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Fixes stray pixel on magnemite backsprite
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commit
626aa4e754
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@ -3,7 +3,7 @@ JASC-PAL
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16
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152 208 160
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136 136 136
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232 248 248
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255 255 255
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208 208 208
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80 72 72
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16 16 16
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@ -16,4 +16,4 @@ JASC-PAL
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96 184 208
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32 112 152
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168 168 168
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232 248 248
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220 244 244
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@ -2767,11 +2767,28 @@ static const u8 sMonFrontAnimIdsTable[NUM_SPECIES - 1] =
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[SPECIES_CALYREX - 1] = ANIM_V_SQUISH_AND_BOUNCE,
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// Forms
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[SPECIES_ROTOM_HEAT - 1] = ANIM_V_SQUISH_AND_BOUNCE,
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[SPECIES_ROTOM_FROST - 1] = ANIM_V_SQUISH_AND_BOUNCE,
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[SPECIES_ROTOM_FAN - 1] = ANIM_FIGURE_8,
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[SPECIES_ROTOM_MOW - 1] = ANIM_V_SQUISH_AND_BOUNCE,
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[SPECIES_ROTOM_WASH - 1] = ANIM_V_SQUISH_AND_BOUNCE,
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[SPECIES_ROTOM_HEAT - 1] = ANIM_V_SQUISH_AND_BOUNCE,
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[SPECIES_ROTOM_FROST - 1] = ANIM_V_SQUISH_AND_BOUNCE,
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[SPECIES_ROTOM_FAN - 1] = ANIM_FIGURE_8,
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[SPECIES_ROTOM_MOW - 1] = ANIM_V_SQUISH_AND_BOUNCE,
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[SPECIES_ROTOM_WASH - 1] = ANIM_V_SQUISH_AND_BOUNCE,
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[SPECIES_ARCEUS_FIGHTING - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_FLYING - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_POISON - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_GROUND - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_ROCK - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_BUG - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_GHOST - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_STEEL - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_FIRE - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_WATER - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_GRASS - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_ELECTRIC - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_PSYCHIC - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_ICE - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_DRAGON - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_DARK - 1] = ANIM_CIRCULAR_VIBRATE,
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[SPECIES_ARCEUS_FAIRY - 1] = ANIM_CIRCULAR_VIBRATE,
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};
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static const u8 sMonAnimationDelayTable[NUM_SPECIES - 1] =
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