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https://github.com/Ninjdai1/pokeemerald.git
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give batter script command names
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@ -663,11 +663,13 @@
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.byte 0x5d
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.endm
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.macro gotobattleendscript
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@ Goes to address after the trainerbattle command (called by the battle functions, see battle_setup.c)
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.macro gotopostbattlescript
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.byte 0x5e
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.endm
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.macro gototrainerscript
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@ Goes to address specified in the trainerbattle command (called by the battle functions, see battle_setup.c)
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.macro gotobeatenscript
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.byte 0x5f
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.endm
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@ -861,7 +861,7 @@ EventScript_271362:: @ 8271362
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goto EventScript_ShowTrainerIntroMsg
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EventScript_271389:: @ 8271389
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gotobattleendscript
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gotopostbattlescript
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EventScript_TryDoDoubleTrainerBattle:: @ 827138A
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lock
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@ -885,14 +885,14 @@ EventScript_NotEnoughMonsForDoubleBattle:: @ 82713BA
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end
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EventScript_2713C1:: @ 82713C1
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gotobattleendscript
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gotopostbattlescript
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EventScript_2713C2:: @ 82713C2
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applymovement VAR_LAST_TALKED, Movement_27143A
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waitmovement 0
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special SetUpTrainerEncounterMusic
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trainerbattlebegin
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gotobattleendscript
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gotopostbattlescript
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EventScript_2713D1:: @ 82713D1
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call EventScript_27142F
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@ -910,7 +910,7 @@ EventScript_2713D1:: @ 82713D1
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end
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EventScript_2713F7:: @ 82713F7
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gotobattleendscript
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gotopostbattlescript
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EventScript_TryDoDoubleRematchBattle:: @ 82713F8
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specialvar VAR_RESULT, IsTrainerReadyForRematch
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@ -930,7 +930,7 @@ EventScript_TryDoDoubleRematchBattle:: @ 82713F8
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end
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EventScript_271427:: @ 8271427
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gotobattleendscript
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gotopostbattlescript
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EventScript_NotEnoughMonsForDoubleRematchBattle:: @ 8271428
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special ShowTrainerCantBattleSpeech
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@ -972,7 +972,7 @@ EventScript_DoTrainerBattle:: @ 8271454
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goto_eq EventScript_271491
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EventScript_271491:: @ 8271491
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gototrainerscript
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gotobeatenscript
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releaseall
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end
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@ -4094,7 +4094,7 @@ EventScript_TryGetTrainerScript:: @ 82742E6
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end
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EventScript_GotoTrainerScript:: @ 82742F6
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gototrainerscript
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gotobeatenscript
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releaseall
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end
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@ -94,8 +94,8 @@ gScriptCmdTable:: @ 81DB67C
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.4byte ScrCmd_turnobject
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.4byte ScrCmd_trainerbattle
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.4byte ScrCmd_dotrainerbattle
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.4byte ScrCmd_gotobattleendscript
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.4byte ScrCmd_gototrainerscript
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.4byte ScrCmd_gotopostbattlescript
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.4byte ScrCmd_gotobeatenscript
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.4byte ScrCmd_checktrainerflag
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.4byte ScrCmd_settrainerflag
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.4byte ScrCmd_cleartrainerflag
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@ -1979,13 +1979,13 @@ bool8 ScrCmd_dotrainerbattle(struct ScriptContext *ctx)
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return TRUE;
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}
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bool8 ScrCmd_gotobattleendscript(struct ScriptContext *ctx)
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bool8 ScrCmd_gotopostbattlescript(struct ScriptContext *ctx)
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{
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ctx->scriptPtr = BattleSetup_GetScriptAddrAfterBattle();
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return FALSE;
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}
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bool8 ScrCmd_gototrainerscript(struct ScriptContext *ctx)
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bool8 ScrCmd_gotobeatenscript(struct ScriptContext *ctx)
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{
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ctx->scriptPtr = BattleSetup_GetTrainerPostBattleScript();
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return FALSE;
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