fix pressure typo

This commit is contained in:
Evan 2020-11-19 11:53:47 -07:00
parent 07a4400d50
commit 56c0a39206

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@ -679,7 +679,7 @@ static const u8 sText_DestinyKnotActivates[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX
static const u8 sText_CloakedInAFreezingLight[] = _("{B_ATK_NAME_WITH_PREFIX} became cloaked\nin a freezing light!");
static const u8 sText_StatWasNotLowered[] = _("{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}\nwas not lowered!");
static const u8 sText_AirLockActivates[] = _("The effects of weather\ndisappeared.");
static const u8 sText_PressureActivates[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is extering its\npressure!");
static const u8 sText_PressureActivates[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is exerting its\npressure!");
static const u8 sText_DarkAuraActivates[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is radiating\na dark aura!");
static const u8 sText_FairyAuraActivates[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is radiating\na fairy aura!");
static const u8 sText_AuraBreakActivates[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} reversed all\nother POKéMON's auras!");