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Updated IsViableZMove
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@ -174,10 +174,8 @@ bool32 IsViableZMove(u8 battlerId, u16 move)
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if (gBattleTypeFlags & (BATTLE_TYPE_SAFARI | BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_FRONTIER))
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if (gBattleTypeFlags & (BATTLE_TYPE_SAFARI | BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_FRONTIER))
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return FALSE;
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return FALSE;
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#ifdef ITEM_Z_RING
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if ((GetBattlerPosition(battlerId) == B_POSITION_PLAYER_LEFT || (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) && GetBattlerPosition(battlerId) == B_POSITION_PLAYER_RIGHT)) && !CheckBagHasItem(ITEM_Z_POWER_RING, 1))
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if ((GetBattlerPosition(battlerId) == B_POSITION_PLAYER_LEFT || (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) && GetBattlerPosition(battlerId) == B_POSITION_PLAYER_RIGHT)) && !CheckBagHasItem(ITEM_Z_RING, 1))
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return FALSE;
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return FALSE;
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#endif
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if (mega->alreadyEvolved[battlerPosition])
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if (mega->alreadyEvolved[battlerPosition])
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return FALSE; // Trainer has mega evolved
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return FALSE; // Trainer has mega evolved
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