mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-13 23:23:43 +01:00
Fix TM reusability shortcomings (#2930)
This commit is contained in:
parent
d5b36c7c60
commit
52ce399240
@ -1025,8 +1025,8 @@ extern const u8 gText_ThrowInPremierBall[];
|
|||||||
extern const u8 gText_ShopBuy[];
|
extern const u8 gText_ShopBuy[];
|
||||||
extern const u8 gText_ShopSell[];
|
extern const u8 gText_ShopSell[];
|
||||||
extern const u8 gText_ShopQuit[];
|
extern const u8 gText_ShopQuit[];
|
||||||
|
extern const u8 gText_ThatItemIsSoldOut[];
|
||||||
extern const u8 gText_SoldOut[];
|
extern const u8 gText_SoldOut[];
|
||||||
extern const u8 gText_SoldOut2[];
|
|
||||||
|
|
||||||
extern const u8 gText_OhABite[];
|
extern const u8 gText_OhABite[];
|
||||||
extern const u8 gText_PokemonOnHook[];
|
extern const u8 gText_PokemonOnHook[];
|
||||||
|
@ -640,7 +640,7 @@ static void BuyMenuPrintPriceInList(u8 windowId, u32 itemId, u8 y)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (ItemId_GetImportance(itemId) && (CheckBagHasItem(itemId, 1) || CheckPCHasItem(itemId, 1)))
|
if (ItemId_GetImportance(itemId) && (CheckBagHasItem(itemId, 1) || CheckPCHasItem(itemId, 1)))
|
||||||
StringCopy(gStringVar4, gText_SoldOut2);
|
StringCopy(gStringVar4, gText_SoldOut);
|
||||||
else
|
else
|
||||||
StringExpandPlaceholders(gStringVar4, gText_PokedollarVar1);
|
StringExpandPlaceholders(gStringVar4, gText_PokedollarVar1);
|
||||||
x = GetStringRightAlignXOffset(FONT_NARROW, gStringVar4, 120);
|
x = GetStringRightAlignXOffset(FONT_NARROW, gStringVar4, 120);
|
||||||
@ -993,7 +993,7 @@ static void Task_BuyMenu(u8 taskId)
|
|||||||
sShopData->totalCost = gDecorations[itemId].price;
|
sShopData->totalCost = gDecorations[itemId].price;
|
||||||
|
|
||||||
if (ItemId_GetImportance(itemId) && (CheckBagHasItem(itemId, 1) || CheckPCHasItem(itemId, 1)))
|
if (ItemId_GetImportance(itemId) && (CheckBagHasItem(itemId, 1) || CheckPCHasItem(itemId, 1)))
|
||||||
BuyMenuDisplayMessage(taskId, gText_SoldOut, BuyMenuReturnToItemList);
|
BuyMenuDisplayMessage(taskId, gText_ThatItemIsSoldOut, BuyMenuReturnToItemList);
|
||||||
else if (!IsEnoughMoney(&gSaveBlock1Ptr->money, sShopData->totalCost))
|
else if (!IsEnoughMoney(&gSaveBlock1Ptr->money, sShopData->totalCost))
|
||||||
{
|
{
|
||||||
BuyMenuDisplayMessage(taskId, gText_YouDontHaveMoney, BuyMenuReturnToItemList);
|
BuyMenuDisplayMessage(taskId, gText_YouDontHaveMoney, BuyMenuReturnToItemList);
|
||||||
|
@ -341,8 +341,8 @@ const u8 gText_Var1DisdainfullyAteVar2[] = _("{STR_VAR_1} disdainfully ate the\n
|
|||||||
const u8 gText_ShopBuy[] = _("BUY");
|
const u8 gText_ShopBuy[] = _("BUY");
|
||||||
const u8 gText_ShopSell[] = _("SELL");
|
const u8 gText_ShopSell[] = _("SELL");
|
||||||
const u8 gText_ShopQuit[] = _("QUIT");
|
const u8 gText_ShopQuit[] = _("QUIT");
|
||||||
const u8 gText_SoldOut[] = _("I'm sorry, but that item is sold out.\p");
|
const u8 gText_ThatItemIsSoldOut[] = _("I'm sorry, but that item is sold out.{PAUSE_UNTIL_PRESS}");
|
||||||
const u8 gText_SoldOut2[] = _("SOLD OUT");
|
const u8 gText_SoldOut[] = _("SOLD OUT");
|
||||||
const u8 gText_InBagVar1[] = _("IN BAG: {STR_VAR_1}");
|
const u8 gText_InBagVar1[] = _("IN BAG: {STR_VAR_1}");
|
||||||
const u8 gText_QuitShopping[] = _("Quit shopping.");
|
const u8 gText_QuitShopping[] = _("Quit shopping.");
|
||||||
const u8 gText_Var1CertainlyHowMany[] = _("{STR_VAR_1}? Certainly.\nHow many would you like?");
|
const u8 gText_Var1CertainlyHowMany[] = _("{STR_VAR_1}? Certainly.\nHow many would you like?");
|
||||||
|
Loading…
x
Reference in New Issue
Block a user