Ended battle_anims_effects_1 SpriteTemplates

This commit is contained in:
Sewef 2019-10-14 21:05:40 +02:00
parent a49756a8fe
commit 63b5be9259
8 changed files with 355 additions and 354 deletions

View File

@ -1523,17 +1523,17 @@ Move_VINE_WHIP:
Move_DRILL_PECK:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_WHIRLWIND_LINES
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 1
delay 2
loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8
createvisualtask sub_810EB88, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
waitforvisualfinish
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 2
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6
waitforvisualfinish
@ -2291,40 +2291,40 @@ Move_CONVERSION:
setalpha 16, 0
delay 0
playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -24
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -24
delay 3
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -24
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -24
delay 3
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -24
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -24
delay 3
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -24
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -24
delay 3
playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -8
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -8
delay 3
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -8
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -8
delay 3
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -8
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -8
delay 3
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -8
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -8
delay 3
playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 8
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 8
delay 3
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 8
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 8
delay 3
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 8
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 8
delay 3
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 8
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 8
delay 3
playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 24
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 24
delay 3
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 24
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 24
delay 3
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 24
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 24
delay 3
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 24
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 24
delay 20
playsewithpan SE_W112, SOUND_PAN_ATTACKER
createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0
@ -2343,22 +2343,22 @@ Move_CONVERSION_2:
setalpha 0, 16
delay 0
playsewithpan SE_W112, SOUND_PAN_TARGET
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -24, 60
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -24, 65
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -24, 70
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -24, 75
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -8, 80
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -8, 85
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -8, 90
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -8, 95
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 8, 100
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 8, 105
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 8, 110
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 8, 115
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 24, 120
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 24, 125
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 24, 130
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 24, 135
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -24, 60
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -24, 65
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -24, 70
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -24, 75
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -8, 80
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 85
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 90
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 95
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 8, 100
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 8, 105
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 8, 110
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 115
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 24, 120
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 24, 125
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 24, 130
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 24, 135
createvisualtask sub_81023E0, 5
delay 60
playsewithpan SE_W129, SOUND_PAN_TARGET
@ -2405,15 +2405,15 @@ Move_ROLLING_KICK:
Move_HEADBUTT:
loadspritegfx ANIM_TAG_IMPACT
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 1
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 2
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
@ -2422,16 +2422,16 @@ Move_HEADBUTT:
Move_HORN_ATTACK:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HORN_HIT
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 10
createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 1
createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 2
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
@ -2448,14 +2448,14 @@ FuryAttackContinue:
end
FuryAttackRight:
createsprite gUnknown_08592F44, ANIM_TARGET, 4, 8, 8, 10
createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 8, 8, 10
waitforvisualfinish
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
goto FuryAttackContinue
FuryAttackLeft:
createsprite gUnknown_08592F44, ANIM_TARGET, 4, -8, -8, 10
createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, -8, -8, 10
waitforvisualfinish
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
@ -2471,12 +2471,12 @@ Move_HORN_DRILL:
HornDrillContinue:
waitbgfadein
setalpha 12, 8
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 12
createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 1
createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 12
waitforvisualfinish
playse SE_BAN
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
@ -2514,7 +2514,7 @@ HornDrillContinue:
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 32, 0, 1, 2
playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 2
waitforvisualfinish
restorebg
waitbgfadeout
@ -2552,29 +2552,29 @@ Move_SING:
createvisualtask sub_8102BE8, 2
waitforvisualfinish
panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 0, 12
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 0, 12
delay 5
createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 12
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 12
delay 5
createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12
delay 5
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 3, 12
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 3, 12
delay 5
createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 0, 12
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 0, 12
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 2, 12
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 2, 12
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 3, 12
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 3, 12
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 0, 12
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 0, 12
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 3, 12
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 3, 12
delay 4
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@ -2812,10 +2812,10 @@ Move_MINIMIZE:
Move_METRONOME:
loadspritegfx ANIM_TAG_FINGER
loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 100
createsprite gThroughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 100
playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 6
createsprite gUnknown_085931BC, ANIM_ATTACKER, 12, 0
createsprite gMetronomeFingerSpriteTemplate, ANIM_ATTACKER, 12, 0
delay 24
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3
waitforvisualfinish
@ -3006,7 +3006,7 @@ Move_ACID_ARMOR:
Move_SHARPEN:
loadspritegfx ANIM_TAG_SPHERE_TO_CUBE
createsprite gUnknown_08592DE4, ANIM_ATTACKER, 2
createsprite gSharpenSphereSpriteTemplate, ANIM_ATTACKER, 2
waitforvisualfinish
end
@ -3021,7 +3021,7 @@ Move_SUPER_FANG:
delay 20
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 4
createsprite gUnknown_08592F74, ANIM_TARGET, 2
createsprite gSuperFangSpriteTemplate, ANIM_TARGET, 2
playsewithpan SE_W044, SOUND_PAN_TARGET
delay 8
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14
@ -3032,10 +3032,10 @@ Move_SUPER_FANG:
Move_SLASH:
loadspritegfx ANIM_TAG_SLASH
createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, -8, 0
createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, -8, 0
playsewithpan SE_W013, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, 8, 0
createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, 8, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
@ -3206,15 +3206,15 @@ Move_ENDURE:
end
EndureEffect:
createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -24, 26, 2
createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 26, 2
delay 4
createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 14, 28, 1
createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 14, 28, 1
delay 4
createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -5, 10, 2
createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 10, 2
delay 4
createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 28, 26, 3
createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 26, 3
delay 4
createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -12, 0, 1
createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -12, 0, 1
return
Move_CHARM:
@ -3251,23 +3251,23 @@ Move_ROLLOUT:
Move_FALSE_SWIPE:
loadspritegfx ANIM_TAG_SLASH_2
loadspritegfx ANIM_TAG_IMPACT
createsprite gUnknown_08592D44, ANIM_TARGET, 2
createsprite gFalseSwipeSliceSpriteTemplate, ANIM_TARGET, 2
playsewithpan SE_W233, SOUND_PAN_TARGET
delay 16
createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 0
createsprite gFalseSwipePositionnedSliceSpriteTemplate, ANIM_TARGET, 2, 0
playsewithpan SE_W104, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 16
createsprite gFalseSwipePositionnedSliceSpriteTemplate, ANIM_TARGET, 2, 16
delay 2
createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 32
createsprite gFalseSwipePositionnedSliceSpriteTemplate, ANIM_TARGET, 2, 32
playsewithpan SE_W104, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 48
createsprite gFalseSwipePositionnedSliceSpriteTemplate, ANIM_TARGET, 2, 48
delay 2
createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 64
createsprite gFalseSwipePositionnedSliceSpriteTemplate, ANIM_TARGET, 2, 64
playsewithpan SE_W104, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 80
createsprite gFalseSwipePositionnedSliceSpriteTemplate, ANIM_TARGET, 2, 80
delay 2
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
@ -3362,19 +3362,19 @@ Move_MOONLIGHT:
setalpha 0, 16
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08592EBC, ANIM_ATTACKER, 2, 120, 56
createsprite gMoonSpriteTemplate, ANIM_ATTACKER, 2, 120, 56
createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1
playsewithpan SE_W236, 0
delay 30
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -12, 0
createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -12, 0
delay 30
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -24, 0
createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -24, 0
delay 30
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 21, 0
createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 21, 0
delay 30
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 0, 0
createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 0, 0
delay 30
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 10, 0
createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 10, 0
delay 20
createvisualtask sub_81025C0, 2
waitforvisualfinish
@ -3598,10 +3598,10 @@ Move_TAUNT:
loadspritegfx ANIM_TAG_FINGER_2
loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
loadspritegfx ANIM_TAG_ANGER
createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 45
createsprite gThroughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 45
playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 6
createsprite gUnknown_0859324C, ANIM_ATTACKER, 12, 0
createsprite gTauntFingerSpriteTemplate, ANIM_ATTACKER, 12, 0
delay 4
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2
waitforvisualfinish
@ -3990,19 +3990,19 @@ Move_TEETER_DANCE:
loadspritegfx ANIM_TAG_MUSIC_NOTES
loadspritegfx ANIM_TAG_DUCK
createvisualtask AnimTask_TeeterDanceMovement, 5
createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 16, -2
createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 0, -2
createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, -16, -2
createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 1, -8, -2
createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, -8, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 2, 8, -2
createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 2, 8, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
end
@ -4232,29 +4232,29 @@ Move_GRASS_WHISTLE:
createvisualtask sub_8102BE8, 2
waitforvisualfinish
panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 1, 0
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 1, 0
delay 5
createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0
delay 5
createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0
delay 5
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0
delay 5
createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 1, 0
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 1, 0
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0
delay 4
createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0
createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0
delay 4
waitforvisualfinish
createvisualtask sub_8102CA0, 2
@ -4580,27 +4580,27 @@ Move_BELLY_DRUM:
createvisualtask sub_8102BE8, 2
waitforvisualfinish
call BellyDrum1
createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 0, 0, 0
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 15
call BellyDrum2
createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 1, 1, 0
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 1, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 15
call BellyDrum1
createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 3, 3, 128
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 3, 3, 128
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
call BellyDrum2
createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 2, 0, 128
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 128
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
call BellyDrum1
createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 1, 1, 0
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 1, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
call BellyDrum2
createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 0, 3, 0
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 3, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_8102CA0, 2
@ -4608,12 +4608,12 @@ Move_BELLY_DRUM:
end
BellyDrum2:
createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 0
createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
return
BellyDrum1:
createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 1
createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
return
@ -6897,16 +6897,16 @@ Move_OCTAZOOKA:
loadspritegfx ANIM_TAG_GRAY_SMOKE
loadspritegfx ANIM_TAG_BLACK_BALL
playsewithpan SE_W025B, SOUND_PAN_ATTACKER
createsprite gUnknown_08592DFC, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0
createsprite gOctazookaBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0
waitforvisualfinish
playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, 8, 1, 0
createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, 8, 1, 0
delay 2
createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, -8, 1, 0
createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, -8, 1, 0
delay 2
createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, -8, 1, 0
createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, -8, 1, 0
delay 2
createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, 8, 1, 0
createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 0
waitforvisualfinish
end
@ -10035,25 +10035,25 @@ GrantingStarsEffect:
HealingEffect:
playsewithpan SE_W071B, SOUND_PAN_ATTACKER
createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 0, -5, 0, 0
createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 0, 0
delay 7
createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, 10, 0, 0
createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, 10, 0, 0
delay 7
createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, -15, 0, 0
createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, -15, 0, 0
delay 7
createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 10, -5, 0, 0
createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 10, -5, 0, 0
delay 7
return
HealingEffect2:
playsewithpan SE_W071B, SOUND_PAN_TARGET
createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 0, -5, 1, 0
createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 0, -5, 1, 0
delay 7
createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, 10, 1, 0
createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, 10, 1, 0
delay 7
createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, -15, 1, 0
createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, -15, 1, 0
delay 7
createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 10, -5, 1, 0
createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 10, -5, 1, 0
delay 7
return

View File

@ -141,7 +141,7 @@ bool8 AnimFastTranslateLinear(struct Sprite *sprite);
void InitAndRunAnimFastLinearTranslation(struct Sprite *sprite);
void TranslateMonSpriteLinear(struct Sprite *sprite);
void TranslateSpriteLinear(struct Sprite *sprite);
void sub_80A77C8(struct Sprite *sprite);
void AnimSparklingParticle(struct Sprite *sprite);
void sub_80A7000(struct Sprite *sprite);
void TranslateSpriteInCircleOverDuration(struct Sprite *sprite);
void SetGreyscaleOrOriginalPalette(u16 a1, bool8 a2);

File diff suppressed because it is too large Load Diff

View File

@ -195,7 +195,7 @@ const struct SpriteTemplate gUnknown_08593304 =
.anims = gUnknown_085932E4,
.images = NULL,
.affineAnims = gUnknown_08593300,
.callback = sub_80A77C8,
.callback = AnimSparklingParticle,
};
const union AnimCmd gUnknown_0859331C[] =
@ -651,7 +651,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_859371C =
.anims = gUnknown_08593718,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A77C8,
.callback = AnimSparklingParticle,
};
const union AffineAnimCmd gUnknown_08593734[] =
@ -738,7 +738,7 @@ const struct SpriteTemplate gUnknown_0859381C =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08593810,
.callback = sub_80A77C8,
.callback = AnimSparklingParticle,
};
//*
const union AffineAnimCmd gUnknown_08593834[] =
@ -761,7 +761,7 @@ const struct SpriteTemplate gUnknown_08593850 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_0859384C,
.callback = sub_80A77C8,
.callback = AnimSparklingParticle,
};
const struct SpriteTemplate gUnknown_08593868 =
@ -868,7 +868,7 @@ const struct SpriteTemplate gUnknown_08593938 =
.anims = gUnknown_08593934,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A77C8,
.callback = AnimSparklingParticle,
};
const u16 gUnknown_08593950[] =
@ -1199,13 +1199,13 @@ const union AffineAnimCmd *const gUnknown_08593C00[] =
gUnknown_08593BF0,
};
extern const union AnimCmd *const gUnknown_08592FCC[];
extern const union AnimCmd *const gMusicNotesAnimTable[];
const struct SpriteTemplate gUnknown_08593C0C =
{
.tileTag = ANIM_TAG_MUSIC_NOTES_2,
.paletteTag = ANIM_TAG_MUSIC_NOTES_2,
.oam = &gUnknown_0852496C,
.anims = gUnknown_08592FCC,
.anims = gMusicNotesAnimTable,
.images = NULL,
.affineAnims = gUnknown_08593C00,
.callback = sub_8106F60,
@ -1216,7 +1216,7 @@ const struct SpriteTemplate gUnknown_08593C24 =
.tileTag = ANIM_TAG_MUSIC_NOTES_2,
.paletteTag = ANIM_TAG_MUSIC_NOTES_2,
.oam = &gUnknown_0852496C,
.anims = gUnknown_08592FCC,
.anims = gMusicNotesAnimTable,
.images = NULL,
.affineAnims = gUnknown_08593C00,
.callback = sub_8106F00,
@ -2554,7 +2554,7 @@ void sub_81051C4(struct Sprite *sprite)
gBattleAnimArgs[0] = sp0 - r4;
}
sprite->callback = sub_80A77C8;
sprite->callback = AnimSparklingParticle;
sprite->callback(sprite);
}
@ -2661,7 +2661,7 @@ void sub_81054E8(struct Sprite *sprite)
}
StartSpriteAffineAnim(sprite, 1);
sprite->callback = sub_80A77C8;
sprite->callback = AnimSparklingParticle;
sprite->callback(sprite);
}

View File

@ -24,7 +24,7 @@
#include "constants/species.h"
#include "constants/weather.h"
extern const struct SpriteTemplate gUnknown_08593114;
extern const struct SpriteTemplate gThroughtBubbleSpriteTemplate;
void sub_815A0D4(struct Sprite *);
void sub_815A1B0(struct Sprite *);
@ -144,7 +144,7 @@ const struct SpriteTemplate gUnknown_085CE020 =
.anims = gUnknown_085CE01C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A77C8,
.callback = AnimSparklingParticle,
};
const struct SpriteTemplate gUnknown_085CE038 =
@ -190,7 +190,7 @@ const struct SpriteTemplate gUnknown_085CE07C =
.anims = gUnknown_085CE078,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A77C8,
.callback = AnimSparklingParticle,
};
const struct SpriteTemplate gUnknown_085CE094 =
@ -502,7 +502,7 @@ const struct SpriteTemplate gUnknown_085CE338 =
.anims = gUnknown_085CE334,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A77C8,
.callback = AnimSparklingParticle,
};
const union AffineAnimCmd gUnknown_085CE350[] =
@ -1929,7 +1929,7 @@ static void sub_815B054(u8 taskId)
}
y = task->data[3] + task->data[5];
spriteId = CreateSprite(&gUnknown_08593114, x, y, 6 - task->data[1]);
spriteId = CreateSprite(&gThroughtBubbleSpriteTemplate, x, y, 6 - task->data[1]);
PlaySE12WithPanning(SE_W118, BattleAnimAdjustPanning(-64));
if (spriteId != MAX_SPRITES)
@ -1982,7 +1982,7 @@ static void sub_815B054(u8 taskId)
case 4:
for (i = 0, j = 0; i < MAX_SPRITES; i++)
{
if (gSprites[i].template == &gUnknown_08593114)
if (gSprites[i].template == &gThroughtBubbleSpriteTemplate)
{
gSprites[i].data[0] = taskId;
gSprites[i].data[1] = 6;

View File

@ -1456,7 +1456,7 @@ static u8 GetBattlerAtPosition_(u8 position)
return GetBattlerAtPosition(position);
}
void sub_80A77C8(struct Sprite *sprite)
void AnimSparklingParticle(struct Sprite *sprite)
{
bool8 var;

View File

@ -37,7 +37,7 @@ const struct SpriteTemplate gUnknown_08596134 =
.anims = gUnknown_08596130,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A77C8,
.callback = AnimSparklingParticle,
};
const union AnimCmd gUnknown_0859614C[] =

View File

@ -49,7 +49,7 @@ const struct SpriteTemplate gUnknown_08596548 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596544,
.callback = sub_80A77C8,
.callback = AnimSparklingParticle,
};
const struct SpriteTemplate gUnknown_08596560 =
@ -378,7 +378,7 @@ const struct SpriteTemplate gUnknown_08596898 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596894,
.callback = sub_80A77C8,
.callback = AnimSparklingParticle,
};
const union AffineAnimCmd gUnknown_085968B0[] =