rename fldeff_misc

This commit is contained in:
garak 2018-12-19 22:19:54 -05:00
parent af208a6bbb
commit 5eac3ce1a2
10 changed files with 28 additions and 63 deletions

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@ -1,11 +1,11 @@
#ifndef GUARD_FLDEFF_80F9BCC_H #ifndef GUARD_FLDEFF_MISC_H
#define GUARD_FLDEFF_80F9BCC_H #define GUARD_FLDEFF_MISC_H
void PopSecretBaseBalloon(s16 id, s16 x, s16 y); void PopSecretBaseBalloon(s16 id, s16 x, s16 y);
void ShatterSecretBaseBreakableDoor(s16 x, s16 y); void ShatterSecretBaseBreakableDoor(s16 x, s16 y);
u8 CreateRecordMixingSprite(void); u8 CreateRecordMixingSprite(void);
void DestroyRecordMixingSprite(void); void DestroyRecordMixingSprite(void);
void FldeffPoison_Start(void); void FldEffPoison_Start(void);
void PlaySecretBaseMusicNoteMatSound(s16 metatileId); void PlaySecretBaseMusicNoteMatSound(s16 metatileId);
void DoSecretBaseGlitterMatSparkle(void); void DoSecretBaseGlitterMatSparkle(void);
bool8 sub_80FADE4(u16, u8); bool8 sub_80FADE4(u16, u8);
@ -21,4 +21,4 @@ extern const struct OamData gEventObjectBaseOam_32x8;
extern const u16 gTilesetPalettes_SecretBase[][16]; extern const u16 gTilesetPalettes_SecretBase[][16];
#endif //GUARD_FLDEFF_80F9BCC_H #endif //GUARD_FLDEFF_MISC_H

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@ -151,7 +151,7 @@ SECTIONS {
src/script_pokemon_util_80F87D8.o(.text); src/script_pokemon_util_80F87D8.o(.text);
src/field_poison.o(.text); src/field_poison.o(.text);
src/pokemon_size_record.o(.text); src/pokemon_size_record.o(.text);
src/fldeff_80F9BCC.o(.text); src/fldeff_misc.o(.text);
src/field_special_scene.o(.text); src/field_special_scene.o(.text);
src/rotating_gate.o(.text); src/rotating_gate.o(.text);
src/safari_zone.o(.text); src/safari_zone.o(.text);
@ -479,7 +479,7 @@ SECTIONS {
data/contest_link_80F57C4.o(.rodata); data/contest_link_80F57C4.o(.rodata);
src/script_pokemon_util_80F87D8.o(.rodata); src/script_pokemon_util_80F87D8.o(.rodata);
src/pokemon_size_record.o(.rodata) src/pokemon_size_record.o(.rodata)
src/fldeff_80F9BCC.o(.rodata); src/fldeff_misc.o(.rodata);
src/field_special_scene.o(.rodata); src/field_special_scene.o(.rodata);
src/rotating_gate.o(.rodata); src/rotating_gate.o(.rodata);
src/item_use.o(.rodata); src/item_use.o(.rodata);

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@ -57,7 +57,7 @@ struct TrainerBattleParameter
}; };
extern bool32 InTrainerHill(void); extern bool32 InTrainerHill(void);
extern bool32 FldeffPoison_IsActive(void); extern bool32 FldEffPoison_IsActive(void);
extern void RestartWildEncounterImmunitySteps(void); extern void RestartWildEncounterImmunitySteps(void);
extern void ClearPoisonStepCounter(void); extern void ClearPoisonStepCounter(void);
extern void sub_81BE72C(void); extern void sub_81BE72C(void);
@ -338,7 +338,7 @@ static void Task_BattleStart(u8 taskId)
switch (tState) switch (tState)
{ {
case 0: case 0:
if (!FldeffPoison_IsActive()) // is poison not active? if (!FldEffPoison_IsActive()) // is poison not active?
{ {
BattleTransition_StartOnField(tTransition); BattleTransition_StartOnField(tTransition);
sub_81BE72C(); sub_81BE72C();

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@ -12,7 +12,7 @@
#include "field_poison.h" #include "field_poison.h"
#include "field_screen_effect.h" #include "field_screen_effect.h"
#include "field_specials.h" #include "field_specials.h"
#include "fldeff_80F9BCC.h" #include "fldeff_misc.h"
#include "item_menu.h" #include "item_menu.h"
#include "link.h" #include "link.h"
#include "metatile_behavior.h" #include "metatile_behavior.h"

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@ -4,7 +4,7 @@
#include "event_data.h" #include "event_data.h"
#include "field_message_box.h" #include "field_message_box.h"
#include "field_poison.h" #include "field_poison.h"
#include "fldeff_80F9BCC.h" #include "fldeff_misc.h"
#include "frontier_util.h" #include "frontier_util.h"
#include "party_menu.h" #include "party_menu.h"
#include "pokenav.h" #include "pokenav.h"
@ -136,7 +136,7 @@ s32 DoPoisonFieldEffect(void)
} }
if (numFainted != 0 || numPoisoned != 0) if (numFainted != 0 || numPoisoned != 0)
{ {
FldeffPoison_Start(); FldEffPoison_Start();
} }
if (numFainted != 0) if (numFainted != 0)
{ {

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@ -1,7 +1,7 @@
#include "global.h" #include "global.h"
#include "bg.h" #include "bg.h"
#include "fieldmap.h" #include "fieldmap.h"
#include "fldeff_80F9BCC.h" #include "fldeff_misc.h"
#include "fldeff_cut.h" #include "fldeff_cut.h"
#include "fldeff_groundshake.h" #include "fldeff_groundshake.h"
#include "frontier_util.h" #include "frontier_util.h"

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@ -1318,4 +1318,4 @@ void sub_810A094(u8 taskId)
gSprites[spriteId].pos2.y = 0; gSprites[spriteId].pos2.y = 0;
DestroyAnimVisualTask(taskId); DestroyAnimVisualTask(taskId);
} }
} }

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@ -20,7 +20,7 @@
#include "constants/metatile_behaviors.h" #include "constants/metatile_behaviors.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/vars.h" #include "constants/vars.h"
#include "fldeff_80F9BCC.h" #include "fldeff_misc.h"
void sub_80F9C90(u8); void sub_80F9C90(u8);
void sub_80F9DFC(u8); void sub_80F9DFC(u8);
@ -342,26 +342,11 @@ bool8 sub_80F9C30(void)
void sub_80F9C44(void (*taskfunc) (u8), u16 a1, u16 a2, u8 a3) void sub_80F9C44(void (*taskfunc) (u8), u16 a1, u16 a2, u8 a3)
{ {
u16 tempA, tempB;
u8 taskId = CreateTask(taskfunc, a3); u8 taskId = CreateTask(taskfunc, a3);
gTasks[taskId].data[0] = 0; gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = a1 == 0 ? 16 : a1;
tempA = 16; gTasks[taskId].data[2] = a1 == 0 ? 20 : a1;
if (a1 != 0)
{
tempA = a1;
}
gTasks[taskId].data[1] = tempA;
tempB = 20;
if (a1 != 0)
{
tempB = a1;
}
gTasks[taskId].data[2] = tempB;
gTasks[taskId].func(taskId); gTasks[taskId].func(taskId);
} }
@ -385,7 +370,6 @@ void sub_80F9C90(u8 taskId)
SetGpuReg(REG_OFFSET_WINOUT, 0); SetGpuReg(REG_OFFSET_WINOUT, 0);
break; break;
case 1: case 1:
task->data[7] = GetGpuReg(REG_OFFSET_BLDCNT); task->data[7] = GetGpuReg(REG_OFFSET_BLDCNT);
task->data[8] = GetGpuReg(REG_OFFSET_BLDY); task->data[8] = GetGpuReg(REG_OFFSET_BLDY);
@ -394,7 +378,6 @@ void sub_80F9C90(u8 taskId)
SetGpuReg(REG_OFFSET_BLDY, 0x10); SetGpuReg(REG_OFFSET_BLDY, 0x10);
break; break;
case 2: case 2:
task->data[3] -= task->data[1]; task->data[3] -= task->data[1];
task->data[4] += task->data[1]; task->data[4] += task->data[1];
@ -410,9 +393,9 @@ void sub_80F9C90(u8 taskId)
} }
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
if (task->data[3] != 0) return; if (task->data[3] != 0)
return;
break; break;
case 3: case 3:
task->data[5] -= task->data[2]; task->data[5] -= task->data[2];
task->data[6] += task->data[2]; task->data[6] += task->data[2];
@ -425,9 +408,9 @@ void sub_80F9C90(u8 taskId)
} }
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6])); SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
if (task->data[5] != 0) return; if (task->data[5] != 0)
return;
break; break;
default: default:
SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]); SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]);
DestroyTask(taskId); DestroyTask(taskId);
@ -626,7 +609,6 @@ void sub_80F9DFC(u8 taskId)
case 0: case 0:
gPlttBufferFaded[0] = temp; gPlttBufferFaded[0] = temp;
break; break;
case 1: case 1:
task->data[3] = 0; task->data[3] = 0;
task->data[4] = 0xF0; task->data[4] = 0xF0;
@ -639,7 +621,6 @@ void sub_80F9DFC(u8 taskId)
SetGpuReg(REG_OFFSET_WININ, 0x3F); SetGpuReg(REG_OFFSET_WININ, 0x3F);
SetGpuReg(REG_OFFSET_WINOUT, 0); SetGpuReg(REG_OFFSET_WINOUT, 0);
break; break;
case 2: case 2:
task->data[5] += task->data[2]; task->data[5] += task->data[2];
task->data[6] -= task->data[2]; task->data[6] -= task->data[2];
@ -653,9 +634,9 @@ void sub_80F9DFC(u8 taskId)
} }
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6])); SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
if (task->data[5] != 0x50) return; if (task->data[5] != 0x50)
return;
break; break;
case 3: case 3:
task->data[3] += task->data[1]; task->data[3] += task->data[1];
task->data[4] -= task->data[1]; task->data[4] -= task->data[1];
@ -669,9 +650,9 @@ void sub_80F9DFC(u8 taskId)
} }
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
if (task->data[3] != 0x78) return; if (task->data[3] != 0x78)
return;
break; break;
default: default:
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
SetGpuReg(REG_OFFSET_BLDY, 0); SetGpuReg(REG_OFFSET_BLDY, 0);
@ -800,12 +781,10 @@ static void StartSecretBaseCaveFieldEffect(void)
bool8 FldEff_SecretPowerCave(void) bool8 FldEff_SecretPowerCave(void)
{ {
AdjustSecretPowerSpritePixelOffsets(); AdjustSecretPowerSpritePixelOffsets();
CreateSprite(&gUnknown_0858E600, CreateSprite(&gUnknown_0858E600,
gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5], gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5],
gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6], gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6],
148); 148);
return FALSE; return FALSE;
} }
@ -1325,9 +1304,7 @@ void GetShieldToyTVDecorationInfo(void)
return; return;
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x10); VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x10);
break; break;
case 734: case 734:
ConvertIntToDecimalStringN(gStringVar1, 50, STR_CONV_MODE_LEFT_ALIGN, 2); ConvertIntToDecimalStringN(gStringVar1, 50, STR_CONV_MODE_LEFT_ALIGN, 2);
StringCopy(gStringVar2, gText_Silver); StringCopy(gStringVar2, gText_Silver);
@ -1338,9 +1315,7 @@ void GetShieldToyTVDecorationInfo(void)
return; return;
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x20); VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x20);
break; break;
case 756: case 756:
gSpecialVar_Result = 1; gSpecialVar_Result = 1;
@ -1348,9 +1323,7 @@ void GetShieldToyTVDecorationInfo(void)
return; return;
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80); VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80);
break; break;
case 757: case 757:
gSpecialVar_Result = 2; gSpecialVar_Result = 2;
@ -1358,9 +1331,7 @@ void GetShieldToyTVDecorationInfo(void)
return; return;
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80); VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80);
break; break;
case 758: case 758:
gSpecialVar_Result = 3; gSpecialVar_Result = 3;
@ -1368,7 +1339,6 @@ void GetShieldToyTVDecorationInfo(void)
return; return;
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80); VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80);
break; break;
} }
} }
@ -1447,16 +1417,12 @@ void Task_FieldPoisonEffect(u8 taskId)
data[1] += 2; data[1] += 2;
if (data[1] > 8) if (data[1] > 8)
data[0]++; data[0]++;
break; break;
case 1: case 1:
data[1] -= 2; data[1] -= 2;
if (data[1] == 0) if (data[1] == 0)
data[0]++; data[0]++;
break; break;
case 2: case 2:
DestroyTask(taskId); DestroyTask(taskId);
return; return;
@ -1464,13 +1430,13 @@ void Task_FieldPoisonEffect(u8 taskId)
SetGpuReg(REG_OFFSET_MOSAIC, (data[1] << 4) | data[1]); SetGpuReg(REG_OFFSET_MOSAIC, (data[1] << 4) | data[1]);
} }
void FldeffPoison_Start(void) void FldEffPoison_Start(void)
{ {
PlaySE(SE_DOKU); PlaySE(SE_DOKU);
CreateTask(Task_FieldPoisonEffect, 80); CreateTask(Task_FieldPoisonEffect, 80);
} }
bool32 FldeffPoison_IsActive(void) bool32 FldEffPoison_IsActive(void)
{ {
return FuncIsActiveTask(Task_FieldPoisonEffect); return FuncIsActiveTask(Task_FieldPoisonEffect);
} }
@ -1541,7 +1507,6 @@ u8 CreateRecordMixingSprite(void)
sprite->pos1.x += 16; sprite->pos1.x += 16;
sprite->pos1.y += 2; sprite->pos1.y += 2;
} }
return spriteId; return spriteId;
} }

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@ -23,7 +23,7 @@
#include "menu.h" #include "menu.h"
#include "overworld.h" #include "overworld.h"
#include "field_screen_effect.h" #include "field_screen_effect.h"
#include "fldeff_80F9BCC.h" #include "fldeff_misc.h"
#include "script.h" #include "script.h"
#include "event_data.h" #include "event_data.h"
#include "lilycove_lady.h" #include "lilycove_lady.h"

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@ -21,7 +21,7 @@
#include "field_weather.h" #include "field_weather.h"
#include "event_object_movement.h" #include "event_object_movement.h"
#include "field_effect.h" #include "field_effect.h"
#include "fldeff_80F9BCC.h" #include "fldeff_misc.h"
#include "metatile_behavior.h" #include "metatile_behavior.h"
#include "map_name_popup.h" #include "map_name_popup.h"
#include "string_util.h" #include "string_util.h"