Rename to battle_anim_throw

This commit is contained in:
hondew 2020-08-30 14:25:40 -04:00
parent e46b35455d
commit 5c7fa11390
5 changed files with 4 additions and 4 deletions

View File

@ -207,7 +207,7 @@ void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId);
// battle_anim_ground.c // battle_anim_ground.c
void AnimTask_HorizontalShake(u8 taskId); void AnimTask_HorizontalShake(u8 taskId);
// battle_anim_pokeball.c // battle_anim_throw.c
void TryShinyAnimation(u8 battler, struct Pokemon *mon); void TryShinyAnimation(u8 battler, struct Pokemon *mon);
u8 ItemIdToBallId(u16 itemId); u8 ItemIdToBallId(u16 itemId);
u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId); u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId);

View File

@ -258,7 +258,7 @@ SECTIONS {
src/intro.o(.text); src/intro.o(.text);
src/reset_save_heap.o(.text); src/reset_save_heap.o(.text);
src/field_region_map.o(.text); src/field_region_map.o(.text);
src/battle_anim_pokeball.o(.text); src/battle_anim_throw.o(.text);
src/hall_of_fame.o(.text); src/hall_of_fame.o(.text);
src/credits.o(.text); src/credits.o(.text);
src/lottery_corner.o(.text); src/lottery_corner.o(.text);
@ -616,7 +616,7 @@ SECTIONS {
src/player_pc.o(.rodata); src/player_pc.o(.rodata);
src/intro.o(.rodata); src/intro.o(.rodata);
src/field_region_map.o(.rodata); src/field_region_map.o(.rodata);
src/battle_anim_pokeball.o(.rodata); src/battle_anim_throw.o(.rodata);
src/hall_of_fame.o(.rodata); src/hall_of_fame.o(.rodata);
src/credits.o(.rodata); src/credits.o(.rodata);
src/lottery_corner.o(.rodata); src/lottery_corner.o(.rodata);

View File

@ -63,7 +63,7 @@ gReservedSpritePaletteCount:
.include "save.o" .include "save.o"
.include "battle_tower.o" .include "battle_tower.o"
.include "intro.o" .include "intro.o"
.include "battle_anim_pokeball.o" .include "battle_anim_throw.o"
.include "battle_factory_screen.o" .include "battle_factory_screen.o"
.include "apprentice.o" .include "apprentice.o"