Changed Clanging Scales' secondaryEffectChance to 0

Review request.
This commit is contained in:
LOuroboros 2021-06-02 16:46:28 -03:00
parent a60fd31b9f
commit 586c76d93a

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@ -10049,7 +10049,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.type = TYPE_DRAGON, .type = TYPE_DRAGON,
.accuracy = 100, .accuracy = 100,
.pp = 5, .pp = 5,
.secondaryEffectChance = 100, .secondaryEffectChance = 0,
.target = MOVE_TARGET_SELECTED, .target = MOVE_TARGET_SELECTED,
.priority = 0, .priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND,