Frontier pass clean-up

This commit is contained in:
DizzyEggg 2019-01-26 22:09:24 +01:00
parent 251d16b733
commit 54ddbaaf0c

View File

@ -34,12 +34,12 @@
// All windows displayed in the frontier pass.
enum
{
WINDOW_EARNED_SYMBOLS,
WINDOW_BATTLE_RECORD,
WINDOW_BATTLE_POINTS,
WINDOW_DESCRIPTION,
WINDOW_4,
WINDOW_COUNT
WINDOW_EARNED_SYMBOLS,
WINDOW_BATTLE_RECORD,
WINDOW_BATTLE_POINTS,
WINDOW_DESCRIPTION,
WINDOW_4,
WINDOW_COUNT
};
// Windows displayed in the facilities map view.
@ -215,75 +215,75 @@ static const struct BgTemplate sMapBgTemplates[] =
static const struct WindowTemplate sPassWindowTemplates[] =
{
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 3,
.width = 12,
.height = 3,
.paletteNum = 15,
.baseBlock = 0x1,
},
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 10,
.width = 12,
.height = 3,
.paletteNum = 15,
.baseBlock = 0x26,
},
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 13,
.width = 12,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x4B,
},
{
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 18,
.width = 30,
.height = 3,
.paletteNum = 15,
.baseBlock = 0x7C,
},
DUMMY_WIN_TEMPLATE
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 3,
.width = 12,
.height = 3,
.paletteNum = 15,
.baseBlock = 0x1,
},
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 10,
.width = 12,
.height = 3,
.paletteNum = 15,
.baseBlock = 0x26,
},
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 13,
.width = 12,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x4B,
},
{
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 18,
.width = 30,
.height = 3,
.paletteNum = 15,
.baseBlock = 0x7C,
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sMapWindowTemplates[] =
{
{
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 1,
.width = 15,
.height = 5,
.paletteNum = 15,
.baseBlock = 0x1,
},
{
.bg = 0,
.tilemapLeft = 20,
.tilemapTop = 1,
.width = 10,
.height = 14,
.paletteNum = 15,
.baseBlock = 0x4D,
},
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 16,
.width = 26,
.height = 4,
.paletteNum = 15,
.baseBlock = 0xDA,
},
DUMMY_WIN_TEMPLATE
{
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 1,
.width = 15,
.height = 5,
.paletteNum = 15,
.baseBlock = 0x1,
},
{
.bg = 0,
.tilemapLeft = 20,
.tilemapTop = 1,
.width = 10,
.height = 14,
.paletteNum = 15,
.baseBlock = 0x4D,
},
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 16,
.width = 26,
.height = 4,
.paletteNum = 15,
.baseBlock = 0xDA,
},
DUMMY_WIN_TEMPLATE
};
static const u8 sTextColors[][3] =
@ -675,9 +675,7 @@ static void CB2_InitFrontierPass(void)
static void CB2_HideFrontierPass(void)
{
if (HideFrontierPass())
{
LeaveFrontierPass();
}
}
static bool32 InitFrontierPass(void)
@ -753,7 +751,7 @@ static bool32 InitFrontierPass(void)
ShowBg(2);
LoadCursorAndSymbolSprites();
SetVBlankCallback(VblankCb_FrontierPass);
BlendPalettes(0xFFFFFFFF, 0x10, 0);
BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
break;
case 10:
@ -1095,15 +1093,15 @@ static void ShowAndPrintWindows(void)
FillWindowPixelBuffer(i, 0);
}
x = GetStringCenterAlignXOffset(1, gText_SymbolsEarned, 0x60);
x = GetStringCenterAlignXOffset(1, gText_SymbolsEarned, 96);
AddTextPrinterParameterized3(WINDOW_EARNED_SYMBOLS, 1, x, 5, sTextColors[0], 0, gText_SymbolsEarned);
x = GetStringCenterAlignXOffset(1, gText_BattleRecord, 0x60);
x = GetStringCenterAlignXOffset(1, gText_BattleRecord, 96);
AddTextPrinterParameterized3(WINDOW_BATTLE_RECORD, 1, x, 5, sTextColors[0], 0, gText_BattleRecord);
AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, 5, 4, sTextColors[0], 0, gText_BattlePoints);
ConvertIntToDecimalStringN(gStringVar4, sPassData->battlePoints, STR_CONV_MODE_LEFT_ALIGN, 5);
x = GetStringRightAlignXOffset(8, gStringVar4, 0x5B);
x = GetStringRightAlignXOffset(8, gStringVar4, 91);
AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, x, 16, sTextColors[0], 0, gStringVar4);
sPassData->cursorArea = GetCursorAreaFromCoords(sPassData->cursorX - 5, sPassData->cursorY + 5);