Fix missing COPYWIN_FULL constant use

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sphericalice 2022-06-19 13:33:47 +01:00 committed by GitHub
parent fa1ae45b39
commit 5d7140fa83
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@ -2270,7 +2270,7 @@ static void NewGameBirchSpeech_ShowDialogueWindow(u8 windowId, u8 copyToVram)
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
CopyWindowToVram(windowId, COPYWIN_FULL);
}
static void NewGameBirchSpeech_CreateDialogueWindowBorder(u8 bg, u8 x, u8 y, u8 width, u8 height, u8 palNum)