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targetting fixes
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parent
160b08afb0
commit
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@ -2179,13 +2179,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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{
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#if B_UPDATED_MOVE_DATA >= GEN_6
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.accuracy = 90,
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.target = MOVE_TARGET_FOES_AND_ALLY,
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.target = MOVE_TARGET_BOTH,
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#elif B_UPDATED_MOVE_DATA == GEN_5
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.accuracy = 80,
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.target = MOVE_TARGET_FOES_AND_ALLY,
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.target = MOVE_TARGET_BOTH,
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#else
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.accuracy = 55,
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.target = MOVE_TARGET_BOTH,
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.target = MOVE_TARGET_SELECTED,
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#endif
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.effect = EFFECT_POISON,
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.power = 0,
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@ -2776,9 +2776,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_CONVERSION_2] =
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{
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#if B_UPDATED_MOVE_DATA >= GEN_5
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_SELECTED,
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#else
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.target = MOVE_TARGET_FOES_AND_ALLY,
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.target = MOVE_TARGET_USER,
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#endif
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.effect = EFFECT_CONVERSION_2,
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.power = 0,
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