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https://github.com/Ninjdai1/pokeemerald.git
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Use event object constants
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@ -595,76 +595,76 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C52F:: @ 824C52F
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return
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BattleFrontier_BattleDomeBattleRoom_EventScript_24C530:: @ 824C530
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createvobject 46, 1, 3, 0, 3, 1
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createvobject 22, 4, 6, 0, 3, 1
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createvobject 5, 6, 8, 0, 3, 1
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createvobject 12, 9, 11, 0, 3, 1
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createvobject 46, 11, 13, 0, 3, 1
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createvobject 66, 13, 15, 0, 3, 1
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createvobject 45, 19, 7, 1, 3, 1
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createvobject 34, 22, 11, 1, 3, 1
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createvobject 11, 25, 15, 1, 3, 1
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createvobject 35, 26, 2, 2, 3, 1
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createvobject 38, 29, 5, 1, 3, 1
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, 1
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createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, 1
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createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, 1
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createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, 1
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, 1
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createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 0, 3, 1
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createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, 1
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createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, 1
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createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, 1
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createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, 1
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createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, 1
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return
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BattleFrontier_BattleDomeBattleRoom_EventScript_24C594:: @ 824C594
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createvobject 46, 1, 3, 0, 3, 1
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createvobject 22, 4, 6, 0, 3, 1
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createvobject 5, 6, 8, 0, 3, 1
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createvobject 20, 7, 9, 0, 3, 1
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createvobject 12, 9, 11, 0, 3, 1
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createvobject 47, 10, 12, 0, 3, 1
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createvobject 46, 11, 13, 0, 3, 1
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createvobject 66, 13, 15, 0, 3, 1
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createvobject 48, 15, 2, 1, 3, 1
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createvobject 5, 16, 3, 1, 3, 1
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createvobject 20, 17, 4, 1, 3, 1
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createvobject 45, 19, 7, 1, 3, 1
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createvobject 22, 20, 9, 1, 3, 1
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createvobject 34, 22, 11, 1, 3, 1
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createvobject 46, 23, 13, 1, 3, 1
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createvobject 11, 25, 15, 1, 3, 1
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createvobject 35, 26, 2, 2, 3, 1
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createvobject 40, 28, 5, 2, 3, 1
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createvobject 38, 29, 5, 1, 3, 1
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createvobject 83, 30, 6, 2, 3, 1
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createvobject 34, 31, 8, 2, 3, 1
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, 1
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createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, 1
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createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, 1
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createvobject EVENT_OBJ_GFX_WOMAN_2, 7, 9, 0, 3, 1
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createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, 1
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createvobject EVENT_OBJ_GFX_LASS, 10, 12, 0, 3, 1
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, 1
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createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 0, 3, 1
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createvobject EVENT_OBJ_GFX_GENTLEMAN, 15, 2, 1, 3, 1
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createvobject EVENT_OBJ_GFX_NINJA_BOY, 16, 3, 1, 3, 1
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createvobject EVENT_OBJ_GFX_WOMAN_2, 17, 4, 1, 3, 1
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createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, 1
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createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 9, 1, 3, 1
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createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, 1
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 23, 13, 1, 3, 1
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createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, 1
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createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, 1
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createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 5, 2, 3, 1
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createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, 1
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createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 6, 2, 3, 1
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createvobject EVENT_OBJ_GFX_WOMAN_5, 31, 8, 2, 3, 1
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return
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BattleFrontier_BattleDomeBattleRoom_EventScript_24C652:: @ 824C652
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createvobject 5, 0, 2, 0, 3, 1
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createvobject 46, 1, 3, 0, 3, 1
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createvobject 45, 2, 15, 0, 3, 1
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createvobject 66, 3, 5, 0, 3, 1
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createvobject 22, 4, 6, 0, 3, 1
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createvobject 46, 5, 7, 0, 3, 1
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createvobject 5, 6, 8, 0, 3, 1
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createvobject 20, 7, 9, 0, 3, 1
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createvobject 24, 8, 10, 0, 3, 1
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createvobject 12, 9, 11, 0, 3, 1
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createvobject 47, 10, 12, 0, 3, 1
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createvobject 46, 11, 13, 0, 3, 1
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createvobject 45, 12, 14, 0, 3, 1
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createvobject 66, 13, 15, 2, 3, 1
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createvobject 55, 14, 12, 2, 3, 1
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createvobject 48, 15, 2, 1, 3, 1
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createvobject 5, 16, 3, 1, 3, 1
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createvobject 20, 17, 4, 1, 3, 1
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createvobject 24, 18, 6, 1, 3, 1
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createvobject 45, 19, 7, 1, 3, 1
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createvobject 22, 20, 9, 1, 3, 1
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createvobject 23, 21, 10, 1, 3, 1
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createvobject 34, 22, 11, 1, 3, 1
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createvobject 46, 23, 13, 1, 3, 1
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createvobject 48, 24, 14, 1, 3, 1
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createvobject 11, 25, 15, 1, 3, 1
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createvobject 35, 26, 2, 2, 3, 1
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createvobject 17, 27, 3, 2, 3, 1
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createvobject 40, 28, 5, 2, 3, 1
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createvobject 38, 29, 5, 1, 3, 1
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createvobject 83, 30, 6, 2, 3, 1
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createvobject 34, 31, 8, 2, 3, 1
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createvobject EVENT_OBJ_GFX_NINJA_BOY, 0, 2, 0, 3, 1
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, 1
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createvobject EVENT_OBJ_GFX_BEAUTY, 2, 15, 0, 3, 1
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createvobject EVENT_OBJ_GFX_MAN_5, 3, 5, 0, 3, 1
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createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, 1
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 5, 7, 0, 3, 1
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createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, 1
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createvobject EVENT_OBJ_GFX_WOMAN_2, 7, 9, 0, 3, 1
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createvobject EVENT_OBJ_GFX_WOMAN_3, 8, 10, 0, 3, 1
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createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, 1
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createvobject EVENT_OBJ_GFX_LASS, 10, 12, 0, 3, 1
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, 1
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createvobject EVENT_OBJ_GFX_BEAUTY, 12, 14, 0, 3, 1
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createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 2, 3, 1
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createvobject EVENT_OBJ_GFX_HIKER, 14, 12, 2, 3, 1
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createvobject EVENT_OBJ_GFX_GENTLEMAN, 15, 2, 1, 3, 1
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createvobject EVENT_OBJ_GFX_NINJA_BOY, 16, 3, 1, 3, 1
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createvobject EVENT_OBJ_GFX_WOMAN_2, 17, 4, 1, 3, 1
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createvobject EVENT_OBJ_GFX_WOMAN_3, 18, 6, 1, 3, 1
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createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, 1
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createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 9, 1, 3, 1
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createvobject EVENT_OBJ_GFX_MAN_2, 21, 10, 1, 3, 1
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createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, 1
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 23, 13, 1, 3, 1
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createvobject EVENT_OBJ_GFX_GENTLEMAN, 24, 14, 1, 3, 1
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createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, 1
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createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, 1
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createvobject EVENT_OBJ_GFX_FAT_MAN, 27, 3, 2, 3, 1
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createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 5, 2, 3, 1
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createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, 1
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createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 6, 2, 3, 1
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createvobject EVENT_OBJ_GFX_WOMAN_5, 31, 8, 2, 3, 1
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return
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BattleFrontier_BattleArenaBattleRoom_Movement_24C773: @ 824C773
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@ -312,97 +312,97 @@ LinkContestRoom1_EventScript_23BB2B:: @ 823BB2B
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return
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LinkContestRoom1_EventScript_23BB78:: @ 823BB78
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createvobject 5, 20, 3, 2, 3, 1
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createvobject 46, 24, 11, 2, 3, 1
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createvobject EVENT_OBJ_GFX_NINJA_BOY, 20, 3, 2, 3, 1
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, 1
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return
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LinkContestRoom1_EventScript_23BB8B:: @ 823BB8B
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createvobject 45, 0, 2, 3, 3, 4
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createvobject 66, 1, 2, 4, 3, 4
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createvobject 55, 2, 2, 7, 3, 4
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createvobject 46, 3, 2, 8, 3, 4
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createvobject 5, 10, 12, 3, 3, 3
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createvobject 20, 11, 12, 4, 3, 3
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createvobject 24, 12, 12, 7, 3, 3
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createvobject 12, 13, 12, 8, 3, 3
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createvobject 47, 20, 3, 2, 3, 1
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createvobject 46, 24, 11, 2, 3, 1
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createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, 4
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createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, 4
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createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, 4
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 3, 2, 8, 3, 4
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createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, 3
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createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, 3
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createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, 3
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createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 13, 12, 8, 3, 3
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createvobject EVENT_OBJ_GFX_LASS, 20, 3, 2, 3, 1
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, 1
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return
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LinkContestRoom1_EventScript_23BBE6:: @ 823BBE6
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createvobject 45, 0, 2, 3, 3, 4
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createvobject 66, 1, 2, 4, 3, 4
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createvobject 55, 2, 2, 7, 3, 4
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createvobject 48, 3, 2, 8, 3, 4
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createvobject 5, 10, 12, 3, 3, 3
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createvobject 20, 11, 12, 4, 3, 3
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createvobject 24, 12, 12, 7, 3, 3
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createvobject 45, 13, 12, 8, 3, 3
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createvobject 22, 20, 3, 2, 3, 1
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createvobject 23, 20, 6, 2, 3, 1
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createvobject 34, 20, 7, 2, 3, 1
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createvobject 46, 24, 8, 2, 3, 1
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createvobject 48, 24, 11, 2, 3, 1
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createvobject 11, 25, 3, 9, 3, 2
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createvobject 35, 26, 4, 9, 3, 2
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createvobject 17, 27, 5, 9, 3, 2
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createvobject 40, 28, 9, 9, 3, 2
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createvobject 38, 29, 10, 9, 3, 2
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createvobject 83, 30, 11, 9, 3, 2
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createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, 4
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createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, 4
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createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, 4
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createvobject EVENT_OBJ_GFX_GENTLEMAN, 3, 2, 8, 3, 4
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createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, 3
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createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, 3
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createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, 3
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createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, 3
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createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 3, 2, 3, 1
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createvobject EVENT_OBJ_GFX_MAN_2, 20, 6, 2, 3, 1
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createvobject EVENT_OBJ_GFX_WOMAN_5, 20, 7, 2, 3, 1
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 8, 2, 3, 1
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createvobject EVENT_OBJ_GFX_GENTLEMAN, 24, 11, 2, 3, 1
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createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 3, 9, 3, 2
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createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 4, 9, 3, 2
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createvobject EVENT_OBJ_GFX_FAT_MAN, 27, 5, 9, 3, 2
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createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 9, 9, 3, 2
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createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 10, 9, 3, 2
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createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 11, 9, 3, 2
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return
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LinkContestRoom1_EventScript_23BC92:: @ 823BC92
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createvobject 45, 0, 2, 3, 3, 4
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createvobject 66, 1, 2, 4, 3, 4
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createvobject 55, 2, 2, 7, 3, 4
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createvobject 12, 3, 2, 8, 3, 4
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createvobject 39, 4, 1, 3, 3, 4
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createvobject 34, 6, 1, 5, 3, 4
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createvobject 26, 7, 1, 6, 3, 4
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createvobject 48, 9, 1, 8, 3, 4
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createvobject 5, 10, 12, 3, 3, 3
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createvobject 20, 11, 12, 4, 3, 3
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createvobject 24, 12, 12, 7, 3, 3
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createvobject 45, 13, 12, 8, 3, 3
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createvobject 50, 14, 13, 3, 3, 3
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createvobject 52, 15, 13, 4, 3, 3
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createvobject 65, 17, 13, 6, 3, 3
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createvobject 83, 18, 13, 7, 3, 3
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createvobject 116, 19, 13, 8, 3, 3
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createvobject 25, 20, 3, 2, 3, 1
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createvobject 31, 21, 6, 2, 3, 1
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createvobject 33, 22, 7, 2, 3, 1
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createvobject 46, 24, 11, 2, 3, 1
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createvobject 49, 25, 3, 9, 3, 2
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createvobject 35, 26, 4, 9, 3, 2
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createvobject 48, 27, 5, 9, 3, 2
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createvobject 40, 28, 9, 9, 3, 2
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createvobject 38, 29, 10, 9, 3, 2
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createvobject 83, 30, 11, 9, 3, 2
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createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, 4
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createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, 4
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createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, 4
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createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 3, 2, 8, 3, 4
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createvobject EVENT_OBJ_GFX_MANIAC, 4, 1, 3, 3, 4
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createvobject EVENT_OBJ_GFX_WOMAN_5, 6, 1, 5, 3, 4
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createvobject EVENT_OBJ_GFX_WOMAN_4, 7, 1, 6, 3, 4
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createvobject EVENT_OBJ_GFX_GENTLEMAN, 9, 1, 8, 3, 4
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createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, 3
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createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, 3
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createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, 3
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createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, 3
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createvobject EVENT_OBJ_GFX_FISHERMAN, 14, 13, 3, 3, 3
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createvobject EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 15, 13, 4, 3, 3
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createvobject EVENT_OBJ_GFX_MAN_4, 17, 13, 6, 3, 3
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createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 18, 13, 7, 3, 3
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createvobject EVENT_OBJ_GFX_DEVON_EMPLOYEE, 19, 13, 8, 3, 3
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createvobject EVENT_OBJ_GFX_POKEFAN_M, 20, 3, 2, 3, 1
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createvobject EVENT_OBJ_GFX_CAMPER, 21, 6, 2, 3, 1
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createvobject EVENT_OBJ_GFX_MAN_3, 22, 7, 2, 3, 1
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createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, 1
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createvobject EVENT_OBJ_GFX_SAILOR, 25, 3, 9, 3, 2
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createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 4, 9, 3, 2
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createvobject EVENT_OBJ_GFX_GENTLEMAN, 27, 5, 9, 3, 2
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createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 9, 9, 3, 2
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createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 10, 9, 3, 2
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createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 11, 9, 3, 2
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return
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LinkContestRoom1_EventScript_23BD86:: @ 823BD86
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createvobject 45, 0, 2, 3, 3, 4
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createvobject 66, 1, 2, 4, 3, 4
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createvobject 55, 2, 2, 7, 3, 4
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createvobject 12, 3, 2, 8, 3, 4
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createvobject 39, 4, 1, 3, 3, 4
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createvobject 34, 6, 1, 5, 3, 4
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createvobject 26, 7, 1, 6, 3, 4
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createvobject 48, 9, 1, 8, 3, 4
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createvobject 5, 10, 12, 3, 3, 3
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createvobject 20, 11, 12, 4, 3, 3
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createvobject 24, 12, 12, 7, 3, 3
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createvobject 45, 13, 12, 8, 3, 3
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createvobject 50, 14, 13, 3, 3, 3
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createvobject 52, 15, 13, 4, 3, 3
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createvobject 65, 17, 13, 6, 3, 3
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createvobject 83, 18, 13, 7, 3, 3
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createvobject 116, 19, 13, 8, 3, 3
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createvobject 25, 20, 3, 2, 3, 1
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createvobject 31, 21, 6, 2, 3, 1
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createvobject 33, 22, 7, 2, 3, 1
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createvobject 46, 24, 11, 2, 3, 1
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createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, 4
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createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, 4
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createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, 4
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createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 3, 2, 8, 3, 4
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createvobject EVENT_OBJ_GFX_MANIAC, 4, 1, 3, 3, 4
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createvobject EVENT_OBJ_GFX_WOMAN_5, 6, 1, 5, 3, 4
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||||
createvobject EVENT_OBJ_GFX_WOMAN_4, 7, 1, 6, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 9, 1, 8, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_FISHERMAN, 14, 13, 3, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 15, 13, 4, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_MAN_4, 17, 13, 6, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 18, 13, 7, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_DEVON_EMPLOYEE, 19, 13, 8, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_POKEFAN_M, 20, 3, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_CAMPER, 21, 6, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_MAN_3, 22, 7, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, 1
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BE44:: @ 823BE44
|
||||
|
@ -1337,13 +1337,13 @@ void SetPlayerAvatarStateMask(u8 flags)
|
||||
gPlayerAvatar.flags |= flags;
|
||||
}
|
||||
|
||||
static u8 GetPlayerAvatarStateTransitionByGraphicsId(u8 a, u8 gender)
|
||||
static u8 GetPlayerAvatarStateTransitionByGraphicsId(u8 graphicsId, u8 gender)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
for (i = 0; i < 5; i++)
|
||||
{
|
||||
if (gUnknown_0849750C[gender][i][0] == a)
|
||||
if (gUnknown_0849750C[gender][i][0] == graphicsId)
|
||||
return gUnknown_0849750C[gender][i][1];
|
||||
}
|
||||
return 1;
|
||||
@ -1362,9 +1362,9 @@ u8 GetPlayerAvatarGraphicsIdByCurrentState(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SetPlayerAvatarExtraStateTransition(u8 a, u8 b)
|
||||
void SetPlayerAvatarExtraStateTransition(u8 graphicsId, u8 b)
|
||||
{
|
||||
u8 unk = GetPlayerAvatarStateTransitionByGraphicsId(a, gPlayerAvatar.gender);
|
||||
u8 unk = GetPlayerAvatarStateTransitionByGraphicsId(graphicsId, gPlayerAvatar.gender);
|
||||
|
||||
gPlayerAvatar.unk1 |= unk | b;
|
||||
DoPlayerAvatarTransition();
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include "sound.h"
|
||||
#include "sprite.h"
|
||||
#include "task.h"
|
||||
#include "constants/event_objects.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/vars.h"
|
||||
|
||||
@ -311,7 +312,7 @@ void Task_HandlePorthole(u8 taskId)
|
||||
|
||||
void sub_80FB6EC(void)
|
||||
{
|
||||
u8 spriteId = AddPseudoEventObject(0x8C, SpriteCallbackDummy, 112, 80, 0);
|
||||
u8 spriteId = AddPseudoEventObject(EVENT_OBJ_GFX_SS_TIDAL, SpriteCallbackDummy, 112, 80, 0);
|
||||
|
||||
gSprites[spriteId].coordOffsetEnabled = FALSE;
|
||||
|
||||
|
@ -1,13 +1,14 @@
|
||||
#include "global.h"
|
||||
#include "constants/flags.h"
|
||||
#include "constants/event_object_movement_constants.h"
|
||||
#include "event_data.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "script.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "fieldmap.h"
|
||||
#include "union_room.h"
|
||||
#include "script.h"
|
||||
#include "task.h"
|
||||
#include "union_room.h"
|
||||
#include "constants/event_objects.h"
|
||||
#include "constants/event_object_movement_constants.h"
|
||||
#include "constants/flags.h"
|
||||
|
||||
EWRAM_DATA struct UnkStruct_8019BA8 * gUnknown_02022C64 = NULL;
|
||||
EWRAM_DATA u32 gUnknown_02022C68 = 0;
|
||||
@ -390,7 +391,7 @@ void sub_8019E70(u8 * sp8, s32 r9)
|
||||
for (r7 = 0; r7 < 5; r7++)
|
||||
{
|
||||
s32 r5 = 5 * r9 + r7;
|
||||
sp8[r5] = sprite_new(0x41, r5 - 0x38, gUnknown_082F0740[r9][0] + gUnknown_082F0760[r7][0], gUnknown_082F0740[r9][1] + gUnknown_082F0760[r7][1], 3, 1);
|
||||
sp8[r5] = sprite_new(EVENT_OBJ_GFX_MAN_4, r5 - 0x38, gUnknown_082F0740[r9][0] + gUnknown_082F0760[r7][0], gUnknown_082F0740[r9][1] + gUnknown_082F0760[r7][1], 3, 1);
|
||||
sub_8097C44(r5 - 0x38, TRUE);
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user