diff --git a/include/constants/pokemon_config.h b/include/constants/pokemon_config.h index 6e61fe0f6..f68f4b7a3 100644 --- a/include/constants/pokemon_config.h +++ b/include/constants/pokemon_config.h @@ -170,8 +170,202 @@ #endif // ITEM_EXPANSION #ifndef BATTLE_ENGINE - #define ABILITY_MULTITYPE ABILITY_NONE - #define ABILITY_RKS_SYSTEM ABILITY_NONE + // Gen 4 + #define ABILITY_TANGLED_FEET ABILITY_NONE + #define ABILITY_MOTOR_DRIVE ABILITY_NONE + #define ABILITY_RIVALRY ABILITY_NONE + #define ABILITY_STEADFAST ABILITY_NONE + #define ABILITY_SNOW_CLOAK ABILITY_NONE + #define ABILITY_GLUTTONY ABILITY_NONE + #define ABILITY_ANGER_POINT ABILITY_NONE + #define ABILITY_UNBURDEN ABILITY_NONE + #define ABILITY_HEATPROOF ABILITY_NONE + #define ABILITY_SIMPLE ABILITY_NONE + #define ABILITY_DRY_SKIN ABILITY_NONE + #define ABILITY_DOWNLOAD ABILITY_NONE + #define ABILITY_IRON_FIST ABILITY_NONE + #define ABILITY_POISON_HEAL ABILITY_NONE + #define ABILITY_ADAPTABILITY ABILITY_NONE + #define ABILITY_SKILL_LINK ABILITY_NONE + #define ABILITY_HYDRATION ABILITY_NONE + #define ABILITY_SOLAR_POWER ABILITY_NONE + #define ABILITY_QUICK_FEET ABILITY_NONE + #define ABILITY_NORMALIZE ABILITY_NONE + #define ABILITY_SNIPER ABILITY_NONE + #define ABILITY_MAGIC_GUARD ABILITY_NONE + #define ABILITY_NO_GUARD ABILITY_NONE + #define ABILITY_STALL ABILITY_NONE + #define ABILITY_TECHNICIAN ABILITY_NONE + #define ABILITY_LEAF_GUARD ABILITY_NONE + #define ABILITY_KLUTZ ABILITY_NONE + #define ABILITY_MOLD_BREAKER ABILITY_NONE + #define ABILITY_SUPER_LUCK ABILITY_NONE + #define ABILITY_AFTERMATH ABILITY_NONE + #define ABILITY_ANTICIPATION ABILITY_NONE + #define ABILITY_FOREWARN ABILITY_NONE + #define ABILITY_UNAWARE ABILITY_NONE + #define ABILITY_TINTED_LENS ABILITY_NONE + #define ABILITY_FILTER ABILITY_NONE + #define ABILITY_SLOW_START ABILITY_NONE + #define ABILITY_SCRAPPY ABILITY_NONE + #define ABILITY_STORM_DRAIN ABILITY_NONE + #define ABILITY_ICE_BODY ABILITY_NONE + #define ABILITY_SOLID_ROCK ABILITY_NONE + #define ABILITY_SNOW_WARNING ABILITY_NONE + #define ABILITY_HONEY_GATHER ABILITY_NONE + #define ABILITY_FRISK ABILITY_NONE + #define ABILITY_RECKLESS ABILITY_NONE + #define ABILITY_MULTITYPE ABILITY_NONE + #define ABILITY_FLOWER_GIFT ABILITY_NONE + #define ABILITY_BAD_DREAMS ABILITY_NONE + // Gen 5 + #define ABILITY_PICKPOCKET ABILITY_NONE + #define ABILITY_SHEER_FORCE ABILITY_NONE + #define ABILITY_CONTRARY ABILITY_NONE + #define ABILITY_UNNERVE ABILITY_NONE + #define ABILITY_DEFIANT ABILITY_NONE + #define ABILITY_DEFEATIST ABILITY_NONE + #define ABILITY_CURSED_BODY ABILITY_NONE + #define ABILITY_HEALER ABILITY_NONE + #define ABILITY_FRIEND_GUARD ABILITY_NONE + #define ABILITY_WEAK_ARMOR ABILITY_NONE + #define ABILITY_HEAVY_METAL ABILITY_NONE + #define ABILITY_LIGHT_METAL ABILITY_NONE + #define ABILITY_MULTISCALE ABILITY_NONE + #define ABILITY_TOXIC_BOOST ABILITY_NONE + #define ABILITY_FLARE_BOOST ABILITY_NONE + #define ABILITY_HARVEST ABILITY_NONE + #define ABILITY_TELEPATHY ABILITY_NONE + #define ABILITY_MOODY ABILITY_NONE + #define ABILITY_OVERCOAT ABILITY_NONE + #define ABILITY_POISON_TOUCH ABILITY_NONE + #define ABILITY_REGENERATOR ABILITY_NONE + #define ABILITY_BIG_PECKS ABILITY_NONE + #define ABILITY_SAND_RUSH ABILITY_NONE + #define ABILITY_WONDER_SKIN ABILITY_NONE + #define ABILITY_ANALYTIC ABILITY_NONE + #define ABILITY_ILLUSION ABILITY_NONE + #define ABILITY_IMPOSTER ABILITY_NONE + #define ABILITY_INFILTRATOR ABILITY_NONE + #define ABILITY_MUMMY ABILITY_NONE + #define ABILITY_MOXIE ABILITY_NONE + #define ABILITY_JUSTIFIED ABILITY_NONE + #define ABILITY_RATTLED ABILITY_NONE + #define ABILITY_MAGIC_BOUNCE ABILITY_NONE + #define ABILITY_SAP_SIPPER ABILITY_NONE + #define ABILITY_PRANKSTER ABILITY_NONE + #define ABILITY_SAND_FORCE ABILITY_NONE + #define ABILITY_IRON_BARBS ABILITY_NONE + #define ABILITY_ZEN_MODE ABILITY_NONE + #define ABILITY_VICTORY_STAR ABILITY_NONE + #define ABILITY_TURBOBLAZE ABILITY_NONE + #define ABILITY_TERAVOLT ABILITY_NONE + // Gen 6 + #define ABILITY_AROMA_VEIL ABILITY_NONE + #define ABILITY_FLOWER_VEIL ABILITY_NONE + #define ABILITY_CHEEK_POUCH ABILITY_NONE + #define ABILITY_PROTEAN ABILITY_NONE + #define ABILITY_FUR_COAT ABILITY_NONE + #define ABILITY_MAGICIAN ABILITY_NONE + #define ABILITY_BULLETPROOF ABILITY_NONE + #define ABILITY_COMPETITIVE ABILITY_NONE + #define ABILITY_STRONG_JAW ABILITY_NONE + #define ABILITY_REFRIGERATE ABILITY_NONE + #define ABILITY_SWEET_VEIL ABILITY_NONE + #define ABILITY_STANCE_CHANGE ABILITY_NONE + #define ABILITY_GALE_WINGS ABILITY_NONE + #define ABILITY_MEGA_LAUNCHER ABILITY_NONE + #define ABILITY_GRASS_PELT ABILITY_NONE + #define ABILITY_SYMBIOSIS ABILITY_NONE + #define ABILITY_TOUGH_CLAWS ABILITY_NONE + #define ABILITY_PIXILATE ABILITY_NONE + #define ABILITY_GOOEY ABILITY_NONE + #define ABILITY_AERILATE ABILITY_NONE + #define ABILITY_PARENTAL_BOND ABILITY_NONE + #define ABILITY_DARK_AURA ABILITY_NONE + #define ABILITY_FAIRY_AURA ABILITY_NONE + #define ABILITY_AURA_BREAK ABILITY_NONE + #define ABILITY_PRIMORDIAL_SEA ABILITY_NONE + #define ABILITY_DESOLATE_LAND ABILITY_NONE + #define ABILITY_DELTA_STREAM ABILITY_NONE + // Gen 7 + #define ABILITY_STAMINA ABILITY_NONE + #define ABILITY_WIMP_OUT ABILITY_NONE + #define ABILITY_EMERGENCY_EXIT ABILITY_NONE + #define ABILITY_WATER_COMPACTION ABILITY_NONE + #define ABILITY_MERCILESS ABILITY_NONE + #define ABILITY_SHIELDS_DOWN ABILITY_NONE + #define ABILITY_STAKEOUT ABILITY_NONE + #define ABILITY_WATER_BUBBLE ABILITY_NONE + #define ABILITY_STEELWORKER ABILITY_NONE + #define ABILITY_BERSERK ABILITY_NONE + #define ABILITY_SLUSH_RUSH ABILITY_NONE + #define ABILITY_LONG_REACH ABILITY_NONE + #define ABILITY_LIQUID_VOICE ABILITY_NONE + #define ABILITY_TRIAGE ABILITY_NONE + #define ABILITY_GALVANIZE ABILITY_NONE + #define ABILITY_SURGE_SURFER ABILITY_NONE + #define ABILITY_SCHOOLING ABILITY_NONE + #define ABILITY_DISGUISE ABILITY_NONE + #define ABILITY_BATTLE_BOND ABILITY_NONE + #define ABILITY_POWER_CONSTRUCT ABILITY_NONE + #define ABILITY_CORROSION ABILITY_NONE + #define ABILITY_COMATOSE ABILITY_NONE + #define ABILITY_QUEENLY_MAJESTY ABILITY_NONE + #define ABILITY_INNARDS_OUT ABILITY_NONE + #define ABILITY_DANCER ABILITY_NONE + #define ABILITY_BATTERY ABILITY_NONE + #define ABILITY_FLUFFY ABILITY_NONE + #define ABILITY_DAZZLING ABILITY_NONE + #define ABILITY_SOUL_HEART ABILITY_NONE + #define ABILITY_TANGLING_HAIR ABILITY_NONE + #define ABILITY_RECEIVER ABILITY_NONE + #define ABILITY_POWER_OF_ALCHEMY ABILITY_NONE + #define ABILITY_BEAST_BOOST ABILITY_NONE + #define ABILITY_RKS_SYSTEM ABILITY_NONE + #define ABILITY_ELECTRIC_SURGE ABILITY_NONE + #define ABILITY_PSYCHIC_SURGE ABILITY_NONE + #define ABILITY_MISTY_SURGE ABILITY_NONE + #define ABILITY_GRASSY_SURGE ABILITY_NONE + #define ABILITY_FULL_METAL_BODY ABILITY_NONE + #define ABILITY_SHADOW_SHIELD ABILITY_NONE + #define ABILITY_PRISM_ARMOR ABILITY_NONE + #define ABILITY_NEUROFORCE ABILITY_NONE + // Gen 8 + #define ABILITY_INTREPID_SWORD ABILITY_NONE + #define ABILITY_DAUNTLESS_SHIELD ABILITY_NONE + #define ABILITY_LIBERO ABILITY_NONE + #define ABILITY_BALL_FETCH ABILITY_NONE + #define ABILITY_COTTON_DOWN ABILITY_NONE + #define ABILITY_PROPELLER_TAIL ABILITY_NONE + #define ABILITY_MIRROR_ARMOR ABILITY_NONE + #define ABILITY_GULP_MISSILE ABILITY_NONE + #define ABILITY_STALWART ABILITY_NONE + #define ABILITY_STEAM_ENGINE ABILITY_NONE + #define ABILITY_PUNK_ROCK ABILITY_NONE + #define ABILITY_SAND_SPIT ABILITY_NONE + #define ABILITY_ICE_SCALES ABILITY_NONE + #define ABILITY_RIPEN ABILITY_NONE + #define ABILITY_ICE_FACE ABILITY_NONE + #define ABILITY_POWER_SPOT ABILITY_NONE + #define ABILITY_MIMICRY ABILITY_NONE + #define ABILITY_SCREEN_CLEANER ABILITY_NONE + #define ABILITY_STEELY_SPIRIT ABILITY_NONE + #define ABILITY_PERISH_BODY ABILITY_NONE + #define ABILITY_WANDERING_SPIRIT ABILITY_NONE + #define ABILITY_GORILLA_TACTICS ABILITY_NONE + #define ABILITY_NEUTRALIZING_GAS ABILITY_NONE + #define ABILITY_PASTEL_VEIL ABILITY_NONE + #define ABILITY_HUNGER_SWITCH ABILITY_NONE + #define ABILITY_QUICK_DRAW ABILITY_NONE + #define ABILITY_UNSEEN_FIST ABILITY_NONE + #define ABILITY_CURIOUS_MEDICINE ABILITY_NONE + #define ABILITY_TRANSISTOR ABILITY_NONE + #define ABILITY_DRAGONS_MAW ABILITY_NONE + #define ABILITY_CHILLING_NEIGH ABILITY_NONE + #define ABILITY_GRIM_NEIGH ABILITY_NONE + #define ABILITY_AS_ONE_ICE_RIDER ABILITY_NONE + #define ABILITY_AS_ONE_SHADOW_RIDER ABILITY_NONE #endif // BATTLE_ENGINE #endif // GUARD_CONSTANTS_POKEMON_CONFIG_H diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index 636e8c8f4..5f518cd6f 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -99,11 +99,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_SOLAR_POWER}, - #else - .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_SOLAR_POWER}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -128,11 +124,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_SOLAR_POWER}, - #else - .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_SOLAR_POWER}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -156,11 +148,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_SOLAR_POWER}, - #else - .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_SOLAR_POWER}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -311,11 +299,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE, ABILITY_TINTED_LENS}, - #else - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, - #endif + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE, ABILITY_TINTED_LENS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -393,11 +377,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_NONE, ABILITY_SNIPER}, - #else - .abilities = {ABILITY_SWARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_NONE, ABILITY_SNIPER}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -421,11 +401,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET, ABILITY_BIG_PECKS}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET, ABILITY_BIG_PECKS}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -449,11 +425,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET, ABILITY_BIG_PECKS}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET, ABILITY_BIG_PECKS}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -481,11 +453,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET, ABILITY_BIG_PECKS}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET, ABILITY_BIG_PECKS}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -558,11 +526,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE, ABILITY_SNIPER}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE, ABILITY_SNIPER}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -587,11 +551,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE, ABILITY_SNIPER}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE, ABILITY_SNIPER}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -615,11 +575,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_SHED_SKIN, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_SHED_SKIN}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_SHED_SKIN, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -647,11 +603,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_SHED_SKIN, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_SHED_SKIN}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_SHED_SKIN, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -736,11 +688,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE, ABILITY_SAND_RUSH}, - #else - .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE, ABILITY_SAND_RUSH}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -767,11 +715,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE, ABILITY_SAND_RUSH}, - #else - .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE, ABILITY_SAND_RUSH}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -795,11 +739,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY, ABILITY_HUSTLE}, - #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE, ABILITY_HUSTLE}, - #endif + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY, ABILITY_HUSTLE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -823,11 +763,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY, ABILITY_HUSTLE}, - #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE, ABILITY_HUSTLE}, - #endif + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY, ABILITY_HUSTLE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -855,11 +791,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -883,11 +815,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY, ABILITY_HUSTLE}, - #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE, ABILITY_HUSTLE}, - #endif + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY, ABILITY_HUSTLE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -911,11 +839,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY, ABILITY_HUSTLE}, - #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE, ABILITY_HUSTLE}, - #endif + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY, ABILITY_HUSTLE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -943,11 +867,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -977,11 +897,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_PINK, .noFlip = TRUE, }, @@ -1015,11 +931,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD, ABILITY_UNAWARE}, - #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD, ABILITY_UNAWARE}, .bodyColor = BODY_COLOR_PINK, .noFlip = TRUE, }, @@ -1100,11 +1012,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_PINK, .noFlip = TRUE, }, @@ -1138,11 +1046,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE, ABILITY_FRISK}, - #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE, ABILITY_FRISK}, .bodyColor = BODY_COLOR_PINK, .noFlip = TRUE, }, @@ -1166,11 +1070,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE, ABILITY_INFILTRATOR}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -1194,11 +1094,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE, ABILITY_INFILTRATOR}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -1309,11 +1205,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_DRY_SKIN, ABILITY_DAMP}, - #else - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE, ABILITY_DAMP}, - #endif + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_DRY_SKIN, ABILITY_DAMP}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -1340,11 +1232,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_DRY_SKIN, ABILITY_DAMP}, - #else - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE, ABILITY_DAMP}, - #endif + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_DRY_SKIN, ABILITY_DAMP}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -1368,11 +1256,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_TINTED_LENS, ABILITY_RUN_AWAY}, - #else - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE, ABILITY_RUN_AWAY}, - #endif + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_TINTED_LENS, ABILITY_RUN_AWAY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -1400,11 +1284,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_TINTED_LENS, ABILITY_WONDER_SKIN}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_TINTED_LENS, ABILITY_WONDER_SKIN}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -1429,11 +1309,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_VEIL, ABILITY_ARENA_TRAP, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_SAND_VEIL, ABILITY_ARENA_TRAP}, - #endif + .abilities = {ABILITY_SAND_VEIL, ABILITY_ARENA_TRAP, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1462,11 +1338,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_VEIL, ABILITY_ARENA_TRAP, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_SAND_VEIL, ABILITY_ARENA_TRAP}, - #endif + .abilities = {ABILITY_SAND_VEIL, ABILITY_ARENA_TRAP, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1491,11 +1363,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -1520,11 +1388,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIMBER, ABILITY_TECHNICIAN, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_LIMBER, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LIMBER, ABILITY_TECHNICIAN, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -1596,11 +1460,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT, ABILITY_DEFIANT}, - #else - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT, ABILITY_DEFIANT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1624,11 +1484,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT, ABILITY_DEFIANT}, - #else - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT, ABILITY_DEFIANT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1652,11 +1508,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE, ABILITY_JUSTIFIED}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE, ABILITY_JUSTIFIED}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1680,11 +1532,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE, ABILITY_JUSTIFIED}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE, ABILITY_JUSTIFIED}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1787,11 +1635,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS, ABILITY_MAGIC_GUARD}, - #else - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS, ABILITY_MAGIC_GUARD}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1816,11 +1660,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS, ABILITY_MAGIC_GUARD}, - #else - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS, ABILITY_MAGIC_GUARD}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -1849,11 +1689,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS, ABILITY_MAGIC_GUARD}, - #else - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS, ABILITY_MAGIC_GUARD}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1878,11 +1714,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD, ABILITY_STEADFAST}, - #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD, ABILITY_STEADFAST}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -1907,11 +1739,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD, ABILITY_STEADFAST}, - #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD, ABILITY_STEADFAST}, .bodyColor = BODY_COLOR_GRAY, .noFlip = TRUE, }, @@ -1936,11 +1764,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD, ABILITY_STEADFAST}, - #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD, ABILITY_STEADFAST}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -1964,11 +1788,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_GLUTTONY}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_GLUTTONY}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -1992,11 +1812,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_GLUTTONY}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_GLUTTONY}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -2024,11 +1840,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_GLUTTONY}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_GLUTTONY}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -2232,11 +2044,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO}, - #endif + .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -2261,11 +2069,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO}, - #endif + .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -2290,11 +2094,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY, ABILITY_ANALYTIC}, - #else - .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - #endif + .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY, ABILITY_ANALYTIC}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -2319,11 +2119,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY, ABILITY_ANALYTIC}, - #else - .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - #endif + .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY, ABILITY_ANALYTIC}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -2352,11 +2148,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_INNER_FOCUS, ABILITY_DEFIANT}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_INNER_FOCUS, ABILITY_DEFIANT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -2381,11 +2173,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_EARLY_BIRD, ABILITY_TANGLED_FEET}, - #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_EARLY_BIRD}, - #endif + .abilities = {ABILITY_RUN_AWAY, ABILITY_EARLY_BIRD, ABILITY_TANGLED_FEET}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -2414,11 +2202,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_EARLY_BIRD, ABILITY_TANGLED_FEET}, - #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_EARLY_BIRD}, - #endif + .abilities = {ABILITY_RUN_AWAY, ABILITY_EARLY_BIRD, ABILITY_TANGLED_FEET}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -2442,11 +2226,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION, ABILITY_ICE_BODY}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION, ABILITY_ICE_BODY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -2470,11 +2250,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION, ABILITY_ICE_BODY}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION, ABILITY_ICE_BODY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -2501,11 +2277,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD, ABILITY_POISON_TOUCH}, - #else - .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, - #endif + .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD, ABILITY_POISON_TOUCH}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2533,11 +2305,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD, ABILITY_POISON_TOUCH}, - #else - .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, - #endif + .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD, ABILITY_POISON_TOUCH}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2563,11 +2331,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2593,11 +2357,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2670,11 +2430,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #if P_UPDATED_ABILITIES >= GEN_7 - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CURSED_BODY, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CURSED_BODY, ABILITY_NONE}, #else .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, #endif @@ -2701,11 +2457,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ROCK_HEAD, ABILITY_STURDY, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_ROCK_HEAD, ABILITY_STURDY}, - #endif + .abilities = {ABILITY_ROCK_HEAD, ABILITY_STURDY, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -2729,11 +2481,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_FOREWARN, ABILITY_INNER_FOCUS}, - #else - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_INSOMNIA, ABILITY_FOREWARN, ABILITY_INNER_FOCUS}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -2757,11 +2505,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_FOREWARN, ABILITY_INNER_FOCUS}, - #else - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_INSOMNIA, ABILITY_FOREWARN, ABILITY_INNER_FOCUS}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -2785,11 +2529,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, - #endif + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -2813,11 +2553,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, - #endif + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_RED, .noFlip = TRUE, }, @@ -2841,11 +2577,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC, ABILITY_AFTERMATH}, - #else - .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC}, - #endif + .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC, ABILITY_AFTERMATH}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -2873,11 +2605,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC, ABILITY_AFTERMATH}, - #else - .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC}, - #endif + .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC, ABILITY_AFTERMATH}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -2904,11 +2632,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_HARVEST}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_HARVEST}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -2936,11 +2660,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_HARVEST}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_HARVEST}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -3014,11 +2734,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIMBER, ABILITY_RECKLESS, ABILITY_UNBURDEN}, - #else - .abilities = {ABILITY_LIMBER, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LIMBER, ABILITY_RECKLESS, ABILITY_UNBURDEN}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3042,11 +2758,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_IRON_FIST, ABILITY_INNER_FOCUS}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_IRON_FIST, ABILITY_INNER_FOCUS}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3098,11 +2810,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEVITATE, ABILITY_NEUTRALIZING_GAS, ABILITY_STENCH}, - #else - .abilities = {ABILITY_LEVITATE, ABILITY_NONE, ABILITY_STENCH}, - #endif + .abilities = {ABILITY_LEVITATE, ABILITY_NEUTRALIZING_GAS, ABILITY_STENCH}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -3127,11 +2835,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEVITATE, ABILITY_NEUTRALIZING_GAS, ABILITY_STENCH}, - #else - .abilities = {ABILITY_LEVITATE, ABILITY_NONE, ABILITY_STENCH}, - #endif + .abilities = {ABILITY_LEVITATE, ABILITY_NEUTRALIZING_GAS, ABILITY_STENCH}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = TRUE, }, @@ -3155,11 +2859,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD, ABILITY_RECKLESS}, - #else - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD}, - #endif + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD, ABILITY_RECKLESS}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -3183,11 +2883,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD, ABILITY_RECKLESS}, - #else - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD}, - #endif + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD, ABILITY_RECKLESS}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -3212,11 +2908,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE, ABILITY_HEALER}, - #else - .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE, ABILITY_HEALER}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -3240,11 +2932,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3268,11 +2956,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EARLY_BIRD, ABILITY_SCRAPPY, ABILITY_INNER_FOCUS}, - #else - .abilities = {ABILITY_EARLY_BIRD, ABILITY_NONE, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_EARLY_BIRD, ABILITY_SCRAPPY, ABILITY_INNER_FOCUS}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3297,11 +2981,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SNIPER, ABILITY_DAMP}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_DAMP}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SNIPER, ABILITY_DAMP}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3327,11 +3007,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_SNIPER, ABILITY_DAMP}, - #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE, ABILITY_DAMP}, - #endif + .abilities = {ABILITY_POISON_POINT, ABILITY_SNIPER, ABILITY_DAMP}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3407,11 +3083,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ILLUMINATE, ABILITY_NATURAL_CURE, ABILITY_ANALYTIC}, - #else - .abilities = {ABILITY_ILLUMINATE, ABILITY_NATURAL_CURE}, - #endif + .abilities = {ABILITY_ILLUMINATE, ABILITY_NATURAL_CURE, ABILITY_ANALYTIC}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -3437,11 +3109,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ILLUMINATE, ABILITY_NATURAL_CURE, ABILITY_ANALYTIC}, - #else - .abilities = {ABILITY_ILLUMINATE, ABILITY_NATURAL_CURE}, - #endif + .abilities = {ABILITY_ILLUMINATE, ABILITY_NATURAL_CURE, ABILITY_ANALYTIC}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -3470,11 +3138,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER, ABILITY_TECHNICIAN}, - #else - .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER, ABILITY_TECHNICIAN}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -3498,11 +3162,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN, ABILITY_STEADFAST}, - #else - .abilities = {ABILITY_SWARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN, ABILITY_STEADFAST}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -3526,11 +3186,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN, ABILITY_DRY_SKIN}, - #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN, ABILITY_DRY_SKIN}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -3608,11 +3264,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_MOLD_BREAKER, ABILITY_MOXIE}, - #else - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_MOLD_BREAKER, ABILITY_MOXIE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3637,11 +3289,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_ANGER_POINT, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_ANGER_POINT, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3665,11 +3313,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -3693,11 +3337,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE, ABILITY_MOXIE}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE, ABILITY_MOXIE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3723,11 +3363,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_ABSORB, ABILITY_SHELL_ARMOR, ABILITY_HYDRATION}, - #else - .abilities = {ABILITY_WATER_ABSORB, ABILITY_SHELL_ARMOR}, - #endif + .abilities = {ABILITY_WATER_ABSORB, ABILITY_SHELL_ARMOR, ABILITY_HYDRATION}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3755,11 +3391,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_DITTO, .eggGroup2 = EGG_GROUP_DITTO, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIMBER, ABILITY_NONE, ABILITY_IMPOSTER}, - #else - .abilities = {ABILITY_LIMBER, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LIMBER, ABILITY_NONE, ABILITY_IMPOSTER}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -3783,11 +3415,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_ADAPTABILITY, ABILITY_ANTICIPATION}, - #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RUN_AWAY, ABILITY_ADAPTABILITY, ABILITY_ANTICIPATION}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_GENDER_DIFFERENCE, @@ -3812,11 +3440,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_ABSORB, ABILITY_WATER_ABSORB, ABILITY_HYDRATION}, - #else - .abilities = {ABILITY_WATER_ABSORB, ABILITY_WATER_ABSORB}, - #endif + .abilities = {ABILITY_WATER_ABSORB, ABILITY_WATER_ABSORB, ABILITY_HYDRATION}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3840,11 +3464,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_VOLT_ABSORB, ABILITY_VOLT_ABSORB, ABILITY_QUICK_FEET}, - #else - .abilities = {ABILITY_VOLT_ABSORB, ABILITY_VOLT_ABSORB}, - #endif + .abilities = {ABILITY_VOLT_ABSORB, ABILITY_VOLT_ABSORB, ABILITY_QUICK_FEET}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -3892,11 +3512,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD, ABILITY_ANALYTIC}, - #else - .abilities = {ABILITY_TRACE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD, ABILITY_ANALYTIC}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -3920,11 +3536,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SHELL_ARMOR, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SHELL_ARMOR}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SHELL_ARMOR, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3948,11 +3560,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SHELL_ARMOR, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SHELL_ARMOR}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SHELL_ARMOR, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3976,11 +3584,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_BATTLE_ARMOR, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_BATTLE_ARMOR}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_BATTLE_ARMOR, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4004,11 +3608,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_BATTLE_ARMOR, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_BATTLE_ARMOR}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_BATTLE_ARMOR, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4032,11 +3632,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ROCK_HEAD, ABILITY_PRESSURE, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_ROCK_HEAD, ABILITY_PRESSURE}, - #endif + .abilities = {ABILITY_ROCK_HEAD, ABILITY_PRESSURE, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -4062,11 +3658,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IMMUNITY, ABILITY_THICK_FAT, ABILITY_GLUTTONY}, - #else - .abilities = {ABILITY_IMMUNITY, ABILITY_THICK_FAT}, - #endif + .abilities = {ABILITY_IMMUNITY, ABILITY_THICK_FAT, ABILITY_GLUTTONY}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -4090,11 +3682,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_SNOW_CLOAK}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_SNOW_CLOAK}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -4224,11 +3812,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE, ABILITY_MULTISCALE}, - #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE, ABILITY_MULTISCALE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4252,11 +3836,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -4308,11 +3888,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_LEAF_GUARD}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_LEAF_GUARD}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4337,11 +3913,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_LEAF_GUARD}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_LEAF_GUARD}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4366,11 +3938,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_LEAF_GUARD}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_LEAF_GUARD}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4467,11 +4035,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4496,11 +4060,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = TRUE, }, @@ -4525,11 +4085,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4553,11 +4109,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE, ABILITY_FRISK}, - #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, - #endif + .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE, ABILITY_FRISK}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4581,11 +4133,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE, ABILITY_FRISK}, - #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, - #endif + .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE, ABILITY_FRISK}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4609,11 +4157,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE, ABILITY_TINTED_LENS}, - #else - .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE}, - #endif + .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE, ABILITY_TINTED_LENS}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4641,11 +4185,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE, ABILITY_TINTED_LENS}, - #else - .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE}, - #endif + .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE, ABILITY_TINTED_LENS}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4669,11 +4209,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -4697,11 +4233,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD, ABILITY_IRON_FIST}, - #else - .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD, ABILITY_IRON_FIST}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -4725,11 +4257,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_INSOMNIA, ABILITY_SNIPER}, - #else - .abilities = {ABILITY_SWARM, ABILITY_INSOMNIA}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_INSOMNIA, ABILITY_SNIPER}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4757,11 +4285,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_INSOMNIA, ABILITY_SNIPER}, - #else - .abilities = {ABILITY_SWARM, ABILITY_INSOMNIA}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_INSOMNIA, ABILITY_SNIPER}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -4785,11 +4309,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE, ABILITY_INFILTRATOR}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -4893,11 +4413,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_PINK, .noFlip = TRUE, }, @@ -4926,11 +4442,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_PINK, .noFlip = TRUE, }, @@ -4959,11 +4471,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE, ABILITY_SUPER_LUCK}, - #else - .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE, ABILITY_SUPER_LUCK}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -4992,11 +4500,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE, ABILITY_SUPER_LUCK}, - #else - .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE, ABILITY_SUPER_LUCK}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -5020,11 +4524,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD, ABILITY_MAGIC_BOUNCE}, - #else - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD}, - #endif + .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD, ABILITY_MAGIC_BOUNCE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -5049,11 +4549,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD, ABILITY_MAGIC_BOUNCE}, - #else - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD}, - #endif + .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD, ABILITY_MAGIC_BOUNCE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -5160,11 +4656,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_HEALER}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_HEALER}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -5193,11 +4685,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER, ABILITY_SAP_SIPPER}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER, ABILITY_SAP_SIPPER}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5230,11 +4718,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER, ABILITY_SAP_SIPPER}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER, ABILITY_SAP_SIPPER}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5258,11 +4742,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -5311,11 +4791,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD, ABILITY_INFILTRATOR}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -5339,11 +4815,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD, ABILITY_INFILTRATOR}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -5371,11 +4843,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD, ABILITY_INFILTRATOR}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5399,11 +4867,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_PICKUP, ABILITY_SKILL_LINK}, - #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_PICKUP}, - #endif + .abilities = {ABILITY_RUN_AWAY, ABILITY_PICKUP, ABILITY_SKILL_LINK}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5427,11 +4891,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER, ABILITY_EARLY_BIRD}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_EARLY_BIRD}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER, ABILITY_EARLY_BIRD}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -5455,11 +4915,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER, ABILITY_EARLY_BIRD}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_EARLY_BIRD}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER, ABILITY_EARLY_BIRD}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -5486,11 +4942,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SPEED_BOOST, ABILITY_COMPOUND_EYES, ABILITY_FRISK}, - #else - .abilities = {ABILITY_SPEED_BOOST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SPEED_BOOST, ABILITY_COMPOUND_EYES, ABILITY_FRISK}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -5514,11 +4966,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB, ABILITY_UNAWARE}, - #else - .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB}, - #endif + .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB, ABILITY_UNAWARE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5542,11 +4990,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB, ABILITY_UNAWARE}, - #else - .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB}, - #endif + .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB, ABILITY_UNAWARE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5570,11 +5014,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_SYNCHRONIZE, ABILITY_MAGIC_BOUNCE}, - #else - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_SYNCHRONIZE}, - #endif + .abilities = {ABILITY_SYNCHRONIZE, ABILITY_SYNCHRONIZE, ABILITY_MAGIC_BOUNCE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5622,11 +5062,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK, ABILITY_PRANKSTER}, - #else - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK, ABILITY_PRANKSTER}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -5651,11 +5087,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO}, - #endif + .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -5728,11 +5160,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5756,11 +5184,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_EARLY_BIRD, ABILITY_SAP_SIPPER}, - #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_EARLY_BIRD}, - #endif + .abilities = {ABILITY_INNER_FOCUS, ABILITY_EARLY_BIRD, ABILITY_SAP_SIPPER}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -5784,11 +5208,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_NONE, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_STURDY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_NONE, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -5812,11 +5232,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_NONE, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_STURDY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_NONE, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5840,11 +5256,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SERENE_GRACE, ABILITY_RUN_AWAY, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_SERENE_GRACE, ABILITY_RUN_AWAY}, - #endif + .abilities = {ABILITY_SERENE_GRACE, ABILITY_RUN_AWAY, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -5893,11 +5305,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ROCK_HEAD, ABILITY_STURDY, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_ROCK_HEAD, ABILITY_STURDY}, - #endif + .abilities = {ABILITY_ROCK_HEAD, ABILITY_STURDY, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -5926,11 +5334,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_RUN_AWAY, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_RUN_AWAY}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_RUN_AWAY, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -5959,11 +5363,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -6016,11 +5416,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN, ABILITY_LIGHT_METAL}, - #else - .abilities = {ABILITY_SWARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN, ABILITY_LIGHT_METAL}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -6047,11 +5443,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_GLUTTONY, ABILITY_CONTRARY}, - #else - .abilities = {ABILITY_STURDY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_GLUTTONY, ABILITY_CONTRARY}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -6075,11 +5467,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_GUTS, ABILITY_MOXIE}, - #else - .abilities = {ABILITY_SWARM, ABILITY_GUTS}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_GUTS, ABILITY_MOXIE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -6104,11 +5492,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_KEEN_EYE, ABILITY_PICKPOCKET}, - #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_KEEN_EYE}, - #endif + .abilities = {ABILITY_INNER_FOCUS, ABILITY_KEEN_EYE, ABILITY_PICKPOCKET}, .bodyColor = BODY_COLOR_BLACK, .noFlip = TRUE, }, @@ -6132,11 +5516,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_QUICK_FEET, ABILITY_HONEY_GATHER}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_QUICK_FEET, ABILITY_HONEY_GATHER}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -6160,11 +5540,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_QUICK_FEET, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GUTS, ABILITY_QUICK_FEET, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6188,11 +5564,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY}, - #endif + .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -6221,11 +5593,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY}, - #endif + .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_RED, .noFlip = TRUE, }, @@ -6249,11 +5617,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK, ABILITY_THICK_FAT}, - #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE, ABILITY_THICK_FAT}, - #endif + .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK, ABILITY_THICK_FAT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6278,11 +5642,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK, ABILITY_THICK_FAT}, - #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE, ABILITY_THICK_FAT}, - #endif + .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK, ABILITY_THICK_FAT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6316,11 +5676,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HUSTLE, ABILITY_NATURAL_CURE, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_HUSTLE, ABILITY_NATURAL_CURE}, - #endif + .abilities = {ABILITY_HUSTLE, ABILITY_NATURAL_CURE, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -6344,11 +5700,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HUSTLE, ABILITY_SNIPER, ABILITY_MOODY}, - #else - .abilities = {ABILITY_HUSTLE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HUSTLE, ABILITY_SNIPER, ABILITY_MOODY}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -6373,11 +5725,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SUCTION_CUPS, ABILITY_SNIPER, ABILITY_MOODY}, - #else - .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SUCTION_CUPS, ABILITY_SNIPER, ABILITY_MOODY}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -6454,11 +5802,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_STURDY, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_STURDY}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_STURDY, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -6482,11 +5826,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE}, - #endif + .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -6510,11 +5850,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE}, - #endif + .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -6541,11 +5877,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SNIPER, ABILITY_DAMP}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_DAMP}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SNIPER, ABILITY_DAMP}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -6618,11 +5950,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD, ABILITY_ANALYTIC}, - #else - .abilities = {ABILITY_TRACE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD, ABILITY_ANALYTIC}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -6646,11 +5974,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_FRISK, ABILITY_SAP_SIPPER}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_FRISK, ABILITY_SAP_SIPPER}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6674,11 +5998,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OWN_TEMPO, ABILITY_TECHNICIAN, ABILITY_MOODY}, - #else - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OWN_TEMPO, ABILITY_TECHNICIAN, ABILITY_MOODY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -6702,11 +6022,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_STEADFAST, ABILITY_VITAL_SPIRIT}, - #else - .abilities = {ABILITY_GUTS, ABILITY_NONE, ABILITY_VITAL_SPIRIT}, - #endif + .abilities = {ABILITY_GUTS, ABILITY_STEADFAST, ABILITY_VITAL_SPIRIT}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -6730,11 +6046,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_TECHNICIAN, ABILITY_STEADFAST}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_TECHNICIAN, ABILITY_STEADFAST}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6758,11 +6070,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN, ABILITY_HYDRATION}, - #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN, ABILITY_HYDRATION}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -6842,11 +6150,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_SCRAPPY, ABILITY_SAP_SIPPER}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_SCRAPPY, ABILITY_SAP_SIPPER}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -6871,11 +6175,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE, ABILITY_HEALER}, - #else - .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE, ABILITY_HEALER}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -7037,11 +6337,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -7065,11 +6361,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_MULTISCALE}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_MULTISCALE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -7096,11 +6388,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -7152,11 +6440,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_UNBURDEN}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_UNBURDEN}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -7180,11 +6464,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_UNBURDEN}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_UNBURDEN}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -7208,11 +6488,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_UNBURDEN}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_UNBURDEN}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -7381,11 +6657,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_QUICK_FEET, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RUN_AWAY, ABILITY_QUICK_FEET, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -7409,11 +6681,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET, ABILITY_MOXIE}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET, ABILITY_MOXIE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -7439,11 +6707,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY, ABILITY_QUICK_FEET}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY, ABILITY_QUICK_FEET}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7469,11 +6733,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY, ABILITY_QUICK_FEET}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY, ABILITY_QUICK_FEET}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7554,11 +6814,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_NONE, ABILITY_RIVALRY}, - #else - .abilities = {ABILITY_SWARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_NONE, ABILITY_RIVALRY}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -7711,11 +6967,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD, ABILITY_PICKPOCKET}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD, ABILITY_PICKPOCKET}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7742,11 +6994,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD, ABILITY_PICKPOCKET}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD, ABILITY_PICKPOCKET}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7773,11 +7021,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD, ABILITY_PICKPOCKET}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD, ABILITY_PICKPOCKET}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7801,11 +7045,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_NONE, ABILITY_SCRAPPY}, - #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GUTS, ABILITY_NONE, ABILITY_SCRAPPY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7833,11 +7073,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_NONE, ABILITY_SCRAPPY}, - #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GUTS, ABILITY_NONE, ABILITY_SCRAPPY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7864,11 +7100,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_HYDRATION, ABILITY_RAIN_DISH}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE, ABILITY_RAIN_DISH}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_HYDRATION, ABILITY_RAIN_DISH}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7932,11 +7164,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, #endif .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, - #endif + .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7969,11 +7197,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, #endif .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, - #endif + .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -8006,11 +7230,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, #endif .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, - #endif + .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -8068,11 +7288,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -8098,11 +7314,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL, ABILITY_QUICK_FEET}, - #else - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL, ABILITY_QUICK_FEET}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -8128,11 +7340,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL, ABILITY_TECHNICIAN}, - #else - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL, ABILITY_TECHNICIAN}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -8253,11 +7461,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE, ABILITY_INFILTRATOR}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -8305,11 +7509,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -8333,11 +7533,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE, ABILITY_SCRAPPY}, - #else - .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE, ABILITY_SCRAPPY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -8365,11 +7561,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE, ABILITY_SCRAPPY}, - #else - .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE, ABILITY_SCRAPPY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -8394,11 +7586,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -8423,11 +7611,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -8456,11 +7640,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER, ABILITY_SAP_SIPPER}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER, ABILITY_SAP_SIPPER}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -8485,11 +7665,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8513,11 +7689,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE, ABILITY_WONDER_SKIN}, - #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE, ABILITY_WONDER_SKIN}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -8546,11 +7718,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE, ABILITY_WONDER_SKIN}, - #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE, ABILITY_WONDER_SKIN}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8578,11 +7746,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_STALL, ABILITY_PRANKSTER}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_STALL, ABILITY_PRANKSTER}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8615,11 +7779,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_INTIMIDATE, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_INTIMIDATE}, - #endif + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_INTIMIDATE, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -8644,11 +7804,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD, ABILITY_HEAVY_METAL}, - #else - .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD, ABILITY_HEAVY_METAL}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8673,11 +7829,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD, ABILITY_HEAVY_METAL}, - #else - .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD, ABILITY_HEAVY_METAL}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8702,11 +7854,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD, ABILITY_HEAVY_METAL}, - #else - .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD, ABILITY_HEAVY_METAL}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8730,11 +7878,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PURE_POWER, ABILITY_NONE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_PURE_POWER, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PURE_POWER, ABILITY_NONE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -8758,11 +7902,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PURE_POWER, ABILITY_NONE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_PURE_POWER, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PURE_POWER, ABILITY_NONE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -8894,11 +8034,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ILLUMINATE, ABILITY_SWARM, ABILITY_PRANKSTER}, - #else - .abilities = {ABILITY_ILLUMINATE, ABILITY_SWARM}, - #endif + .abilities = {ABILITY_ILLUMINATE, ABILITY_SWARM, ABILITY_PRANKSTER}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8928,11 +8064,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_TINTED_LENS, ABILITY_PRANKSTER}, - #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OBLIVIOUS, ABILITY_TINTED_LENS, ABILITY_PRANKSTER}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8957,11 +8089,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT, ABILITY_LEAF_GUARD}, - #else - .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, - #endif + .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT, ABILITY_LEAF_GUARD}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, }, @@ -8987,11 +8115,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD, ABILITY_GLUTTONY}, - #else - .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD}, - #endif + .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD, ABILITY_GLUTTONY}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -9017,11 +8141,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD, ABILITY_GLUTTONY}, - #else - .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD}, - #endif + .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD, ABILITY_GLUTTONY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -9143,11 +8263,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_SIMPLE, ABILITY_OWN_TEMPO}, - #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE, ABILITY_OWN_TEMPO}, - #endif + .abilities = {ABILITY_OBLIVIOUS, ABILITY_SIMPLE, ABILITY_OWN_TEMPO}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -9172,11 +8288,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_SOLID_ROCK, ABILITY_ANGER_POINT}, - #else - .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_SOLID_ROCK, ABILITY_ANGER_POINT}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -9225,11 +8337,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO, ABILITY_GLUTTONY}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO, ABILITY_GLUTTONY}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9253,11 +8361,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO, ABILITY_GLUTTONY}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO, ABILITY_GLUTTONY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -9281,11 +8385,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OWN_TEMPO, ABILITY_TANGLED_FEET, ABILITY_CONTRARY}, - #else - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OWN_TEMPO, ABILITY_TANGLED_FEET, ABILITY_CONTRARY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -9314,11 +8414,7 @@ const struct BaseStats gBaseStats[] = #else .eggGroup2 = EGG_GROUP_BUG, #endif - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_ARENA_TRAP, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_ARENA_TRAP}, - #endif + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_ARENA_TRAP, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -9504,11 +8600,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IMMUNITY, ABILITY_NONE, ABILITY_TOXIC_BOOST}, - #else - .abilities = {ABILITY_IMMUNITY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_IMMUNITY, ABILITY_NONE, ABILITY_TOXIC_BOOST}, .bodyColor = BODY_COLOR_WHITE, .noFlip = TRUE, }, @@ -9536,11 +8628,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE, ABILITY_INFILTRATOR}, .bodyColor = BODY_COLOR_BLACK, .noFlip = TRUE, }, @@ -9624,11 +8712,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION, ABILITY_HYDRATION}, - #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION, ABILITY_HYDRATION}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -9652,11 +8736,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION, ABILITY_HYDRATION}, - #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION, ABILITY_HYDRATION}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9680,11 +8760,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR, ABILITY_ADAPTABILITY}, - #else - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, - #endif + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR, ABILITY_ADAPTABILITY}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -9708,11 +8784,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR, ABILITY_ADAPTABILITY}, - #else - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, - #endif + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR, ABILITY_ADAPTABILITY}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -9793,11 +8865,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE, ABILITY_STORM_DRAIN}, - #else - .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE, ABILITY_STORM_DRAIN}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -9824,11 +8892,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE, ABILITY_STORM_DRAIN}, - #else - .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE, ABILITY_STORM_DRAIN}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -9900,11 +8964,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_OBLIVIOUS, ABILITY_ADAPTABILITY}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_OBLIVIOUS}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_OBLIVIOUS, ABILITY_ADAPTABILITY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -9928,11 +8988,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MARVEL_SCALE, ABILITY_COMPETITIVE, ABILITY_CUTE_CHARM}, - #else - .abilities = {ABILITY_MARVEL_SCALE, ABILITY_NONE, ABILITY_CUTE_CHARM}, - #endif + .abilities = {ABILITY_MARVEL_SCALE, ABILITY_COMPETITIVE, ABILITY_CUTE_CHARM}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -9982,11 +9038,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_COLOR_CHANGE, ABILITY_NONE, ABILITY_PROTEAN}, - #else - .abilities = {ABILITY_COLOR_CHANGE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_COLOR_CHANGE, ABILITY_NONE, ABILITY_PROTEAN}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -10011,11 +9063,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK, ABILITY_CURSED_BODY}, - #else - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK, ABILITY_CURSED_BODY}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -10040,11 +9088,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK, ABILITY_CURSED_BODY}, - #else - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK, ABILITY_CURSED_BODY}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -10069,11 +9113,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEVITATE, ABILITY_NONE, ABILITY_FRISK}, - #else - .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LEVITATE, ABILITY_NONE, ABILITY_FRISK}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -10099,11 +9139,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_FRISK}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_FRISK}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -10127,11 +9163,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER, ABILITY_HARVEST}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER, ABILITY_HARVEST}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -10187,11 +9219,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_SUPER_LUCK, ABILITY_JUSTIFIED}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_SUPER_LUCK, ABILITY_JUSTIFIED}, .bodyColor = BODY_COLOR_WHITE, .noFlip = TRUE, }, @@ -10215,11 +9243,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10246,11 +9270,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY, ABILITY_MOODY}, - #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY, ABILITY_MOODY}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -10274,11 +9294,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY, ABILITY_MOODY}, - #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY, ABILITY_MOODY}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -10302,11 +9318,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY, ABILITY_OBLIVIOUS}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE, ABILITY_OBLIVIOUS}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY, ABILITY_OBLIVIOUS}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10330,11 +9342,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY, ABILITY_OBLIVIOUS}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE, ABILITY_OBLIVIOUS}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY, ABILITY_OBLIVIOUS}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10358,11 +9366,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY, ABILITY_OBLIVIOUS}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE, ABILITY_OBLIVIOUS}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY, ABILITY_OBLIVIOUS}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10388,11 +9392,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10443,11 +9443,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_HYDRATION}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_HYDRATION}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -10498,11 +9494,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_HYDRATION}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_HYDRATION}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -10527,11 +9519,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10556,11 +9544,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -10585,11 +9569,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE, ABILITY_MOXIE}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE, ABILITY_MOXIE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10614,11 +9594,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE, ABILITY_LIGHT_METAL}, - #else - .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE, ABILITY_LIGHT_METAL}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10643,11 +9619,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE, ABILITY_LIGHT_METAL}, - #else - .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE, ABILITY_LIGHT_METAL}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10672,11 +9644,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE, ABILITY_LIGHT_METAL}, - #else - .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE, ABILITY_LIGHT_METAL}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10725,11 +9693,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE, ABILITY_ICE_BODY}, - #else - .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE, ABILITY_ICE_BODY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -10755,11 +9719,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE, ABILITY_LIGHT_METAL}, - #else - .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE, ABILITY_LIGHT_METAL}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -11038,11 +9998,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_IRON_FIST}, - #else - .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_IRON_FIST}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -11067,11 +10023,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_IRON_FIST}, - #else - .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_IRON_FIST}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -11097,11 +10049,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_IRON_FIST}, - #else - .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_IRON_FIST}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11125,11 +10073,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_DEFIANT}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_DEFIANT}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11153,11 +10097,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_DEFIANT}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_DEFIANT}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11181,11 +10121,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_DEFIANT}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_DEFIANT}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11209,11 +10145,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE, ABILITY_RECKLESS}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE, ABILITY_RECKLESS}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_GENDER_DIFFERENCE, @@ -11238,11 +10170,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE, ABILITY_RECKLESS}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE, ABILITY_RECKLESS}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_GENDER_DIFFERENCE, @@ -11271,11 +10199,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE, ABILITY_RECKLESS}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE, ABILITY_RECKLESS}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11299,11 +10223,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE, ABILITY_MOODY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE, ABILITY_MOODY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_GENDER_DIFFERENCE, @@ -11328,11 +10248,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE, ABILITY_MOODY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE, ABILITY_MOODY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11387,11 +10303,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_NONE, ABILITY_TECHNICIAN}, - #else - .abilities = {ABILITY_SWARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_NONE, ABILITY_TECHNICIAN}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, .flags = FLAG_GENDER_DIFFERENCE, @@ -11416,11 +10328,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE, ABILITY_GUTS}, - #else - .abilities = {ABILITY_NONE, ABILITY_INTIMIDATE, ABILITY_GUTS}, - #endif + .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE, ABILITY_GUTS}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_GENDER_DIFFERENCE, @@ -11445,11 +10353,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE, ABILITY_GUTS}, - #else - .abilities = {ABILITY_NONE, ABILITY_INTIMIDATE, ABILITY_GUTS}, - #endif + .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE, ABILITY_GUTS}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11473,11 +10377,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE, ABILITY_GUTS}, - #else - .abilities = {ABILITY_NONE, ABILITY_INTIMIDATE, ABILITY_GUTS}, - #endif + .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE, ABILITY_GUTS}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11502,11 +10402,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT, ABILITY_LEAF_GUARD}, - #else - .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, - #endif + .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT, ABILITY_LEAF_GUARD}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, }, @@ -11535,11 +10431,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT, ABILITY_TECHNICIAN}, - #else - .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, - #endif + .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT, ABILITY_TECHNICIAN}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, }, @@ -11563,11 +10455,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11591,11 +10479,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11667,11 +10551,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -11696,11 +10576,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -11726,11 +10602,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_NONE, ABILITY_TINTED_LENS}, - #else - .abilities = {ABILITY_SWARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_NONE, ABILITY_TINTED_LENS}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -11757,11 +10629,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HONEY_GATHER, ABILITY_NONE, ABILITY_HUSTLE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_HUSTLE}, - #endif + .abilities = {ABILITY_HONEY_GATHER, ABILITY_NONE, ABILITY_HUSTLE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, .flags = FLAG_GENDER_DIFFERENCE, @@ -11788,11 +10656,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -11914,11 +10778,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_GIFT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_GIFT, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11942,11 +10802,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11970,11 +10826,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11998,11 +10850,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TECHNICIAN, ABILITY_PICKUP, ABILITY_SKILL_LINK}, - #else - .abilities = {ABILITY_NONE, ABILITY_PICKUP}, - #endif + .abilities = {ABILITY_TECHNICIAN, ABILITY_PICKUP, ABILITY_SKILL_LINK}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -12026,11 +10874,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN, ABILITY_FLARE_BOOST}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN, ABILITY_FLARE_BOOST}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -12054,11 +10898,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN, ABILITY_FLARE_BOOST}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN, ABILITY_FLARE_BOOST}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -12082,11 +10922,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_KLUTZ, ABILITY_LIMBER}, - #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE, ABILITY_LIMBER}, - #endif + .abilities = {ABILITY_RUN_AWAY, ABILITY_KLUTZ, ABILITY_LIMBER}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -12110,11 +10946,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_KLUTZ, ABILITY_LIMBER}, - #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE, ABILITY_LIMBER}, - #endif + .abilities = {ABILITY_CUTE_CHARM, ABILITY_KLUTZ, ABILITY_LIMBER}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -12163,11 +10995,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK, ABILITY_MOXIE}, - #else - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK, ABILITY_MOXIE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -12215,11 +11043,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO, ABILITY_DEFIANT}, - #else - .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, - #endif + .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO, ABILITY_DEFIANT}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -12268,11 +11092,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH, ABILITY_KEEN_EYE}, - #else - .abilities = {ABILITY_STENCH, ABILITY_NONE, ABILITY_KEEN_EYE}, - #endif + .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH, ABILITY_KEEN_EYE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -12296,11 +11116,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH, ABILITY_KEEN_EYE}, - #else - .abilities = {ABILITY_STENCH, ABILITY_NONE, ABILITY_KEEN_EYE}, - #endif + .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH, ABILITY_KEEN_EYE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -12325,11 +11141,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF, ABILITY_HEAVY_METAL}, - #else - .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF, ABILITY_HEAVY_METAL}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -12355,11 +11167,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF, ABILITY_HEAVY_METAL}, - #else - .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF, ABILITY_HEAVY_METAL}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -12383,11 +11191,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -12416,11 +11220,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER, ABILITY_TECHNICIAN}, - #else - .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER, ABILITY_TECHNICIAN}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -12447,11 +11247,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -12478,11 +11274,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET, ABILITY_BIG_PECKS}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET, ABILITY_BIG_PECKS}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -12507,11 +11299,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_INFILTRATOR}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -12609,11 +11397,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_THICK_FAT, ABILITY_GLUTTONY}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_THICK_FAT}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_THICK_FAT, ABILITY_GLUTTONY}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -12637,11 +11421,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS, ABILITY_PRANKSTER}, - #else - .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS, ABILITY_PRANKSTER}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12666,11 +11446,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS, ABILITY_JUSTIFIED}, - #else - .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS, ABILITY_JUSTIFIED}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12694,11 +11470,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_GENDER_DIFFERENCE, @@ -12723,11 +11495,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_GENDER_DIFFERENCE, @@ -12753,11 +11521,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER, ABILITY_KEEN_EYE}, - #else - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE, ABILITY_KEEN_EYE}, - #endif + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER, ABILITY_KEEN_EYE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -12782,11 +11546,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER, ABILITY_KEEN_EYE}, - #else - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE, ABILITY_KEEN_EYE}, - #endif + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER, ABILITY_KEEN_EYE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -12813,11 +11573,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN, ABILITY_POISON_TOUCH}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN, ABILITY_POISON_TOUCH}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12844,11 +11600,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN, ABILITY_POISON_TOUCH}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN, ABILITY_POISON_TOUCH}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12896,11 +11648,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN, ABILITY_WATER_VEIL}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_WATER_VEIL}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN, ABILITY_WATER_VEIL}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12924,11 +11672,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN, ABILITY_WATER_VEIL}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_WATER_VEIL}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN, ABILITY_WATER_VEIL}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12977,11 +11721,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE, ABILITY_SOUNDPROOF}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_SOUNDPROOF}, - #endif + .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE, ABILITY_SOUNDPROOF}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -13007,11 +11747,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE, ABILITY_SOUNDPROOF}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_SOUNDPROOF}, - #endif + .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE, ABILITY_SOUNDPROOF}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -13037,11 +11773,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_PICKPOCKET}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_PICKPOCKET}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -13066,11 +11798,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY, ABILITY_ANALYTIC}, - #else - .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - #endif + .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY, ABILITY_ANALYTIC}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13121,11 +11849,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_SOLID_ROCK, ABILITY_RECKLESS}, - #else - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_SOLID_ROCK, ABILITY_RECKLESS}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13149,11 +11873,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13180,11 +11900,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MOTOR_DRIVE, ABILITY_NONE, ABILITY_VITAL_SPIRIT}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_VITAL_SPIRIT}, - #endif + .abilities = {ABILITY_MOTOR_DRIVE, ABILITY_NONE, ABILITY_VITAL_SPIRIT}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -13241,11 +11957,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE, ABILITY_SUPER_LUCK}, - #else - .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE, ABILITY_SUPER_LUCK}, .bodyColor = BODY_COLOR_WHITE, .noFlip = TRUE, }, @@ -13272,11 +11984,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SPEED_BOOST, ABILITY_TINTED_LENS, ABILITY_FRISK}, - #else - .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SPEED_BOOST, ABILITY_TINTED_LENS, ABILITY_FRISK}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -13300,11 +12008,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_LEAF_GUARD, ABILITY_CHLOROPHYLL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_CHLOROPHYLL}, - #endif + .abilities = {ABILITY_LEAF_GUARD, ABILITY_LEAF_GUARD, ABILITY_CHLOROPHYLL}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -13328,11 +12032,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SNOW_CLOAK, ABILITY_ICE_BODY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SNOW_CLOAK, ABILITY_ICE_BODY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13356,11 +12056,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SAND_VEIL, ABILITY_POISON_HEAL}, - #else - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SAND_VEIL}, - #endif + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SAND_VEIL, ABILITY_POISON_HEAL}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -13384,11 +12080,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK, ABILITY_THICK_FAT}, - #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE, ABILITY_THICK_FAT}, - #endif + .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK, ABILITY_THICK_FAT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -13412,11 +12104,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ADAPTABILITY, ABILITY_DOWNLOAD, ABILITY_ANALYTIC}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ADAPTABILITY, ABILITY_DOWNLOAD, ABILITY_ANALYTIC}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -13444,11 +12132,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, #endif .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEADFAST, ABILITY_NONE, ABILITY_JUSTIFIED}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STEADFAST, ABILITY_NONE, ABILITY_JUSTIFIED}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -13474,11 +12158,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13504,11 +12184,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_FRISK}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_FRISK}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -13532,11 +12208,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE, ABILITY_CURSED_BODY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE, ABILITY_CURSED_BODY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -13664,11 +12336,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -13693,11 +12361,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -13747,11 +12411,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SLOW_START, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SLOW_START, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -13776,11 +12436,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -13830,11 +12486,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -13859,11 +12511,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -13889,11 +12537,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BAD_DREAMS, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BAD_DREAMS, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -13945,11 +12589,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -13974,11 +12614,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_VICTORY_STAR, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_VICTORY_STAR, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -14003,11 +12639,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_CONTRARY}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_CONTRARY}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14031,11 +12663,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_CONTRARY}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_CONTRARY}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14059,11 +12687,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_CONTRARY}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_CONTRARY}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14135,11 +12759,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_RECKLESS}, - #else - .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_RECKLESS}, .bodyColor = BODY_COLOR_RED, .noFlip = TRUE, }, @@ -14235,11 +12855,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE, ABILITY_ANALYTIC}, - #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, - #endif + .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE, ABILITY_ANALYTIC}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -14263,11 +12879,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ILLUMINATE, ABILITY_KEEN_EYE, ABILITY_ANALYTIC}, - #else - .abilities = {ABILITY_ILLUMINATE, ABILITY_KEEN_EYE}, - #endif + .abilities = {ABILITY_ILLUMINATE, ABILITY_KEEN_EYE, ABILITY_ANALYTIC}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -14315,11 +12927,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH, ABILITY_SCRAPPY}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH, ABILITY_SCRAPPY}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14347,11 +12955,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH, ABILITY_SCRAPPY}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH, ABILITY_SCRAPPY}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14375,11 +12979,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN, ABILITY_PRANKSTER}, - #else - .abilities = {ABILITY_LIMBER, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN, ABILITY_PRANKSTER}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -14403,11 +13003,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN, ABILITY_PRANKSTER}, - #else - .abilities = {ABILITY_LIMBER, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN, ABILITY_PRANKSTER}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -14431,11 +13027,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE, ABILITY_OVERGROW}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_OVERGROW}, - #endif + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE, ABILITY_OVERGROW}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14459,11 +13051,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE, ABILITY_OVERGROW}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_OVERGROW}, - #endif + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE, ABILITY_OVERGROW}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14487,11 +13075,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE, ABILITY_BLAZE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_BLAZE}, - #endif + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE, ABILITY_BLAZE}, .bodyColor = BODY_COLOR_RED, .noFlip = TRUE, }, @@ -14515,11 +13099,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE, ABILITY_BLAZE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_BLAZE}, - #endif + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE, ABILITY_BLAZE}, .bodyColor = BODY_COLOR_RED, .noFlip = TRUE, }, @@ -14543,11 +13123,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE, ABILITY_TORRENT}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_TORRENT}, - #endif + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE, ABILITY_TORRENT}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14571,11 +13147,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE, ABILITY_TORRENT}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_TORRENT}, - #endif + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE, ABILITY_TORRENT}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14599,11 +13171,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, - #endif + .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -14627,11 +13195,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, - #endif + .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -14655,11 +13219,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK, ABILITY_RIVALRY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK, ABILITY_RIVALRY}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14683,11 +13243,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK, ABILITY_RIVALRY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK, ABILITY_RIVALRY}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14715,11 +13271,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK, ABILITY_RIVALRY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK, ABILITY_RIVALRY}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_GENDER_DIFFERENCE, @@ -14744,11 +13296,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE, ABILITY_SAP_SIPPER}, - #else - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE, ABILITY_SAP_SIPPER}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -14772,11 +13320,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE, ABILITY_SAP_SIPPER}, - #else - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE, ABILITY_SAP_SIPPER}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -14802,11 +13346,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_STURDY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14833,11 +13373,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_STURDY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14867,11 +13403,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_SAND_STREAM, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_STURDY, ABILITY_SAND_STREAM}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_SAND_STREAM, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14899,11 +13431,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ, ABILITY_SIMPLE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ, ABILITY_SIMPLE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14927,11 +13455,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ, ABILITY_SIMPLE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ, ABILITY_SIMPLE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14955,11 +13479,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE, ABILITY_MOLD_BREAKER}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE, ABILITY_MOLD_BREAKER}, .bodyColor = BODY_COLOR_GRAY, .noFlip = TRUE, }, @@ -14983,11 +13503,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE, ABILITY_MOLD_BREAKER}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE, ABILITY_MOLD_BREAKER}, .bodyColor = BODY_COLOR_GRAY, .noFlip = TRUE, }, @@ -15013,11 +13529,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HEALER, ABILITY_REGENERATOR, ABILITY_KLUTZ}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HEALER, ABILITY_REGENERATOR, ABILITY_KLUTZ}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -15041,11 +13553,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE, ABILITY_IRON_FIST}, - #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE, ABILITY_IRON_FIST}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15069,11 +13577,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE, ABILITY_IRON_FIST}, - #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE, ABILITY_IRON_FIST}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15097,11 +13601,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE, ABILITY_IRON_FIST}, - #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE, ABILITY_IRON_FIST}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -15125,11 +13625,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION, ABILITY_WATER_ABSORB}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_WATER_ABSORB}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION, ABILITY_WATER_ABSORB}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -15153,11 +13649,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION, ABILITY_WATER_ABSORB}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_WATER_ABSORB}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION, ABILITY_WATER_ABSORB}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -15185,11 +13677,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_POISON_TOUCH, ABILITY_WATER_ABSORB}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_WATER_ABSORB}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_POISON_TOUCH, ABILITY_WATER_ABSORB}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -15214,11 +13702,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_INNER_FOCUS, ABILITY_MOLD_BREAKER}, - #else - .abilities = {ABILITY_GUTS, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_GUTS, ABILITY_INNER_FOCUS, ABILITY_MOLD_BREAKER}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15243,11 +13727,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_INNER_FOCUS, ABILITY_MOLD_BREAKER}, - #else - .abilities = {ABILITY_STURDY, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_INNER_FOCUS, ABILITY_MOLD_BREAKER}, .bodyColor = BODY_COLOR_BLUE, .noFlip = TRUE, }, @@ -15272,11 +13752,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15301,11 +13777,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_CHLOROPHYLL, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_NONE, ABILITY_CHLOROPHYLL}, - #endif + .abilities = {ABILITY_LEAF_GUARD, ABILITY_CHLOROPHYLL, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15334,11 +13806,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15366,11 +13834,7 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_ABILITIES >= GEN_6 .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM, ABILITY_SPEED_BOOST}, #else - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM, ABILITY_QUICK_FEET}, - #else - .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM}, - #endif + .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM, ABILITY_QUICK_FEET}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -15399,11 +13863,7 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_ABILITIES >= GEN_6 .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM, ABILITY_SPEED_BOOST}, #else - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM, ABILITY_QUICK_FEET}, - #else - .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM}, - #endif + .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM, ABILITY_QUICK_FEET}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -15436,11 +13896,7 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_ABILITIES >= GEN_6 .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM, ABILITY_SPEED_BOOST}, #else - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM, ABILITY_QUICK_FEET}, - #else - .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM}, - #endif + .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM, ABILITY_QUICK_FEET}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -15473,11 +13929,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR, ABILITY_CHLOROPHYLL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_CHLOROPHYLL}, - #endif + .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR, ABILITY_CHLOROPHYLL}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15509,11 +13961,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR, ABILITY_CHLOROPHYLL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_CHLOROPHYLL}, - #endif + .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR, ABILITY_CHLOROPHYLL}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15540,11 +13988,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO, ABILITY_LEAF_GUARD}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO, ABILITY_LEAF_GUARD}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15571,11 +14015,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO, ABILITY_LEAF_GUARD}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO, ABILITY_LEAF_GUARD}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, }, @@ -15600,11 +14040,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RECKLESS, ABILITY_ADAPTABILITY, ABILITY_MOLD_BREAKER}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RECKLESS, ABILITY_ADAPTABILITY, ABILITY_MOLD_BREAKER}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15629,11 +14065,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE, ABILITY_ANGER_POINT}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE, ABILITY_ANGER_POINT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -15658,11 +14090,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE, ABILITY_ANGER_POINT}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE, ABILITY_ANGER_POINT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -15691,11 +14119,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE, ABILITY_ANGER_POINT}, - #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE, ABILITY_ANGER_POINT}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15743,11 +14167,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE, ABILITY_ZEN_MODE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE, ABILITY_ZEN_MODE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15772,11 +14192,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_ABSORB, ABILITY_CHLOROPHYLL, ABILITY_STORM_DRAIN}, - #else - .abilities = {ABILITY_WATER_ABSORB, ABILITY_CHLOROPHYLL}, - #endif + .abilities = {ABILITY_WATER_ABSORB, ABILITY_CHLOROPHYLL, ABILITY_STORM_DRAIN}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15801,11 +14217,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15834,11 +14246,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR}, - #endif + .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15865,11 +14273,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE, ABILITY_INTIMIDATE}, - #else - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE, ABILITY_INTIMIDATE}, - #endif + .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE, ABILITY_INTIMIDATE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15897,11 +14301,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE, ABILITY_INTIMIDATE}, - #else - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE, ABILITY_INTIMIDATE}, - #endif + .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE, ABILITY_INTIMIDATE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15925,11 +14325,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WONDER_SKIN, ABILITY_MAGIC_GUARD, ABILITY_TINTED_LENS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_WONDER_SKIN, ABILITY_MAGIC_GUARD, ABILITY_TINTED_LENS}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -15954,11 +14350,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MUMMY, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MUMMY, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -15983,11 +14375,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MUMMY, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MUMMY, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -16011,11 +14399,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY, ABILITY_SWIFT_SWIM}, - #else - .abilities = {ABILITY_NONE, ABILITY_STURDY, ABILITY_SWIFT_SWIM}, - #endif + .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY, ABILITY_SWIFT_SWIM}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16039,11 +14423,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY, ABILITY_SWIFT_SWIM}, - #else - .abilities = {ABILITY_NONE, ABILITY_STURDY, ABILITY_SWIFT_SWIM}, - #endif + .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY, ABILITY_SWIFT_SWIM}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16067,11 +14447,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -16095,11 +14471,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -16124,11 +14496,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD, ABILITY_AFTERMATH}, - #else - .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, - #endif + .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD, ABILITY_AFTERMATH}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16156,11 +14524,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STENCH, ABILITY_WEAK_ARMOR, ABILITY_AFTERMATH}, - #else - .abilities = {ABILITY_STENCH, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STENCH, ABILITY_WEAK_ARMOR, ABILITY_AFTERMATH}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, }, @@ -16184,11 +14548,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16212,11 +14572,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16240,11 +14596,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN, ABILITY_SKILL_LINK}, - #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN, ABILITY_SKILL_LINK}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16268,11 +14620,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN, ABILITY_SKILL_LINK}, - #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN, ABILITY_SKILL_LINK}, .bodyColor = BODY_COLOR_GRAY, .noFlip = TRUE, }, @@ -16296,11 +14644,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE, ABILITY_SHADOW_TAG}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_SHADOW_TAG}, - #endif + .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE, ABILITY_SHADOW_TAG}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -16324,11 +14668,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE, ABILITY_SHADOW_TAG}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_SHADOW_TAG}, - #endif + .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE, ABILITY_SHADOW_TAG}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -16352,11 +14692,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE, ABILITY_SHADOW_TAG}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_SHADOW_TAG}, - #endif + .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE, ABILITY_SHADOW_TAG}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -16380,11 +14716,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, }, @@ -16408,11 +14740,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16436,11 +14764,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16464,11 +14788,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS, ABILITY_HYDRATION}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS, ABILITY_HYDRATION}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16492,11 +14812,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS, ABILITY_HYDRATION}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS, ABILITY_HYDRATION}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16521,11 +14837,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16550,11 +14862,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16579,11 +14887,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_WARNING, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_WARNING, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16607,11 +14911,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -16635,11 +14935,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -16663,11 +14959,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STATIC, ABILITY_NONE, ABILITY_MOTOR_DRIVE}, - #else - .abilities = {ABILITY_STATIC, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STATIC, ABILITY_NONE, ABILITY_MOTOR_DRIVE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16691,11 +14983,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_SHED_SKIN, ABILITY_NO_GUARD}, - #else - .abilities = {ABILITY_SWARM, ABILITY_SHED_SKIN}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_SHED_SKIN, ABILITY_NO_GUARD}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16719,11 +15007,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_SHELL_ARMOR, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_SWARM, ABILITY_SHELL_ARMOR}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_SHELL_ARMOR, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16749,11 +15033,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16779,11 +15059,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_WHITE, .noFlip = TRUE, }, @@ -16807,11 +15083,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY, ABILITY_DAMP}, - #else - .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE, ABILITY_DAMP}, - #endif + .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY, ABILITY_DAMP}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_GENDER_DIFFERENCE, @@ -16836,11 +15108,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY, ABILITY_DAMP}, - #else - .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE, ABILITY_DAMP}, - #endif + .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY, ABILITY_DAMP}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_GENDER_DIFFERENCE, @@ -16865,11 +15133,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HEALER, ABILITY_HYDRATION, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HEALER, ABILITY_HYDRATION, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -16893,11 +15157,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE, ABILITY_SWARM}, - #else - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE, ABILITY_SWARM}, - #endif + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE, ABILITY_SWARM}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -16921,11 +15181,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE, ABILITY_SWARM}, - #else - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE, ABILITY_SWARM}, - #endif + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE, ABILITY_SWARM}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -16952,11 +15208,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16983,11 +15235,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE, ABILITY_ANTICIPATION}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE, ABILITY_ANTICIPATION}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -17155,11 +15403,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE, ABILITY_ANALYTIC}, - #else - .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, - #endif + .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE, ABILITY_ANALYTIC}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17183,11 +15427,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE, ABILITY_ANALYTIC}, - #else - .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, - #endif + .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE, ABILITY_ANALYTIC}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17212,11 +15452,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #if P_UPDATED_ABILITIES >= GEN_6 - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - #endif + .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY, ABILITY_INFILTRATOR}, #else .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY, ABILITY_SHADOW_TAG}, #endif @@ -17244,11 +15480,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #if P_UPDATED_ABILITIES >= GEN_6 - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - #endif + .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY, ABILITY_INFILTRATOR}, #else .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY, ABILITY_SHADOW_TAG}, #endif @@ -17276,11 +15508,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #if P_UPDATED_ABILITIES >= GEN_6 - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - #endif + .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY, ABILITY_INFILTRATOR}, #else .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY, ABILITY_SHADOW_TAG}, #endif @@ -17307,11 +15535,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17335,11 +15559,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17363,11 +15583,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -17391,11 +15607,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17423,11 +15635,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH, ABILITY_SWIFT_SWIM}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_SWIFT_SWIM}, - #endif + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH, ABILITY_SWIFT_SWIM}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17481,11 +15689,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYDRATION, ABILITY_SHELL_ARMOR, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_NONE, ABILITY_SHELL_ARMOR}, - #endif + .abilities = {ABILITY_HYDRATION, ABILITY_SHELL_ARMOR, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17509,11 +15713,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYDRATION, ABILITY_STICKY_HOLD, ABILITY_UNBURDEN}, - #else - .abilities = {ABILITY_NONE, ABILITY_STICKY_HOLD}, - #endif + .abilities = {ABILITY_HYDRATION, ABILITY_STICKY_HOLD, ABILITY_UNBURDEN}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17562,11 +15762,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR, ABILITY_RECKLESS}, - #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR, ABILITY_RECKLESS}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -17590,11 +15786,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR, ABILITY_RECKLESS}, - #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR, ABILITY_RECKLESS}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -17619,11 +15811,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ROUGH_SKIN, ABILITY_SHEER_FORCE, ABILITY_MOLD_BREAKER}, - #else - .abilities = {ABILITY_ROUGH_SKIN, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ROUGH_SKIN, ABILITY_SHEER_FORCE, ABILITY_MOLD_BREAKER}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17650,11 +15838,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ, ABILITY_NO_GUARD}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ, ABILITY_NO_GUARD}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, }, @@ -17681,11 +15865,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ, ABILITY_NO_GUARD}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ, ABILITY_NO_GUARD}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, }, @@ -17709,11 +15889,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS, ABILITY_PRESSURE}, - #else - .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS, ABILITY_PRESSURE}, - #endif + .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS, ABILITY_PRESSURE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17737,11 +15913,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS, ABILITY_PRESSURE}, - #else - .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS, ABILITY_PRESSURE}, - #endif + .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS, ABILITY_PRESSURE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17765,11 +15937,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RECKLESS, ABILITY_SAP_SIPPER, ABILITY_SOUNDPROOF}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_SOUNDPROOF}, - #endif + .abilities = {ABILITY_RECKLESS, ABILITY_SAP_SIPPER, ABILITY_SOUNDPROOF}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17793,11 +15961,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE, ABILITY_HUSTLE}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE, ABILITY_HUSTLE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE, ABILITY_HUSTLE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17821,11 +15985,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE, ABILITY_DEFIANT}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE, ABILITY_DEFIANT}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17849,11 +16009,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17877,11 +16033,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT, ABILITY_WEAK_ARMOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT, ABILITY_WEAK_ARMOR}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17905,11 +16057,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_FLASH_FIRE, ABILITY_WHITE_SMOKE}, - #else - .abilities = {ABILITY_NONE, ABILITY_FLASH_FIRE, ABILITY_WHITE_SMOKE}, - #endif + .abilities = {ABILITY_GLUTTONY, ABILITY_FLASH_FIRE, ABILITY_WHITE_SMOKE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18079,11 +16227,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -18108,11 +16252,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -18137,11 +16277,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -18166,11 +16302,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_NONE, ABILITY_DEFIANT}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRANKSTER, ABILITY_NONE, ABILITY_DEFIANT}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -18195,11 +16327,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_NONE, ABILITY_DEFIANT}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRANKSTER, ABILITY_NONE, ABILITY_DEFIANT}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -18224,11 +16352,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -18253,11 +16377,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -18282,11 +16402,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_FORCE, ABILITY_NONE, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAND_FORCE, ABILITY_NONE, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -18338,11 +16454,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -18398,11 +16510,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -18427,11 +16535,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_BULLETPROOF}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_BULLETPROOF}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -18455,11 +16559,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_BULLETPROOF}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_BULLETPROOF}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -18483,11 +16583,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_BULLETPROOF}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_BULLETPROOF}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -18511,11 +16607,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_MAGICIAN}, - #else - .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_MAGICIAN}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18539,11 +16631,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_MAGICIAN}, - #else - .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_MAGICIAN}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18567,11 +16655,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_MAGICIAN}, - #else - .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_MAGICIAN}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18595,11 +16679,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_PROTEAN}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_PROTEAN}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18623,11 +16703,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_PROTEAN}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_PROTEAN}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18651,11 +16727,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_PROTEAN}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_PROTEAN}, .bodyColor = BODY_COLOR_BLUE, .noFlip = TRUE, }, @@ -18679,11 +16751,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH, ABILITY_HUGE_POWER}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE, ABILITY_HUGE_POWER}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH, ABILITY_HUGE_POWER}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18707,11 +16775,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH, ABILITY_HUGE_POWER}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE, ABILITY_HUGE_POWER}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH, ABILITY_HUGE_POWER}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18735,11 +16799,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BIG_PECKS, ABILITY_NONE, ABILITY_GALE_WINGS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BIG_PECKS, ABILITY_NONE, ABILITY_GALE_WINGS}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18763,11 +16823,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE, ABILITY_GALE_WINGS}, - #else - .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE, ABILITY_GALE_WINGS}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18791,11 +16847,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE, ABILITY_GALE_WINGS}, - #else - .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE, ABILITY_GALE_WINGS}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18819,11 +16871,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -18847,11 +16895,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -18877,11 +16921,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -18905,11 +16945,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE, ABILITY_MOXIE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE, ABILITY_MOXIE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18933,11 +16969,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE, ABILITY_MOXIE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE, ABILITY_MOXIE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_GENDER_DIFFERENCE, @@ -18962,11 +16994,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -18990,11 +17018,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19018,11 +17042,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19046,11 +17066,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE, ABILITY_GRASS_PELT}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE, ABILITY_GRASS_PELT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19074,11 +17090,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE, ABILITY_GRASS_PELT}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE, ABILITY_GRASS_PELT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19103,11 +17115,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER, ABILITY_SCRAPPY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER, ABILITY_SCRAPPY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19132,11 +17140,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER, ABILITY_SCRAPPY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER, ABILITY_SCRAPPY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19160,11 +17164,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19188,11 +17188,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR, ABILITY_OWN_TEMPO}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE, ABILITY_OWN_TEMPO}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR, ABILITY_OWN_TEMPO}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -19216,11 +17212,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR, ABILITY_PRANKSTER}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR, ABILITY_PRANKSTER}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19244,11 +17236,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19272,11 +17260,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19306,11 +17290,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19334,11 +17314,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HEALER, ABILITY_NONE, ABILITY_AROMA_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HEALER, ABILITY_NONE, ABILITY_AROMA_VEIL}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19362,11 +17338,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HEALER, ABILITY_NONE, ABILITY_AROMA_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HEALER, ABILITY_NONE, ABILITY_AROMA_VEIL}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19390,11 +17362,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_UNBURDEN}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_UNBURDEN}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19418,11 +17386,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_UNBURDEN}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_UNBURDEN}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19446,11 +17410,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS}, - #endif + .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS, ABILITY_INFILTRATOR}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19474,11 +17434,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS, ABILITY_INFILTRATOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS}, - #endif + .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS, ABILITY_INFILTRATOR}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19502,11 +17458,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER, ABILITY_PICKPOCKET}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER, ABILITY_PICKPOCKET}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19530,11 +17482,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER, ABILITY_PICKPOCKET}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER, ABILITY_PICKPOCKET}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -19558,11 +17506,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH, ABILITY_ADAPTABILITY}, - #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH, ABILITY_ADAPTABILITY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19586,11 +17530,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH, ABILITY_ADAPTABILITY}, - #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH, ABILITY_ADAPTABILITY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19614,11 +17554,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = TRUE, }, @@ -19642,11 +17578,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = TRUE, }, @@ -19670,11 +17602,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL, ABILITY_SOLAR_POWER}, - #else - .abilities = {ABILITY_NONE, ABILITY_SAND_VEIL}, - #endif + .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL, ABILITY_SOLAR_POWER}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -19699,11 +17627,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL, ABILITY_SOLAR_POWER}, - #else - .abilities = {ABILITY_NONE, ABILITY_SAND_VEIL}, - #endif + .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL, ABILITY_SOLAR_POWER}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -19727,11 +17651,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE, ABILITY_STURDY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_STURDY}, - #endif + .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE, ABILITY_STURDY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19755,11 +17675,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE, ABILITY_ROCK_HEAD}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_ROCK_HEAD}, - #endif + .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE, ABILITY_ROCK_HEAD}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -19783,11 +17699,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE, ABILITY_SNOW_WARNING}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE, ABILITY_SNOW_WARNING}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19811,11 +17723,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE, ABILITY_SNOW_WARNING}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE, ABILITY_SNOW_WARNING}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19839,11 +17747,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_CUTE_CHARM, ABILITY_PIXILATE}, - #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_CUTE_CHARM}, - #endif + .abilities = {ABILITY_CUTE_CHARM, ABILITY_CUTE_CHARM, ABILITY_PIXILATE}, .bodyColor = BODY_COLOR_PINK, .noFlip = TRUE, }, @@ -19872,11 +17776,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, #endif .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN, ABILITY_MOLD_BREAKER}, - #else - .abilities = {ABILITY_LIMBER, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN, ABILITY_MOLD_BREAKER}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -19900,11 +17800,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHEEK_POUCH, ABILITY_PICKUP, ABILITY_PLUS}, - #else - .abilities = {ABILITY_NONE, ABILITY_PICKUP, ABILITY_PLUS}, - #endif + .abilities = {ABILITY_CHEEK_POUCH, ABILITY_PICKUP, ABILITY_PLUS}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -19956,11 +17852,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION, ABILITY_GOOEY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION, ABILITY_GOOEY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -19987,11 +17879,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION, ABILITY_GOOEY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION, ABILITY_GOOEY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20015,11 +17903,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION, ABILITY_GOOEY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION, ABILITY_GOOEY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20043,11 +17927,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_NONE, ABILITY_MAGICIAN}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRANKSTER, ABILITY_NONE, ABILITY_MAGICIAN}, .bodyColor = BODY_COLOR_GRAY, .noFlip = TRUE, }, @@ -20071,11 +17951,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK, ABILITY_HARVEST}, - #else - .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK, ABILITY_HARVEST}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20099,11 +17975,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK, ABILITY_HARVEST}, - #else - .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK, ABILITY_HARVEST}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20127,11 +17999,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE, ABILITY_INSOMNIA}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20155,11 +18023,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE, ABILITY_INSOMNIA}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20187,11 +18051,7 @@ const struct BaseStats gBaseStats[] = #else .eggGroup2 = EGG_GROUP_MINERAL, #endif - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY, ABILITY_STURDY}, - #else - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE, ABILITY_STURDY}, - #endif + .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY, ABILITY_STURDY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20219,11 +18079,7 @@ const struct BaseStats gBaseStats[] = #else .eggGroup2 = EGG_GROUP_MINERAL, #endif - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY, ABILITY_STURDY}, - #else - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE, ABILITY_STURDY}, - #endif + .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY, ABILITY_STURDY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20251,11 +18107,7 @@ const struct BaseStats gBaseStats[] = #else .eggGroup2 = EGG_GROUP_FLYING, #endif - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20283,11 +18135,7 @@ const struct BaseStats gBaseStats[] = #else .eggGroup2 = EGG_GROUP_FLYING, #endif - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20311,11 +18159,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FAIRY_AURA, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FAIRY_AURA, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -20340,11 +18184,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DARK_AURA, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DARK_AURA, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -20369,11 +18209,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AURA_BREAK, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_AURA_BREAK, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, .flags = FLAG_LEGENDARY, @@ -20424,11 +18260,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -20478,11 +18310,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_LONG_REACH}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_LONG_REACH}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20506,11 +18334,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_LONG_REACH}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_LONG_REACH}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -20534,11 +18358,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_LONG_REACH}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_LONG_REACH}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20634,11 +18454,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_LIQUID_VOICE}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_LIQUID_VOICE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20662,11 +18478,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_LIQUID_VOICE}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_LIQUID_VOICE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20690,11 +18502,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_LIQUID_VOICE}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_LIQUID_VOICE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20719,11 +18527,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK, ABILITY_PICKUP}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE, ABILITY_PICKUP}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK, ABILITY_PICKUP}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -20748,11 +18552,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK, ABILITY_PICKUP}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE, ABILITY_PICKUP}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK, ABILITY_PICKUP}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -20777,11 +18577,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -20806,11 +18602,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW, ABILITY_ADAPTABILITY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW, ABILITY_ADAPTABILITY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20835,11 +18627,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW, ABILITY_ADAPTABILITY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW, ABILITY_ADAPTABILITY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20890,11 +18678,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BATTERY, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BATTERY, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -20943,11 +18727,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST, ABILITY_ANGER_POINT}, - #else - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST, ABILITY_ANGER_POINT}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20972,11 +18752,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST, ABILITY_ANGER_POINT}, - #else - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST, ABILITY_ANGER_POINT}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -21003,11 +18779,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DANCER, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DANCER, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -21034,11 +18806,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST, ABILITY_SWEET_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_SHIELD_DUST}, - #endif + .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST, ABILITY_SWEET_VEIL}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -21065,11 +18833,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST, ABILITY_SWEET_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_SHIELD_DUST}, - #endif + .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST, ABILITY_SWEET_VEIL}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -21093,11 +18857,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT, ABILITY_STEADFAST}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT, ABILITY_STEADFAST}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21121,11 +18881,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_SAND_RUSH, ABILITY_STEADFAST}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_SAND_RUSH, ABILITY_STEADFAST}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21149,11 +18905,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21178,11 +18930,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_LIMBER}, - #endif + .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21207,11 +18955,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_LIMBER}, - #endif + .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21238,11 +18982,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA, ABILITY_INNER_FOCUS}, - #else - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA, ABILITY_INNER_FOCUS}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21269,11 +19009,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA, ABILITY_INNER_FOCUS}, - #else - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE, ABILITY_INNER_FOCUS}, - #endif + .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA, ABILITY_INNER_FOCUS}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21298,11 +19034,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE, ABILITY_WATER_ABSORB}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_WATER_ABSORB}, - #endif + .abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE, ABILITY_WATER_ABSORB}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -21327,11 +19059,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE, ABILITY_WATER_ABSORB}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_WATER_ABSORB}, - #endif + .abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE, ABILITY_WATER_ABSORB}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -21356,11 +19084,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE, ABILITY_CONTRARY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE, ABILITY_CONTRARY}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -21385,11 +19109,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE, ABILITY_CONTRARY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE, ABILITY_CONTRARY}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -21466,11 +19186,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CORROSION, ABILITY_NONE, ABILITY_OBLIVIOUS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_OBLIVIOUS}, - #endif + .abilities = {ABILITY_CORROSION, ABILITY_NONE, ABILITY_OBLIVIOUS}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -21495,11 +19211,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CORROSION, ABILITY_NONE, ABILITY_OBLIVIOUS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_OBLIVIOUS}, - #endif + .abilities = {ABILITY_CORROSION, ABILITY_NONE, ABILITY_OBLIVIOUS}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -21523,11 +19235,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ, ABILITY_CUTE_CHARM}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_CUTE_CHARM}, - #endif + .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ, ABILITY_CUTE_CHARM}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -21551,11 +19259,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -21582,11 +19286,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS, ABILITY_SWEET_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_OBLIVIOUS}, - #endif + .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS, ABILITY_SWEET_VEIL}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -21613,11 +19313,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS, ABILITY_SWEET_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_OBLIVIOUS}, - #endif + .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS, ABILITY_SWEET_VEIL}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = TRUE, }, @@ -21644,11 +19340,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_QUEENLY_MAJESTY, ABILITY_SWEET_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LEAF_GUARD, ABILITY_QUEENLY_MAJESTY, ABILITY_SWEET_VEIL}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = TRUE, }, @@ -21675,11 +19367,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_TRIAGE, ABILITY_NATURAL_CURE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_NATURAL_CURE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_TRIAGE, ABILITY_NATURAL_CURE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, }, @@ -21703,11 +19391,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_TELEPATHY, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INNER_FOCUS, ABILITY_TELEPATHY, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -21731,11 +19415,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RECEIVER, ABILITY_NONE, ABILITY_DEFIANT}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RECEIVER, ABILITY_NONE, ABILITY_DEFIANT}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -21759,11 +19439,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WIMP_OUT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_WIMP_OUT, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -21787,11 +19463,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EMERGENCY_EXIT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_EMERGENCY_EXIT, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -21816,11 +19488,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE, ABILITY_SAND_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_SAND_VEIL}, - #endif + .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE, ABILITY_SAND_VEIL}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21845,11 +19513,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE, ABILITY_SAND_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_SAND_VEIL}, - #endif + .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE, ABILITY_SAND_VEIL}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21873,11 +19537,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNARDS_OUT, ABILITY_NONE, ABILITY_UNAWARE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INNARDS_OUT, ABILITY_NONE, ABILITY_UNAWARE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -21926,11 +19586,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -21957,11 +19613,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -21985,11 +19637,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_COMATOSE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_COMATOSE, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22041,11 +19689,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_BARBS, ABILITY_LIGHTNING_ROD, ABILITY_STURDY}, - #else - .abilities = {ABILITY_NONE, ABILITY_LIGHTNING_ROD, ABILITY_STURDY}, - #endif + .abilities = {ABILITY_IRON_BARBS, ABILITY_LIGHTNING_ROD, ABILITY_STURDY}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22070,11 +19714,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -22101,11 +19741,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DAZZLING, ABILITY_STRONG_JAW, ABILITY_WONDER_SKIN}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DAZZLING, ABILITY_STRONG_JAW, ABILITY_WONDER_SKIN}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -22130,11 +19766,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BERSERK, ABILITY_SAP_SIPPER, ABILITY_CLOUD_NINE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_CLOUD_NINE}, - #endif + .abilities = {ABILITY_BERSERK, ABILITY_SAP_SIPPER, ABILITY_CLOUD_NINE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -22158,11 +19790,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEELWORKER, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STEELWORKER, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, }, @@ -22189,11 +19817,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, - #endif + .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22220,11 +19844,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, - #endif + .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22251,11 +19871,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, - #endif + .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22279,11 +19895,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ELECTRIC_SURGE, ABILITY_NONE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ELECTRIC_SURGE, ABILITY_NONE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -22308,11 +19920,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PSYCHIC_SURGE, ABILITY_NONE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PSYCHIC_SURGE, ABILITY_NONE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -22337,11 +19945,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GRASSY_SURGE, ABILITY_NONE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GRASSY_SURGE, ABILITY_NONE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -22366,11 +19970,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MISTY_SURGE, ABILITY_NONE, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MISTY_SURGE, ABILITY_NONE, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -22395,11 +19995,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_UNAWARE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_UNAWARE, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -22450,11 +20046,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FULL_METAL_BODY, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FULL_METAL_BODY, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -22479,11 +20071,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHADOW_SHIELD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHADOW_SHIELD, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -22508,11 +20096,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_ULTRA_BEAST, @@ -22538,11 +20122,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, .flags = FLAG_ULTRA_BEAST, @@ -22567,11 +20147,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_ULTRA_BEAST, @@ -22596,11 +20172,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, .flags = FLAG_ULTRA_BEAST, @@ -22627,11 +20199,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, .flags = FLAG_ULTRA_BEAST, @@ -22656,11 +20224,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_ULTRA_BEAST, @@ -22685,11 +20249,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, .flags = FLAG_ULTRA_BEAST, @@ -22715,11 +20275,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRISM_ARMOR, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRISM_ARMOR, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = TRUE, .flags = FLAG_LEGENDARY, @@ -22744,11 +20300,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOUL_HEART, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SOUL_HEART, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -22774,11 +20326,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TECHNICIAN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TECHNICIAN, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = TRUE, .flags = FLAG_MYTHICAL, @@ -22803,11 +20351,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_ULTRA_BEAST, @@ -22832,11 +20376,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_ULTRA_BEAST, @@ -22861,11 +20401,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = TRUE, .flags = FLAG_ULTRA_BEAST, @@ -22890,11 +20426,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = TRUE, .flags = FLAG_ULTRA_BEAST, @@ -22969,11 +20501,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_FIST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_IRON_FIST, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -22998,11 +20526,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_GRASSY_SURGE}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_GRASSY_SURGE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23026,11 +20550,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_GRASSY_SURGE}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_GRASSY_SURGE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23054,11 +20574,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_GRASSY_SURGE}, - #else - .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - #endif + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_GRASSY_SURGE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23082,11 +20598,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_LIBERO}, - #else - .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_LIBERO}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -23110,11 +20622,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_LIBERO}, - #else - .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_LIBERO}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -23138,11 +20646,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_LIBERO}, - #else - .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_LIBERO}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -23167,11 +20671,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_SNIPER}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_SNIPER}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -23195,11 +20695,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_SNIPER}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_SNIPER}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -23223,11 +20719,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_SNIPER}, - #else - .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_SNIPER}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -23252,11 +20744,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHEEK_POUCH, ABILITY_NONE, ABILITY_GLUTTONY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHEEK_POUCH, ABILITY_NONE, ABILITY_GLUTTONY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -23281,11 +20769,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHEEK_POUCH, ABILITY_NONE, ABILITY_GLUTTONY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHEEK_POUCH, ABILITY_NONE, ABILITY_GLUTTONY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -23309,11 +20793,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_UNNERVE, ABILITY_BIG_PECKS}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_UNNERVE, ABILITY_BIG_PECKS}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -23337,11 +20817,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_UNNERVE, ABILITY_BIG_PECKS}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_UNNERVE, ABILITY_BIG_PECKS}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -23365,11 +20841,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_UNNERVE, ABILITY_MIRROR_ARMOR}, - #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRESSURE, ABILITY_UNNERVE, ABILITY_MIRROR_ARMOR}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -23393,11 +20865,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_COMPOUND_EYES, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_SWARM, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_COMPOUND_EYES, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -23424,11 +20892,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_COMPOUND_EYES, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_SWARM, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_COMPOUND_EYES, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -23455,11 +20919,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_FRISK, ABILITY_TELEPATHY}, - #else - .abilities = {ABILITY_SWARM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWARM, ABILITY_FRISK, ABILITY_TELEPATHY}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -23483,11 +20943,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_UNBURDEN, ABILITY_STAKEOUT}, - #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RUN_AWAY, ABILITY_UNBURDEN, ABILITY_STAKEOUT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -23511,11 +20967,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_UNBURDEN, ABILITY_STAKEOUT}, - #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RUN_AWAY, ABILITY_UNBURDEN, ABILITY_STAKEOUT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -23539,11 +20991,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_COTTON_DOWN, ABILITY_REGENERATOR, ABILITY_EFFECT_SPORE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_EFFECT_SPORE}, - #endif + .abilities = {ABILITY_COTTON_DOWN, ABILITY_REGENERATOR, ABILITY_EFFECT_SPORE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23567,11 +21015,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_COTTON_DOWN, ABILITY_REGENERATOR, ABILITY_EFFECT_SPORE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_EFFECT_SPORE}, - #endif + .abilities = {ABILITY_COTTON_DOWN, ABILITY_REGENERATOR, ABILITY_EFFECT_SPORE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23595,11 +21039,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLUFFY, ABILITY_RUN_AWAY, ABILITY_BULLETPROOF}, - #else - .abilities = {ABILITY_NONE, ABILITY_RUN_AWAY}, - #endif + .abilities = {ABILITY_FLUFFY, ABILITY_RUN_AWAY, ABILITY_BULLETPROOF}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -23623,11 +21063,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLUFFY, ABILITY_STEADFAST, ABILITY_BULLETPROOF}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLUFFY, ABILITY_STEADFAST, ABILITY_BULLETPROOF}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -23651,11 +21087,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STRONG_JAW, ABILITY_SHELL_ARMOR, ABILITY_SWIFT_SWIM}, - #else - .abilities = {ABILITY_NONE, ABILITY_SHELL_ARMOR, ABILITY_SWIFT_SWIM}, - #endif + .abilities = {ABILITY_STRONG_JAW, ABILITY_SHELL_ARMOR, ABILITY_SWIFT_SWIM}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23679,11 +21111,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STRONG_JAW, ABILITY_SHELL_ARMOR, ABILITY_SWIFT_SWIM}, - #else - .abilities = {ABILITY_NONE, ABILITY_SHELL_ARMOR, ABILITY_SWIFT_SWIM}, - #endif + .abilities = {ABILITY_STRONG_JAW, ABILITY_SHELL_ARMOR, ABILITY_SWIFT_SWIM}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23707,11 +21135,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BALL_FETCH, ABILITY_NONE, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BALL_FETCH, ABILITY_NONE, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -23735,11 +21159,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE, ABILITY_COMPETITIVE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE, ABILITY_COMPETITIVE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -23763,11 +21183,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEAM_ENGINE, ABILITY_HEATPROOF, ABILITY_FLASH_FIRE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_FLASH_FIRE}, - #endif + .abilities = {ABILITY_STEAM_ENGINE, ABILITY_HEATPROOF, ABILITY_FLASH_FIRE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -23791,11 +21207,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEAM_ENGINE, ABILITY_FLAME_BODY, ABILITY_FLASH_FIRE}, - #else - .abilities = {ABILITY_NONE, ABILITY_FLAME_BODY, ABILITY_FLASH_FIRE}, - #endif + .abilities = {ABILITY_STEAM_ENGINE, ABILITY_FLAME_BODY, ABILITY_FLASH_FIRE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -23819,11 +21231,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEAM_ENGINE, ABILITY_FLAME_BODY, ABILITY_FLASH_FIRE}, - #else - .abilities = {ABILITY_NONE, ABILITY_FLAME_BODY, ABILITY_FLASH_FIRE}, - #endif + .abilities = {ABILITY_STEAM_ENGINE, ABILITY_FLAME_BODY, ABILITY_FLASH_FIRE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -23847,11 +21255,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIPEN, ABILITY_GLUTTONY, ABILITY_BULLETPROOF}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RIPEN, ABILITY_GLUTTONY, ABILITY_BULLETPROOF}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23875,11 +21279,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIPEN, ABILITY_GLUTTONY, ABILITY_HUSTLE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_HUSTLE}, - #endif + .abilities = {ABILITY_RIPEN, ABILITY_GLUTTONY, ABILITY_HUSTLE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23903,11 +21303,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIPEN, ABILITY_GLUTTONY, ABILITY_THICK_FAT}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE, ABILITY_THICK_FAT}, - #endif + .abilities = {ABILITY_RIPEN, ABILITY_GLUTTONY, ABILITY_THICK_FAT}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23931,11 +21327,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_SPIT, ABILITY_SHED_SKIN, ABILITY_SAND_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_SHED_SKIN, ABILITY_SAND_VEIL}, - #endif + .abilities = {ABILITY_SAND_SPIT, ABILITY_SHED_SKIN, ABILITY_SAND_VEIL}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23959,11 +21351,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_SPIT, ABILITY_SHED_SKIN, ABILITY_SAND_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_SHED_SKIN, ABILITY_SAND_VEIL}, - #endif + .abilities = {ABILITY_SAND_SPIT, ABILITY_SHED_SKIN, ABILITY_SAND_VEIL}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23987,11 +21375,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GULP_MISSILE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GULP_MISSILE, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -24015,11 +21399,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_PROPELLER_TAIL}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_PROPELLER_TAIL}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -24043,11 +21423,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_PROPELLER_TAIL}, - #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE, ABILITY_PROPELLER_TAIL}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -24071,11 +21447,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RATTLED, ABILITY_STATIC, ABILITY_KLUTZ}, - #else - .abilities = {ABILITY_NONE, ABILITY_STATIC}, - #endif + .abilities = {ABILITY_RATTLED, ABILITY_STATIC, ABILITY_KLUTZ}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -24099,11 +21471,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PUNK_ROCK, ABILITY_PLUS, ABILITY_TECHNICIAN}, - #else - .abilities = {ABILITY_NONE, ABILITY_PLUS}, - #endif + .abilities = {ABILITY_PUNK_ROCK, ABILITY_PLUS, ABILITY_TECHNICIAN}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -24175,11 +21543,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIMBER, ABILITY_NONE, ABILITY_TECHNICIAN}, - #else - .abilities = {ABILITY_LIMBER, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LIMBER, ABILITY_NONE, ABILITY_TECHNICIAN}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -24203,11 +21567,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIMBER, ABILITY_NONE, ABILITY_TECHNICIAN}, - #else - .abilities = {ABILITY_LIMBER, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LIMBER, ABILITY_NONE, ABILITY_TECHNICIAN}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -24231,11 +21591,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WEAK_ARMOR, ABILITY_NONE, ABILITY_CURSED_BODY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_WEAK_ARMOR, ABILITY_NONE, ABILITY_CURSED_BODY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -24259,11 +21615,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WEAK_ARMOR, ABILITY_NONE, ABILITY_CURSED_BODY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_WEAK_ARMOR, ABILITY_NONE, ABILITY_CURSED_BODY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -24287,11 +21639,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HEALER, ABILITY_ANTICIPATION, ABILITY_MAGIC_BOUNCE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HEALER, ABILITY_ANTICIPATION, ABILITY_MAGIC_BOUNCE}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -24315,11 +21663,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HEALER, ABILITY_ANTICIPATION, ABILITY_MAGIC_BOUNCE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HEALER, ABILITY_ANTICIPATION, ABILITY_MAGIC_BOUNCE}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -24343,11 +21687,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HEALER, ABILITY_ANTICIPATION, ABILITY_MAGIC_BOUNCE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HEALER, ABILITY_ANTICIPATION, ABILITY_MAGIC_BOUNCE}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -24371,11 +21711,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_FRISK, ABILITY_PICKPOCKET}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRANKSTER, ABILITY_FRISK, ABILITY_PICKPOCKET}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -24399,11 +21735,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_FRISK, ABILITY_PICKPOCKET}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRANKSTER, ABILITY_FRISK, ABILITY_PICKPOCKET}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -24427,11 +21759,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_FRISK, ABILITY_PICKPOCKET}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRANKSTER, ABILITY_FRISK, ABILITY_PICKPOCKET}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -24455,11 +21783,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RECKLESS, ABILITY_GUTS, ABILITY_DEFIANT}, - #else - .abilities = {ABILITY_NONE, ABILITY_GUTS}, - #endif + .abilities = {ABILITY_RECKLESS, ABILITY_GUTS, ABILITY_DEFIANT}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -24483,11 +21807,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_TOUGH_CLAWS, ABILITY_STEELY_SPIRIT}, - #else - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_TOUGH_CLAWS, ABILITY_STEELY_SPIRIT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -24511,11 +21831,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WEAK_ARMOR, ABILITY_NONE, ABILITY_PERISH_BODY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_WEAK_ARMOR, ABILITY_NONE, ABILITY_PERISH_BODY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -24540,11 +21856,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEADFAST, ABILITY_NONE, ABILITY_SCRAPPY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STEADFAST, ABILITY_NONE, ABILITY_SCRAPPY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -24568,11 +21880,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TANGLED_FEET, ABILITY_SCREEN_CLEANER, ABILITY_ICE_BODY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TANGLED_FEET, ABILITY_SCREEN_CLEANER, ABILITY_ICE_BODY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -24596,11 +21904,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WANDERING_SPIRIT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_WANDERING_SPIRIT, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -24624,11 +21928,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -24652,11 +21952,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -24681,11 +21977,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE, ABILITY_DEFIANT}, - #else - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE, ABILITY_DEFIANT}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -24709,11 +22001,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE, ABILITY_ELECTRIC_SURGE}, - #else - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE, ABILITY_ELECTRIC_SURGE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -24740,11 +22028,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_NONE, ABILITY_ICE_SCALES}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_NONE, ABILITY_ICE_SCALES}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -24768,11 +22052,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_NONE, ABILITY_ICE_SCALES}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_NONE, ABILITY_ICE_SCALES}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -24796,11 +22076,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POWER_SPOT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_POWER_SPOT, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -24824,11 +22100,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ICE_FACE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ICE_FACE, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -24852,11 +22124,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_SYNCHRONIZE, ABILITY_PSYCHIC_SURGE}, - #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_SYNCHRONIZE}, - #endif + .abilities = {ABILITY_INNER_FOCUS, ABILITY_SYNCHRONIZE, ABILITY_PSYCHIC_SURGE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -24880,11 +22148,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HUNGER_SWITCH, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HUNGER_SWITCH, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -24911,11 +22175,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE, ABILITY_HEAVY_METAL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE, ABILITY_HEAVY_METAL}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -24942,11 +22202,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE, ABILITY_HEAVY_METAL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE, ABILITY_HEAVY_METAL}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -24970,11 +22226,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_VOLT_ABSORB, ABILITY_HUSTLE, ABILITY_SAND_RUSH}, - #else - .abilities = {ABILITY_VOLT_ABSORB, ABILITY_HUSTLE}, - #endif + .abilities = {ABILITY_VOLT_ABSORB, ABILITY_HUSTLE, ABILITY_SAND_RUSH}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -24998,11 +22250,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_VOLT_ABSORB, ABILITY_STATIC, ABILITY_SLUSH_RUSH}, - #else - .abilities = {ABILITY_VOLT_ABSORB, ABILITY_STATIC}, - #endif + .abilities = {ABILITY_VOLT_ABSORB, ABILITY_STATIC, ABILITY_SLUSH_RUSH}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -25026,11 +22274,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_ABSORB, ABILITY_STRONG_JAW, ABILITY_SAND_RUSH}, - #else - .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE}, - #endif + .abilities = {ABILITY_WATER_ABSORB, ABILITY_STRONG_JAW, ABILITY_SAND_RUSH}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -25054,11 +22298,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_ABSORB, ABILITY_ICE_BODY, ABILITY_SLUSH_RUSH}, - #else - .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE}, - #endif + .abilities = {ABILITY_WATER_ABSORB, ABILITY_ICE_BODY, ABILITY_SLUSH_RUSH}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -25082,11 +22322,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIGHT_METAL, ABILITY_HEAVY_METAL, ABILITY_STALWART}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LIGHT_METAL, ABILITY_HEAVY_METAL, ABILITY_STALWART}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -25110,11 +22346,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CLEAR_BODY, ABILITY_INFILTRATOR, ABILITY_CURSED_BODY}, - #else - .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CLEAR_BODY, ABILITY_INFILTRATOR, ABILITY_CURSED_BODY}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -25138,11 +22370,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CLEAR_BODY, ABILITY_INFILTRATOR, ABILITY_CURSED_BODY}, - #else - .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CLEAR_BODY, ABILITY_INFILTRATOR, ABILITY_CURSED_BODY}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -25166,11 +22394,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CLEAR_BODY, ABILITY_INFILTRATOR, ABILITY_CURSED_BODY}, - #else - .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CLEAR_BODY, ABILITY_INFILTRATOR, ABILITY_CURSED_BODY}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -25194,11 +22418,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTREPID_SWORD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTREPID_SWORD, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -25223,11 +22443,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DAUNTLESS_SHIELD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DAUNTLESS_SHIELD, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -25302,11 +22518,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_UNSEEN_FIST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_UNSEEN_FIST, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -25331,11 +22543,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -25360,11 +22568,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TRANSISTOR, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TRANSISTOR, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -25389,11 +22593,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DRAGONS_MAW, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DRAGONS_MAW, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -25418,11 +22618,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHILLING_NEIGH, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_CHILLING_NEIGH, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -25447,11 +22643,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GRIM_NEIGH, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GRIM_NEIGH, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -25476,11 +22668,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_UNNERVE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_UNNERVE, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -25530,11 +22718,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -25582,11 +22766,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_MEGA_LAUNCHER}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_MEGA_LAUNCHER}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -25612,11 +22792,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -25640,11 +22816,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NO_GUARD, ABILITY_NO_GUARD}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_NO_GUARD, ABILITY_NO_GUARD}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -25746,11 +22918,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PARENTAL_BOND, ABILITY_PARENTAL_BOND}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PARENTAL_BOND, ABILITY_PARENTAL_BOND}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -25774,11 +22942,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -25802,11 +22966,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -25830,11 +22990,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -25858,11 +23014,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEADFAST, ABILITY_STEADFAST}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STEADFAST, ABILITY_STEADFAST}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -25912,11 +23064,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -25941,11 +23089,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -25969,11 +23113,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TECHNICIAN, ABILITY_TECHNICIAN}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TECHNICIAN, ABILITY_TECHNICIAN}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -25997,11 +23137,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SKILL_LINK, ABILITY_SKILL_LINK}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SKILL_LINK, ABILITY_SKILL_LINK}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -26025,11 +23161,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOLAR_POWER, ABILITY_SOLAR_POWER}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SOLAR_POWER, ABILITY_SOLAR_POWER}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -26149,11 +23281,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -26178,11 +23306,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -26232,11 +23356,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FILTER, ABILITY_FILTER}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FILTER, ABILITY_FILTER}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -26309,11 +23429,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STRONG_JAW, ABILITY_STRONG_JAW}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STRONG_JAW, ABILITY_STRONG_JAW}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -26338,11 +23454,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHEER_FORCE, ABILITY_SHEER_FORCE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHEER_FORCE, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -26366,11 +23478,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -26395,11 +23503,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_PRANKSTER}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRANKSTER, ABILITY_PRANKSTER}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -26423,11 +23527,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = TRUE, }, @@ -26451,11 +23551,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_REFRIGERATE, ABILITY_REFRIGERATE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_REFRIGERATE, ABILITY_REFRIGERATE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -26480,11 +23576,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -26509,11 +23601,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -26587,11 +23675,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SCRAPPY, ABILITY_SCRAPPY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SCRAPPY, ABILITY_SCRAPPY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -26615,11 +23699,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -26644,11 +23724,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -26674,11 +23750,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_WARNING, ABILITY_SNOW_WARNING}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SNOW_WARNING, ABILITY_SNOW_WARNING}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -26728,11 +23800,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HEALER, ABILITY_HEALER}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HEALER, ABILITY_HEALER}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -26757,11 +23825,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -26787,11 +23851,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DELTA_STREAM, ABILITY_DELTA_STREAM}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DELTA_STREAM, ABILITY_DELTA_STREAM}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -26816,11 +23876,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRIMORDIAL_SEA, ABILITY_PRIMORDIAL_SEA}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRIMORDIAL_SEA, ABILITY_PRIMORDIAL_SEA}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -26845,11 +23901,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DESOLATE_LAND, ABILITY_DESOLATE_LAND}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DESOLATE_LAND, ABILITY_DESOLATE_LAND}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -26875,11 +23927,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE, ABILITY_THICK_FAT}, - #else - .abilities = {ABILITY_NONE, ABILITY_HUSTLE, ABILITY_THICK_FAT}, - #endif + .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE, ABILITY_THICK_FAT}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -26905,11 +23953,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE, ABILITY_THICK_FAT}, - #else - .abilities = {ABILITY_NONE, ABILITY_HUSTLE, ABILITY_THICK_FAT}, - #endif + .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE, ABILITY_THICK_FAT}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -26934,11 +23978,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SURGE_SURFER, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SURGE_SURFER, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -26966,11 +24006,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE, ABILITY_SLUSH_RUSH}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE, ABILITY_SLUSH_RUSH}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -26995,11 +24031,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE, ABILITY_SLUSH_RUSH}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE, ABILITY_SLUSH_RUSH}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -27027,11 +24059,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE, ABILITY_SNOW_WARNING}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE, ABILITY_SNOW_WARNING}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -27057,11 +24085,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE, ABILITY_SNOW_WARNING}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE, ABILITY_SNOW_WARNING}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -27087,11 +24111,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -27117,11 +24137,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, .flags = FLAG_ALOLAN_FORM, @@ -27147,11 +24163,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -27177,11 +24189,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FUR_COAT, ABILITY_TECHNICIAN, ABILITY_RATTLED}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FUR_COAT, ABILITY_TECHNICIAN, ABILITY_RATTLED}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -27209,11 +24217,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY, ABILITY_GALVANIZE}, - #else - .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - #endif + .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY, ABILITY_GALVANIZE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -27241,11 +24245,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY, ABILITY_GALVANIZE}, - #else - .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - #endif + .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY, ABILITY_GALVANIZE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -27270,11 +24270,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY, ABILITY_GALVANIZE}, - #else - .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - #endif + .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY, ABILITY_GALVANIZE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -27302,11 +24298,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY, ABILITY_POWER_OF_ALCHEMY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY, ABILITY_POWER_OF_ALCHEMY}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -27332,11 +24324,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY, ABILITY_POWER_OF_ALCHEMY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY, ABILITY_POWER_OF_ALCHEMY}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, .flags = FLAG_ALOLAN_FORM, @@ -27361,11 +24349,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FRISK, ABILITY_NONE, ABILITY_HARVEST}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FRISK, ABILITY_NONE, ABILITY_HARVEST}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -27390,11 +24374,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CURSED_BODY, ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD}, - #else - .abilities = {ABILITY_NONE, ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD}, - #endif + .abilities = {ABILITY_CURSED_BODY, ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_ALOLAN_FORM, @@ -27419,11 +24399,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_TOUGH_CLAWS, ABILITY_UNNERVE}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_TOUGH_CLAWS, ABILITY_UNNERVE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27448,11 +24424,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_PASTEL_VEIL, ABILITY_ANTICIPATION}, - #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RUN_AWAY, ABILITY_PASTEL_VEIL, ABILITY_ANTICIPATION}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27477,11 +24449,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_PASTEL_VEIL, ABILITY_ANTICIPATION}, - #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RUN_AWAY, ABILITY_PASTEL_VEIL, ABILITY_ANTICIPATION}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27506,11 +24474,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_OWN_TEMPO}, - #endif + .abilities = {ABILITY_GLUTTONY, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27535,11 +24499,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_QUICK_DRAW, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_OWN_TEMPO}, - #endif + .abilities = {ABILITY_QUICK_DRAW, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27565,11 +24525,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEADFAST, ABILITY_NONE, ABILITY_SCRAPPY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STEADFAST, ABILITY_NONE, ABILITY_SCRAPPY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27597,11 +24553,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEVITATE, ABILITY_NEUTRALIZING_GAS, ABILITY_MISTY_SURGE}, - #else - .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LEVITATE, ABILITY_NEUTRALIZING_GAS, ABILITY_MISTY_SURGE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27626,11 +24578,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_SCREEN_CLEANER, ABILITY_ICE_BODY}, - #else - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE}, - #endif + .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_SCREEN_CLEANER, ABILITY_ICE_BODY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27655,11 +24603,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_COMPETITIVE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_COMPETITIVE, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_LEGENDARY | FLAG_GALARIAN_FORM, @@ -27684,11 +24628,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DEFIANT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DEFIANT, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, .flags = FLAG_LEGENDARY | FLAG_GALARIAN_FORM, @@ -27713,11 +24653,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BERSERK, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BERSERK, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, .flags = FLAG_LEGENDARY | FLAG_GALARIAN_FORM, @@ -27742,11 +24678,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CURIOUS_MEDICINE, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR}, - #else - .abilities = {ABILITY_NONE, ABILITY_OWN_TEMPO}, - #endif + .abilities = {ABILITY_CURIOUS_MEDICINE, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27771,11 +24703,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WEAK_ARMOR, ABILITY_NONE, ABILITY_CURSED_BODY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_WEAK_ARMOR, ABILITY_NONE, ABILITY_CURSED_BODY}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27800,11 +24728,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY, ABILITY_QUICK_FEET}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY, ABILITY_QUICK_FEET}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27829,11 +24753,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY, ABILITY_QUICK_FEET}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY, ABILITY_QUICK_FEET}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27883,11 +24803,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GORILLA_TACTICS, ABILITY_NONE, ABILITY_ZEN_MODE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GORILLA_TACTICS, ABILITY_NONE, ABILITY_ZEN_MODE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27912,11 +24828,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WANDERING_SPIRIT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_WANDERING_SPIRIT, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -27941,11 +24853,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MIMICRY, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MIMICRY, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -29171,7 +26079,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, + .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -29195,7 +26103,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, + .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -29220,11 +26128,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -29250,11 +26154,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE, ABILITY_OVERCOAT}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE, ABILITY_OVERCOAT}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -29279,11 +26179,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_GIFT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_GIFT, ABILITY_NONE}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -29307,11 +26203,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -29335,11 +26227,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN, ABILITY_SAND_FORCE}, - #else - .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -29538,11 +26426,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29567,11 +26451,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29596,11 +26476,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29625,11 +26501,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29654,11 +26526,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29683,11 +26551,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29712,11 +26576,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29741,11 +26601,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29770,11 +26626,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29799,11 +26651,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29828,11 +26676,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29857,11 +26701,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29886,11 +26726,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29915,11 +26751,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29944,11 +26776,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -29973,11 +26801,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -30002,11 +26826,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -30032,11 +26852,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ROCK_HEAD, ABILITY_ADAPTABILITY, ABILITY_MOLD_BREAKER}, - #else - .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ROCK_HEAD, ABILITY_ADAPTABILITY, ABILITY_MOLD_BREAKER}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -30060,11 +26876,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE, ABILITY_ZEN_MODE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE, ABILITY_ZEN_MODE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -30088,11 +26900,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GORILLA_TACTICS, ABILITY_NONE, ABILITY_ZEN_MODE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GORILLA_TACTICS, ABILITY_NONE, ABILITY_ZEN_MODE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, .flags = FLAG_GALARIAN_FORM, @@ -30117,11 +26925,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -30145,11 +26949,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -30173,11 +26973,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -30201,11 +26997,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -30229,11 +27021,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -30257,11 +27045,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, - #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE, ABILITY_SERENE_GRACE}, - #endif + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER, ABILITY_SERENE_GRACE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -30285,11 +27069,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_REGENERATOR, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_REGENERATOR, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -30364,11 +27144,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = TRUE, .flags = FLAG_LEGENDARY, @@ -30393,11 +27169,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = TRUE, .flags = FLAG_LEGENDARY, @@ -30422,11 +27194,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = TRUE, .flags = FLAG_MYTHICAL, @@ -30482,11 +27250,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -30513,11 +27277,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -30544,11 +27304,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -30575,11 +27331,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -30604,11 +27356,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BATTLE_BOND, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BATTLE_BOND, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = TRUE, }, @@ -30632,11 +27380,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BATTLE_BOND, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_BATTLE_BOND, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = TRUE, }, @@ -30662,11 +27406,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -30692,11 +27432,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -30722,11 +27458,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -30752,11 +27484,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -30782,11 +27510,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -30812,11 +27536,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -30842,11 +27562,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -30872,11 +27588,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -30902,11 +27614,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -30932,11 +27640,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -30962,11 +27666,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -30992,11 +27692,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -31022,11 +27718,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -31052,11 +27744,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -31082,11 +27770,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -31112,11 +27796,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -31142,11 +27822,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -31172,11 +27848,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -31202,11 +27874,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, - #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - #endif + .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES, ABILITY_FRIEND_GUARD}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -31230,11 +27898,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31258,11 +27922,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31286,11 +27946,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31314,11 +27970,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31342,11 +27994,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31370,11 +28018,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31398,11 +28042,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31426,11 +28066,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31454,11 +28090,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31482,11 +28114,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31510,11 +28138,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31538,11 +28162,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31566,11 +28186,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE, ABILITY_SYMBIOSIS}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31594,11 +28210,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31622,11 +28234,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31650,11 +28258,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31678,11 +28282,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = TRUE, }, @@ -31706,11 +28306,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31734,11 +28330,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31762,11 +28354,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31790,11 +28378,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31818,11 +28402,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31846,11 +28426,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR, ABILITY_COMPETITIVE}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR, ABILITY_COMPETITIVE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -31880,11 +28456,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -31908,11 +28480,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE, ABILITY_INSOMNIA}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -31936,11 +28504,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE, ABILITY_INSOMNIA}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -31964,11 +28528,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE, ABILITY_INSOMNIA}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -31992,11 +28552,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE, ABILITY_INSOMNIA}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -32020,11 +28576,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE, ABILITY_INSOMNIA}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -32048,11 +28600,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, - #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE, ABILITY_INSOMNIA}, - #endif + .abilities = {ABILITY_PICKUP, ABILITY_FRISK, ABILITY_INSOMNIA}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -32076,11 +28624,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FAIRY_AURA, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_FAIRY_AURA, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -32104,11 +28648,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AURA_BREAK, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_AURA_BREAK, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = TRUE, }, @@ -32132,11 +28672,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POWER_CONSTRUCT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_POWER_CONSTRUCT, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = TRUE, }, @@ -32160,11 +28696,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POWER_CONSTRUCT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_POWER_CONSTRUCT, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, }, @@ -32188,11 +28720,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POWER_CONSTRUCT, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_POWER_CONSTRUCT, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = TRUE, }, @@ -32216,11 +28744,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -32248,11 +28772,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DANCER, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DANCER, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -32279,11 +28799,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DANCER, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DANCER, ABILITY_NONE}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -32310,11 +28826,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DANCER, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DANCER, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -32362,11 +28874,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT, ABILITY_NO_GUARD}, - #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT}, - #endif + .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT, ABILITY_NO_GUARD}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -32390,11 +28898,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -32418,11 +28922,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -32446,11 +28946,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32475,11 +28971,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32504,11 +28996,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32533,11 +29021,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32562,11 +29046,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32591,11 +29071,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32620,11 +29096,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32649,11 +29121,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32678,11 +29146,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32707,11 +29171,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32736,11 +29196,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32765,11 +29221,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32794,11 +29246,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32823,11 +29271,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32852,11 +29296,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32881,11 +29321,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32910,11 +29346,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -32941,11 +29373,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -32971,11 +29399,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -33001,11 +29425,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -33031,11 +29451,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -33061,11 +29477,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -33091,11 +29503,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -33121,11 +29529,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = TRUE, }, @@ -33151,11 +29555,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = TRUE, }, @@ -33181,11 +29581,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = TRUE, }, @@ -33211,11 +29607,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = TRUE, }, @@ -33241,11 +29633,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = TRUE, }, @@ -33271,11 +29659,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = TRUE, }, @@ -33301,11 +29685,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = TRUE, }, @@ -33329,11 +29709,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -33357,11 +29733,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRISM_ARMOR, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRISM_ARMOR, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = TRUE, .flags = FLAG_LEGENDARY, @@ -33386,11 +29758,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRISM_ARMOR, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_PRISM_ARMOR, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = TRUE, .flags = FLAG_LEGENDARY, @@ -33417,11 +29785,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NEUROFORCE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_NEUROFORCE, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = TRUE, .flags = FLAG_LEGENDARY, @@ -33446,11 +29810,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOUL_HEART, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SOUL_HEART, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, .flags = FLAG_MYTHICAL, @@ -33475,11 +29835,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GULP_MISSILE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GULP_MISSILE, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -33503,11 +29859,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GULP_MISSILE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_GULP_MISSILE, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -33531,11 +29883,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PUNK_ROCK, ABILITY_MINUS, ABILITY_TECHNICIAN}, - #else - .abilities = {ABILITY_NONE, ABILITY_MINUS}, - #endif + .abilities = {ABILITY_PUNK_ROCK, ABILITY_MINUS, ABILITY_TECHNICIAN}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -33559,11 +29907,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WEAK_ARMOR, ABILITY_NONE, ABILITY_CURSED_BODY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_WEAK_ARMOR, ABILITY_NONE, ABILITY_CURSED_BODY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -33587,11 +29931,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WEAK_ARMOR, ABILITY_NONE, ABILITY_CURSED_BODY}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_WEAK_ARMOR, ABILITY_NONE, ABILITY_CURSED_BODY}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -33615,11 +29955,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -33643,11 +29979,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -33671,11 +30003,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -33699,11 +30027,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -33727,11 +30051,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -33755,11 +30075,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -33783,11 +30099,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -33811,11 +30123,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE, ABILITY_AROMA_VEIL}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -33839,11 +30147,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ICE_FACE, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_ICE_FACE, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -33867,11 +30171,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OWN_TEMPO, ABILITY_SYNCHRONIZE, ABILITY_PSYCHIC_SURGE}, - #else - .abilities = {ABILITY_OWN_TEMPO, ABILITY_SYNCHRONIZE}, - #endif + .abilities = {ABILITY_OWN_TEMPO, ABILITY_SYNCHRONIZE, ABILITY_PSYCHIC_SURGE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -33895,11 +30195,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HUNGER_SWITCH, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_HUNGER_SWITCH, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -33923,11 +30219,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTREPID_SWORD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_INTREPID_SWORD, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -33952,11 +30244,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DAUNTLESS_SHIELD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_DAUNTLESS_SHIELD, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, .flags = FLAG_LEGENDARY, @@ -34006,11 +30294,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_UNSEEN_FIST, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_UNSEEN_FIST, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -34034,11 +30318,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -34062,11 +30342,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AS_ONE_ICE_RIDER, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_AS_ONE_ICE_RIDER, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -34090,11 +30366,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AS_ONE_SHADOW_RIDER, ABILITY_NONE}, - #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, - #endif + .abilities = {ABILITY_AS_ONE_SHADOW_RIDER, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, },