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fix B_BUFF_ABILITY
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@ -3432,7 +3432,7 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst)
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srcID += 2;
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break;
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case B_BUFF_ABILITY: // ability names
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StringAppend(dst, gAbilityNames[src[srcID + 1]]);
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StringAppend(dst, gAbilityNames[T1_READ_16(&src[srcID + 1])]);
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srcID += 3;
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break;
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case B_BUFF_ITEM: // item name
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