Update field_player_avatar.s

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MCboy 2018-07-20 03:46:55 +04:30 committed by GitHub
parent 43fa9da52a
commit 62a4193f8f
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@ -5,132 +5,6 @@
.text
thumb_func_start TryInterruptEventObjectSpecialAnim
@ bool8 TryInterruptEventObjectSpecialAnim(struct npc_state *eventObject, u8 direction)
TryInterruptEventObjectSpecialAnim: @ 808AA38
push {r4-r6,lr}
adds r4, r0, 0
lsls r1, 24
lsrs r5, r1, 24
adds r6, r5, 0
bl EventObjectIsMovementOverridden
lsls r0, 24
cmp r0, 0
beq _0808AA92
adds r0, r4, 0
bl EventObjectClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
bne _0808AA92
adds r0, r4, 0
bl EventObjectGetHeldMovementActionId
lsls r0, 24
movs r1, 0xE7
lsls r1, 24
adds r0, r1
lsrs r0, 24
cmp r0, 0x3
bhi _0808AA70
cmp r5, 0
bne _0808AA74
_0808AA70:
movs r0, 0x1
b _0808AA94
_0808AA74:
ldrb r0, [r4, 0x18]
lsrs r0, 4
cmp r0, r5
beq _0808AA84
_0808AA7C:
adds r0, r4, 0
bl EventObjectClearHeldMovement
b _0808AA92
_0808AA84:
adds r0, r6, 0
bl sub_808B028
lsls r0, 24
cmp r0, 0
beq _0808AA7C
b _0808AA70
_0808AA92:
movs r0, 0
_0808AA94:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end TryInterruptEventObjectSpecialAnim
thumb_func_start npc_clear_strange_bits
@ void npc_clear_strange_bits(struct npc_state *eventObject)
npc_clear_strange_bits: @ 808AA9C
ldrb r2, [r0, 0x1]
movs r1, 0x11
negs r1, r1
ands r1, r2
movs r2, 0x5
negs r2, r2
ands r1, r2
adds r2, 0x2
ands r1, r2
strb r1, [r0, 0x1]
ldr r2, =gPlayerAvatar
ldrb r1, [r2]
movs r0, 0x7F
ands r0, r1
strb r0, [r2]
bx lr
.pool
thumb_func_end npc_clear_strange_bits
thumb_func_start MovePlayerAvatarUsingKeypadInput
@ void MovePlayerAvatarUsingKeypadInput(int dpad_direction, int buttons_new, int buttons_held)
MovePlayerAvatarUsingKeypadInput: @ 808AAC0
push {r4,lr}
lsls r0, 24
lsrs r3, r0, 24
lsls r1, 16
lsrs r4, r1, 16
lsls r2, 16
lsrs r2, 16
ldr r0, =gPlayerAvatar
ldrb r1, [r0]
movs r0, 0x6
ands r0, r1
cmp r0, 0
beq _0808AAE8
adds r0, r3, 0
adds r1, r4, 0
bl MovePlayerOnBike
b _0808AAF0
.pool
_0808AAE8:
adds r0, r3, 0
adds r1, r2, 0
bl MovePlayerNotOnBike
_0808AAF0:
pop {r4}
pop {r0}
bx r0
thumb_func_end MovePlayerAvatarUsingKeypadInput
thumb_func_start PlayerAllowForcedMovementIfMovingSameDirection
@ void PlayerAllowForcedMovementIfMovingSameDirection()
PlayerAllowForcedMovementIfMovingSameDirection: @ 808AAF8
push {lr}
ldr r2, =gPlayerAvatar
ldrb r0, [r2, 0x2]
cmp r0, 0x2
bne _0808AB0A
ldrb r1, [r2]
movs r0, 0xDF
ands r0, r1
strb r0, [r2]
_0808AB0A:
pop {r0}
bx r0
.pool
thumb_func_end PlayerAllowForcedMovementIfMovingSameDirection
thumb_func_start TryDoMetatileBehaviorForcedMovement
@ bool8 TryDoMetatileBehaviorForcedMovement()
TryDoMetatileBehaviorForcedMovement: @ 808AB14