Color single-palette door anim graphics
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BIN
graphics/door_anims/petalburg_gym.png
Normal file
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@ -99,6 +99,7 @@
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#define METATILE_PetalburgGym_SlidingDoor_Frame2 0x21A
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#define METATILE_PetalburgGym_SlidingDoor_Frame3 0x21B
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#define METATILE_PetalburgGym_SlidingDoor_Frame4 0x21C
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#define METATILE_PetalburgGym_Door 0x224
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// gTileset_MossdeepGym from R/S
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#define METATILE_RS_MossdeepGym_RedArrow_Right 0x204
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@ -128,7 +129,6 @@
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// gTileset_BattleFrontier
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#define METATILE_BattleFrontier_Door_Elevator 0x20E
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#define METATILE_BattleFrontier_Door_Corridor 0x224
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#define METATILE_BattleFrontier_Door_MultiCorridor 0x2AD
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#define METATILE_BattleFrontier_CorridorOpenDoor_Top 0x207
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#define METATILE_BattleFrontier_CorridorOpenDoor_Bottom 0x20F
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@ -674,3 +674,6 @@ $(FLDEFFGFXDIR)/secret_power_tree.4bpp: %.4bpp: %.png
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$(FLDEFFGFXDIR)/record_mix_lights.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -mwidth 4 -mheight 1
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graphics/door_anims/battle_tower_multi_corridor.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -mwidth 2 -mheight 4
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@ -74,7 +74,7 @@ static const u8 sDoorAnimTiles_PokemonLeague[] = INCBIN_U8("graphics/door_anims/
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static const u16 sDoorNullPalette20[16] = {};
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static const u8 sDoorAnimTiles_Pacifidlog[] = INCBIN_U8("graphics/door_anims/pacifidlog.4bpp");
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static const u16 sDoorNullPalette21[16] = {};
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static const u8 sDoorAnimTiles_BattleTowerCorridor[] = INCBIN_U8("graphics/door_anims/battle_tower_corridor.4bpp");
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static const u8 sDoorAnimTiles_PetalburgGym[] = INCBIN_U8("graphics/door_anims/petalburg_gym.4bpp");
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static const u16 sDoorNullPalette22[16] = {};
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static const u8 sDoorAnimTiles_CyclingRoad[] = INCBIN_U8("graphics/door_anims/cycling_road.4bpp");
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static const u16 sDoorNullPalette23[16] = {};
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@ -190,7 +190,7 @@ static const u8 sDoorAnimPalettes_Mauville[] = {7, 7, 7, 7, 7, 7, 7, 7};
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static const u8 sDoorAnimPalettes_Verdanturf[] = {6, 6, 5, 5, 5, 5, 5, 5};
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static const u8 sDoorAnimPalettes_LilycoveWooden[] = {5, 5, 5, 5, 5, 5, 5, 5};
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static const u8 sDoorAnimPalettes_Contest[] = {1, 1, 1, 1, 1, 1, 1, 1};
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static const u8 sDoorAnimPalettes_BattleTowerCorridor[] = {6, 6, 6, 6, 6, 6, 6, 6};
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static const u8 sDoorAnimPalettes_PetalburgGym[] = {6, 6, 6, 6, 6, 6, 6, 6};
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static const u8 sDoorAnimPalettes_CyclingRoad[] = {7, 7, 7, 7, 7, 7, 7, 7};
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static const u8 sDoorAnimPalettes_LilycoveDeptStore[] = {5, 5, 5, 5, 5, 5, 5, 5};
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static const u8 sDoorAnimPalettes_SafariZone[] = {9, 9, 9, 9, 9, 9, 9, 9};
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@ -244,7 +244,7 @@ static const struct DoorGraphics sDoorAnimGraphicsTable[] =
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{METATILE_Sootopolis_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Sootopolis, sDoorAnimPalettes_Sootopolis},
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{METATILE_EverGrande_Door_PokemonLeague, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_PokemonLeague, sDoorAnimPalettes_PokemonLeague},
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{METATILE_Pacifidlog_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Pacifidlog, sDoorAnimPalettes_Pacifidlog},
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{METATILE_BattleFrontier_Door_Corridor, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_BattleTowerCorridor, sDoorAnimPalettes_BattleTowerCorridor},
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{METATILE_PetalburgGym_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_PetalburgGym, sDoorAnimPalettes_PetalburgGym},
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{METATILE_Mauville_Door_CyclingRoad, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_CyclingRoad, sDoorAnimPalettes_CyclingRoad},
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{METATILE_Lilycove_Door_DeptStore, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_LilycoveDeptStore, sDoorAnimPalettes_LilycoveDeptStore},
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{METATILE_Lilycove_Door_SafariZone, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_SafariZone, sDoorAnimPalettes_SafariZone},
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