mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Organization and naming
This commit is contained in:
parent
cc307730a1
commit
5784098446
@ -3,56 +3,6 @@
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.section .rodata
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.section .rodata
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.align 2
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gUnknown_862B810:: @ 862B810
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.string "{CLEAR 11}A{CLEAR 6}B{CLEAR 6}C{CLEAR 26}D{CLEAR 6}E{CLEAR 6}F{CLEAR 26}others$"
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gUnknown_862B832:: @ 862B832
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.string "{CLEAR 11}G{CLEAR 6}H{CLEAR 6}I{CLEAR 26}J{CLEAR 6}K{CLEAR 6}L$"
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gUnknown_862B84B:: @ 862B84B
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.string "{CLEAR 11}M{CLEAR 6}N{CLEAR 6}O{CLEAR 26}P{CLEAR 6}Q{CLEAR 6}R{CLEAR 6}S{CLEAR 26} $"
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gUnknown_862B86C:: @ 862B86C
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.string "{CLEAR 11}T{CLEAR 6}U{CLEAR 6}V{CLEAR 26}W{CLEAR 6}X{CLEAR 6}Y{CLEAR 6}Z{CLEAR 26} $"
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gUnknown_0862B88D:: @ 862B88D
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.string "{CLEAR 11}a{CLEAR 6}b{CLEAR 6}c{CLEAR 26}d{CLEAR 6}e{CLEAR 6}f{CLEAR 6} {CLEAR 30}.$"
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gUnknown_0862B8AE:: @ 862B8AE
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.string "{CLEAR 11}g{CLEAR 6}h{CLEAR 7}i{CLEAR 27}j{CLEAR 7}k{CLEAR 7}l{CLEAR 7} {CLEAR 30},$"
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gUnknown_0862B8CF:: @ 862B8CF
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.string "{CLEAR 11}m{CLEAR 6}n{CLEAR 6}o{CLEAR 26}p{CLEAR 6}q{CLEAR 7}r{CLEAR 6}s{CLEAR 27} $"
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gUnknown_0862B8F0:: @ 862B8F0
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.string "{CLEAR 11}t{CLEAR 6}u{CLEAR 6}v{CLEAR 26}w{CLEAR 6}x{CLEAR 6}y{CLEAR 6}z{CLEAR 26} $"
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gUnknown_0862B911:: @ 862B911
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.string "{CLEAR 11}A{CLEAR 6}B{CLEAR 6}C{CLEAR 26}D{CLEAR 6}E{CLEAR 6}F{CLEAR 6} {CLEAR 30}.$"
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gUnknown_0862B932:: @ 862B932
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.string "{CLEAR 11}G{CLEAR 6}H{CLEAR 6}I{CLEAR 26}J{CLEAR 6}K{CLEAR 6}L{CLEAR 6} {CLEAR 30},$"
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gUnknown_0862B953:: @ 862B953
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.string "{CLEAR 11}M{CLEAR 6}N{CLEAR 6}O{CLEAR 26}P{CLEAR 6}Q{CLEAR 6}R{CLEAR 6}S{CLEAR 26} $"
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gUnknown_0862B974:: @ 862B974
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.string "{CLEAR 11}T{CLEAR 6}U{CLEAR 6}V{CLEAR 26}W{CLEAR 6}X{CLEAR 6}Y{CLEAR 6}Z{CLEAR 26} $"
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gUnknown_0862B995:: @ 862B995
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.string "{CLEAR 11}0{CLEAR 16}1{CLEAR 16}2{CLEAR 16}3{CLEAR 16}4{CLEAR 16} $"
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gUnknown_0862B9AE:: @ 862B9AE
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.string "{CLEAR 11}5{CLEAR 16}6{CLEAR 16}7{CLEAR 16}8{CLEAR 16}9{CLEAR 16} $"
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gUnknown_0862B9C7:: @ 862B9C7
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.string "{CLEAR 12}!{CLEAR 17}?{CLEAR 16}♂{CLEAR 16}♀{CLEAR 16}/{CLEAR 17}-$"
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gUnknown_0862B9E0:: @ 862B9E0
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.string "{CLEAR 11}…{CLEAR 16}“{CLEAR 16}”{CLEAR 18}‘{CLEAR 19}’{CLEAR 18} $"
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gUnknown_0862B9F9:: @ 862B9F9
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gUnknown_0862B9F9:: @ 862B9F9
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.string "ABCDE$"
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.string "ABCDE$"
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54
data/naming_screen_strings.s
Normal file
54
data/naming_screen_strings.s
Normal file
@ -0,0 +1,54 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gUnknown_862B810:: @ 862B810
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.string "{CLEAR 11}A{CLEAR 6}B{CLEAR 6}C{CLEAR 26}D{CLEAR 6}E{CLEAR 6}F{CLEAR 26}others$"
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gUnknown_862B832:: @ 862B832
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.string "{CLEAR 11}G{CLEAR 6}H{CLEAR 6}I{CLEAR 26}J{CLEAR 6}K{CLEAR 6}L$"
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gUnknown_862B84B:: @ 862B84B
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.string "{CLEAR 11}M{CLEAR 6}N{CLEAR 6}O{CLEAR 26}P{CLEAR 6}Q{CLEAR 6}R{CLEAR 6}S{CLEAR 26} $"
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gUnknown_862B86C:: @ 862B86C
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.string "{CLEAR 11}T{CLEAR 6}U{CLEAR 6}V{CLEAR 26}W{CLEAR 6}X{CLEAR 6}Y{CLEAR 6}Z{CLEAR 26} $"
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gUnknown_0862B88D:: @ 862B88D
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.string "{CLEAR 11}a{CLEAR 6}b{CLEAR 6}c{CLEAR 26}d{CLEAR 6}e{CLEAR 6}f{CLEAR 6} {CLEAR 30}.$"
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gUnknown_0862B8AE:: @ 862B8AE
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.string "{CLEAR 11}g{CLEAR 6}h{CLEAR 7}i{CLEAR 27}j{CLEAR 7}k{CLEAR 7}l{CLEAR 7} {CLEAR 30},$"
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gUnknown_0862B8CF:: @ 862B8CF
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.string "{CLEAR 11}m{CLEAR 6}n{CLEAR 6}o{CLEAR 26}p{CLEAR 6}q{CLEAR 7}r{CLEAR 6}s{CLEAR 27} $"
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gUnknown_0862B8F0:: @ 862B8F0
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.string "{CLEAR 11}t{CLEAR 6}u{CLEAR 6}v{CLEAR 26}w{CLEAR 6}x{CLEAR 6}y{CLEAR 6}z{CLEAR 26} $"
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gUnknown_0862B911:: @ 862B911
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.string "{CLEAR 11}A{CLEAR 6}B{CLEAR 6}C{CLEAR 26}D{CLEAR 6}E{CLEAR 6}F{CLEAR 6} {CLEAR 30}.$"
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gUnknown_0862B932:: @ 862B932
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.string "{CLEAR 11}G{CLEAR 6}H{CLEAR 6}I{CLEAR 26}J{CLEAR 6}K{CLEAR 6}L{CLEAR 6} {CLEAR 30},$"
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gUnknown_0862B953:: @ 862B953
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.string "{CLEAR 11}M{CLEAR 6}N{CLEAR 6}O{CLEAR 26}P{CLEAR 6}Q{CLEAR 6}R{CLEAR 6}S{CLEAR 26} $"
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gUnknown_0862B974:: @ 862B974
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.string "{CLEAR 11}T{CLEAR 6}U{CLEAR 6}V{CLEAR 26}W{CLEAR 6}X{CLEAR 6}Y{CLEAR 6}Z{CLEAR 26} $"
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gUnknown_0862B995:: @ 862B995
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.string "{CLEAR 11}0{CLEAR 16}1{CLEAR 16}2{CLEAR 16}3{CLEAR 16}4{CLEAR 16} $"
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gUnknown_0862B9AE:: @ 862B9AE
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.string "{CLEAR 11}5{CLEAR 16}6{CLEAR 16}7{CLEAR 16}8{CLEAR 16}9{CLEAR 16} $"
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gUnknown_0862B9C7:: @ 862B9C7
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.string "{CLEAR 12}!{CLEAR 17}?{CLEAR 16}♂{CLEAR 16}♀{CLEAR 16}/{CLEAR 17}-$"
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gUnknown_0862B9E0:: @ 862B9E0
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.string "{CLEAR 11}…{CLEAR 16}“{CLEAR 16}”{CLEAR 18}‘{CLEAR 19}’{CLEAR 18} $"
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@ -22,7 +22,7 @@ struct NamingScreenTemplate
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{
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{
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u8 unk0;
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u8 unk0;
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u8 maxChars;
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u8 maxChars;
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u8 unk2;
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u8 iconFunction;
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u8 unk3;
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u8 unk3;
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u8 unk4; //mode?
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u8 unk4; //mode?
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u8 unk5;
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u8 unk5;
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@ -39,23 +39,23 @@ struct NamingScreenData {
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/*0x1810*/ u8 tileBuffer[0x600];
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/*0x1810*/ u8 tileBuffer[0x600];
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/*0x1E10*/ u8 state;
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/*0x1E10*/ u8 state;
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/*0x1E11*/ u8 windows[5];
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/*0x1E11*/ u8 windows[5];
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/*0x1E16*/ u16 unk1E16;
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/*0x1E16*/ u16 inputCharBaseXPos;
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/*0x1E18*/ u16 bg1vOffset;
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/*0x1E18*/ u16 bg1vOffset;
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/*0x1E1A*/ u16 bg2vOffset;
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/*0x1E1A*/ u16 bg2vOffset;
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/*0x1E1C*/ u16 unk1E1C;
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/*0x1E1C*/ u16 bg1Priority;
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/*0x1E1E*/ u16 unk1E1E;
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/*0x1E1E*/ u16 bg2Priority;
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/*0x1E20*/ u8 unk1E20;
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/*0x1E20*/ u8 bgToReveal;
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/*0x1E21*/ u8 unk1E21;
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/*0x1E21*/ u8 bgToHide;
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/*0x1E22*/ u8 currentPage;
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/*0x1E22*/ u8 currentPage;
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/*0x1E23*/ u8 cursorSpriteId;
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/*0x1E23*/ u8 cursorSpriteId;
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/*0x1E24*/ u8 unk1E24;
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/*0x1E24*/ u8 selectBtnFrameSpriteId;
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/*0x1E25*/ u8 unk1E25;
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/*0x1E25*/ u8 keyRepeatStartDelayCopy;
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/*0x1E28*/ const struct NamingScreenTemplate *template;
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/*0x1E28*/ const struct NamingScreenTemplate *template;
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/*0x1E2C*/ u8 templateNum;
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/*0x1E2C*/ u8 templateNum;
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/*0x1E30*/ u8 *destBuffer;
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/*0x1E30*/ u8 *destBuffer;
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/*0x1E34*/ u16 unk1E34;
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/*0x1E34*/ u16 monSpecies;
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/*0x1E36*/ u16 unk1E36;
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/*0x1E36*/ u16 monGender;
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/*0x1E38*/ u32 unk1E38;
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/*0x1E38*/ u32 monPersonality;
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/*0x1E3C*/ MainCallback returnCallback;
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/*0x1E3C*/ MainCallback returnCallback;
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};
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};
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@ -540,6 +540,7 @@ SECTIONS {
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data/trainer_rematch.o(.rodata);
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data/trainer_rematch.o(.rodata);
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data/unk_transition.o(.rodata);
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data/unk_transition.o(.rodata);
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src/unk_transition.o(.rodata);
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src/unk_transition.o(.rodata);
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data/naming_screen_strings.o(.rodata);
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data/link_strings.o(.rodata);
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data/link_strings.o(.rodata);
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data/fonts.o(.rodata);
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data/fonts.o(.rodata);
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src/mystery_event_msg.o(.rodata);
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src/mystery_event_msg.o(.rodata);
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@ -26,6 +26,7 @@
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#include "menu.h"
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#include "menu.h"
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#include "text_window.h"
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#include "text_window.h"
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#include "overworld.h"
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#include "overworld.h"
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#include "constants/map_objects.h"
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EWRAM_DATA static struct NamingScreenData *gNamingScreenData = NULL;
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EWRAM_DATA static struct NamingScreenData *gNamingScreenData = NULL;
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extern u16 gKeyRepeatStartDelay;
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extern u16 gKeyRepeatStartDelay;
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@ -55,6 +56,19 @@ extern const u8 gText_YourName[];
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extern const u8 gText_BoxName[];
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extern const u8 gText_BoxName[];
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extern const u8 gText_PkmnsNickname[];
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extern const u8 gText_PkmnsNickname[];
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extern const u8 gText_TellHimTheWords[];
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extern const u8 gText_TellHimTheWords[];
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extern const u8 gUnknown_0862B88D[];
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extern const u8 gUnknown_0862B8AE[];
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extern const u8 gUnknown_0862B8CF[];
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extern const u8 gUnknown_0862B8F0[];
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extern const u8 gUnknown_0862B911[];
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extern const u8 gUnknown_0862B932[];
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extern const u8 gUnknown_0862B953[];
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extern const u8 gUnknown_0862B974[];
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extern const u8 gUnknown_0862B995[];
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extern const u8 gUnknown_0862B9AE[];
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extern const u8 gUnknown_0862B9C7[];
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extern const u8 gUnknown_0862B9E0[];
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// start of .rodata
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// start of .rodata
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static const u8 gSpriteImage_858BBF8[] = INCBIN_U8("graphics/naming_screen/pc_icon/0.4bpp");
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static const u8 gSpriteImage_858BBF8[] = INCBIN_U8("graphics/naming_screen/pc_icon/0.4bpp");
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@ -126,8 +140,8 @@ static const struct SpriteTemplate gUnknown_0858C0F0;
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static const struct SpriteTemplate gUnknown_0858C108;
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static const struct SpriteTemplate gUnknown_0858C108;
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static const struct SpriteTemplate gUnknown_0858C120;
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static const struct SpriteTemplate gUnknown_0858C120;
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static const struct SpriteTemplate gUnknown_0858C138;
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static const struct SpriteTemplate gUnknown_0858C138;
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static const struct SpriteTemplate gUnknown_0858C150;
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static const struct SpriteTemplate sSpriteTemplate_InputArrow;
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static const struct SpriteTemplate gUnknown_0858C168;
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static const struct SpriteTemplate sSpriteTemplate_Underscore;
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static const struct SpriteTemplate gUnknown_0858C180;
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static const struct SpriteTemplate gUnknown_0858C180;
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static const u8* const gUnknown_0858C198[][4];
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static const u8* const gUnknown_0858C198[][4];
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static const struct SpriteSheet gUnknown_0858C1C8[];
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static const struct SpriteSheet gUnknown_0858C1C8[];
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@ -135,7 +149,7 @@ static const struct SpritePalette gUnknown_0858C230[];
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static void C2_NamingScreen(void);
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static void C2_NamingScreen(void);
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static void NamingScreen_Init(void);
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static void NamingScreen_Init(void);
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static void choose_name_or_words_screen_init_bgs(void);
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static void NamingScreen_InitBGs(void);
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static void sub_80E3194(void);
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static void sub_80E3194(void);
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static void sub_80E31B0(u8 taskId);
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static void sub_80E31B0(u8 taskId);
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static bool8 MainState_BeginFadeIn(void);
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static bool8 MainState_BeginFadeIn(void);
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@ -166,12 +180,12 @@ static void sub_80E3E3C(u8);
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static void sub_80E3E94(u8);
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static void sub_80E3E94(u8);
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static u8 IsCursorAnimFinished(void);
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static u8 IsCursorAnimFinished(void);
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static u8 GetCurrentPageColumnCount(void);
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static u8 GetCurrentPageColumnCount(void);
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static void sub_80E3F8C(void);
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static void CreatePageSwitcherSprites(void);
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static void sub_80E4050(void);
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static void sub_80E4050(void);
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static void sub_80E41B8(u8, struct Sprite *, struct Sprite *);
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static void sub_80E41B8(u8, struct Sprite *, struct Sprite *);
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static void sub_80E4218(void);
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static void CreateBackOkSprites(void);
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static void sub_80E4290(void);
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static void CreateUnderscoreSprites(void);
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static void sub_80E4354(void);
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static void CreateInputTargetIcon(void);
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static u8 HandleKeyboardEvent(void);
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static u8 HandleKeyboardEvent(void);
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static u8 sub_80E45E0(void);
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static u8 sub_80E45E0(void);
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static u8 GetInputEvent(void);
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static u8 GetInputEvent(void);
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@ -208,9 +222,9 @@ void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGende
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else
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else
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{
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{
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gNamingScreenData->templateNum = templateNum;
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gNamingScreenData->templateNum = templateNum;
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gNamingScreenData->unk1E34 = monSpecies;
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gNamingScreenData->monSpecies = monSpecies;
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gNamingScreenData->unk1E36 = monGender;
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gNamingScreenData->monGender = monGender;
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gNamingScreenData->unk1E38 = monPersonality;
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gNamingScreenData->monPersonality = monPersonality;
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gNamingScreenData->destBuffer = destBuffer;
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gNamingScreenData->destBuffer = destBuffer;
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gNamingScreenData->returnCallback = returnCallback;
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gNamingScreenData->returnCallback = returnCallback;
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@ -231,7 +245,7 @@ static void C2_NamingScreen(void)
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gMain.state++;
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gMain.state++;
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break;
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break;
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case 1:
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case 1:
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choose_name_or_words_screen_init_bgs();
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NamingScreen_InitBGs();
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gMain.state++;
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gMain.state++;
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break;
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break;
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case 2:
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case 2:
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@ -273,16 +287,16 @@ static void NamingScreen_Init(void)
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gNamingScreenData->state = 0;
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gNamingScreenData->state = 0;
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gNamingScreenData->bg1vOffset = 0;
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gNamingScreenData->bg1vOffset = 0;
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gNamingScreenData->bg2vOffset = 0;
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gNamingScreenData->bg2vOffset = 0;
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gNamingScreenData->unk1E1C = 1;
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gNamingScreenData->bg1Priority = BGCNT_PRIORITY(1);
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gNamingScreenData->unk1E1E = 2;
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gNamingScreenData->bg2Priority = BGCNT_PRIORITY(2);
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gNamingScreenData->unk1E20 = 0;
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gNamingScreenData->bgToReveal = 0;
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gNamingScreenData->unk1E21 = 1;
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gNamingScreenData->bgToHide = 1;
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gNamingScreenData->template = sNamingScreenTemplates[gNamingScreenData->templateNum];
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gNamingScreenData->template = sNamingScreenTemplates[gNamingScreenData->templateNum];
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gNamingScreenData->currentPage = gNamingScreenData->template->unk4;
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gNamingScreenData->currentPage = gNamingScreenData->template->unk4;
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gNamingScreenData->unk1E16 = (240 - gNamingScreenData->template->maxChars * 8) / 2 + 6;
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gNamingScreenData->inputCharBaseXPos = (240 - gNamingScreenData->template->maxChars * 8) / 2 + 6;
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if (gNamingScreenData->templateNum == 4)
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if (gNamingScreenData->templateNum == 4)
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gNamingScreenData->unk1E16 += 11;
|
gNamingScreenData->inputCharBaseXPos += 11;
|
||||||
gNamingScreenData->unk1E25 = gKeyRepeatStartDelay;
|
gNamingScreenData->keyRepeatStartDelayCopy = gKeyRepeatStartDelay;
|
||||||
memset(gNamingScreenData->textBuffer, 0xFF, sizeof(gNamingScreenData->textBuffer));
|
memset(gNamingScreenData->textBuffer, 0xFF, sizeof(gNamingScreenData->textBuffer));
|
||||||
if (gNamingScreenData->template->unk0 != 0)
|
if (gNamingScreenData->template->unk0 != 0)
|
||||||
StringCopy(gNamingScreenData->textBuffer, gNamingScreenData->destBuffer);
|
StringCopy(gNamingScreenData->textBuffer, gNamingScreenData->destBuffer);
|
||||||
@ -300,7 +314,7 @@ static void sub_80E2FA4(void)
|
|||||||
sub_80E3E3C(0);
|
sub_80E3E3C(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void choose_name_or_words_screen_init_bgs(void)
|
static void NamingScreen_InitBGs(void)
|
||||||
{
|
{
|
||||||
u8 i;
|
u8 i;
|
||||||
|
|
||||||
@ -636,14 +650,14 @@ static bool8 PageSwapAnimState_1(struct Task *task)
|
|||||||
};
|
};
|
||||||
|
|
||||||
task->tFrameCount += 4;
|
task->tFrameCount += 4;
|
||||||
*arr[gNamingScreenData->unk1E20] = Sin(task->tFrameCount, 40);
|
*arr[gNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40);
|
||||||
*arr[gNamingScreenData->unk1E21] = Sin((task->tFrameCount + 128) & 0xFF, 40);
|
*arr[gNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40);
|
||||||
if (task->tFrameCount >= 64)
|
if (task->tFrameCount >= 64)
|
||||||
{
|
{
|
||||||
u8 temp = gNamingScreenData->unk1E1C; //Why u8 and not u16?
|
u8 temp = gNamingScreenData->bg1Priority; //Why u8 and not u16?
|
||||||
|
|
||||||
gNamingScreenData->unk1E1C = gNamingScreenData->unk1E1E;
|
gNamingScreenData->bg1Priority = gNamingScreenData->bg2Priority;
|
||||||
gNamingScreenData->unk1E1E = temp;
|
gNamingScreenData->bg2Priority = temp;
|
||||||
task->tState++;
|
task->tState++;
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
@ -651,17 +665,21 @@ static bool8 PageSwapAnimState_1(struct Task *task)
|
|||||||
|
|
||||||
static bool8 PageSwapAnimState_2(struct Task *task)
|
static bool8 PageSwapAnimState_2(struct Task *task)
|
||||||
{
|
{
|
||||||
u16 *const arr[] = {&gNamingScreenData->bg2vOffset, &gNamingScreenData->bg1vOffset};
|
u16 *const arr[] =
|
||||||
|
{
|
||||||
|
&gNamingScreenData->bg2vOffset,
|
||||||
|
&gNamingScreenData->bg1vOffset
|
||||||
|
};
|
||||||
|
|
||||||
task->tFrameCount += 4;
|
task->tFrameCount += 4;
|
||||||
*arr[gNamingScreenData->unk1E20] = Sin(task->tFrameCount, 40);
|
*arr[gNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40);
|
||||||
*arr[gNamingScreenData->unk1E21] = Sin((task->tFrameCount + 128) & 0xFF, 40);
|
*arr[gNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40);
|
||||||
if (task->tFrameCount >= 128)
|
if (task->tFrameCount >= 128)
|
||||||
{
|
{
|
||||||
u8 temp = gNamingScreenData->unk1E20;
|
u8 temp = gNamingScreenData->bgToReveal;
|
||||||
|
|
||||||
gNamingScreenData->unk1E20 = gNamingScreenData->unk1E21;
|
gNamingScreenData->bgToReveal = gNamingScreenData->bgToHide;
|
||||||
gNamingScreenData->unk1E21 = temp;
|
gNamingScreenData->bgToHide = temp;
|
||||||
task->tState++;
|
task->tState++;
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
@ -856,10 +874,10 @@ static void sub_80E3C6C(struct Sprite *sprite)
|
|||||||
static void sub_80E3CC8(void)
|
static void sub_80E3CC8(void)
|
||||||
{
|
{
|
||||||
CursorInit();
|
CursorInit();
|
||||||
sub_80E3F8C();
|
CreatePageSwitcherSprites();
|
||||||
sub_80E4218();
|
CreateBackOkSprites();
|
||||||
sub_80E4290();
|
CreateUnderscoreSprites();
|
||||||
sub_80E4354();
|
CreateInputTargetIcon();
|
||||||
}
|
}
|
||||||
|
|
||||||
static void CursorInit(void)
|
static void CursorInit(void)
|
||||||
@ -952,14 +970,14 @@ static u8 GetCurrentPageColumnCount(void)
|
|||||||
return gUnknown_0858BEA0[sub_80E3274()];
|
return gUnknown_0858BEA0[sub_80E3274()];
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_80E3F8C(void)
|
static void CreatePageSwitcherSprites(void)
|
||||||
{
|
{
|
||||||
u8 spriteId1;
|
u8 spriteId1;
|
||||||
u8 spriteId2;
|
u8 spriteId2;
|
||||||
u8 spriteId3;
|
u8 spriteId3;
|
||||||
|
|
||||||
spriteId1 = CreateSprite(&gUnknown_0858C0C0, 0xCC, 0x58, 0);
|
spriteId1 = CreateSprite(&gUnknown_0858C0C0, 0xCC, 0x58, 0);
|
||||||
gNamingScreenData->unk1E24 = spriteId1;
|
gNamingScreenData->selectBtnFrameSpriteId = spriteId1;
|
||||||
SetSubspriteTables(&gSprites[spriteId1], gUnknown_0858C050);
|
SetSubspriteTables(&gSprites[spriteId1], gUnknown_0858C050);
|
||||||
gSprites[spriteId1].invisible = TRUE;
|
gSprites[spriteId1].invisible = TRUE;
|
||||||
|
|
||||||
@ -976,7 +994,7 @@ static void sub_80E3F8C(void)
|
|||||||
|
|
||||||
static void sub_80E4050(void)
|
static void sub_80E4050(void)
|
||||||
{
|
{
|
||||||
struct Sprite *sprite = &gSprites[gNamingScreenData->unk1E24];
|
struct Sprite *sprite = &gSprites[gNamingScreenData->selectBtnFrameSpriteId];
|
||||||
|
|
||||||
sprite->data[0] = 2;
|
sprite->data[0] = 2;
|
||||||
sprite->data[1] = gNamingScreenData->currentPage;
|
sprite->data[1] = gNamingScreenData->currentPage;
|
||||||
@ -1057,7 +1075,7 @@ static void sub_80E41B8(u8 a, struct Sprite *b, struct Sprite *c)
|
|||||||
|
|
||||||
//
|
//
|
||||||
|
|
||||||
static void sub_80E4218(void)
|
static void CreateBackOkSprites(void)
|
||||||
{
|
{
|
||||||
u8 spriteId;
|
u8 spriteId;
|
||||||
|
|
||||||
@ -1070,46 +1088,48 @@ static void sub_80E4218(void)
|
|||||||
gSprites[spriteId].invisible = TRUE;
|
gSprites[spriteId].invisible = TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_80E4290(void)
|
static void CreateUnderscoreSprites(void)
|
||||||
{
|
{
|
||||||
u8 spriteId;
|
u8 spriteId;
|
||||||
s16 r1;
|
s16 xPos;
|
||||||
u8 i;
|
u8 i;
|
||||||
|
|
||||||
r1 = gNamingScreenData->unk1E16 - 5;
|
xPos = gNamingScreenData->inputCharBaseXPos - 5;
|
||||||
spriteId = CreateSprite(&gUnknown_0858C150, r1, 0x38, 0);
|
spriteId = CreateSprite(&sSpriteTemplate_InputArrow, xPos, 0x38, 0);
|
||||||
gSprites[spriteId].oam.priority = 3;
|
gSprites[spriteId].oam.priority = 3;
|
||||||
gSprites[spriteId].invisible = TRUE;
|
gSprites[spriteId].invisible = TRUE;
|
||||||
r1 = gNamingScreenData->unk1E16;
|
xPos = gNamingScreenData->inputCharBaseXPos;
|
||||||
for (i = 0; i < gNamingScreenData->template->maxChars; i++, r1 += 8)
|
for (i = 0; i < gNamingScreenData->template->maxChars; i++, xPos += 8)
|
||||||
{
|
{
|
||||||
spriteId = CreateSprite(&gUnknown_0858C168, r1 + 3, 0x3C, 0);
|
spriteId = CreateSprite(&sSpriteTemplate_Underscore, xPos + 3, 0x3C, 0);
|
||||||
gSprites[spriteId].oam.priority = 3;
|
gSprites[spriteId].oam.priority = 3;
|
||||||
gSprites[spriteId].data[0] = i;
|
gSprites[spriteId].data[0] = i;
|
||||||
gSprites[spriteId].invisible = TRUE;
|
gSprites[spriteId].invisible = TRUE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
//--------------------------------------------------
|
||||||
|
// Icon creation (the thing you're naming or giving input to)
|
||||||
|
//--------------------------------------------------
|
||||||
|
|
||||||
static void TaskDummy2(void);
|
static void TaskDummy2(void);
|
||||||
static void sub_80E4384(void);
|
static void NamingScreen_CreatePlayerIcon(void);
|
||||||
static void sub_80E43E0(void);
|
static void NamingScreen_CreatePCIcon(void);
|
||||||
static void sub_80E4420(void);
|
static void NamingScreen_CreateMonIcon(void);
|
||||||
static void sub_80E447C(void);
|
static void NamingScreen_CreateWandaDadIcon(void);
|
||||||
|
|
||||||
static void (*const gUnknown_0858BF04[])(void) =
|
static void (*const sIconFunctions[])(void) =
|
||||||
{
|
{
|
||||||
TaskDummy2,
|
TaskDummy2,
|
||||||
sub_80E4384,
|
NamingScreen_CreatePlayerIcon,
|
||||||
sub_80E43E0,
|
NamingScreen_CreatePCIcon,
|
||||||
sub_80E4420,
|
NamingScreen_CreateMonIcon,
|
||||||
sub_80E447C,
|
NamingScreen_CreateWandaDadIcon,
|
||||||
};
|
};
|
||||||
|
|
||||||
static void sub_80E4354(void)
|
static void CreateInputTargetIcon(void)
|
||||||
{
|
{
|
||||||
gUnknown_0858BF04[gNamingScreenData->template->unk2]();
|
sIconFunctions[gNamingScreenData->template->iconFunction]();
|
||||||
}
|
}
|
||||||
|
|
||||||
static void TaskDummy2(void)
|
static void TaskDummy2(void)
|
||||||
@ -1117,18 +1137,18 @@ static void TaskDummy2(void)
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_80E4384(void)
|
static void NamingScreen_CreatePlayerIcon(void)
|
||||||
{
|
{
|
||||||
u8 rivalGfxId;
|
u8 rivalGfxId;
|
||||||
u8 spriteId;
|
u8 spriteId;
|
||||||
|
|
||||||
rivalGfxId = GetRivalAvatarGraphicsIdByStateIdAndGender(0, gNamingScreenData->unk1E34);
|
rivalGfxId = GetRivalAvatarGraphicsIdByStateIdAndGender(0, gNamingScreenData->monSpecies);
|
||||||
spriteId = AddPseudoFieldObject(rivalGfxId, SpriteCallbackDummy, 0x38, 0x25, 0);
|
spriteId = AddPseudoFieldObject(rivalGfxId, SpriteCallbackDummy, 0x38, 0x25, 0);
|
||||||
gSprites[spriteId].oam.priority = 3;
|
gSprites[spriteId].oam.priority = 3;
|
||||||
StartSpriteAnim(&gSprites[spriteId], 4);
|
StartSpriteAnim(&gSprites[spriteId], 4);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_80E43E0(void)
|
static void NamingScreen_CreatePCIcon(void)
|
||||||
{
|
{
|
||||||
u8 spriteId;
|
u8 spriteId;
|
||||||
|
|
||||||
@ -1137,20 +1157,20 @@ static void sub_80E43E0(void)
|
|||||||
gSprites[spriteId].oam.priority = 3;
|
gSprites[spriteId].oam.priority = 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_80E4420(void)
|
static void NamingScreen_CreateMonIcon(void)
|
||||||
{
|
{
|
||||||
u8 spriteId;
|
u8 spriteId;
|
||||||
|
|
||||||
sub_80D2F04();
|
sub_80D2F04();
|
||||||
spriteId = CreateMonIcon(gNamingScreenData->unk1E34, SpriteCallbackDummy, 0x38, 0x28, 0, gNamingScreenData->unk1E38, 1);
|
spriteId = CreateMonIcon(gNamingScreenData->monSpecies, SpriteCallbackDummy, 0x38, 0x28, 0, gNamingScreenData->monPersonality, 1);
|
||||||
gSprites[spriteId].oam.priority = 3;
|
gSprites[spriteId].oam.priority = 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_80E447C(void)
|
static void NamingScreen_CreateWandaDadIcon(void)
|
||||||
{
|
{
|
||||||
u8 spriteId;
|
u8 spriteId;
|
||||||
|
|
||||||
spriteId = AddPseudoFieldObject(0x13, SpriteCallbackDummy, 0x38, 0x25, 0);
|
spriteId = AddPseudoFieldObject(MAP_OBJ_GFX_MAN_1, SpriteCallbackDummy, 0x38, 0x25, 0);
|
||||||
gSprites[spriteId].oam.priority = 3;
|
gSprites[spriteId].oam.priority = 3;
|
||||||
StartSpriteAnim(&gSprites[spriteId], 4);
|
StartSpriteAnim(&gSprites[spriteId], 4);
|
||||||
}
|
}
|
||||||
@ -1436,7 +1456,7 @@ static void sub_80E48E8(void)
|
|||||||
{
|
{
|
||||||
u8 buffer[0x20];
|
u8 buffer[0x20];
|
||||||
|
|
||||||
StringCopy(buffer, gSpeciesNames[gNamingScreenData->unk1E34]);
|
StringCopy(buffer, gSpeciesNames[gNamingScreenData->monSpecies]);
|
||||||
StringAppendN(buffer, gNamingScreenData->template->title, 15);
|
StringAppendN(buffer, gNamingScreenData->template->title, 15);
|
||||||
FillWindowPixelBuffer(gNamingScreenData->windows[3], 0x11);
|
FillWindowPixelBuffer(gNamingScreenData->windows[3], 0x11);
|
||||||
PrintTextOnWindow(gNamingScreenData->windows[3], 1, buffer, 8, 1, 0, 0);
|
PrintTextOnWindow(gNamingScreenData->windows[3], 1, buffer, 8, 1, 0, 0);
|
||||||
@ -1489,9 +1509,9 @@ static void sub_80E49BC(void)
|
|||||||
|
|
||||||
StringCopy(genderSymbol, gText_MaleSymbol);
|
StringCopy(genderSymbol, gText_MaleSymbol);
|
||||||
|
|
||||||
if (gNamingScreenData->unk1E36 != MON_GENDERLESS)
|
if (gNamingScreenData->monGender != MON_GENDERLESS)
|
||||||
{
|
{
|
||||||
if (gNamingScreenData->unk1E36 == MON_FEMALE)
|
if (gNamingScreenData->monGender == MON_FEMALE)
|
||||||
{
|
{
|
||||||
StringCopy(genderSymbol, gText_FemaleSymbol);
|
StringCopy(genderSymbol, gText_FemaleSymbol);
|
||||||
isFemale = TRUE;
|
isFemale = TRUE;
|
||||||
@ -1623,7 +1643,7 @@ static void sub_80E4D10(void)
|
|||||||
u8 temp[2];
|
u8 temp[2];
|
||||||
u16 unk2;
|
u16 unk2;
|
||||||
u8 maxChars = gNamingScreenData->template->maxChars;
|
u8 maxChars = gNamingScreenData->template->maxChars;
|
||||||
u16 unk = gNamingScreenData->unk1E16 - 0x40;
|
u16 unk = gNamingScreenData->inputCharBaseXPos - 0x40;
|
||||||
|
|
||||||
FillWindowPixelBuffer(gNamingScreenData->windows[2], 0x11);
|
FillWindowPixelBuffer(gNamingScreenData->windows[2], 0x11);
|
||||||
|
|
||||||
@ -1753,9 +1773,9 @@ static void VBlankCB_NamingScreen(void)
|
|||||||
SetGpuReg(REG_OFFSET_BG1VOFS, gNamingScreenData->bg1vOffset);
|
SetGpuReg(REG_OFFSET_BG1VOFS, gNamingScreenData->bg1vOffset);
|
||||||
SetGpuReg(REG_OFFSET_BG2VOFS, gNamingScreenData->bg2vOffset);
|
SetGpuReg(REG_OFFSET_BG2VOFS, gNamingScreenData->bg2vOffset);
|
||||||
SetGpuReg(REG_OFFSET_BG1CNT, GetGpuReg(REG_OFFSET_BG1CNT) & 0xFFFC);
|
SetGpuReg(REG_OFFSET_BG1CNT, GetGpuReg(REG_OFFSET_BG1CNT) & 0xFFFC);
|
||||||
SetGpuRegBits(REG_OFFSET_BG1CNT, gNamingScreenData->unk1E1C);
|
SetGpuRegBits(REG_OFFSET_BG1CNT, gNamingScreenData->bg1Priority);
|
||||||
SetGpuReg(REG_OFFSET_BG2CNT, GetGpuReg(REG_OFFSET_BG2CNT) & 0xFFFC);
|
SetGpuReg(REG_OFFSET_BG2CNT, GetGpuReg(REG_OFFSET_BG2CNT) & 0xFFFC);
|
||||||
SetGpuRegBits(REG_OFFSET_BG2CNT, gNamingScreenData->unk1E1E);
|
SetGpuRegBits(REG_OFFSET_BG2CNT, gNamingScreenData->bg2Priority);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_80E501C(void)
|
static void sub_80E501C(void)
|
||||||
@ -1806,7 +1826,7 @@ static const struct NamingScreenTemplate playerNamingScreenTemplate =
|
|||||||
{
|
{
|
||||||
.unk0 = 0,
|
.unk0 = 0,
|
||||||
.maxChars = 7,
|
.maxChars = 7,
|
||||||
.unk2 = 1,
|
.iconFunction = 1,
|
||||||
.unk3 = 0,
|
.unk3 = 0,
|
||||||
.unk4 = 1,
|
.unk4 = 1,
|
||||||
.unk5 = 35,
|
.unk5 = 35,
|
||||||
@ -1819,7 +1839,7 @@ static const struct NamingScreenTemplate pcBoxNamingTemplate =
|
|||||||
{
|
{
|
||||||
.unk0 = 0,
|
.unk0 = 0,
|
||||||
.maxChars = 8,
|
.maxChars = 8,
|
||||||
.unk2 = 2,
|
.iconFunction = 2,
|
||||||
.unk3 = 0,
|
.unk3 = 0,
|
||||||
.unk4 = 1,
|
.unk4 = 1,
|
||||||
.unk5 = 19,
|
.unk5 = 19,
|
||||||
@ -1832,7 +1852,7 @@ static const struct NamingScreenTemplate monNamingScreenTemplate =
|
|||||||
{
|
{
|
||||||
.unk0 = 0,
|
.unk0 = 0,
|
||||||
.maxChars = 10,
|
.maxChars = 10,
|
||||||
.unk2 = 3,
|
.iconFunction = 3,
|
||||||
.unk3 = 1,
|
.unk3 = 1,
|
||||||
.unk4 = 1,
|
.unk4 = 1,
|
||||||
.unk5 = 35,
|
.unk5 = 35,
|
||||||
@ -1845,7 +1865,7 @@ static const struct NamingScreenTemplate wandaWordsScreenTemplate =
|
|||||||
{
|
{
|
||||||
.unk0 = 1,
|
.unk0 = 1,
|
||||||
.maxChars = 15,
|
.maxChars = 15,
|
||||||
.unk2 = 4,
|
.iconFunction = 4,
|
||||||
.unk3 = 0,
|
.unk3 = 0,
|
||||||
.unk4 = 1,
|
.unk4 = 1,
|
||||||
.unk5 = 11,
|
.unk5 = 11,
|
||||||
@ -2079,7 +2099,7 @@ static const struct SpriteTemplate gUnknown_0858C138 =
|
|||||||
.callback = sub_80E3B30
|
.callback = sub_80E3B30
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct SpriteTemplate gUnknown_0858C150 =
|
static const struct SpriteTemplate sSpriteTemplate_InputArrow =
|
||||||
{
|
{
|
||||||
.tileTag = 0x000A,
|
.tileTag = 0x000A,
|
||||||
.paletteTag = 0x0003,
|
.paletteTag = 0x0003,
|
||||||
@ -2090,7 +2110,7 @@ static const struct SpriteTemplate gUnknown_0858C150 =
|
|||||||
.callback = sub_80E3C20
|
.callback = sub_80E3C20
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct SpriteTemplate gUnknown_0858C168 =
|
static const struct SpriteTemplate sSpriteTemplate_Underscore =
|
||||||
{
|
{
|
||||||
.tileTag = 0x000B,
|
.tileTag = 0x000B,
|
||||||
.paletteTag = 0x0003,
|
.paletteTag = 0x0003,
|
||||||
@ -2112,19 +2132,6 @@ static const struct SpriteTemplate gUnknown_0858C180 =
|
|||||||
.callback = SpriteCallbackDummy
|
.callback = SpriteCallbackDummy
|
||||||
};
|
};
|
||||||
|
|
||||||
extern const u8 gUnknown_0862B88D[];
|
|
||||||
extern const u8 gUnknown_0862B8AE[];
|
|
||||||
extern const u8 gUnknown_0862B8CF[];
|
|
||||||
extern const u8 gUnknown_0862B8F0[];
|
|
||||||
extern const u8 gUnknown_0862B911[];
|
|
||||||
extern const u8 gUnknown_0862B932[];
|
|
||||||
extern const u8 gUnknown_0862B953[];
|
|
||||||
extern const u8 gUnknown_0862B974[];
|
|
||||||
extern const u8 gUnknown_0862B995[];
|
|
||||||
extern const u8 gUnknown_0862B9AE[];
|
|
||||||
extern const u8 gUnknown_0862B9C7[];
|
|
||||||
extern const u8 gUnknown_0862B9E0[];
|
|
||||||
|
|
||||||
static const u8* const gUnknown_0858C198[][4] =
|
static const u8* const gUnknown_0858C198[][4] =
|
||||||
{
|
{
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user