diff --git a/src/data/text/item_descriptions.h b/src/data/text/item_descriptions.h index b0bd4d854..8247b4e9d 100644 --- a/src/data/text/item_descriptions.h +++ b/src/data/text/item_descriptions.h @@ -108,9 +108,14 @@ static const u8 sHeavyBallDesc[] = _( "Pokémon."); static const u8 sDreamBallDesc[] = _( +#if defined(BATTLE_ENGINE) && B_DREAM_BALL_MODIFIER >= GEN_8 + "A Ball that works\n" + "well on sleeping\n" + "Pokémon."); +#else "A Poké Ball used in\n" - "the Entree Forest.\n" - "It doesn't fail."); + "the Entree Forest."); +#endif static const u8 sSafariBallDesc[] = _( "A special Ball that\n" @@ -144,12 +149,20 @@ static const u8 sPotionDesc[] = _( static const u8 sSuperPotionDesc[] = _( "Restores the HP of\n" "a Pokémon by\n" +#if I_HEALTH_RECOVERY >= GEN_7 "60 points."); +#else + "50 points."); +#endif static const u8 sHyperPotionDesc[] = _( "Restores the HP of\n" "a Pokémon by\n" +#if I_HEALTH_RECOVERY >= GEN_7 "120 points."); +#else + "200 points."); +#endif static const u8 sMaxPotionDesc[] = _( "Fully restores the\n" @@ -173,17 +186,29 @@ static const u8 sMaxReviveDesc[] = _( static const u8 sFreshWaterDesc[] = _( "A mineral water\n" "that restores HP\n" +#if I_HEALTH_RECOVERY >= GEN_7 "by 30 points."); +#else + "by 50 points."); +#endif static const u8 sSodaPopDesc[] = _( "A fizzy soda drink\n" "that restores HP\n" +#if I_HEALTH_RECOVERY >= GEN_7 "by 50 points."); +#else + "by 60 points."); +#endif static const u8 sLemonadeDesc[] = _( "A very sweet drink\n" "that restores HP\n" +#if I_HEALTH_RECOVERY >= GEN_7 "by 70 points."); +#else + "by 80 points."); +#endif static const u8 sMoomooMilkDesc[] = _( "A nutritious milk\n" @@ -193,12 +218,20 @@ static const u8 sMoomooMilkDesc[] = _( static const u8 sEnergyPowderDesc[] = _( "A bitter powder\n" "that restores HP\n" +#if I_HEALTH_RECOVERY >= GEN_7 "by 60 points."); +#else + "by 50 points."); +#endif static const u8 sEnergyRootDesc[] = _( "A bitter root\n" "that restores HP\n" +#if I_HEALTH_RECOVERY >= GEN_7 "by 120 points."); +#else + "by 200 points."); +#endif static const u8 sHealPowderDesc[] = _( "A bitter powder\n" @@ -527,34 +560,70 @@ static const u8 sEscapeRopeDesc[] = _( // Battle items static const u8 sXAttackDesc[] = _( +#if defined(BATTLE_ENGINE) && B_X_ITEMS_BUFF >= GEN_7 + "Sharply raises stat\n" + "Attack during\n" + "one battle."); +#else "Raises the stat\n" "Attack during one\n" "battle."); +#endif static const u8 sXDefenseDesc[] = _( +#if defined(BATTLE_ENGINE) && B_X_ITEMS_BUFF >= GEN_7 + "Sharply raises stat\n" + "Defense during\n" + "one battle."); +#else "Raises the stat\n" "Defense during one\n" "battle."); +#endif static const u8 sXSpAtkDesc[] = _( +#if defined(BATTLE_ENGINE) && B_X_ITEMS_BUFF >= GEN_7 + "Sharply raises stat\n" + "Sp. Atk during\n" + "one battle."); +#else "Raises the stat\n" "Sp. Atk during one\n" "battle."); +#endif static const u8 sXSpDefDesc[] = _( +#if defined(BATTLE_ENGINE) && B_X_ITEMS_BUFF >= GEN_7 + "Sharply raises stat\n" + "Sp. Def during\n" + "one battle."); +#else "Raises the stat\n" "Sp. Def during one\n" "battle."); +#endif static const u8 sXSpeedDesc[] = _( +#if defined(BATTLE_ENGINE) && B_X_ITEMS_BUFF >= GEN_7 + "Sharply raises stat\n" + "Speed during\n" + "one battle."); +#else "Raises the stat\n" "Speed during one\n" "battle."); +#endif static const u8 sXAccuracyDesc[] = _( +#if defined(BATTLE_ENGINE) && B_X_ITEMS_BUFF >= GEN_7 + "Sharply raises move\n" + "accuracy during\n" + "one battle."); +#else "Raises accuracy\n" "of attack moves\n" "during one battle."); +#endif static const u8 sDireHitDesc[] = _( "Raises the\n" @@ -1835,9 +1904,15 @@ static const u8 sDeepSeaToothDesc[] = _( "of Clamperl."); static const u8 sSoulDewDesc[] = _( +#if defined(BATTLE_ENGINE) && B_SOUL_DEW_BOOST >= GEN_7 + "Powers up Latios' &\n" + "Latias' Psychic and\n" + "Dragon-type moves."); +#else "Hold item: raises\n" "Sp. Atk & Sp. Def of\n" "Latios & Latias."); +#endif static const u8 sAdamantOrbDesc[] = _( "Boosts the power of\n" @@ -2456,9 +2531,15 @@ static const u8 sLumBerryDesc[] = _( "problem in battle."); static const u8 sSitrusBerryDesc[] = _( +#if I_SITRUS_BERRY_HEAL >= GEN_4 + "A hold item that\n" + "restores the user's\n" + "HP a little."); +#else "A hold item that\n" "restores 30 HP in\n" "battle."); +#endif static const u8 sFigyBerryDesc[] = _( "A hold item that\n"