mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
calledattack to calledmove
This commit is contained in:
parent
e362c06aea
commit
611360c29e
@ -530,7 +530,7 @@
|
||||
.byte \battler
|
||||
.endm
|
||||
|
||||
.macro jumptocalledattack param0
|
||||
.macro jumptocalledmove param0
|
||||
.byte 0x63
|
||||
.byte \param0
|
||||
.endm
|
||||
|
@ -1354,7 +1354,7 @@ BattleScript_SleepTalkUsingMove::
|
||||
waitanimation
|
||||
setbyte sB_ANIM_TURN, 0x0
|
||||
setbyte sB_ANIM_TARGETS_HIT, 0x0
|
||||
jumptocalledattack TRUE
|
||||
jumptocalledmove TRUE
|
||||
|
||||
BattleScript_EffectDestinyBond::
|
||||
attackcanceler
|
||||
@ -2399,7 +2399,7 @@ BattleScript_EffectAssist::
|
||||
waitanimation
|
||||
setbyte sB_ANIM_TURN, 0x0
|
||||
setbyte sB_ANIM_TARGETS_HIT, 0x0
|
||||
jumptocalledattack TRUE
|
||||
jumptocalledmove TRUE
|
||||
|
||||
BattleScript_EffectIngrain::
|
||||
attackcanceler
|
||||
@ -4260,7 +4260,7 @@ BattleScript_IgnoresWhileAsleep::
|
||||
BattleScript_IgnoresAndUsesRandomMove::
|
||||
printstring STRINGID_PKMNIGNOREDORDERS
|
||||
waitmessage 0x40
|
||||
jumptocalledattack FALSE
|
||||
jumptocalledmove FALSE
|
||||
|
||||
BattleScript_MoveUsedLoafingAround::
|
||||
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x4, BattleScript_82DB6C7
|
||||
|
@ -190,7 +190,7 @@ static void atk5F_swapattackerwithtarget(void);
|
||||
static void atk60_incrementgamestat(void);
|
||||
static void atk61_drawpartystatussummary(void);
|
||||
static void atk62_hidepartystatussummary(void);
|
||||
static void atk63_jumptocalledattack(void);
|
||||
static void atk63_jumptocalledmove(void);
|
||||
static void atk64_statusanimation(void);
|
||||
static void atk65_status2animation(void);
|
||||
static void atk66_chosenstatusanimation(void);
|
||||
@ -442,7 +442,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
|
||||
atk60_incrementgamestat,
|
||||
atk61_drawpartystatussummary,
|
||||
atk62_hidepartystatussummary,
|
||||
atk63_jumptocalledattack,
|
||||
atk63_jumptocalledmove,
|
||||
atk64_statusanimation,
|
||||
atk65_status2animation,
|
||||
atk66_chosenstatusanimation,
|
||||
@ -6049,7 +6049,7 @@ static void atk62_hidepartystatussummary(void)
|
||||
gBattlescriptCurrInstr += 2;
|
||||
}
|
||||
|
||||
static void atk63_jumptocalledattack(void)
|
||||
static void atk63_jumptocalledmove(void)
|
||||
{
|
||||
if (gBattlescriptCurrInstr[1])
|
||||
gCurrentMove = gCalledMove;
|
||||
|
Loading…
Reference in New Issue
Block a user