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https://github.com/Ninjdai1/pokeemerald.git
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state_to_direction memes
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parent
0e3dbf3235
commit
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@ -5,58 +5,6 @@
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.text
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thumb_func_start zffu_offset_calc
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zffu_offset_calc: @ 8093834
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lsls r0, 24
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lsls r1, 24
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lsrs r1, 24
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ldr r2, =gUnknown_0850DC2F
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lsrs r0, 22
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subs r0, 0x5
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adds r1, r0
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adds r1, r2
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ldrb r0, [r1]
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bx lr
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.pool
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thumb_func_end zffu_offset_calc
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thumb_func_start state_to_direction
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state_to_direction: @ 809384C
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push {r4,lr}
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lsls r0, 24
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lsrs r4, r0, 24
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lsls r1, 24
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lsrs r1, 24
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adds r0, r1, 0
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lsls r2, 24
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lsrs r2, 24
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cmp r1, 0
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beq _0809386C
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cmp r2, 0
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beq _0809386C
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cmp r1, 0x4
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bhi _0809386C
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cmp r2, 0x4
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bls _08093870
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_0809386C:
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movs r0, 0
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b _08093882
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_08093870:
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adds r1, r2, 0
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bl zffu_offset_calc
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ldr r2, =gUnknown_0850DC3F
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lsls r1, r4, 2
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subs r1, 0x5
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adds r0, r1
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adds r0, r2
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ldrb r0, [r0]
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_08093882:
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pop {r4}
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pop {r1}
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bx r1
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.pool
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thumb_func_end state_to_direction
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thumb_func_start FieldObjectExecSpecialAnim
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@ void FieldObjectExecSpecialAnim(struct npc_state *fieldObject, struct obj *object)
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FieldObjectExecSpecialAnim: @ 809388C
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@ -36,7 +36,9 @@ extern const u8 gUnknown_0850D8E8[4];
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extern bool8 (*const gUnknown_0850DA64[])(struct MapObject *, struct Sprite *, u8, bool8(u8));
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extern bool8 (*const gUnknown_0850DB5C[])(u8);
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extern bool8 (*const gUnknown_0850DB6C[])(u8);
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extern struct Coords16 gUnknown_0850DB7C[4];
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extern const struct Coords16 gUnknown_0850DB7C[4];
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extern const u8 gUnknown_0850DC2F[4][4];
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extern const u8 gUnknown_0850DC3F[4][4];
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extern const u8 gUnknown_0850DBA0[5];
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@ -4072,3 +4072,21 @@ u8 GetOppositeDirection(u8 direction)
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}
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return directions[direction - 1];
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}
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u32 zffu_offset_calc(u8 a0, u8 a1)
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{
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return gUnknown_0850DC2F[a0 - 1][a1 - 1];
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}
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u32 state_to_direction(u8 a0, u32 a1, u32 a2)
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{
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u32 zffuOffset;
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u8 a1_2 = a1;
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u8 a2_2 = a2;
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if (a1_2 == 0 || a2_2 == 0 || a1_2 > DIR_EAST || a2_2 > DIR_EAST)
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{
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return 0;
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}
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zffuOffset = zffu_offset_calc(a1_2, a2);
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return gUnknown_0850DC3F[a0 - 1][zffuOffset - 1];
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}
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