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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
minor fixes
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parent
fc467a9d52
commit
5d96a0cc97
@ -2745,23 +2745,23 @@ extern const u8 gText_BestScore2[];
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extern const u8 gText_ExcellentsInARow[];
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// Lilycove Lady
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extern const u8 gText_Handsome[];
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extern const u8 gText_Vinny[];
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extern const u8 gText_Moreme[];
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extern const u8 gText_Ironhard[];
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extern const u8 gText_Muscle[];
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extern const u8 gText_Coolness[];
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extern const u8 gText_Beauty[];
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extern const u8 gText_Cuteness[];
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extern const u8 gText_Smartness[];
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extern const u8 gText_Toughness[];
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extern const u8 gText_Lady2[];
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extern const u8 gText_Slippery[];
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extern const u8 gText_Roundish[];
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extern const u8 gText_Whamish[];
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extern const u8 gText_Shiny[];
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extern const u8 gText_Sticky[];
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extern const u8 gText_Pointy[];
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extern const u8 gText_ContestLady_Handsome[];
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extern const u8 gText_ContestLady_Vinny[];
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extern const u8 gText_ContestLady_Moreme[];
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extern const u8 gText_ContestLady_Ironhard[];
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extern const u8 gText_ContestLady_Muscle[];
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extern const u8 gText_ContestLady_Coolness[];
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extern const u8 gText_ContestLady_Beauty[];
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extern const u8 gText_ContestLady_Cuteness[];
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extern const u8 gText_ContestLady_Smartness[];
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extern const u8 gText_ContestLady_Toughness[];
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extern const u8 gText_QuizLady_Lady[];
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extern const u8 gText_FavorLady_Slippery[];
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extern const u8 gText_FavorLady_Roundish[];
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extern const u8 gText_FavorLady_Whamish[];
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extern const u8 gText_FavorLady_Shiny[];
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extern const u8 gText_FavorLady_Sticky[];
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extern const u8 gText_FavorLady_Pointy[];
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extern const u8 gText_CoolnessContest[];
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extern const u8 gText_BeautyContest[];
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@ -1305,15 +1305,15 @@ void ShowEasyChatScreen(void)
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displayedPersonType = EASY_CHAT_PERSON_BOY;
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break;
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case EASY_CHAT_TYPE_QUIZ_ANSWER:
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words = &gSaveBlock1Ptr->lilycoveLady.quiz.unk_016;
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words = &gSaveBlock1Ptr->lilycoveLady.quiz.response;
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break;
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case EASY_CHAT_TYPE_QUIZ_QUESTION:
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return;
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case EASY_CHAT_TYPE_QUIZ_SET_QUESTION:
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words = gSaveBlock1Ptr->lilycoveLady.quiz.unk_002;
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words = gSaveBlock1Ptr->lilycoveLady.quiz.question;
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break;
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case EASY_CHAT_TYPE_QUIZ_SET_ANSWER:
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words = &gSaveBlock1Ptr->lilycoveLady.quiz.unk_014;
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words = &gSaveBlock1Ptr->lilycoveLady.quiz.answer;
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break;
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case EASY_CHAT_TYPE_APPRENTICE:
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words = gSaveBlock2Ptr->apprentices[0].easyChatWords;
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@ -1343,7 +1343,7 @@ static void sub_811A7E4(void)
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if (!gPaletteFade.active)
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{
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lilycoveLady = &gSaveBlock1Ptr->lilycoveLady;
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lilycoveLady->quiz.unk_016 = -1;
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lilycoveLady->quiz.response = -1;
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CleanupOverworldWindowsAndTilemaps();
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DoQuizQuestionEasyChatScreen();
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}
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@ -1387,7 +1387,7 @@ static void DoQuizAnswerEasyChatScreen(void)
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{
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DoEasyChatScreen(
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EASY_CHAT_TYPE_QUIZ_ANSWER,
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&gSaveBlock1Ptr->lilycoveLady.quiz.unk_016,
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&gSaveBlock1Ptr->lilycoveLady.quiz.response,
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CB2_ReturnToFieldContinueScript,
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EASY_CHAT_PERSON_DISPLAY_NONE);
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}
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@ -1395,7 +1395,7 @@ static void DoQuizAnswerEasyChatScreen(void)
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static void DoQuizQuestionEasyChatScreen(void)
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{
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DoEasyChatScreen(EASY_CHAT_TYPE_QUIZ_QUESTION,
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gSaveBlock1Ptr->lilycoveLady.quiz.unk_002,
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gSaveBlock1Ptr->lilycoveLady.quiz.question,
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CB2_ReturnToFieldContinueScript,
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EASY_CHAT_PERSON_DISPLAY_NONE);
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}
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@ -1403,7 +1403,7 @@ static void DoQuizQuestionEasyChatScreen(void)
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static void DoQuizSetAnswerEasyChatScreen(void)
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{
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DoEasyChatScreen(EASY_CHAT_TYPE_QUIZ_SET_ANSWER,
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&gSaveBlock1Ptr->lilycoveLady.quiz.unk_014,
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&gSaveBlock1Ptr->lilycoveLady.quiz.answer,
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CB2_ReturnToFieldContinueScript,
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EASY_CHAT_PERSON_DISPLAY_NONE);
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}
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@ -1411,7 +1411,7 @@ static void DoQuizSetAnswerEasyChatScreen(void)
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static void DoQuizSetQuestionEasyChatScreen(void)
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{
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DoEasyChatScreen(EASY_CHAT_TYPE_QUIZ_SET_QUESTION,
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gSaveBlock1Ptr->lilycoveLady.quiz.unk_002,
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gSaveBlock1Ptr->lilycoveLady.quiz.question,
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CB2_ReturnToFieldContinueScript,
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EASY_CHAT_PERSON_DISPLAY_NONE);
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}
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@ -2662,7 +2662,7 @@ static int sub_811BD64(void)
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saveBlock1 = gSaveBlock1Ptr;
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for (i = 0; i < 9; i++)
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{
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if (saveBlock1->lilycoveLady.quiz.unk_002[i] != 0xFFFF)
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if (saveBlock1->lilycoveLady.quiz.question[i] != 0xFFFF)
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return 0;
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}
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@ -2676,7 +2676,7 @@ static int sub_811BDB0(void)
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return sub_811BCF4();
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quiz = &gSaveBlock1Ptr->lilycoveLady.quiz;
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return quiz->unk_014 == 0xFFFF ? 1 : 0;
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return quiz->answer == 0xFFFF ? 1 : 0;
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}
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static void sub_811BDF0(u8 *arg0)
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@ -20,6 +20,8 @@
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#include "constants/easy_chat.h"
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#include "constants/event_objects.h"
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#include "constants/items.h"
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#include "constants/species.h"
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#include "constants/moves.h"
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enum
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{
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@ -339,12 +341,12 @@ static const u16 sQuizLadyPrizes[] =
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// Favor Lady data
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static const u8 *const sFavorLadyDescriptions[] =
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{
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gText_Slippery,
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gText_Roundish,
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gText_Whamish,
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gText_Shiny,
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gText_Sticky,
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gText_Pointy
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gText_FavorLady_Slippery,
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gText_FavorLady_Roundish,
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gText_FavorLady_Whamish,
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gText_FavorLady_Shiny,
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gText_FavorLady_Sticky,
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gText_FavorLady_Pointy
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};
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static const u16 sFavorLadyAcceptedItems_Slippery[] =
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@ -356,8 +358,8 @@ static const u16 sFavorLadyAcceptedItems_Slippery[] =
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ITEM_PARALYZE_HEAL,
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ITEM_BURN_HEAL,
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ITEM_BELUE_BERRY,
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ITEM_LUXURY_BALL,
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ITEM_TIMER_BALL,
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ITEM_AWAKENING,
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ITEM_ICE_HEAL,
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ITEM_REVIVE,
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ITEM_MAX_REVIVE,
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ITEM_ENERGY_POWDER,
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@ -482,20 +484,20 @@ static const u16 sFavorLadyPrizes[] =
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static const u8 *const sContestLadyMonNames[] =
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{
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gText_Handsome,
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gText_Vinny,
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gText_Moreme,
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gText_Ironhard,
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gText_Muscle
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gText_ContestLady_Handsome,
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gText_ContestLady_Vinny,
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gText_ContestLady_Moreme,
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gText_ContestLady_Ironhard,
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gText_ContestLady_Muscle
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};
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static const u8 *const sContestLadyCategoryNames[] =
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{
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gText_Coolness,
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gText_Beauty,
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gText_Cuteness,
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gText_Smartness,
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gText_Toughness
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gText_ContestLady_Coolness,
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gText_ContestLady_Beauty,
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gText_ContestLady_Cuteness,
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gText_ContestLady_Smartness,
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gText_ContestLady_Toughness
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};
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static const u8 *const sContestNames[] =
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@ -913,7 +915,7 @@ static u8 BufferAuthorName(void)
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sQuizLadyPtr = &gSaveBlock1Ptr->lilycoveLady.quiz;
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if (sQuizLadyPtr->playerName[0] == EOS)
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{
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StringCopy7(gStringVar1, gText_Lady2);
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StringCopy7(gStringVar1, gText_QuizLady_Lady);
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author = QUIZ_AUTHOR_LADY;
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}
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else
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@ -41,11 +41,11 @@ const struct MenuAction MultichoiceList_003[] =
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const struct MenuAction MultichoiceList_004[] =
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{
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{gUnknown_085EADA4, NULL},
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{gUnknown_085EADB5, NULL},
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{gUnknown_085EADC4, NULL},
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{gUnknown_085EADD5, NULL},
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{gUnknown_085EADE7, NULL},
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{gText_CoolnessContest, NULL},
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{gText_BeautyContest, NULL},
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{gText_CutenessContest, NULL},
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{gText_SmartnessContest, NULL},
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{gText_ToughnessContest, NULL},
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{gText_Exit, NULL},
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};
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@ -1591,23 +1591,23 @@ const u8 gText_PkmnsNickname[] = _("{STR_VAR_1}'s nickname?");
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const u8 gText_TellHimTheWords[] = _("Tell him the words.");
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const u8 gText_MoveOkBack[] = _("{DPAD_NONE}MOVE {A_BUTTON}OK {B_BUTTON}BACK");
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const u8 gText_CallCantBeMadeHere[] = _("A call can't be made from here.");
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const u8 gText_Handsome[] = _("HANDSOME");
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const u8 gText_Vinny[] = _("VINNY");
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const u8 gText_Moreme[] = _("MOREME");
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const u8 gText_Ironhard[] = _("IRONHARD");
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const u8 gText_Muscle[] = _("MUSCLE");
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const u8 gText_Coolness[] = _("coolness");
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const u8 gText_Beauty[] = _("beauty");
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const u8 gText_Cuteness[] = _("cuteness");
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const u8 gText_Smartness[] = _("smartness");
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const u8 gText_Toughness[] = _("toughness");
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const u8 gText_Lady2[] = _("Lady");
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const u8 gText_Slippery[] = _("slippery");
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const u8 gText_Roundish[] = _("roundish");
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const u8 gText_Whamish[] = _("wham-ish");
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const u8 gText_Shiny[] = _("shiny");
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const u8 gText_Sticky[] = _("sticky");
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const u8 gText_Pointy[] = _("pointy");
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const u8 gText_ContestLady_Handsome[] = _("HANDSOME");
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const u8 gText_ContestLady_Vinny[] = _("VINNY");
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const u8 gText_ContestLady_Moreme[] = _("MOREME");
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const u8 gText_ContestLady_Ironhard[] = _("IRONHARD");
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const u8 gText_ContestLady_Muscle[] = _("MUSCLE");
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const u8 gText_ContestLady_Coolness[] = _("coolness");
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const u8 gText_ContestLady_Beauty[] = _("beauty");
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const u8 gText_ContestLady_Cuteness[] = _("cuteness");
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const u8 gText_ContestLady_Smartness[] = _("smartness");
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const u8 gText_ContestLady_Toughness[] = _("toughness");
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const u8 gText_QuizLady_Lady[] = _("Lady");
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const u8 gText_FavorLady_Slippery[] = _("slippery");
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const u8 gText_FavorLady_Roundish[] = _("roundish");
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const u8 gText_FavorLady_Whamish[] = _("wham-ish");
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const u8 gText_FavorLady_Shiny[] = _("shiny");
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const u8 gText_FavorLady_Sticky[] = _("sticky");
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const u8 gText_FavorLady_Pointy[] = _("pointy");
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const u8 gText_RentalPkmn2[] = _("RENTAL POKéMON");
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const u8 gText_SelectFirstPkmn[] = _("Select the first POKéMON.");
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const u8 gText_SelectSecondPkmn[] = _("Select the second POKéMON.");
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