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Synced Route 4 and 10's MapSec labels
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@ -100,8 +100,8 @@
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#define MAPSEC_CINNABAR_ISLAND 0x60
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#define MAPSEC_INDIGO_PLATEAU 0x61
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#define MAPSEC_SAFFRON_CITY 0x62
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#define MAPSEC_ROUTE_4_FLYDUP 0x63
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#define MAPSEC_ROUTE_10_FLYDUP 0x64
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#define MAPSEC_ROUTE_4_POKECENTER 0x63
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#define MAPSEC_ROUTE_10_POKECENTER 0x64
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#define MAPSEC_ROUTE_1 0x65
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#define MAPSEC_ROUTE_2 0x66
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#define MAPSEC_ROUTE_3 0x67
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@ -299,8 +299,8 @@ const struct RegionMapLocation gRegionMapEntries[] = {
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[MAPSEC_CINNABAR_ISLAND] = { 0, 0, 1, 1, sMapName_CinnabarIsland},
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[MAPSEC_INDIGO_PLATEAU] = { 0, 0, 1, 1, sMapName_IndigoPlateau},
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[MAPSEC_SAFFRON_CITY] = { 0, 0, 1, 1, sMapName_SaffronCity},
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[MAPSEC_ROUTE_4_FLYDUP] = { 0, 0, 1, 1, sMapName_Route4},
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[MAPSEC_ROUTE_10_FLYDUP] = { 0, 0, 1, 1, sMapName_Route10},
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[MAPSEC_ROUTE_4_POKECENTER] = { 0, 0, 1, 1, sMapName_Route4},
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[MAPSEC_ROUTE_10_POKECENTER] = { 0, 0, 1, 1, sMapName_Route10},
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[MAPSEC_ROUTE_1] = { 0, 0, 1, 1, sMapName_Route1},
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[MAPSEC_ROUTE_2] = { 0, 0, 1, 1, sMapName_Route2},
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[MAPSEC_ROUTE_3] = { 0, 0, 1, 1, sMapName_Route3},
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