Clean up code in HoldContestPainting

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DizzyEggg 2019-07-01 17:47:47 +02:00 committed by GitHub
parent 7500534676
commit 548f486398
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@ -250,8 +250,7 @@ static void HoldContestPainting(void)
case 1:
if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
{
u8 two = 2; //needed to make the asm match
gContestPaintingState = two;
gContestPaintingState++;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
}