u8 *GetMonFrontSpritePal(struct Pokemon *mon)
|
|||||||
// Extracts the lower 16 bits of a 32-bit number
|
// Extracts the lower 16 bits of a 32-bit number
|
||||||
#define LOHALF(n) ((n) & 0xFFFF)
|
#define LOHALF(n) ((n) & 0xFFFF)
|
||||||
|
|
||||||
const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality)
|
const u32 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality)
|
||||||
{
|
{
|
||||||
u32 shinyValue;
|
u32 shinyValue;
|
||||||
|
|
||||||
|
@ -23,7 +23,7 @@ static u8 CreateMonIconSprite(struct MonIconSpriteTemplate *, s16, s16, u8);
|
|||||||
|
|
||||||
// .rodata
|
// .rodata
|
||||||
|
|
||||||
const u8 * const gMonIconTable[] =
|
const u8 *const gMonIconTable[] =
|
||||||
{
|
{
|
||||||
gMonIcon_Bulbasaur,
|
gMonIcon_Bulbasaur,
|
||||||
gMonIcon_Bulbasaur,
|
gMonIcon_Bulbasaur,
|
||||||
|
@ -99,11 +99,11 @@ static void sub_8124E0C(void);
|
|||||||
// .rodata
|
// .rodata
|
||||||
|
|
||||||
static const u16 sRegionMapCursorPal[] = INCBIN_U16("graphics/pokenav/cursor.gbapal");
|
static const u16 sRegionMapCursorPal[] = INCBIN_U16("graphics/pokenav/cursor.gbapal");
|
||||||
static const u8 sRegionMapCursorSmallGfxLZ[] = INCBIN_U8("graphics/pokenav/cursor_small.4bpp.lz");
|
static const u32 sRegionMapCursorSmallGfxLZ[] = INCBIN_U32("graphics/pokenav/cursor_small.4bpp.lz");
|
||||||
static const u8 sRegionMapCursorLargeGfxLZ[] = INCBIN_U8("graphics/pokenav/cursor_large.4bpp.lz");
|
static const u32 sRegionMapCursorLargeGfxLZ[] = INCBIN_U32("graphics/pokenav/cursor_large.4bpp.lz");
|
||||||
static const u16 sRegionMapBkgnd_Pal[] = INCBIN_U16("graphics/pokenav/region_map.gbapal");
|
static const u16 sRegionMapBkgnd_Pal[] = INCBIN_U16("graphics/pokenav/region_map.gbapal");
|
||||||
static const u8 sRegionMapBkgnd_GfxLZ[] = INCBIN_U8("graphics/pokenav/region_map.8bpp.lz");
|
static const u32 sRegionMapBkgnd_GfxLZ[] = INCBIN_U32("graphics/pokenav/region_map.8bpp.lz");
|
||||||
static const u8 sRegionMapBkgnd_TilemapLZ[] = INCBIN_U8("graphics/pokenav/region_map_map.bin.lz");
|
static const u32 sRegionMapBkgnd_TilemapLZ[] = INCBIN_U32("graphics/pokenav/region_map_map.bin.lz");
|
||||||
static const u16 sRegionMapPlayerIcon_BrendanPal[] = INCBIN_U16("graphics/pokenav/brendan_icon.gbapal");
|
static const u16 sRegionMapPlayerIcon_BrendanPal[] = INCBIN_U16("graphics/pokenav/brendan_icon.gbapal");
|
||||||
static const u8 sRegionMapPlayerIcon_BrendanGfx[] = INCBIN_U8("graphics/pokenav/brendan_icon.4bpp");
|
static const u8 sRegionMapPlayerIcon_BrendanGfx[] = INCBIN_U8("graphics/pokenav/brendan_icon.4bpp");
|
||||||
static const u16 sRegionMapPlayerIcon_MayPal[] = INCBIN_U16("graphics/pokenav/may_icon.gbapal");
|
static const u16 sRegionMapPlayerIcon_MayPal[] = INCBIN_U16("graphics/pokenav/may_icon.gbapal");
|
||||||
@ -236,13 +236,13 @@ static const u8 sRegionMapEventSectionIds[] = {
|
|||||||
|
|
||||||
static const u16 sRegionMapFramePal[] = INCBIN_U16("graphics/pokenav/map_frame.gbapal");
|
static const u16 sRegionMapFramePal[] = INCBIN_U16("graphics/pokenav/map_frame.gbapal");
|
||||||
|
|
||||||
static const u8 sRegionMapFrameGfxLZ[] = INCBIN_U8("graphics/pokenav/map_frame.4bpp.lz");
|
static const u32 sRegionMapFrameGfxLZ[] = INCBIN_U32("graphics/pokenav/map_frame.4bpp.lz");
|
||||||
|
|
||||||
static const u8 sRegionMapFrameTilemapLZ[] = INCBIN_U8("graphics/pokenav/map_frame.bin.lz");
|
static const u32 sRegionMapFrameTilemapLZ[] = INCBIN_U32("graphics/pokenav/map_frame.bin.lz");
|
||||||
|
|
||||||
static const u16 Unknown_085A1D48[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal");
|
static const u16 Unknown_085A1D48[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal");
|
||||||
|
|
||||||
static const u8 sUnknown_085A1D68[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz");
|
static const u32 sUnknown_085A1D68[] = INCBIN_U32("graphics/pokenav/fly_target_icons.4bpp.lz");
|
||||||
|
|
||||||
static const u8 sMapHealLocations[][3] = {
|
static const u8 sMapHealLocations[][3] = {
|
||||||
{MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F},
|
{MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F},
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
#include "text.h"
|
#include "text.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "palette.h"
|
#include "palette.h"
|
||||||
|
#include "graphics.h"
|
||||||
#include "gpu_regs.h"
|
#include "gpu_regs.h"
|
||||||
#include "bg.h"
|
#include "bg.h"
|
||||||
#include "decompress.h"
|
#include "decompress.h"
|
||||||
@ -9,18 +10,13 @@
|
|||||||
#include "window.h"
|
#include "window.h"
|
||||||
#include "menu.h"
|
#include "menu.h"
|
||||||
#include "save.h"
|
#include "save.h"
|
||||||
|
#include "starter_choose.h"
|
||||||
#include "gba/flash_internal.h"
|
#include "gba/flash_internal.h"
|
||||||
#include "text_window.h"
|
#include "text_window.h"
|
||||||
|
|
||||||
#define MSG_WIN_TOP 12
|
#define MSG_WIN_TOP 12
|
||||||
#define CLOCK_WIN_TOP (MSG_WIN_TOP - 4)
|
#define CLOCK_WIN_TOP (MSG_WIN_TOP - 4)
|
||||||
|
|
||||||
extern const u8 gBirchHelpGfx[];
|
|
||||||
extern const u8 gBirchBagTilemap[];
|
|
||||||
extern const u8 gBirchGrassTilemap[];
|
|
||||||
extern const u16 gBirchBagGrassPal[];
|
|
||||||
extern const u16 gUnknown_0860F074[];
|
|
||||||
|
|
||||||
extern u8 gText_SaveFailedCheckingBackup[];
|
extern u8 gText_SaveFailedCheckingBackup[];
|
||||||
extern u8 gText_BackupMemoryDamaged[];
|
extern u8 gText_BackupMemoryDamaged[];
|
||||||
extern u8 gText_CheckCompleted[];
|
extern u8 gText_CheckCompleted[];
|
||||||
@ -148,7 +144,7 @@ static const u8 sClockFrames[8][3] =
|
|||||||
};
|
};
|
||||||
|
|
||||||
static const u8 sSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
|
static const u8 sSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
|
||||||
static const u8 sSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz");
|
static const u32 sSaveFailedClockGfx[] = INCBIN_U32("graphics/misc/clock_small.4bpp.lz");
|
||||||
|
|
||||||
static void CB2_SaveFailedScreen(void);
|
static void CB2_SaveFailedScreen(void);
|
||||||
static void CB2_WipeSave(void);
|
static void CB2_WipeSave(void);
|
||||||
|
@ -63,15 +63,15 @@ const u16 gBirchBallarrow_Pal[] = INCBIN_U16("graphics/misc/birch_ballarrow.gbap
|
|||||||
|
|
||||||
const u16 gBirchCircle_Pal[] = INCBIN_U16("graphics/misc/birch_circle.gbapal");
|
const u16 gBirchCircle_Pal[] = INCBIN_U16("graphics/misc/birch_circle.gbapal");
|
||||||
|
|
||||||
const u8 gBirchBagTilemap[] = INCBIN_U8("graphics/misc/birch_bag_map.bin.lz");
|
const u32 gBirchBagTilemap[] = INCBIN_U32("graphics/misc/birch_bag_map.bin.lz");
|
||||||
|
|
||||||
const u8 gBirchGrassTilemap[] = INCBIN_U8("graphics/misc/birch_grass_map.bin.lz");
|
const u32 gBirchGrassTilemap[] = INCBIN_U32("graphics/misc/birch_grass_map.bin.lz");
|
||||||
|
|
||||||
const u8 gBirchHelpGfx[] = INCBIN_U8("graphics/misc/birch_help.4bpp.lz");
|
const u32 gBirchHelpGfx[] = INCBIN_U32("graphics/misc/birch_help.4bpp.lz");
|
||||||
|
|
||||||
const u8 gUnknown_085B18AC[] = INCBIN_U8("graphics/misc/birch_ballarrow.4bpp.lz");
|
const u32 gUnknown_085B18AC[] = INCBIN_U32("graphics/misc/birch_ballarrow.4bpp.lz");
|
||||||
|
|
||||||
const u8 gUnknown_085B1BCC[] = INCBIN_U8("graphics/misc/birch_circle.4bpp.lz");
|
const u32 gUnknown_085B1BCC[] = INCBIN_U32("graphics/misc/birch_circle.4bpp.lz");
|
||||||
|
|
||||||
static const struct WindowTemplate gUnknown_085B1DCC[] =
|
static const struct WindowTemplate gUnknown_085B1DCC[] =
|
||||||
{
|
{
|
||||||
@ -392,9 +392,9 @@ void CB2_ChooseStarter(void)
|
|||||||
DmaFill32(3, 0, OAM, OAM_SIZE);
|
DmaFill32(3, 0, OAM, OAM_SIZE);
|
||||||
DmaFill16(3, 0, PLTT, PLTT_SIZE);
|
DmaFill16(3, 0, PLTT, PLTT_SIZE);
|
||||||
|
|
||||||
LZ77UnCompVram(&gBirchHelpGfx, (void *)VRAM);
|
LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM);
|
||||||
LZ77UnCompVram(&gBirchBagTilemap, (void *)(VRAM + 0x3000));
|
LZ77UnCompVram(gBirchBagTilemap, (void *)(VRAM + 0x3000));
|
||||||
LZ77UnCompVram(&gBirchGrassTilemap, (void *)(VRAM + 0x3800));
|
LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x3800));
|
||||||
|
|
||||||
ResetBgsAndClearDma3BusyFlags(0);
|
ResetBgsAndClearDma3BusyFlags(0);
|
||||||
InitBgsFromTemplates(0, gUnknown_085B1E00, ARRAY_COUNT(gUnknown_085B1E00));
|
InitBgsFromTemplates(0, gUnknown_085B1E00, ARRAY_COUNT(gUnknown_085B1E00));
|
||||||
|
@ -18,6 +18,7 @@
|
|||||||
#include "scanline_effect.h"
|
#include "scanline_effect.h"
|
||||||
#include "gpu_regs.h"
|
#include "gpu_regs.h"
|
||||||
#include "trig.h"
|
#include "trig.h"
|
||||||
|
#include "graphics.h"
|
||||||
#include "constants/rgb.h"
|
#include "constants/rgb.h"
|
||||||
#include "constants/songs.h"
|
#include "constants/songs.h"
|
||||||
|
|
||||||
@ -39,15 +40,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
|||||||
extern u16 gBattle_BG1_X;
|
extern u16 gBattle_BG1_X;
|
||||||
extern u16 gBattle_BG1_Y;
|
extern u16 gBattle_BG1_Y;
|
||||||
|
|
||||||
extern const u8 gTitleScreenEmeraldVersionGfx[];
|
|
||||||
extern const u8 gTitleScreenPressStartGfx[];
|
|
||||||
extern const u8 gTitleScreenPokemonLogoGfx[];
|
|
||||||
extern const u8 gUnknown_08DE0644[];
|
|
||||||
extern const u8 gUnknown_08DDE458[];
|
|
||||||
extern const u16 gTitleScreenBgPalettes[];
|
|
||||||
extern const u16 gTitleScreenPressStartPal[];
|
|
||||||
extern const u16 gTitleScreenEmeraldVersionPal[];
|
|
||||||
|
|
||||||
// this file's functions
|
// this file's functions
|
||||||
static void MainCB2(void);
|
static void MainCB2(void);
|
||||||
static void Task_TitleScreenPhase1(u8);
|
static void Task_TitleScreenPhase1(u8);
|
||||||
@ -68,10 +60,10 @@ static void SpriteCB_PokemonLogoShine(struct Sprite *sprite);
|
|||||||
// const rom data
|
// const rom data
|
||||||
static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unk_853EF78.gbapal");
|
static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unk_853EF78.gbapal");
|
||||||
|
|
||||||
static const u8 sTitleScreenRayquazaGfx[] = INCBIN_U8("graphics/title_screen/rayquaza.4bpp.lz");
|
static const u32 sTitleScreenRayquazaGfx[] = INCBIN_U32("graphics/title_screen/rayquaza.4bpp.lz");
|
||||||
static const u8 sTitleScreenRayquazaTilemap[] = INCBIN_U8("graphics/title_screen/rayquaza.bin.lz");
|
static const u32 sTitleScreenRayquazaTilemap[] = INCBIN_U32("graphics/title_screen/rayquaza.bin.lz");
|
||||||
static const u8 sTitleScreenLogoShineGfx[] = INCBIN_U8("graphics/title_screen/logo_shine.4bpp.lz");
|
static const u32 sTitleScreenLogoShineGfx[] = INCBIN_U32("graphics/title_screen/logo_shine.4bpp.lz");
|
||||||
static const u8 sTitleScreenCloudsGfx[] = INCBIN_U8("graphics/title_screen/clouds.4bpp.lz");
|
static const u32 sTitleScreenCloudsGfx[] = INCBIN_U32("graphics/title_screen/clouds.4bpp.lz");
|
||||||
|
|
||||||
const u16 gUnknown_0853FF70[] =
|
const u16 gUnknown_0853FF70[] =
|
||||||
{
|
{
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
#include "graphics.h"
|
#include "graphics.h"
|
||||||
|
|
||||||
const struct {
|
const struct {
|
||||||
const u8 *gfx;
|
const u32 *gfx;
|
||||||
const u8 *tileMap;
|
const u32 *tileMap;
|
||||||
const u16 *pltt;
|
const u16 *pltt;
|
||||||
} gUnknown_08617128[] = {
|
} gUnknown_08617128[] = {
|
||||||
{
|
{
|
||||||
|
@ -8,10 +8,10 @@
|
|||||||
EWRAM_DATA u8 *gUnknown_0203CF28 = NULL;
|
EWRAM_DATA u8 *gUnknown_0203CF28 = NULL;
|
||||||
|
|
||||||
static const u16 gUnknown_0861D140[] = INCBIN_U16("graphics/interface/region_map.gbapal");
|
static const u16 gUnknown_0861D140[] = INCBIN_U16("graphics/interface/region_map.gbapal");
|
||||||
static const u8 gUnknown_0861D1A0[] = INCBIN_U8("graphics/interface/region_map.8bpp.lz");
|
static const u32 gUnknown_0861D1A0[] = INCBIN_U32("graphics/interface/region_map.8bpp.lz");
|
||||||
static const u8 gUnknown_0861DEF4[] = INCBIN_U8("graphics/interface/region_map.bin.lz");
|
static const u32 gUnknown_0861DEF4[] = INCBIN_U32("graphics/interface/region_map.bin.lz");
|
||||||
static const u8 gUnknown_0861E208[] = INCBIN_U8("graphics/interface/region_map_affine.8bpp.lz");
|
static const u32 gUnknown_0861E208[] = INCBIN_U32("graphics/interface/region_map_affine.8bpp.lz");
|
||||||
static const u8 gUnknown_0861EF64[] = INCBIN_U8("graphics/interface/region_map_affine.bin.lz");
|
static const u32 gUnknown_0861EF64[] = INCBIN_U32("graphics/interface/region_map_affine.bin.lz");
|
||||||
|
|
||||||
struct UnkStruct_1C4D70
|
struct UnkStruct_1C4D70
|
||||||
{
|
{
|
||||||
|
@ -36,9 +36,9 @@ static bool8 sub_81DB328(struct Task *task);
|
|||||||
|
|
||||||
// const rom data
|
// const rom data
|
||||||
// TODO: move those from .s file to .c
|
// TODO: move those from .s file to .c
|
||||||
extern const u8 gUnknown_0862AD54[];
|
extern const u32 gUnknown_0862AD54[];
|
||||||
extern const u8 gUnknown_0862AF30[];
|
extern const u32 gUnknown_0862AF30[];
|
||||||
extern const u8 gUnknown_0862B0DC[];
|
extern const u32 gUnknown_0862B0DC[];
|
||||||
extern const u16 gUnknown_0862B53C[];
|
extern const u16 gUnknown_0862B53C[];
|
||||||
|
|
||||||
static const struct OamData sOamData_862B71C =
|
static const struct OamData sOamData_862B71C =
|
||||||
|
@ -57,7 +57,7 @@ static void SpriteCB_PMIndicator(struct Sprite *sprite);
|
|||||||
|
|
||||||
// rodata
|
// rodata
|
||||||
|
|
||||||
static const u8 sUnknown_085B1F58[] = INCBIN_U8("graphics/wallclock/graphics_85b1f58.4bpp.lz");
|
static const u32 sUnknown_085B1F58[] = INCBIN_U32("graphics/wallclock/graphics_85b1f58.4bpp.lz");
|
||||||
static const u16 sUnknown_085B21D4[] = INCBIN_U16("graphics/wallclock/palette_85b21d4.gbapal");
|
static const u16 sUnknown_085B21D4[] = INCBIN_U16("graphics/wallclock/palette_85b21d4.gbapal");
|
||||||
|
|
||||||
static const struct WindowTemplate gUnknown_085B21DC[] =
|
static const struct WindowTemplate gUnknown_085B21DC[] =
|
||||||
|
@ -443,7 +443,7 @@ void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16
|
|||||||
FillBitmapRect4Bit(&pixelRect, x, y, width, height, fillValue);
|
FillBitmapRect4Bit(&pixelRect, x, y, width, height, fillValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CopyToWindowPixelBuffer(u8 windowId, const u8 *src, u16 size, u16 tileOffset)
|
void CopyToWindowPixelBuffer(u8 windowId, const void *src, u16 size, u16 tileOffset)
|
||||||
{
|
{
|
||||||
if (size != 0)
|
if (size != 0)
|
||||||
CpuCopy16(src, gWindows[windowId].tileData + (0x20 * tileOffset), size);
|
CpuCopy16(src, gWindows[windowId].tileData + (0x20 * tileOffset), size);
|
||||||
|
Loading…
Reference in New Issue
Block a user