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Change toOrrX and toOrrY to u8
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@ -76,7 +76,7 @@ void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 hei
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s32 yEnd;
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s32 multiplierY;
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s32 loopX, loopY;
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s32 toOrr1, toOrr2;
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u8 toOrr1, toOrr2;
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xEnd = x + width;
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if (xEnd > surface->width)
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@ -87,8 +87,8 @@ void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 hei
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yEnd = surface->height;
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multiplierY = (surface->width + (surface->width & 7)) >> 3;
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toOrr1 = (u32)(fillValue << 0x1C) >> 0x18;
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toOrr2 = (fillValue & 0xF);
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toOrr1 = fillValue << 4;
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toOrr2 = fillValue & 0xF;
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for (loopY = y; loopY < yEnd; loopY++)
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{
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