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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
remove explicit memcpy and add HEAP_SIZE constant
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462a0030ae
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@ -31,6 +31,8 @@ char* strcpy(char *dst0, const char *src0);
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#define POKEMON_NAME_LENGTH 10
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#define OT_NAME_LENGTH 7
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#define HEAP_SIZE 0x1C000
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extern u8 gStringVar1[];
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extern u8 gStringVar2[];
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extern u8 gStringVar3[];
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@ -115,12 +115,12 @@ void MoveSaveBlocks_ResetHeap(void)
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saveBlock2Copy->playerTrainerId[3]);
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// restore saveblock data since the pointers changed
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memcpy(gSaveBlock2Ptr, saveBlock2Copy, sizeof(*gSaveBlock2Ptr));
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memcpy(gSaveBlock1Ptr, saveBlock1Copy, sizeof(*gSaveBlock1Ptr));
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memcpy(gPokemonStoragePtr, pokemonStorageCopy, sizeof(*gPokemonStoragePtr));
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*gSaveBlock2Ptr = *saveBlock2Copy;
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*gSaveBlock1Ptr = *saveBlock1Copy;
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*gPokemonStoragePtr = *pokemonStorageCopy;
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// heap was destroyed in the copying process, so reset it
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InitHeap(gHeap, 0x1C000);
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InitHeap(gHeap, HEAP_SIZE);
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// restore interrupt functions
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gMain.hblankCallback = hblankCB;
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@ -122,7 +122,7 @@ void AgbMain()
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ClearDma3Requests();
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ResetBgs();
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SetDefaultFontsPointer();
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InitHeap(gHeap, 0x1C000);
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InitHeap(gHeap, HEAP_SIZE);
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gSoftResetDisabled = FALSE;
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@ -23,10 +23,8 @@ void sub_81700F8(void)
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ResetSaveCounters();
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sub_81534D0(0);
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if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
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{
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Sav2_ClearSetDefault();
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}
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SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
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InitHeap(gHeap, 0x1c000);
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InitHeap(gHeap, HEAP_SIZE);
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SetMainCallback2(sub_8086230);
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}
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