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fix B_MEMENTO_FAIL comment
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@ -112,7 +112,7 @@
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#define B_PP_REDUCED_BY_SPITE GEN_6 // In Gen4+, Spite reduces the foe's last move's PP by 4, instead of 2 to 5.
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#define B_CAN_SPITE_FAIL GEN_6 // In Gen4+, Spite can no longer fail if the foe's last move only has 1 remaining PP.
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#define B_CRASH_IF_TARGET_IMMUNE GEN_6 // In Gen4+, The user of Jump Kick or Hi Jump Kick will "keep going and crash" if it attacks a target that is immune to the move.
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#define B_MEMENTO_FAIL GEN_4 // in Gen4+, memento fails if there is no target or if the target is protected or behind substitute. But not if atk/sp.atk are at -6
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#define B_MEMENTO_FAIL GEN_4 // In Gen4+, memento fails if there is no target or if the target is protected or behind substitute. But not if atk/sp.atk are at -6
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// Ability settings
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#define B_ABILITY_WEATHER GEN_6 // In Gen6+, ability-induced weather lasts 5 turns. Before, it lasted until the battle ended or until it was changed by a move.
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