battle9 is being worked on

This commit is contained in:
DizzyEggg 2017-10-10 18:01:45 +02:00
parent 8914645231
commit 57e5624e06
14 changed files with 568 additions and 1522 deletions

File diff suppressed because it is too large Load Diff

View File

@ -5243,7 +5243,7 @@ sub_8061FB8: @ 8061FB8
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
_08061FD6: _08061FD6:
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
_08061FDA: _08061FDA:
bl OpponentBufferExecCompleted bl OpponentBufferExecCompleted
b _08062156 b _08062156
@ -5347,7 +5347,7 @@ _0806209C:
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
adds r2, r4, 0 adds r2, r4, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
b _08061FDA b _08061FDA
.pool .pool
_080620C4: _080620C4:
@ -5378,7 +5378,7 @@ _080620C6:
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
adds r2, r4, 0 adds r2, r4, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
b _08062152 b _08062152
.pool .pool
_08062108: _08062108:
@ -5401,7 +5401,7 @@ _08062108:
orrs r2, r4 orrs r2, r4
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
b _08062152 b _08062152
.pool .pool
_0806213C: _0806213C:
@ -5413,7 +5413,7 @@ _0806213C:
orrs r2, r4 orrs r2, r4
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
_08062152: _08062152:
bl OpponentBufferExecCompleted bl OpponentBufferExecCompleted
_08062156: _08062156:

View File

@ -226,7 +226,7 @@ _0805764C:
movs r0, 0x1 movs r0, 0x1
movs r1, 0x3 movs r1, 0x3
movs r2, 0 movs r2, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
b _080577C2 b _080577C2
_08057658: _08057658:
movs r0, 0x20 movs r0, 0x20
@ -393,7 +393,7 @@ _080577B2:
movs r1, 0xC movs r1, 0xC
_080577BC: _080577BC:
movs r2, 0 movs r2, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
_080577C2: _080577C2:
bl PlayerBufferExecCompleted bl PlayerBufferExecCompleted
b _080577E8 b _080577E8
@ -518,7 +518,7 @@ _080578A0:
orrs r2, r0 orrs r2, r0
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
ldrb r0, [r4] ldrb r0, [r4]
movs r1, 0x1 movs r1, 0x1
bl dp11b_obj_free bl dp11b_obj_free
@ -1086,7 +1086,7 @@ _08057E14:
_08057E1C: _08057E1C:
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
bl PlayerBufferExecCompleted bl PlayerBufferExecCompleted
b _08057F9E b _08057F9E
.pool .pool
@ -3413,7 +3413,7 @@ _080591FE:
lsrs r2, 16 lsrs r2, 16
movs r0, 0x1 movs r0, 0x1
movs r1, 0xB movs r1, 0xB
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
strb r5, [r4] strb r5, [r4]
bl battle_type_is_double bl battle_type_is_double
lsls r0, 24 lsls r0, 24
@ -3686,7 +3686,7 @@ _08059430:
lsrs r2, 16 lsrs r2, 16
movs r0, 0x1 movs r0, 0x1
movs r1, 0xB movs r1, 0xB
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
strb r5, [r4] strb r5, [r4]
ldr r0, =sub_8059544 ldr r0, =sub_8059544
str r0, [r6] str r0, [r6]
@ -4291,14 +4291,14 @@ _08059A2C:
movs r0, 0x1 movs r0, 0x1
movs r1, 0xE movs r1, 0xE
movs r2, 0 movs r2, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
b _08059A76 b _08059A76
.pool .pool
_08059A6C: _08059A6C:
movs r0, 0x1 movs r0, 0x1
movs r1, 0xD movs r1, 0xD
movs r2, 0 movs r2, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
_08059A76: _08059A76:
bl PlayerBufferExecCompleted bl PlayerBufferExecCompleted
_08059A7A: _08059A7A:
@ -8658,7 +8658,7 @@ sub_805C158: @ 805C158
lsrs r2, 16 lsrs r2, 16
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
bl PlayerBufferExecCompleted bl PlayerBufferExecCompleted
_0805C194: _0805C194:
pop {r0} pop {r0}
@ -9378,7 +9378,7 @@ sub_805C80C: @ 805C80C
movs r0, 0x1 movs r0, 0x1
movs r1, 0 movs r1, 0
movs r2, 0 movs r2, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
bl PlayerBufferExecCompleted bl PlayerBufferExecCompleted
pop {r0} pop {r0}
bx r0 bx r0

View File

@ -645,7 +645,7 @@ _081BB2E2:
lsrs r2, 16 lsrs r2, 16
movs r0, 0x1 movs r0, 0x1
movs r1, 0xB movs r1, 0xB
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
strb r5, [r4] strb r5, [r4]
bl battle_type_is_double bl battle_type_is_double
lsls r0, 24 lsls r0, 24
@ -918,7 +918,7 @@ _081BB514:
lsrs r2, 16 lsrs r2, 16
movs r0, 0x1 movs r0, 0x1
movs r1, 0xB movs r1, 0xB
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
strb r5, [r4] strb r5, [r4]
ldr r0, =sub_81BB628 ldr r0, =sub_81BB628
str r0, [r6] str r0, [r6]
@ -5068,7 +5068,7 @@ _081BDB3C:
orrs r2, r5 orrs r2, r5
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
bl PlayerPartnerBufferExecCompleted bl PlayerPartnerBufferExecCompleted
pop {r4-r6} pop {r4-r6}
pop {r0} pop {r0}

View File

@ -4754,7 +4754,7 @@ sub_8188EF0: @ 8188EF0
lsrs r1, 24 lsrs r1, 24
movs r0, 0x1 movs r0, 0x1
movs r2, 0 movs r2, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
bl RecordedOpponentBufferExecCompleted bl RecordedOpponentBufferExecCompleted
pop {r0} pop {r0}
bx r0 bx r0
@ -4785,7 +4785,7 @@ sub_8188F20: @ 8188F20
lsrs r2, 16 lsrs r2, 16
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
b _08188F6C b _08188F6C
.pool .pool
_08188F48: _08188F48:
@ -4803,7 +4803,7 @@ _08188F48:
orrs r2, r4 orrs r2, r4
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
_08188F6C: _08188F6C:
bl RecordedOpponentBufferExecCompleted bl RecordedOpponentBufferExecCompleted
pop {r4,r5} pop {r4,r5}

View File

@ -4861,7 +4861,7 @@ sub_818C49C: @ 818C49C
lsrs r1, 24 lsrs r1, 24
movs r0, 0x1 movs r0, 0x1
movs r2, 0 movs r2, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
bl RecordedPlayerBufferExecCompleted bl RecordedPlayerBufferExecCompleted
_0818C4C6: _0818C4C6:
pop {r0} pop {r0}
@ -4897,7 +4897,7 @@ _0818C508:
lsrs r1, 24 lsrs r1, 24
movs r0, 0x1 movs r0, 0x1
movs r2, 0 movs r2, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
bl RecordedPlayerBufferExecCompleted bl RecordedPlayerBufferExecCompleted
_0818C522: _0818C522:
pop {r0} pop {r0}
@ -4929,7 +4929,7 @@ sub_818C538: @ 818C538
lsrs r2, 16 lsrs r2, 16
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
b _0818C584 b _0818C584
.pool .pool
_0818C560: _0818C560:
@ -4947,7 +4947,7 @@ _0818C560:
orrs r2, r4 orrs r2, r4
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
_0818C584: _0818C584:
bl RecordedPlayerBufferExecCompleted bl RecordedPlayerBufferExecCompleted
pop {r4,r5} pop {r4,r5}

View File

@ -103,13 +103,13 @@ _0815942A:
movs r1, 0x7 movs r1, 0x7
_0815942E: _0815942E:
movs r2, 0 movs r2, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
b _08159440 b _08159440
_08159436: _08159436:
movs r0, 0x1 movs r0, 0x1
movs r1, 0x8 movs r1, 0x8
movs r2, 0 movs r2, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
_08159440: _08159440:
bl SafariBufferExecCompleted bl SafariBufferExecCompleted
b _0815954E b _0815954E

View File

@ -153,7 +153,7 @@ _081684CE:
movs r1, 0x9 movs r1, 0x9
_081684E4: _081684E4:
movs r2, 0 movs r2, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
bl WallyBufferExecCompleted bl WallyBufferExecCompleted
ldr r1, [r4] ldr r1, [r4]
adds r1, 0x94 adds r1, 0x94
@ -208,7 +208,7 @@ _08168540:
movs r0, 0x1 movs r0, 0x1
movs r1, 0x1 movs r1, 0x1
movs r2, 0 movs r2, 0
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
bl WallyBufferExecCompleted bl WallyBufferExecCompleted
_08168564: _08168564:
pop {r4,r5} pop {r4,r5}
@ -3777,7 +3777,7 @@ _0816A550:
lsls r2, 1 lsls r2, 1
movs r0, 0x1 movs r0, 0x1
movs r1, 0xA movs r1, 0xA
bl dp01_build_cmdbuf_x21_a_bb bl EmitCmd_x21
bl WallyBufferExecCompleted bl WallyBufferExecCompleted
_0816A574: _0816A574:
pop {r4} pop {r4}

View File

@ -3259,8 +3259,8 @@ _0803413E:
.pool .pool
thumb_func_end sub_8034110 thumb_func_end sub_8034110
thumb_func_start dp01_build_cmdbuf_x21_a_bb thumb_func_start EmitCmd_x21
dp01_build_cmdbuf_x21_a_bb: @ 8034158 EmitCmd_x21: @ 8034158
push {r4,lr} push {r4,lr}
adds r4, r1, 0 adds r4, r1, 0
lsls r0, 24 lsls r0, 24
@ -3280,7 +3280,7 @@ dp01_build_cmdbuf_x21_a_bb: @ 8034158
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end dp01_build_cmdbuf_x21_a_bb thumb_func_end EmitCmd_x21
thumb_func_start dp01_build_cmdbuf_x22_a_three_bytes thumb_func_start dp01_build_cmdbuf_x22_a_three_bytes
dp01_build_cmdbuf_x22_a_three_bytes: @ 8034184 dp01_build_cmdbuf_x22_a_three_bytes: @ 8034184

View File

@ -84,5 +84,6 @@ void Emit_x32(u8 bufferId);
void EmitPrintString(u8 bufferId, u16 stringId); void EmitPrintString(u8 bufferId, u16 stringId);
void EmitResetActionMoveSelection(u8 bufferId, u8 caseId); void EmitResetActionMoveSelection(u8 bufferId, u8 caseId);
void EmitBallThrow(u8 bufferId, u8 caseId); void EmitBallThrow(u8 bufferId, u8 caseId);
void EmitCmd_x21(u8 bufferId, u8 arg1, u16 arg2);
#endif // GUARD_BATTLE_CONTROLLERS_H #endif // GUARD_BATTLE_CONTROLLERS_H

View File

@ -43,7 +43,7 @@
void AI_CalcDmg(u8 bankAtk, u8 bankDef); void AI_CalcDmg(u8 bankAtk, u8 bankDef);
u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
u8 AI_TypeCalc(u16 move, u16 species, u8 ability); u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
u8 BankGetTurnOrder(u8 bank); u8 BankGetTurnOrder(u8 bank);
void SetMoveEffect(bool8 primary, u8 certain); void SetMoveEffect(bool8 primary, u8 certain);
void BattleDestroyCursorAt(u8 cursorPosition); void BattleDestroyCursorAt(u8 cursorPosition);

View File

@ -64,6 +64,7 @@ SECTIONS {
asm/battle_controller_player.o(.text); asm/battle_controller_player.o(.text);
asm/battle_7.o(.text); asm/battle_7.o(.text);
asm/battle_controller_opponent.o(.text); asm/battle_controller_opponent.o(.text);
src/battle_9.o(.text);
asm/battle_9.o(.text); asm/battle_9.o(.text);
asm/battle_controller_linkopponent.o(.text); asm/battle_controller_linkopponent.o(.text);
src/pokemon_1.o(.text); src/pokemon_1.o(.text);

525
src/battle_9.c Normal file
View File

@ -0,0 +1,525 @@
#include "global.h"
#include "battle.h"
#include "battle_controllers.h"
#include "abilities.h"
#include "moves.h"
#include "pokemon.h"
#include "species.h"
#include "rng.h"
#include "util.h"
extern u8 gActiveBank;
extern u8 gAbsentBankFlags;
extern u32 gBattleTypeFlags;
extern u32 gStatuses3[BATTLE_BANKS_COUNT];
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT];
extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT];
extern const struct BattleMove gBattleMoves[];
extern const struct BaseStats gBaseStats[];
// this file's functions
bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng);
bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent);
bool8 ShouldSwitchIfPerishSong(void)
{
if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG
&& gDisableStructs[gActiveBank].perishSong1 == 0)
{
*(gBattleStruct->field_294 + gActiveBank) = 6;
EmitCmd_x21(1, 2, 0);
return TRUE;
}
return FALSE;
}
bool8 ShouldSwitchIfWonderGuard(void)
{
u8 opposingIdentity;
u8 opposingBank;
u8 moveFlags;
s32 i, j;
s32 firstId;
s32 lastId; // + 1
struct Pokemon *party = NULL;
u16 move;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
return FALSE;
opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE;
if (gBattleMons[GetBankByIdentity(opposingIdentity)].ability != ABILITY_WONDER_GUARD)
return FALSE;
// check if pokemon has a super effective move
for (opposingBank = GetBankByIdentity(opposingIdentity), i = 0; i < 4; i++)
{
move = gBattleMons[gActiveBank].moves[i];
if (move == MOVE_NONE)
continue;
moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
return FALSE;
}
// get party information
if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
{
if ((gActiveBank & BIT_MON) == 0)
firstId = 0, lastId = 3;
else
firstId = 3, lastId = 6;
}
else
{
firstId = 0, lastId = 6;
}
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
party = gPlayerParty;
else
party = gEnemyParty;
// find a pokemon in the party that has a super effective move
for (i = firstId; i < lastId; i++)
{
if (GetMonData(&party[i], MON_DATA_HP) == 0)
continue;
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
continue;
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
continue;
if (i == gBattlePartyID[gActiveBank])
continue;
GetMonData(&party[i], MON_DATA_SPECIES); // unused return value
GetMonData(&party[i], MON_DATA_ALT_ABILITY); // unused return value
for (opposingBank = GetBankByIdentity(opposingIdentity), j = 0; j < 4; j++)
{
move = GetMonData(&party[i], MON_DATA_MOVE1 + j);
if (move == MOVE_NONE)
continue;
moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % 3 < 2)
{
// we found a mon
*(gBattleStruct->field_294 + gActiveBank) = i;
EmitCmd_x21(1, 2, 0);
return TRUE;
}
}
}
return FALSE; // at this point there is not a single pokemon in the party that has a super effective move against a pokemon with wonder guard
}
bool8 sub_8062E54(void)
{
u8 bankIn1, bankIn2;
u8 absorbingTypeAbility;
s32 firstId;
s32 lastId; // + 1
struct Pokemon *party;
s32 i;
if (HasSuperEffectiveMoveAgainstOpponents(TRUE) && Random() % 3 != 0)
return FALSE;
if (gUnknown_02024250[gActiveBank] == 0)
return FALSE;
if (gUnknown_02024250[gActiveBank] == 0xFFFF)
return FALSE;
if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
return FALSE;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
bankIn1 = gActiveBank;
if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
bankIn2 = gActiveBank;
else
bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
}
else
{
bankIn1 = gActiveBank;
bankIn2 = gActiveBank;
}
if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_FIRE)
absorbingTypeAbility = ABILITY_FLASH_FIRE;
else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_WATER)
absorbingTypeAbility = ABILITY_WATER_ABSORB;
else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_ELECTRIC)
absorbingTypeAbility = ABILITY_VOLT_ABSORB;
else
return FALSE;
if (gBattleMons[gActiveBank].ability == absorbingTypeAbility)
return FALSE;
if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
{
if ((gActiveBank & BIT_MON) == 0)
firstId = 0, lastId = 3;
else
firstId = 3, lastId = 6;
}
else
{
firstId = 0, lastId = 6;
}
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
party = gPlayerParty;
else
party = gEnemyParty;
for (i = firstId; i < lastId; i++)
{
u16 species;
u8 monAbility;
if (GetMonData(&party[i], MON_DATA_HP) == 0)
continue;
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
continue;
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
continue;
if (i == gBattlePartyID[bankIn1])
continue;
if (i == gBattlePartyID[bankIn2])
continue;
if (i == *(gBattleStruct->field_5C + bankIn1))
continue;
if (i == *(gBattleStruct->field_5C + bankIn2))
continue;
species = GetMonData(&party[i], MON_DATA_SPECIES);
if (GetMonData(&party[i], MON_DATA_ALT_ABILITY) != 0)
monAbility = gBaseStats[species].ability2;
else
monAbility = gBaseStats[species].ability1;
if (absorbingTypeAbility == monAbility && Random() & 1)
{
// we found a mon
*(gBattleStruct->field_294 + gActiveBank) = i;
EmitCmd_x21(1, 2, 0);
return TRUE;
}
}
return FALSE;
}
bool8 ShouldSwitchIfNaturalCure(void)
{
if (!(gBattleMons[gActiveBank].status1 & STATUS_SLEEP))
return FALSE;
if (gBattleMons[gActiveBank].ability != ABILITY_NATURAL_CURE)
return FALSE;
if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 2)
return FALSE;
if ((gUnknown_02024250[gActiveBank] == 0 || gUnknown_02024250[gActiveBank] == 0xFFFF) && Random() & 1)
{
*(gBattleStruct->field_294 + gActiveBank) = 6;
EmitCmd_x21(1, 2, 0);
return TRUE;
}
else if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0 && Random() & 1)
{
*(gBattleStruct->field_294 + gActiveBank) = 6;
EmitCmd_x21(1, 2, 0);
return TRUE;
}
if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 1))
return TRUE;
if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 1))
return TRUE;
if (Random() & 1)
{
*(gBattleStruct->field_294 + gActiveBank) = 6;
EmitCmd_x21(1, 2, 0);
return TRUE;
}
return FALSE;
}
bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng)
{
u8 opposingIdentity;
u8 opposingBank;
s32 i;
u8 moveFlags;
u16 move;
opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE;
opposingBank = GetBankByIdentity(opposingIdentity);
if (!(gAbsentBankFlags & gBitTable[opposingBank]))
{
for (i = 0; i < 4; i++)
{
move = gBattleMons[gActiveBank].moves[i];
if (move == MOVE_NONE)
continue;
moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
{
if (noRng)
return TRUE;
if (Random() % 10 != 0)
return TRUE;
}
}
}
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
return FALSE;
opposingBank = GetBankByIdentity(opposingIdentity ^ BIT_MON);
if (!(gAbsentBankFlags & gBitTable[opposingBank]))
{
for (i = 0; i < 4; i++)
{
move = gBattleMons[gActiveBank].moves[i];
if (move == MOVE_NONE)
continue;
moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
{
if (noRng)
return TRUE;
if (Random() % 10 != 0)
return TRUE;
}
}
}
return FALSE;
}
bool8 AreStatsRaised(void)
{
u8 buffedStatsValue = 0;
s32 i;
for (i = 0; i < BATTLE_STATS_NO; i++)
{
if (gBattleMons[gActiveBank].statStages[i] > 6)
buffedStatsValue += gBattleMons[gActiveBank].statStages[i] - 6;
}
return (buffedStatsValue > 3);
}
bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
{
u8 bankIn1, bankIn2;
s32 firstId;
s32 lastId; // + 1
struct Pokemon *party;
s32 i, j;
u16 move;
u8 moveFlags;
if (gUnknown_02024250[gActiveBank] == 0)
return FALSE;
if (gUnknown_02024250[gActiveBank] == 0xFFFF)
return FALSE;
if (gUnknown_02024270[gActiveBank] == 0xFF)
return FALSE;
if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
return FALSE;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
bankIn1 = gActiveBank;
if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
bankIn2 = gActiveBank;
else
bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
}
else
{
bankIn1 = gActiveBank;
bankIn2 = gActiveBank;
}
if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
{
if ((gActiveBank & BIT_MON) == 0)
firstId = 0, lastId = 3;
else
firstId = 3, lastId = 6;
}
else
{
firstId = 0, lastId = 6;
}
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
party = gPlayerParty;
else
party = gEnemyParty;
for (i = firstId; i < lastId; i++)
{
u16 species;
u8 monAbility;
if (GetMonData(&party[i], MON_DATA_HP) == 0)
continue;
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
continue;
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
continue;
if (i == gBattlePartyID[bankIn1])
continue;
if (i == gBattlePartyID[bankIn2])
continue;
if (i == *(gBattleStruct->field_5C + bankIn1))
continue;
if (i == *(gBattleStruct->field_5C + bankIn2))
continue;
species = GetMonData(&party[i], MON_DATA_SPECIES);
if (GetMonData(&party[i], MON_DATA_ALT_ABILITY) != 0)
monAbility = gBaseStats[species].ability2;
else
monAbility = gBaseStats[species].ability1;
moveFlags = AI_TypeCalc(gUnknown_02024250[gActiveBank], species, monAbility);
if (moveFlags & flags)
{
bankIn1 = gUnknown_02024270[gActiveBank];
for (j = 0; j < 4; j++)
{
move = GetMonData(&party[i], MON_DATA_MOVE1 + j);
if (move == 0)
continue;
moveFlags = AI_TypeCalc(move, gBattleMons[bankIn1].species, gBattleMons[bankIn1].ability);
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % moduloPercent == 0)
{
*(gBattleStruct->field_294 + gActiveBank) = i;
EmitCmd_x21(1, 2, 0);
return TRUE;
}
}
}
}
return FALSE;
}
bool8 ShouldSwitch(void)
{
u8 bankIn1, bankIn2;
s32 firstId;
s32 lastId; // + 1
struct Pokemon *party;
s32 i;
s32 availableToSwitch;
if (gBattleMons[gActiveBank].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
return FALSE;
if (gStatuses3[gActiveBank] & STATUS3_ROOTED)
return FALSE;
if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_SHADOW_TAG, 0, 0))
return FALSE;
if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_ARENA_TRAP, 0, 0))
return FALSE; // misses the flying or levitate check
if (AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, gActiveBank, ABILITY_MAGNET_PULL, 0, 0)
&& (gBattleMons[gActiveBank].type1 == TYPE_STEEL || gBattleMons[gActiveBank].type2 == TYPE_STEEL))
return FALSE;
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
return FALSE;
availableToSwitch = 0;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
bankIn1 = gActiveBank;
if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
bankIn2 = gActiveBank;
else
bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
}
else
{
bankIn1 = gActiveBank;
bankIn2 = gActiveBank;
}
if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
{
if ((gActiveBank & BIT_MON) == 0)
firstId = 0, lastId = 3;
else
firstId = 3, lastId = 6;
}
else
{
firstId = 0, lastId = 6;
}
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
party = gPlayerParty;
else
party = gEnemyParty;
for (i = firstId; i < lastId; i++)
{
if (GetMonData(&party[i], MON_DATA_HP) == 0)
continue;
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
continue;
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
continue;
if (i == gBattlePartyID[bankIn1])
continue;
if (i == gBattlePartyID[bankIn2])
continue;
if (i == *(gBattleStruct->field_5C + bankIn1))
continue;
if (i == *(gBattleStruct->field_5C + bankIn2))
continue;
availableToSwitch++;
}
if (availableToSwitch == 0)
return FALSE;
if (ShouldSwitchIfPerishSong())
return TRUE;
if (ShouldSwitchIfWonderGuard())
return TRUE;
if (sub_8062E54())
return TRUE;
if (ShouldSwitchIfNaturalCure())
return TRUE;
if (HasSuperEffectiveMoveAgainstOpponents(FALSE))
return FALSE;
if (AreStatsRaised())
return FALSE;
if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 2))
return TRUE;
if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 3))
return TRUE;
return FALSE;
}

View File

@ -1772,11 +1772,11 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef)
return flags; return flags;
} }
u8 AI_TypeCalc(u16 move, u16 species, u8 ability) u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility)
{ {
s32 i = 0; s32 i = 0;
u8 flags = 0; u8 flags = 0;
u8 type1 = gBaseStats[species].type1, type2 = gBaseStats[species].type2; u8 type1 = gBaseStats[targetSpecies].type1, type2 = gBaseStats[targetSpecies].type2;
u8 moveType; u8 moveType;
if (move == MOVE_STRUGGLE) if (move == MOVE_STRUGGLE)
@ -1784,7 +1784,7 @@ u8 AI_TypeCalc(u16 move, u16 species, u8 ability)
moveType = gBattleMoves[move].type; moveType = gBattleMoves[move].type;
if (ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) if (targetAbility == ABILITY_LEVITATE && moveType == TYPE_GROUND)
{ {
flags = MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED; flags = MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED;
} }
@ -1809,7 +1809,7 @@ u8 AI_TypeCalc(u16 move, u16 species, u8 ability)
i += 3; i += 3;
} }
} }
if (ability == ABILITY_WONDER_GUARD if (targetAbility == ABILITY_WONDER_GUARD
&& (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) && (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)))
&& gBattleMoves[move].power) && gBattleMoves[move].power)
flags |= MOVESTATUS_NOTAFFECTED; flags |= MOVESTATUS_NOTAFFECTED;