Fixes stray pixel on magnemite backsprite

This commit is contained in:
Blackforest92 2021-10-19 19:27:01 +07:00
commit 626aa4e754
4 changed files with 24 additions and 7 deletions

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@ -3,7 +3,7 @@ JASC-PAL
16
152 208 160
136 136 136
232 248 248
255 255 255
208 208 208
80 72 72
16 16 16
@ -16,4 +16,4 @@ JASC-PAL
96 184 208
32 112 152
168 168 168
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@ -2767,11 +2767,28 @@ static const u8 sMonFrontAnimIdsTable[NUM_SPECIES - 1] =
[SPECIES_CALYREX - 1] = ANIM_V_SQUISH_AND_BOUNCE,
// Forms
[SPECIES_ROTOM_HEAT - 1] = ANIM_V_SQUISH_AND_BOUNCE,
[SPECIES_ROTOM_FROST - 1] = ANIM_V_SQUISH_AND_BOUNCE,
[SPECIES_ROTOM_FAN - 1] = ANIM_FIGURE_8,
[SPECIES_ROTOM_MOW - 1] = ANIM_V_SQUISH_AND_BOUNCE,
[SPECIES_ROTOM_WASH - 1] = ANIM_V_SQUISH_AND_BOUNCE,
[SPECIES_ROTOM_HEAT - 1] = ANIM_V_SQUISH_AND_BOUNCE,
[SPECIES_ROTOM_FROST - 1] = ANIM_V_SQUISH_AND_BOUNCE,
[SPECIES_ROTOM_FAN - 1] = ANIM_FIGURE_8,
[SPECIES_ROTOM_MOW - 1] = ANIM_V_SQUISH_AND_BOUNCE,
[SPECIES_ROTOM_WASH - 1] = ANIM_V_SQUISH_AND_BOUNCE,
[SPECIES_ARCEUS_FIGHTING - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_FLYING - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_POISON - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_GROUND - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_ROCK - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_BUG - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_GHOST - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_STEEL - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_FIRE - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_WATER - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_GRASS - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_ELECTRIC - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_PSYCHIC - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_ICE - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_DRAGON - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_DARK - 1] = ANIM_CIRCULAR_VIBRATE,
[SPECIES_ARCEUS_FAIRY - 1] = ANIM_CIRCULAR_VIBRATE,
};
static const u8 sMonAnimationDelayTable[NUM_SPECIES - 1] =