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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
Fix out of bounds access for fighting anims
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ba1e006a64
commit
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@ -51,51 +51,43 @@ const struct SpriteTemplate gUnusedSpriteTemplate_08595E14 =
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.callback = AnimUnused_080B08A0,
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};
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static const union AnimCmd sAnim_HandOrFoot[] =
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static const union AnimCmd sAnim_Fist[] =
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{
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END,
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};
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static const union AnimCmd sAnim_SlidingKick_0[] =
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static const union AnimCmd sAnim_FootWide[] =
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{
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ANIMCMD_FRAME(16, 1),
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ANIMCMD_END,
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};
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static const union AnimCmd sAnim_SlidingKick_1[] =
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static const union AnimCmd sAnim_FootTall[] =
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{
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ANIMCMD_FRAME(32, 1),
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ANIMCMD_END,
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};
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static const union AnimCmd sAnim_CrossChopHand_0[] =
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static const union AnimCmd sAnim_HandLeft[] =
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{
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ANIMCMD_FRAME(48, 1),
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ANIMCMD_END,
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};
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static const union AnimCmd sAnim_CrossChopHand_1[] =
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static const union AnimCmd sAnim_HandRight[] =
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{
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ANIMCMD_FRAME(48, 1, .hFlip = TRUE),
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ANIMCMD_END,
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};
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static const union AnimCmd *const sAnims_HandOrFoot[] =
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static const union AnimCmd *const sAnims_HandsAndFeet[] =
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{
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sAnim_HandOrFoot,
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};
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static const union AnimCmd *const sAnims_SlidingKick[] =
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{
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sAnim_SlidingKick_0,
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sAnim_SlidingKick_1,
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};
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static const union AnimCmd *const sAnims_CrossChopHand[] =
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{
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sAnim_CrossChopHand_0,
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sAnim_CrossChopHand_1,
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sAnim_Fist,
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sAnim_FootWide,
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sAnim_FootTall,
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sAnim_HandLeft,
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sAnim_HandRight,
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};
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const struct SpriteTemplate gKarateChopSpriteTemplate =
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@ -103,7 +95,7 @@ const struct SpriteTemplate gKarateChopSpriteTemplate =
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.tileTag = ANIM_TAG_HANDS_AND_FEET,
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.paletteTag = ANIM_TAG_HANDS_AND_FEET,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = sAnims_HandOrFoot,
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.anims = sAnims_HandsAndFeet,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimSlideHandOrFootToTarget,
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@ -114,7 +106,7 @@ const struct SpriteTemplate gJumpKickSpriteTemplate =
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.tileTag = ANIM_TAG_HANDS_AND_FEET,
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.paletteTag = ANIM_TAG_HANDS_AND_FEET,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = sAnims_HandOrFoot,
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.anims = sAnims_HandsAndFeet,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimJumpKick,
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@ -125,7 +117,7 @@ const struct SpriteTemplate gFistFootSpriteTemplate =
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.tileTag = ANIM_TAG_HANDS_AND_FEET,
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.paletteTag = ANIM_TAG_HANDS_AND_FEET,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = sAnims_HandOrFoot,
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.anims = sAnims_HandsAndFeet,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimBasicFistOrFoot,
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@ -136,7 +128,7 @@ const struct SpriteTemplate gFistFootRandomPosSpriteTemplate =
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.tileTag = ANIM_TAG_HANDS_AND_FEET,
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.paletteTag = ANIM_TAG_HANDS_AND_FEET,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = sAnims_HandOrFoot,
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.anims = sAnims_HandsAndFeet,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimFistOrFootRandomPos,
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@ -147,7 +139,7 @@ const struct SpriteTemplate gCrossChopHandSpriteTemplate =
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.tileTag = ANIM_TAG_HANDS_AND_FEET,
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.paletteTag = ANIM_TAG_HANDS_AND_FEET,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = sAnims_CrossChopHand,
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.anims = &sAnims_HandsAndFeet[3],
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimCrossChopHand,
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@ -158,7 +150,7 @@ const struct SpriteTemplate gSlidingKickSpriteTemplate =
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.tileTag = ANIM_TAG_HANDS_AND_FEET,
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.paletteTag = ANIM_TAG_HANDS_AND_FEET,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = sAnims_SlidingKick,
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.anims = &sAnims_HandsAndFeet[1],
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimSlidingKick,
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@ -182,7 +174,7 @@ const struct SpriteTemplate gSpinningHandOrFootSpriteTemplate =
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.tileTag = ANIM_TAG_HANDS_AND_FEET,
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.paletteTag = ANIM_TAG_HANDS_AND_FEET,
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.oam = &gOamData_AffineDouble_ObjNormal_32x32,
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.anims = sAnims_HandOrFoot,
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.anims = sAnims_HandsAndFeet,
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.images = NULL,
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.affineAnims = sAffineAnims_SpinningHandOrFoot,
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.callback = AnimSpinningKickOrPunch,
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@ -205,7 +197,7 @@ const struct SpriteTemplate gMegaPunchKickSpriteTemplate =
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.tileTag = ANIM_TAG_HANDS_AND_FEET,
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.paletteTag = ANIM_TAG_HANDS_AND_FEET,
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.oam = &gOamData_AffineDouble_ObjNormal_32x32,
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.anims = sAnims_HandOrFoot,
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.anims = sAnims_HandsAndFeet,
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.images = NULL,
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.affineAnims = sAffineAnims_MegaPunchKick,
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.callback = AnimSpinningKickOrPunch,
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@ -216,7 +208,7 @@ const struct SpriteTemplate gStompFootSpriteTemplate =
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.tileTag = ANIM_TAG_HANDS_AND_FEET,
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.paletteTag = ANIM_TAG_HANDS_AND_FEET,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = sAnims_SlidingKick,
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.anims = &sAnims_HandsAndFeet[1],
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimStompFoot,
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@ -307,7 +299,7 @@ const struct SpriteTemplate gArmThrustHandSpriteTemplate =
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.tileTag = ANIM_TAG_HANDS_AND_FEET,
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.paletteTag = ANIM_TAG_HANDS_AND_FEET,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = sAnims_HandOrFoot,
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.anims = sAnims_HandsAndFeet,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimArmThrustHit,
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@ -411,7 +403,7 @@ const struct SpriteTemplate gFocusPunchFistSpriteTemplate =
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.tileTag = ANIM_TAG_HANDS_AND_FEET,
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.paletteTag = ANIM_TAG_HANDS_AND_FEET,
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.oam = &gOamData_AffineDouble_ObjNormal_32x32,
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.anims = sAnims_HandOrFoot,
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.anims = sAnims_HandsAndFeet,
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.images = NULL,
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.affineAnims = sAffineAnims_FocusPunchFist,
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.callback = AnimFocusPunchFist,
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