Fixed pickup running when it shouldn't in some cases.

This commit is contained in:
Sérgio Augusto Vianna 2022-09-01 15:21:30 -03:00
parent bf830fca41
commit 60132b29fb

View File

@ -13313,10 +13313,7 @@ static void Cmd_pickup(void)
species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
if (GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM))
ability = gBaseStats[species].abilities[1];
else
ability = gBaseStats[species].abilities[0];
ability = gBaseStats[species].abilities[GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM)];
if (ability == ABILITY_PICKUP
&& species != SPECIES_NONE
@ -13352,10 +13349,7 @@ static void Cmd_pickup(void)
if (lvlDivBy10 > 9)
lvlDivBy10 = 9;
if (GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM))
ability = gBaseStats[species].abilities[1];
else
ability = gBaseStats[species].abilities[0];
ability = gBaseStats[species].abilities[GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM)];
if (ability == ABILITY_PICKUP
&& species != SPECIES_NONE