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https://github.com/Ninjdai1/pokeemerald.git
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Misc cleanup
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936ebbd973
commit
59f89bde9e
@ -103,7 +103,7 @@ typedef void (*AffineAnimCmdFunc)(u8 matrixNum, struct Sprite *);
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#define DUMMY_OAM_DATA \
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{ \
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.y = DISPLAY_HEIGHT, \
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.affineMode = 0, \
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.affineMode = ST_OAM_AFFINE_OFF, \
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.objMode = 0, \
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.mosaic = FALSE, \
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.bpp = 0, \
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@ -551,7 +551,7 @@ struct BattleHealthboxInfo
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u8 specialAnimActive:1; // x40
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u8 triedShinyMonAnim:1;
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u8 finishedShinyMonAnim:1;
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u8 field_1_x1E:4;
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u8 opponentDrawPartyStatusSummaryDelay:4;
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u8 bgmRestored:1;
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u8 waitForCry:1;
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u8 healthboxSlideInStarted:1;
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@ -368,9 +368,7 @@ static void TryShinyAnimAfterMonAnim(void)
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{
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TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
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}
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else
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{
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
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else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
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@ -379,7 +377,6 @@ static void TryShinyAnimAfterMonAnim(void)
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LinkOpponentBufferExecCompleted();
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}
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}
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}
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}
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static void CompleteOnHealthbarDone(void)
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@ -1758,14 +1755,14 @@ static void LinkOpponentHandleDrawPartyStatusSummary(void)
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if (gBattleBufferA[gActiveBattler][2] != 0)
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{
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E < 2)
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay < 2)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E++;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay++;
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return;
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}
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else
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay = 0;
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}
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}
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@ -1929,14 +1929,14 @@ static void OpponentHandleDrawPartyStatusSummary(void)
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if (gBattleBufferA[gActiveBattler][2] != 0)
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{
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E < 2)
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay < 2)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E++;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay++;
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return;
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}
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else
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay = 0;
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}
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}
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@ -1698,14 +1698,14 @@ static void RecordedOpponentHandleDrawPartyStatusSummary(void)
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if (gBattleBufferA[gActiveBattler][2] != 0)
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{
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E < 2)
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay < 2)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E++;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay++;
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return;
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}
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else
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay = 0;
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}
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}
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