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https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-18 09:24:19 +01:00
commit
5e5767bb5c
@ -2073,6 +2073,15 @@ u8 GetBattlerTurnOrderNum(u8 battlerId)
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return i;
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}
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static void CheckSetUnburden(u8 battlerId)
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{
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if (GetBattlerAbility(battlerId) == ABILITY_UNBURDEN)
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{
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gBattleResources->flags->flags[battlerId] |= RESOURCE_FLAG_UNBURDEN;
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RecordAbilityBattle(battlerId, ABILITY_UNBURDEN);
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}
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}
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#define INCREMENT_RESET_RETURN \
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{ \
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gBattlescriptCurrInstr++; \
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@ -2677,7 +2686,12 @@ void SetMoveEffect(bool32 primary, u32 certain)
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else
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{
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gLastUsedItem = gBattleStruct->changedItems[gBattlerAttacker] = gBattleMons[gBattlerTarget].item;
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gBattleMons[gBattlerTarget].item = 0;
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gBattleMons[gBattlerTarget].item = 0;
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CheckSetUnburden(gBattlerTarget);
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if (GetBattlerAbility(gBattlerAttacker) == ABILITY_UNBURDEN && gBattleResources->flags->flags[gBattlerAttacker] & RESOURCE_FLAG_UNBURDEN)
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gBattleResources->flags->flags[gBattlerAttacker] &= ~(RESOURCE_FLAG_UNBURDEN);
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gActiveBattler = gBattlerAttacker;
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BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedItem);
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@ -2795,6 +2809,7 @@ void SetMoveEffect(bool32 primary, u32 certain)
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gLastUsedItem = gBattleMons[gEffectBattler].item;
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gBattleMons[gEffectBattler].item = 0;
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gWishFutureKnock.knockedOffMons[side] |= gBitTable[gBattlerPartyIndexes[gEffectBattler]];
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CheckSetUnburden(gEffectBattler);
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BattleScriptPush(gBattlescriptCurrInstr + 1);
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gBattlescriptCurrInstr = BattleScript_KnockedOff;
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@ -2929,6 +2944,9 @@ void SetMoveEffect(bool32 primary, u32 certain)
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{
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gLastUsedItem = gBattleMons[gEffectBattler].item;
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gBattleMons[gEffectBattler].item = 0;
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CheckSetUnburden(gEffectBattler);
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gActiveBattler = gEffectBattler;
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BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gEffectBattler].item);
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MarkBattlerForControllerExec(gActiveBattler);
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@ -2942,6 +2960,9 @@ void SetMoveEffect(bool32 primary, u32 certain)
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{
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gLastUsedItem = gBattleMons[gEffectBattler].item;
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gBattleMons[gEffectBattler].item = 0;
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CheckSetUnburden(gEffectBattler);
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gActiveBattler = gEffectBattler;
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BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gEffectBattler].item);
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MarkBattlerForControllerExec(gActiveBattler);
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@ -6119,6 +6140,8 @@ static void Cmd_removeitem(void)
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gBattleStruct->usedHeldItems[gActiveBattler] = gBattleMons[gActiveBattler].item;
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gBattleMons[gActiveBattler].item = 0;
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CheckSetUnburden(gActiveBattler);
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BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBattler].item);
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MarkBattlerForControllerExec(gActiveBattler);
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@ -10486,9 +10509,18 @@ static void Cmd_tryswapitems(void) // trick
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if (oldItemAtk != 0 && *newItemAtk != 0)
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gBattleCommunication[MULTISTRING_CHOOSER] = 2; // attacker's item -> <- target's item
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else if (oldItemAtk == 0 && *newItemAtk != 0)
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gBattleCommunication[MULTISTRING_CHOOSER] = 0; // nothing -> <- target's item
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{
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if (GetBattlerAbility(gBattlerAttacker) == ABILITY_UNBURDEN && gBattleResources->flags->flags[gBattlerAttacker] & RESOURCE_FLAG_UNBURDEN)
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gBattleResources->flags->flags[gBattlerAttacker] &= ~(RESOURCE_FLAG_UNBURDEN);
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gBattleCommunication[MULTISTRING_CHOOSER] = 0; // nothing -> <- target's item
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}
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else
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{
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CheckSetUnburden(gBattlerAttacker);
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gBattleCommunication[MULTISTRING_CHOOSER] = 1; // attacker's item -> <- nothing
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}
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}
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}
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}
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@ -5132,7 +5132,7 @@ static u16 CalcMoveBasePower(u16 move, u8 battlerAtk, u8 battlerDef)
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// todo
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break;
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case EFFECT_FLING:
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// todo
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// todo: program Fling + Unburden interaction
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break;
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case EFFECT_ERUPTION:
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basePower = gBattleMons[battlerAtk].hp * basePower / gBattleMons[battlerAtk].maxHP;
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