mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
Add Pollen Puff effect
This commit is contained in:
parent
2ebffb9912
commit
597299136f
@ -1512,6 +1512,11 @@
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
||||
.macro jumpiftargetally ptr
|
||||
various BS_ATTACKER, VARIOUS_JUMP_IF_TARGET_ALLY
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
||||
@ helpful macros
|
||||
.macro setstatchanger stat, stages, down
|
||||
setbyte sSTATCHANGER \stat | \stages << 4 | \down << 7
|
||||
|
@ -318,6 +318,11 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
|
||||
.4byte BattleScript_EffectAutonomize
|
||||
.4byte BattleScript_EffectCopycat
|
||||
.4byte BattleScript_EffectDefog
|
||||
.4byte BattleScript_EffectHitEnemyHealAlly
|
||||
|
||||
BattleScript_EffectHitEnemyHealAlly:
|
||||
jumpiftargetally BattleScript_EffectHealPulse
|
||||
goto BattleScript_EffectHit
|
||||
|
||||
BattleScript_EffectDefog:
|
||||
setstatchanger STAT_EVASION, 1, TRUE
|
||||
|
@ -307,5 +307,6 @@
|
||||
#define EFFECT_AUTONOMIZE 301
|
||||
#define EFFECT_COPYCAT 302
|
||||
#define EFFECT_DEFOG 303
|
||||
#define EFFECT_HIT_ENEMY_HEAL_ALLY 304 // Pollen Puff
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
|
||||
|
@ -109,6 +109,7 @@
|
||||
#define VARIOUS_TRY_COPYCAT 56
|
||||
#define VARIOUS_ABILITY_POPUP 57
|
||||
#define VARIOUS_DEFOG 58
|
||||
#define VARIOUS_JUMP_IF_TARGET_ALLY 59
|
||||
|
||||
// atk80, dmg manipulation
|
||||
#define ATK80_DMG_CHANGE_SIGN 0
|
||||
|
@ -6838,6 +6838,12 @@ static void atk76_various(void)
|
||||
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 4);
|
||||
}
|
||||
return;
|
||||
case VARIOUS_JUMP_IF_TARGET_ALLY:
|
||||
if (GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget))
|
||||
gBattlescriptCurrInstr += 7;
|
||||
else
|
||||
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3);
|
||||
return;
|
||||
}
|
||||
|
||||
gBattlescriptCurrInstr += 3;
|
||||
|
@ -7680,7 +7680,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.split = SPLIT_PHYSICAL,
|
||||
},
|
||||
{ // MOVE_POLLEN_PUFF
|
||||
.effect = EFFECT_PLACEHOLDER,
|
||||
.effect = EFFECT_HIT_ENEMY_HEAL_ALLY,
|
||||
.power = 90,
|
||||
.type = TYPE_BUG,
|
||||
.accuracy = 100,
|
||||
@ -7721,7 +7721,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.type = TYPE_BUG,
|
||||
.accuracy = 100,
|
||||
.pp = 15,
|
||||
.secondaryEffectChance = 0,
|
||||
.secondaryEffectChance = 100,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
|
||||
@ -7733,7 +7733,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.type = TYPE_FIRE,
|
||||
.accuracy = 100,
|
||||
.pp = 15,
|
||||
.secondaryEffectChance = 0,
|
||||
.secondaryEffectChance = 100,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
|
||||
@ -7829,7 +7829,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.type = TYPE_GRASS,
|
||||
.accuracy = 100,
|
||||
.pp = 15,
|
||||
.secondaryEffectChance = 0,
|
||||
.secondaryEffectChance = 100,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
|
||||
@ -7865,7 +7865,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.type = TYPE_DRAGON,
|
||||
.accuracy = 100,
|
||||
.pp = 5,
|
||||
.secondaryEffectChance = 0,
|
||||
.secondaryEffectChance = 100,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND,
|
||||
@ -7925,7 +7925,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.type = TYPE_FAIRY,
|
||||
.accuracy = 90,
|
||||
.pp = 5,
|
||||
.secondaryEffectChance = 0,
|
||||
.secondaryEffectChance = 100,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
|
||||
@ -7961,7 +7961,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.type = TYPE_GHOST,
|
||||
.accuracy = 100,
|
||||
.pp = 10,
|
||||
.secondaryEffectChance = 0,
|
||||
.secondaryEffectChance = 20,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
|
||||
@ -7985,7 +7985,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.type = TYPE_WATER,
|
||||
.accuracy = 100,
|
||||
.pp = 10,
|
||||
.secondaryEffectChance = 0,
|
||||
.secondaryEffectChance = 20,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
|
||||
@ -8057,7 +8057,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.type = TYPE_ELECTRIC,
|
||||
.accuracy = 100,
|
||||
.pp = 10,
|
||||
.secondaryEffectChance = 0,
|
||||
.secondaryEffectChance = 30,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
|
||||
|
Loading…
Reference in New Issue
Block a user