From 9d9da6a485cf5176b920debf80046f8d73045352 Mon Sep 17 00:00:00 2001 From: ghoulslash <41651341+ghoulslash@users.noreply.github.com> Date: Tue, 19 Jan 2021 15:01:51 -0700 Subject: [PATCH] Update include/constants/battle_config.h Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com> --- include/constants/battle_config.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/constants/battle_config.h b/include/constants/battle_config.h index b192db7cf..8d3f48080 100644 --- a/include/constants/battle_config.h +++ b/include/constants/battle_config.h @@ -136,7 +136,7 @@ // Var Settings // To use the following features in scripting, replace the 0s with the var ID you're assigning it to. // Eg: Replace with VAR_UNUSED_0x40F7 so you can use VAR_TERRAIN for that feature. -#define VAR_TERRAIN 0 // If this var has a value, assigning a STATUS_FIELD_xx_TERRAIN to it before battle causes the battle to start with that terrain active +#define VAR_TERRAIN 0 // If this var has a value, assigning a STATUS_FIELD_xx_TERRAIN to it before battle causes the battle to start with that terrain active // Interface settings #define B_ABILITY_POP_UP TRUE // In Gen5+, the Pokémon abilities are displayed in a pop-up, when they activate in battle.