Source file part of map script renaming

This commit is contained in:
Phlosioneer 2019-02-22 02:23:46 -05:00 committed by huderlem
parent a589d4a630
commit 5f7a971313
12 changed files with 62 additions and 47 deletions

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@ -8,6 +8,7 @@
#include "constants/items.h"
#include "constants/heal_locations.h"
#include "constants/layouts.h"
#include "constants/map_scripts.h"
#include "constants/maps.h"
#include "constants/moves.h"
#include "constants/songs.h"

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@ -3,6 +3,7 @@
#include "constants/event_objects.h"
#include "constants/flags.h"
#include "constants/items.h"
#include "constants/map_scripts.h"
#include "constants/maps.h"
#include "constants/secret_bases.h"
#include "constants/vars.h"

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@ -1,5 +1,6 @@
#include "constants/flags.h"
#include "constants/items.h"
#include "constants/map_scripts.h"
#include "constants/moves.h"
#include "constants/songs.h"
#include "constants/species.h"

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@ -0,0 +1,12 @@
#ifndef GUARD_CONSTANTS_MAP_SCRIPTS_H
#define GUARD_CONSTANTS_MAP_SCRIPTS_H
#define MAP_SCRIPT_ON_LOAD 1
#define MAP_SCRIPT_ON_FRAME_TABLE 2
#define MAP_SCRIPT_ON_TRANSITION 3
#define MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE 4
#define MAP_SCRIPT_ON_RESUME 5
#define MAP_SCRIPT_ON_DIVE_WARP 6
#define MAP_SCRIPT_ON_RETURN_TO_FIELD 7
#endif // GUARD_CONSTANTS_MAP_SCRIPTS_H

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@ -68,7 +68,7 @@ void SetContinueGameWarpToDynamicWarp(int unused);
const struct MapConnection *GetMapConnection(u8 dir);
bool8 SetDiveWarpEmerge(u16 x, u16 y);
bool8 SetDiveWarpDive(u16 x, u16 y);
void mliX_load_map(u8 mapGroup, u8 mapNum);
void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum);
void ResetInitialPlayerAvatarState(void);
void StoreInitialPlayerAvatarState(void);
bool32 Overworld_IsBikingAllowed(void);

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@ -43,16 +43,16 @@ void ScriptContext1_SetupScript(const u8 *ptr);
void ScriptContext1_Stop(void);
void EnableBothScriptContexts(void);
void ScriptContext2_RunNewScript(const u8 *ptr);
u8 *mapheader_get_tagged_pointer(u8 tag);
void mapheader_run_script_by_tag(u8 tag);
u8 *mapheader_get_first_match_from_tagged_ptr_list(u8 tag);
void mapheader_run_script_with_tag_x1(void);
void mapheader_run_script_with_tag_x3(void);
void mapheader_run_script_with_tag_x5(void);
void mapheader_run_script_with_tag_x7(void);
void mapheader_run_script_with_tag_x6(void);
bool8 mapheader_run_first_tag2_script_list_match(void);
void mapheader_run_first_tag4_script_list_match(void);
u8 *MapHeaderGetScriptTable(u8 tag);
void MapHeaderRunScriptType(u8 tag);
u8 *MapHeaderCheckScriptTable(u8 tag);
void RunOnLoadMapScript(void);
void RunOnTransitionMapScript(void);
void RunOnResumeMapScript(void);
void RunOnReturnToFieldMapScript(void);
void RunOnDiveWarpMapScript(void);
bool8 TryRunOnFrameMapScript(void);
void TryRunOnWarpIntoMapScript(void);
u32 CalculateRamScriptChecksum(void);
void ClearRamScript(void);
bool8 InitRamScript(const u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objectId);

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@ -1590,7 +1590,7 @@ void GenerateBattlePyramidFloorLayout(u16 *backupMapData, bool8 setPlayerPositio
layoutMap += mapLayout->width;
}
}
mapheader_run_script_with_tag_x1();
RunOnLoadMapScript();
free(floorLayoutOffsets);
}

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@ -147,7 +147,7 @@ int ProcessPlayerFieldInput(struct FieldInput *input)
if (CheckForTrainersWantingBattle() == TRUE)
return TRUE;
if (mapheader_run_first_tag2_script_list_match() == 1)
if (TryRunOnFrameMapScript() == TRUE)
return TRUE;
if (input->pressedBButton && TrySetupDiveEmergeScript() == TRUE)

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@ -53,7 +53,7 @@ void InitMap(void)
{
InitMapLayoutData(&gMapHeader);
sub_80E8EE0(gMapHeader.events);
mapheader_run_script_with_tag_x1();
RunOnLoadMapScript();
}
void InitMapFromSavedGame(void)
@ -62,7 +62,7 @@ void InitMapFromSavedGame(void)
sub_80E9238(0);
sub_80E8EE0(gMapHeader.events);
LoadSavedMapView();
mapheader_run_script_with_tag_x1();
RunOnLoadMapScript();
UpdateTVScreensOnMap(gBackupMapLayout.width, gBackupMapLayout.height);
}
@ -775,7 +775,7 @@ bool8 CameraMove(int x, int y)
old_y = gSaveBlock1Ptr->pos.y;
connection = sub_8088950(direction, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y);
sub_80887F8(connection, direction, x, y);
mliX_load_map(connection->mapGroup, connection->mapNum);
LoadMapFromCameraTransition(connection->mapGroup, connection->mapNum);
gCamera.active = TRUE;
gCamera.x = old_x - gSaveBlock1Ptr->pos.x;
gCamera.y = old_y - gSaveBlock1Ptr->pos.y;

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@ -761,7 +761,7 @@ static bool8 SetDiveWarp(u8 dir, u16 x, u16 y)
}
else
{
mapheader_run_script_with_tag_x6();
RunOnDiveWarpMapScript();
if (IsDummyWarp(&gFixedDiveWarp))
return FALSE;
SetWarpDestinationToDiveWarp();
@ -779,7 +779,7 @@ bool8 SetDiveWarpDive(u16 x, u16 y)
return SetDiveWarp(CONNECTION_DIVE, x, y);
}
void mliX_load_map(u8 mapGroup, u8 mapNum)
void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum)
{
s32 paletteIndex;
@ -800,7 +800,7 @@ void mliX_load_map(u8 mapGroup, u8 mapNum)
ChooseAmbientCrySpecies();
SetDefaultFlashLevel();
Overworld_ClearSavedMusic();
mapheader_run_script_with_tag_x3();
RunOnTransitionMapScript();
InitMap();
copy_map_tileset2_to_vram_2(gMapHeader.mapLayout);
apply_map_tileset2_palette(gMapHeader.mapLayout);
@ -813,7 +813,7 @@ void mliX_load_map(u8 mapGroup, u8 mapNum)
RoamerMove();
DoCurrentWeather();
ResetFieldTasksArgs();
mapheader_run_script_with_tag_x5();
RunOnResumeMapScript();
if (gMapHeader.regionMapSectionId != MAPSEC_BATTLE_FRONTIER || gMapHeader.regionMapSectionId != sLastMapSectionId)
ShowMapNamePopup();
@ -852,7 +852,7 @@ static void mli0_load_map(u32 a1)
FlagClear(FLAG_SYS_USE_FLASH);
SetDefaultFlashLevel();
Overworld_ClearSavedMusic();
mapheader_run_script_with_tag_x3();
RunOnTransitionMapScript();
UpdateLocationHistoryForRoamer();
RoamerMoveToOtherLocationSet();
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
@ -2126,7 +2126,7 @@ static void sub_8086988(u32 a1)
sub_80AEE84();
if (!a1)
SetUpFieldTasks();
mapheader_run_script_with_tag_x5();
RunOnResumeMapScript();
TryStartMirageTowerPulseBlendEffect();
}
@ -2136,7 +2136,7 @@ static void sub_80869DC(void)
gTotalCameraPixelOffsetY = 0;
ResetEventObjects();
TrySpawnEventObjects(0, 0);
mapheader_run_first_tag4_script_list_match();
TryRunOnWarpIntoMapScript();
}
static void mli4_mapscripts_and_other(void)
@ -2153,14 +2153,14 @@ static void mli4_mapscripts_and_other(void)
SetPlayerAvatarTransitionFlags(player->transitionFlags);
ResetInitialPlayerAvatarState();
TrySpawnEventObjects(0, 0);
mapheader_run_first_tag4_script_list_match();
TryRunOnWarpIntoMapScript();
}
static void sub_8086A68(void)
{
sub_808E16C(0, 0);
RotatingGate_InitPuzzleAndGraphics();
mapheader_run_script_with_tag_x7();
RunOnReturnToFieldMapScript();
}
static void sub_8086A80(void)

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@ -241,7 +241,7 @@ void ScriptContext2_RunNewScript(const u8 *ptr)
while (RunScriptCommand(&sScriptContext2) == TRUE);
}
u8 *mapheader_get_tagged_pointer(u8 tag)
u8 *MapHeaderGetScriptTable(u8 tag)
{
const u8 *mapScripts = gMapHeader.mapScripts;
@ -261,16 +261,16 @@ u8 *mapheader_get_tagged_pointer(u8 tag)
}
}
void mapheader_run_script_by_tag(u8 tag)
void MapHeaderRunScriptType(u8 tag)
{
u8 *ptr = mapheader_get_tagged_pointer(tag);
u8 *ptr = MapHeaderGetScriptTable(tag);
if (ptr)
ScriptContext2_RunNewScript(ptr);
}
u8 *mapheader_get_first_match_from_tagged_ptr_list(u8 tag)
u8 *MapHeaderCheckScriptTable(u8 tag)
{
u8 *ptr = mapheader_get_tagged_pointer(tag);
u8 *ptr = MapHeaderGetScriptTable(tag);
if (!ptr)
return NULL;
@ -291,45 +291,45 @@ u8 *mapheader_get_first_match_from_tagged_ptr_list(u8 tag)
}
}
void mapheader_run_script_with_tag_x1(void)
void RunOnLoadMapScript(void)
{
mapheader_run_script_by_tag(1);
MapHeaderRunScriptType(1);
}
void mapheader_run_script_with_tag_x3(void)
void RunOnTransitionMapScript(void)
{
mapheader_run_script_by_tag(3);
MapHeaderRunScriptType(3);
}
void mapheader_run_script_with_tag_x5(void)
void RunOnResumeMapScript(void)
{
mapheader_run_script_by_tag(5);
MapHeaderRunScriptType(5);
}
void mapheader_run_script_with_tag_x7(void)
void RunOnReturnToFieldMapScript(void)
{
mapheader_run_script_by_tag(7);
MapHeaderRunScriptType(7);
}
void mapheader_run_script_with_tag_x6(void)
void RunOnDiveWarpMapScript(void)
{
mapheader_run_script_by_tag(6);
MapHeaderRunScriptType(6);
}
bool8 mapheader_run_first_tag2_script_list_match(void)
bool8 TryRunOnFrameMapScript(void)
{
u8 *ptr = mapheader_get_first_match_from_tagged_ptr_list(2);
u8 *ptr = MapHeaderCheckScriptTable(2);
if (!ptr)
return 0;
return FALSE;
ScriptContext1_SetupScript(ptr);
return 1;
return TRUE;
}
void mapheader_run_first_tag4_script_list_match(void)
void TryRunOnWarpIntoMapScript(void)
{
u8 *ptr = mapheader_get_first_match_from_tagged_ptr_list(4);
u8 *ptr = MapHeaderCheckScriptTable(4);
if (ptr)
ScriptContext2_RunNewScript(ptr);
}

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@ -796,7 +796,7 @@ void sub_81D5FB4(u16 *mapArg)
dst += 31;
}
mapheader_run_script_with_tag_x1();
RunOnLoadMapScript();
FreeDataStruct();
}