GetWordPhonemes; assign names and improve guess of types

This commit is contained in:
PikalaxALT 2017-10-28 09:45:44 -04:00
parent 002b394855
commit 5da296e94e
8 changed files with 86 additions and 91 deletions

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@ -1,62 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_817C858
sub_817C858: @ 817C858
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r5, r0, 0
lsls r1, 16
lsrs r7, r1, 16
movs r0, 0
strh r0, [r5, 0x4]
movs r6, 0
ldr r0, =gUnknown_0860A3DC
mov r8, r0
adds r4, r5, 0
adds r4, 0x18
_0817C872:
lsls r0, r6, 3
ldr r1, [r5, 0x30]
adds r2, r1, r0
ldrb r0, [r2]
cmp r0, 0xFF
beq _0817C8A0
movs r1, 0x1
ldrsb r1, [r2, r1]
lsls r0, 2
add r0, r8
ldr r0, [r0]
adds r1, r0
strh r1, [r4]
adds r0, r7, 0
adds r0, 0x1E
adds r1, r6, 0
bl sub_817C7DC
strh r0, [r4, 0x2]
ldrh r0, [r4]
ldrh r1, [r5, 0x4]
adds r0, r1
strh r0, [r5, 0x4]
_0817C8A0:
adds r4, 0x4
adds r6, 0x1
cmp r6, 0x5
ble _0817C872
movs r0, 0
strb r0, [r5, 0x1]
strh r0, [r5, 0xA]
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_817C858
.align 2, 0 @ Don't pad with nop.

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@ -9335,8 +9335,8 @@ _0811EB0A:
bx r1
thumb_func_end sub_811EAA4
thumb_func_start sub_811EB10
sub_811EB10: @ 811EB10
thumb_func_start IsECWordInValidRange
IsECWordInValidRange: @ 811EB10
push {lr}
lsls r0, 16
lsrs r2, r0, 25
@ -9380,7 +9380,7 @@ _0811EB5C:
_0811EB5E:
pop {r1}
bx r1
thumb_func_end sub_811EB10
thumb_func_end IsECWordInValidRange
thumb_func_start GetEasyChatWord
@ char *GetEasyChatWord(u8 groupId, u16 wordId)

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@ -883,7 +883,7 @@ _081207BC:
adds r0, r1
ldrh r4, [r0]
adds r0, r4, 0
bl sub_817C7F4
bl GetWordSounds
str r0, [r6, 0x30]
movs r1, 0x3
ands r1, r4
@ -892,7 +892,7 @@ _081207BC:
ands r4, r0
adds r1, r4
adds r0, r6, 0
bl sub_817C858
bl GetWordPhonemes
ldrb r0, [r6]
adds r0, 0x1
strb r0, [r6]

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@ -8,7 +8,7 @@ gUnknown_085F5490:: @ 85F5490
.4byte 0x19C
.align 2
gUnknown_085F5494:: @ 85F5494
gBardSounds_Pokemon:: @ 85F5494
.4byte 0x000000ff, 0x00000000, 0x000000ff, 0x00000000
.4byte 0x000000ff, 0x00000000, 0x000000ff, 0x00000000
.4byte 0x000000ff, 0x00000000, 0x000000ff, 0x00000000
@ -1251,7 +1251,7 @@ gUnknown_085FA1D4:: @ 85FA1D4
.4byte 0x163
.align 2
gUnknown_085FA1D8:: @ 85FA1D8
gBardSounds_Moves:: @ 85FA1D8
.4byte 0x000000ff, 0x00000000, 0x000000ff, 0x00000000
.4byte 0x000000ff, 0x00000000, 0x000000ff, 0x00000000
.4byte 0x000000ff, 0x00000000, 0x000000ff, 0x00000000
@ -5397,7 +5397,7 @@ gUnknown_08609B38:: @ 8609B38
.4byte 0x000000ff, 0x00000000, 0x000000ff, 0x00000000
.align 2
gUnknown_0860A168:: @ 860A168
gBardSoundsTable:: @ 860A168
.4byte NULL
.4byte gUnknown_085FE468
.4byte gUnknown_085FE978
@ -5566,7 +5566,7 @@ gUnknown_0860A320:: @ 860A320
.4byte gUnknown_0860A30E
.align 2
gUnknown_0860A3AC:: @ 860A3AC
gBardSound_InvalidWord:: @ 860A3AC
.4byte 0x000000ff, 0x00000000, 0x000000ff, 0x00000000
.4byte 0x000000ff, 0x00000000, 0x000000ff, 0x00000000
.4byte 0x000000ff, 0x00000000, 0x000000ff, 0x00000000

41
include/bard_music.h Normal file
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@ -0,0 +1,41 @@
#ifndef GUARD_BARD_MUSIC_H
#define GUARD_BARD_MUSIC_H
// Exported type declarations
struct BardSound
{
/*0x00*/ u8 var00;
/*0x01*/ s8 var01;
/*0x02*/ u16 var02;
/*0x04*/ u16 volume;
/*0x06*/ u16 var06;
};
struct BardPhoneme
{
/*0x00*/ u16 length;
/*0x02*/ u16 pitch;
};
struct BardSong
{
/*0x00*/ u8 currWord;
/*0x01*/ u8 currPhoneme;
/*0x02*/ u8 phonemeTimer;
/*0x03*/ u8 state;
/*0x04*/ s16 length;
/*0x06*/ u16 volume;
/*0x08*/ s16 pitch;
/*0x0A*/ s16 voiceInflection;
/*0x0C*/ u16 lyrics[6];
/*0x18*/ struct BardPhoneme phonemes[6];
/*0x30*/ const struct BardSound *sound;
};
// Exported RAM declarations
// Exported ROM declarations
#endif //GUARD_BARD_MUSIC_H

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@ -34,6 +34,6 @@ void CopyEasyChatWord(u8 *dest, u16 word);
bool32 sub_811F8D8(u16 word);
void InitializeEasyChatWordArray(u16 *words, u16 length);
void ConvertEasyChatWordsToString(u8 *dest, const u16 *src, u16 length1, u16 length2);
bool8 sub_811EB10(u16 word);
bool8 IsECWordInValidRange(u16 word);
#endif // GUARD_EASYCHAT_H

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@ -227,7 +227,6 @@ SECTIONS {
asm/intro_credits_graphics.o(.text);
asm/evolution_graphics.o(.text);
src/bard_music.o(.text);
asm/bard_music.o(.text);
asm/fldeff_teleport.o(.text);
asm/battle_link_817C95C.o(.text);
asm/pokemon_animation.o(.text);

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@ -1,42 +1,41 @@
// Includes
#include "global.h"
#include "bard_music.h"
#include "text.h"
#include "easy_chat.h"
// Static type declarations
// Static RAM declarations
struct UnkStruct_817C7F4 {
u8 unk_00[48];
};
// Static ROM declarations
// .rodata
extern const struct UnkStruct_817C7F4 gUnknown_085F5494[];
extern const struct UnkStruct_817C7F4 gUnknown_085FA1D8[];
extern const struct UnkStruct_817C7F4 *const gUnknown_0860A168[];
extern const struct BardSound gBardSounds_Pokemon[][6];
extern const struct BardSound gBardSounds_Moves[][6];
extern const struct BardSound (*const gBardSoundsTable[])[6];
extern const s16 *const gUnknown_0860A320[];
extern const struct UnkStruct_817C7F4 gUnknown_0860A3AC;
extern const int gUnknown_0860A3DC[];
extern const struct BardSound gBardSound_InvalidWord[6];
// .text
s16 sub_817C7DC(int x, int y)
s16 CalcWordPitch(int arg0, int songPos)
{
return gUnknown_0860A320[x][y];
return gUnknown_0860A320[arg0][songPos];
}
const struct UnkStruct_817C7F4 *sub_817C7F4(u16 word)
const struct BardSound *GetWordSounds(u16 word)
{
u32 category;
u32 subword;
const struct UnkStruct_817C7F4 *ptr;
const struct BardSound (*ptr)[6];
if (sub_811EB10(word))
if (IsECWordInValidRange(word))
{
return &gUnknown_0860A3AC;
return gBardSound_InvalidWord;
}
category = word >> 9;
subword = word & 0x1ff;
@ -44,18 +43,36 @@ const struct UnkStruct_817C7F4 *sub_817C7F4(u16 word)
{
case EC_GROUP_POKEMON:
case EC_GROUP_POKEMON_2:
ptr = gUnknown_085F5494;
ptr = gBardSounds_Pokemon;
break;
case EC_GROUP_MOVE_1:
case EC_GROUP_MOVE_2:
ptr = gUnknown_085FA1D8;
ptr = gBardSounds_Moves;
break;
default:
ptr = gUnknown_0860A168[category];
ptr = gBardSoundsTable[category];
break;
}
ptr += subword;
return ptr;
return *ptr;
}
void GetWordPhonemes(struct BardSong *song, u16 word)
{
int i;
const struct BardSound *sound;
song->length = 0;
for (i = 0; i < 6; i ++)
{
sound = &song->sound[i];
if (sound->var00 != 0xFF)
{
song->phonemes[i].length = sound->var01 + gUnknown_0860A3DC[sound->var00];
song->phonemes[i].pitch = CalcWordPitch(word + 30, i);
song->length += song->phonemes[i].length;
}
}
song->currPhoneme = 0;
song->voiceInflection = 0;
}