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Document trainer battle scripts (#430)
This commit is contained in:
parent
fe06bbe3f6
commit
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@ -668,7 +668,7 @@
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.4byte \pointer2 @ text
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.4byte \pointer3 @ text
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.4byte \pointer4 @ event script
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.elseif \type == TRAINER_BATTLE_9
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.elseif \type == TRAINER_BATTLE_PYRAMID
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.4byte \pointer1 @ text
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.4byte \pointer2 @ text
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.elseif \type == TRAINER_BATTLE_SET_TRAINER_A
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1252
data/event_scripts.s
1252
data/event_scripts.s
File diff suppressed because it is too large
Load Diff
@ -153,7 +153,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45:: @ 8252C45
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end
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BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F
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trainerbattle TRAINER_BATTLE_9, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D
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trainerbattle TRAINER_BATTLE_PYRAMID, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D
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setvar VAR_0x8004, 10
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special CallBattlePyramidFunction
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waitmessage
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1115
data/scripts/secret_base.inc
Normal file
1115
data/scripts/secret_base.inc
Normal file
File diff suppressed because it is too large
Load Diff
128
data/scripts/trainer_battle.inc
Normal file
128
data/scripts/trainer_battle.inc
Normal file
@ -0,0 +1,128 @@
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EventScript_ShowSecondTrainerIntro:: @ 8271356
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special SetUpTrainerEncounterMusic
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special EndTrainerApproach
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waitstate
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goto EventScript_ShowTrainerIntroMsg
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EventScript_TryDoNormalTrainerBattle:: @ 8271362
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lock
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faceplayer
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applymovement VAR_LAST_TALKED, Movement_RevealTrainer
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waitmovement 0
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specialvar VAR_RESULT, GetTrainerFlag
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compare VAR_RESULT, 0
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goto_if 5, EventScript_NoNormalTrainerBattle
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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goto EventScript_ShowTrainerIntroMsg
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EventScript_NoNormalTrainerBattle:: @ 8271389
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gotopostbattlescript
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EventScript_TryDoDoubleTrainerBattle:: @ 827138A
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lock
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faceplayer
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call EventScript_RevealTrainer
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specialvar VAR_RESULT, GetTrainerFlag
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compare VAR_RESULT, 0
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goto_if 5, EventScript_NoDoubleTrainerBattle
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special HasEnoughMonsForDoubleBattle
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compare VAR_RESULT, 0
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goto_if 5, EventScript_NotEnoughMonsForDoubleBattle
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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goto EventScript_ShowTrainerIntroMsg
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EventScript_NotEnoughMonsForDoubleBattle:: @ 82713BA
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special ShowTrainerCantBattleSpeech
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waitmessage
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waitbuttonpress
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release
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end
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EventScript_NoDoubleTrainerBattle:: @ 82713C1
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gotopostbattlescript
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EventScript_DoTainerBattle:: @ 82713C2
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applymovement VAR_LAST_TALKED, Movement_RevealTrainer
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waitmovement 0
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special SetUpTrainerEncounterMusic
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trainerbattlebegin
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gotopostbattlescript
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EventScript_TryDoRematchBattle:: @ 82713D1
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call EventScript_RevealTrainer
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specialvar VAR_RESULT, IsTrainerReadyForRematch
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compare VAR_RESULT, 0
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goto_eq EventScript_NoRematchTrainerBattle
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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special ShowTrainerIntroSpeech
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waitmessage
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waitbuttonpress
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special BattleSetup_StartRematchBattle
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waitstate
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releaseall
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end
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EventScript_NoRematchTrainerBattle:: @ 82713F7
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gotopostbattlescript
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EventScript_TryDoDoubleRematchBattle:: @ 82713F8
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specialvar VAR_RESULT, IsTrainerReadyForRematch
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compare VAR_RESULT, 0
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goto_eq EventScript_NoDoubleRematchTrainerBattle
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special HasEnoughMonsForDoubleBattle
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compare VAR_RESULT, 0
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goto_if 5, EventScript_NotEnoughMonsForDoubleRematchBattle
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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special ShowTrainerIntroSpeech
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waitmessage
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waitbuttonpress
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special BattleSetup_StartRematchBattle
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waitstate
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releaseall
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end
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EventScript_NoDoubleRematchTrainerBattle:: @ 8271427
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gotopostbattlescript
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EventScript_NotEnoughMonsForDoubleRematchBattle:: @ 8271428
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special ShowTrainerCantBattleSpeech
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waitmessage
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waitbuttonpress
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release
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end
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EventScript_RevealTrainer:: @ 827142F
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applymovement VAR_LAST_TALKED, Movement_RevealTrainer
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waitmovement 0
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return
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Movement_RevealTrainer: @ 827143A
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reveal_trainer
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step_end
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EventScript_ShowTrainerIntroMsg:: @ 827143C
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special ShowTrainerIntroSpeech
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waitmessage
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waitbuttonpress
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special TryPrepareSecondApproachingTrainer
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compare VAR_RESULT, TRUE
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goto_eq EventScript_ShowSecondTrainerIntro
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goto EventScript_DoTrainerBattle
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EventScript_DoTrainerBattle:: @ 8271454
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trainerbattlebegin
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@ Pointless check, possibly used for debugging?
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specialvar VAR_RESULT, GetTrainerBattleMode
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compare VAR_RESULT, TRAINER_BATTLE_SINGLE
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goto_eq EventScript_EndTrainerBattle
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compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT
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goto_eq EventScript_EndTrainerBattle
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compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC
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goto_eq EventScript_EndTrainerBattle
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compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE
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goto_eq EventScript_EndTrainerBattle
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compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC
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goto_eq EventScript_EndTrainerBattle
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EventScript_EndTrainerBattle:: @ 8271491
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gotobeatenscript
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releaseall
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end
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@ -324,7 +324,7 @@ gSpecials:: @ 81DBA64
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def_special StartGroudonKyogreBattle
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def_special BattleSetup_StartLegendaryBattle
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def_special StartRegiBattle
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def_special sub_80B16D8
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def_special SetUpTrainerMovement
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def_special DoSealedChamberShakingEffect2
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def_special FoundBlackGlasses
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def_special sub_80AC81C
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@ -531,7 +531,7 @@ gSpecials:: @ 81DBA64
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def_special sub_813B9A0
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def_special sub_81B9918
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def_special sub_80722E0
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def_special sub_80B45D0
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def_special TryPrepareSecondApproachingTrainer
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def_special RemoveRecordsWindow
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def_special sub_8139C10
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def_special sub_80B3BC4
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@ -479,10 +479,10 @@ struct BattleStruct
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u16 changedItems[MAX_BATTLERS_COUNT];
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u8 intimidateBattler;
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u8 switchInItemsCounter;
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u8 field_DA;
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u8 arenaTurnCounter;
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u8 turnSideTracker;
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u8 fillerDC[0xDF-0xDC];
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u8 field_DF;
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u8 givenExpMons; // Bits for enemy party's pokemon that gave exp to player's party.
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u8 lastTakenMoveFrom[MAX_BATTLERS_COUNT * MAX_BATTLERS_COUNT * 2]; // a 3-D array [target][attacker][byte]
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u16 castformPalette[MAX_BATTLERS_COUNT][16];
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u8 field_180;
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@ -38,7 +38,7 @@ void ConfigureAndSetUpOneTrainerBattle(u8 trainerEventObjId, const u8 *trainerSc
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void ConfigureTwoTrainersBattle(u8 trainerEventObjId, const u8 *trainerScript);
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void SetUpTwoTrainersBattle(void);
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bool32 GetTrainerFlagFromScriptPointer(const u8 *data);
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void sub_80B16D8(void);
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void SetUpTrainerMovement(void);
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u8 GetTrainerBattleMode(void);
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bool8 GetTrainerFlag(void);
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bool8 HasTrainerBeenFought(u16 trainerId);
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@ -10,7 +10,7 @@
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#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE 6
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#define TRAINER_BATTLE_REMATCH_DOUBLE 7
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#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC 8
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#define TRAINER_BATTLE_9 9
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#define TRAINER_BATTLE_PYRAMID 9
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#define TRAINER_BATTLE_SET_TRAINER_A 10
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#define TRAINER_BATTLE_SET_TRAINER_B 11
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#define TRAINER_BATTLE_12 12
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@ -10,11 +10,11 @@ extern const u8 EventScript_275D0C[];
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extern const u8 EventScript_275D1F[];
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extern const u8 EventScript_275D2E[];
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extern const u8 EventScript_271354[];
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extern const u8 EventScript_2713C2[];
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extern const u8 EventScript_DoTainerBattle[];
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extern const u8 EventScript_TryDoDoubleTrainerBattle[];
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extern const u8 EventScript_271362[];
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extern const u8 EventScript_TryDoNormalTrainerBattle[];
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extern const u8 EventScript_TryDoDoubleRematchBattle[];
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extern const u8 EventScript_2713D1[];
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extern const u8 EventScript_TryDoRematchBattle[];
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extern const u8 EventScript_SecretPower1[];
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extern const u8 EventScript_SecretPower2[];
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@ -19,7 +19,7 @@ extern u8 gApproachingTrainerId;
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bool8 CheckForTrainersWantingBattle(void);
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void sub_80B4578(struct EventObject *var);
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void EndTrainerApproach(void);
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void sub_80B45D0(void);
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void TryPrepareSecondApproachingTrainer(void);
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u8 FldEff_ExclamationMarkIcon(void);
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u8 FldEff_QuestionMarkIcon(void);
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u8 FldEff_HeartIcon(void);
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@ -3071,7 +3071,7 @@ static void BattleStartClearSetData(void)
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*(gBattleStruct->AI_monToSwitchIntoId + i) = PARTY_SIZE;
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}
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gBattleStruct->field_DF = 0;
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gBattleStruct->givenExpMons = 0;
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gBattleStruct->field_92 = 0;
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gRandomTurnNumber = Random();
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@ -3192,7 +3192,7 @@ void SwitchInClearSetData(void)
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gBattleResources->flags->flags[gActiveBattler] = 0;
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gCurrentMove = 0;
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gBattleStruct->field_DA = 0xFF;
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gBattleStruct->arenaTurnCounter = 0xFF;
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ClearBattlerMoveHistory(gActiveBattler);
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ClearBattlerAbilityHistory(gActiveBattler);
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@ -3994,7 +3994,7 @@ void BattleTurnPassed(void)
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if (gBattleResults.battleTurnCounter < 0xFF)
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{
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gBattleResults.battleTurnCounter++;
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gBattleStruct->field_DA++;
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gBattleStruct->arenaTurnCounter++;
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}
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for (i = 0; i < gBattlersCount; i++)
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@ -4013,7 +4013,7 @@ void BattleTurnPassed(void)
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if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
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BattleScriptExecute(BattleScript_82DB881);
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else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_DA == 0)
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else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaTurnCounter == 0)
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BattleScriptExecute(BattleScript_ArenaTurnBeginning);
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}
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@ -3270,7 +3270,7 @@ static void atk23_getexp(void)
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else
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{
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gBattleScripting.atk23_state++;
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gBattleStruct->field_DF |= gBitTable[gBattlerPartyIndexes[gBattlerFainted]];
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gBattleStruct->givenExpMons |= gBitTable[gBattlerPartyIndexes[gBattlerFainted]];
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}
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break;
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case 1: // calculate experience points to redistribute
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@ -306,7 +306,7 @@ const struct RematchTrainer gRematchTable[REMATCH_TABLE_ENTRIES] =
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{{TRAINER_TRENT_1, TRAINER_TRENT_2, TRAINER_TRENT_3, TRAINER_TRENT_4, TRAINER_TRENT_5}, 0x0, 0x1b},
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{{TRAINER_SAWYER_1, TRAINER_SAWYER_2, TRAINER_SAWYER_3, TRAINER_SAWYER_4, TRAINER_SAWYER_5}, 0x18, 0xc},
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{{TRAINER_KIRA_AND_DAN_1, TRAINER_KIRA_AND_DAN_2, TRAINER_KIRA_AND_DAN_3, TRAINER_KIRA_AND_DAN_4, TRAINER_KIRA_AND_DAN_5}, 0x18, 0x3e},
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{{TRAINER_WALLY_3, 0x292, 0x293, 0x294, 0x294}, 0x18, 0x2b},
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{{TRAINER_WALLY_3, TRAINER_WALLY_4, TRAINER_WALLY_5, TRAINER_WALLY_6, TRAINER_WALLY_6}, 0x18, 0x2b},
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{{TRAINER_ROXANNE_1, TRAINER_ROXANNE_2, TRAINER_ROXANNE_3, TRAINER_ROXANNE_4, TRAINER_ROXANNE_5}, 0x0, 0x3},
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{{TRAINER_BRAWLY_1, TRAINER_BRAWLY_2, TRAINER_BRAWLY_3, TRAINER_BRAWLY_4, TRAINER_BRAWLY_5}, 0x0, 0xb},
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{{TRAINER_WATTSON_1, TRAINER_WATTSON_2, TRAINER_WATTSON_3, TRAINER_WATTSON_4, TRAINER_WATTSON_5}, 0x0, 0x2},
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@ -1088,7 +1088,7 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
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{
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case TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT:
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TrainerBattleLoadArgs(sOrdinaryNoIntroBattleParams, data);
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return EventScript_2713C2;
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return EventScript_DoTainerBattle;
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case TRAINER_BATTLE_DOUBLE:
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TrainerBattleLoadArgs(sDoubleBattleParams, data);
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SetMapVarsToTrainer();
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@ -1103,11 +1103,11 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
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{
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TrainerBattleLoadArgs(sTrainerBContinueScriptBattleParams, data);
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}
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return EventScript_271362;
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return EventScript_TryDoNormalTrainerBattle;
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case TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC:
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TrainerBattleLoadArgs(sContinueScriptBattleParams, data);
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SetMapVarsToTrainer();
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return EventScript_271362;
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return EventScript_TryDoNormalTrainerBattle;
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case TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE:
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case TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC:
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TrainerBattleLoadArgs(sContinueScriptDoubleBattleParams, data);
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@ -1122,8 +1122,8 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
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TrainerBattleLoadArgs(sOrdinaryBattleParams, data);
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SetMapVarsToTrainer();
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gTrainerBattleOpponent_A = GetRematchTrainerId(gTrainerBattleOpponent_A);
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return EventScript_2713D1;
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case TRAINER_BATTLE_9:
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return EventScript_TryDoRematchBattle;
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case TRAINER_BATTLE_PYRAMID:
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if (gApproachingTrainerId == 0)
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{
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TrainerBattleLoadArgs(sOrdinaryBattleParams, data);
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@ -1135,7 +1135,7 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
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TrainerBattleLoadArgs(sTrainerBOrdinaryBattleParams, data);
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gTrainerBattleOpponent_B = LocalIdToPyramidTrainerId(gSpecialVar_LastTalked);
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}
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return EventScript_271362;
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return EventScript_TryDoNormalTrainerBattle;
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case TRAINER_BATTLE_SET_TRAINER_A:
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TrainerBattleLoadArgs(sOrdinaryBattleParams, data);
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return NULL;
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@ -1154,7 +1154,7 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
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TrainerBattleLoadArgs(sTrainerBOrdinaryBattleParams, data);
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gTrainerBattleOpponent_B = sub_81D6180(gSpecialVar_LastTalked);
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}
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return EventScript_271362;
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return EventScript_TryDoNormalTrainerBattle;
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default:
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if (gApproachingTrainerId == 0)
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{
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@ -1165,7 +1165,7 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
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{
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TrainerBattleLoadArgs(sTrainerBOrdinaryBattleParams, data);
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}
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return EventScript_271362;
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return EventScript_TryDoNormalTrainerBattle;
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}
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}
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@ -1197,7 +1197,7 @@ bool32 GetTrainerFlagFromScriptPointer(const u8 *data)
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return FlagGet(FLAG_TRAINER_FLAG_START + flag);
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}
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void sub_80B16D8(void)
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void SetUpTrainerMovement(void)
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{
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struct EventObject *eventObject = &gEventObjects[gSelectedEventObject];
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@ -1192,7 +1192,7 @@ bool8 HandleWishPerishSongOnTurnEnd(void)
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// fall through
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case 2:
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if ((gBattleTypeFlags & BATTLE_TYPE_ARENA)
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&& gBattleStruct->field_DA == 2
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&& gBattleStruct->arenaTurnCounter == 2
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&& gBattleMons[0].hp != 0 && gBattleMons[1].hp != 0)
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{
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s32 i;
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@ -1238,7 +1238,7 @@ bool8 HandleFaintedMonActions(void)
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{
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gBattlerFainted = gBattlerTarget = gBattleStruct->faintedActionsBattlerId;
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if (gBattleMons[gBattleStruct->faintedActionsBattlerId].hp == 0
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&& !(gBattleStruct->field_DF & gBitTable[gBattlerPartyIndexes[gBattleStruct->faintedActionsBattlerId]])
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&& !(gBattleStruct->givenExpMons & gBitTable[gBattlerPartyIndexes[gBattleStruct->faintedActionsBattlerId]])
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&& !(gAbsentBattlerFlags & gBitTable[gBattleStruct->faintedActionsBattlerId]))
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{
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BattleScriptExecute(BattleScript_GiveExp);
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@ -19,6 +19,7 @@
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#include "task.h"
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#include "window.h"
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#include "list_menu.h"
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#include "overworld.h"
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#define EGG_MOVES_ARRAY_COUNT 10
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#define EGG_LVL_UP_MOVES_ARRAY_COUNT 50
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@ -39,12 +40,8 @@ extern const u8 gDaycareText_PlayOther[];
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||||
extern u8 GetCursorSelectionMonId(void);
|
||||
extern u16 ItemIdToBattleMoveId(u16);
|
||||
extern s32 ListMenuHandleInputGetItemId(u8);
|
||||
extern void DestroyListMenuTask(u8, u16*, u16*);
|
||||
extern void sub_819746C(u8, bool8);
|
||||
extern void NewMenuHelpers_DrawStdWindowFrame(u8, bool8);
|
||||
extern void sub_81B9328(void);
|
||||
extern void CB2_ReturnToField(void);
|
||||
|
||||
// this file's functions
|
||||
static void ClearDaycareMonMail(struct DayCareMail *mail);
|
||||
|
@ -630,26 +630,26 @@ static void Task_DestroyTrainerApproachTask(u8 taskId)
|
||||
EnableBothScriptContexts();
|
||||
}
|
||||
|
||||
void sub_80B45D0(void)
|
||||
void TryPrepareSecondApproachingTrainer(void)
|
||||
{
|
||||
if (gNoOfApproachingTrainers == 2)
|
||||
{
|
||||
if (gApproachingTrainerId == 0)
|
||||
{
|
||||
gApproachingTrainerId++;
|
||||
gSpecialVar_Result = 1;
|
||||
gSpecialVar_Result = TRUE;
|
||||
UnfreezeEventObjects();
|
||||
FreezeEventObjectsExceptOne(gApproachingTrainers[1].eventObjectId);
|
||||
}
|
||||
else
|
||||
{
|
||||
gApproachingTrainerId = 0;
|
||||
gSpecialVar_Result = 0;
|
||||
gSpecialVar_Result = FALSE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gSpecialVar_Result = 0;
|
||||
gSpecialVar_Result = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user