diff --git a/src/battle_main.c b/src/battle_main.c index 61b6a5a12..665b4c1ab 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -4025,7 +4025,7 @@ void BattleTurnPassed(void) if (gBattleOutcome != 0) { - gCurrentActionFuncId = 12; + gCurrentActionFuncId = B_ACTION_FINISHED; gBattleMainFunc = RunTurnActionsFunctions; return; } @@ -4979,7 +4979,7 @@ static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void) static void RunTurnActionsFunctions(void) { if (gBattleOutcome != 0) - gCurrentActionFuncId = 12; + gCurrentActionFuncId = B_ACTION_FINISHED; *(&gBattleStruct->savedTurnActionNumber) = gCurrentTurnActionNumber; sTurnActionsFuncsTable[gCurrentActionFuncId](); @@ -5139,7 +5139,7 @@ static void HandleEndTurn_MonFled(void) static void HandleEndTurn_FinishBattle(void) { - if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC) + if (gCurrentActionFuncId == B_ACTION_TRY_FINISH || gCurrentActionFuncId == B_ACTION_FINISHED) { if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 @@ -5284,7 +5284,7 @@ static void ReturnFromBattleToOverworld(void) void RunBattleScriptCommands_PopCallbacksStack(void) { - if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC) + if (gCurrentActionFuncId == B_ACTION_TRY_FINISH || gCurrentActionFuncId == B_ACTION_FINISHED) { if (gBattleResources->battleCallbackStack->size != 0) gBattleResources->battleCallbackStack->size--;