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Fix shadw typo
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@ -57,7 +57,7 @@ struct WonderCardData
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/*0175*/ u8 statFooterWidth;
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/*0176*/ u16 windowIds[CARD_WIN_COUNT];
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/*017C*/ u8 monIconSpriteId;
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/*017D*/ u8 stampSpriteIds[MAX_STAMP_CARD_STAMPS][2]; // 2 sprites each, 1 for the shadw and 1 for the Pokémon
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/*017D*/ u8 stampSpriteIds[MAX_STAMP_CARD_STAMPS][2]; // 2 sprites each, 1 for the shadow and 1 for the Pokémon
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/*018B*/ u8 titleText[WONDER_CARD_TEXT_LENGTH + 1];
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/*01B4*/ u8 subtitleText[WONDER_CARD_TEXT_LENGTH + 1];
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/*01DD*/ u8 idNumberText[7];
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