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https://github.com/Ninjdai1/pokeemerald.git
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Rename start menu functions
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5bc8ee6465
commit
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@ -1729,7 +1729,7 @@ _080B3248:
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thumb_func_start sub_80B3254
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sub_80B3254: @ 80B3254
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push {lr}
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bl sub_809FF80
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bl SaveGame
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pop {r0}
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bx r0
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thumb_func_end sub_80B3254
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@ -326,7 +326,7 @@ _0809C13A:
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beq _0809C15C
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movs r0, 0x6
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bl PlaySE
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bl sub_809FA9C
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bl ShowStartMenu
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_0809C14E:
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movs r0, 0x1
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b _0809C172
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@ -8,7 +8,7 @@
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thumb_func_start sub_80D47D4
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sub_80D47D4: @ 80D47D4
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push {lr}
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bl sub_80A0934
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bl HideStartMenu
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bl ShowMapNamePopup
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movs r0, 0x1
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pop {r1}
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@ -835,7 +835,7 @@ SlateportCity_BattleTentLobby_EventScript_27134F:: @ 827134F
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SootopolisCity_MysteryEventsHouse_1F_EventScript_27134F:: @ 827134F
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TrainerHill_Entrance_EventScript_27134F:: @ 827134F
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VerdanturfTown_BattleTentLobby_EventScript_27134F:: @ 827134F
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special sub_809FF80
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special SaveGame
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waitstate
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return
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@ -104,7 +104,7 @@ gSpecials:: @ 81DBA64
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def_special sub_80F8D24
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def_special sub_80F8C7C
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def_special sub_80B3000
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def_special sub_809FF80
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def_special SaveGame
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def_special sub_80FAFF8
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def_special easy_chat_input_maybe
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def_special sub_811EECC
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@ -5,12 +5,12 @@ extern bool8 (*gMenuCallback)(void); // Defined in sym_common.txt
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void sub_809FA18(void);
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void sub_809FA34(u8 taskId);
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void sub_809FA9C(void);
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void ShowStartMenu(void);
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void sub_809FDD4(void);
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void sub_809FF80(void);
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void SaveGame(void);
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void sub_80A0514(void);
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void sub_80A08CC(void);
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void sub_80A0934(void);
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void HideStartMenu(void);
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void AppendToList(u8* list, u8* pos, u8 newEntry);
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#endif // GUARD_START_MENU_H
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@ -161,7 +161,7 @@ extern void FieldEffectActiveListClear(void);
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extern void SetUpFieldTasks(void);
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extern void sub_81BE6B8(void);
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extern void sub_80AAFA4(void);
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extern void sub_809FA9C(void);
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extern void ShowStartMenu(void);
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extern void sub_80AEE84(void);
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extern void mapldr_default(void);
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extern void npc_paltag_set_load(u8);
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@ -2795,7 +2795,7 @@ static void sub_8087510(void)
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static void sub_808751C(void)
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{
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PlaySE(SE_WIN_OPEN);
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sub_809FA9C();
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ShowStartMenu();
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ScriptContext2_Enable();
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}
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468
src/start_menu.c
468
src/start_menu.c
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