Remove some incorrect color constant usage

This commit is contained in:
GriffinR 2023-02-01 09:32:41 -05:00
parent f4cb6d229f
commit 65d476d575

View File

@ -1481,288 +1481,236 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.fontId = FONT_NORMAL,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 1,
.fgColor = TEXT_COLOR_WHITE,
.bgColor = TEXT_DYNAMIC_COLOR_6,
.shadowColor = TEXT_COLOR_GREEN,
.fgColor = 1,
.bgColor = 15,
.shadowColor = 6,
},
[B_WIN_ACTION_PROMPT] = {
.fillValue = PIXEL_FILL(0xF),
.fontId = FONT_NORMAL,
.x = 1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_COLOR_WHITE,
.bgColor = TEXT_DYNAMIC_COLOR_6,
.shadowColor = TEXT_COLOR_GREEN,
.fgColor = 1,
.bgColor = 15,
.shadowColor = 6,
},
[B_WIN_ACTION_MENU] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_MOVE_NAME_1] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_MOVE_NAME_2] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_MOVE_NAME_3] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_MOVE_NAME_4] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_PP] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_3,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_2,
.fgColor = 12,
.bgColor = 14,
.shadowColor = 11,
},
[B_WIN_DUMMY] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_PP_REMAINING] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = 2,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_3,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_2,
.fgColor = 12,
.bgColor = 14,
.shadowColor = 11,
},
[B_WIN_MOVE_TYPE] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_SWITCH_PROMPT] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_YESNO] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_LEVEL_UP_BOX] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_LEVEL_UP_BANNER] = {
.fillValue = PIXEL_FILL(0),
.fontId = FONT_NORMAL,
.x = 32,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_COLOR_WHITE,
.bgColor = TEXT_COLOR_TRANSPARENT,
.shadowColor = TEXT_COLOR_DARK_GRAY,
.fgColor = 1,
.shadowColor = 2,
},
[B_WIN_VS_PLAYER] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_VS_OPPONENT] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_VS_MULTI_PLAYER_1] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_VS_MULTI_PLAYER_2] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_VS_MULTI_PLAYER_3] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_VS_MULTI_PLAYER_4] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_VS_OUTCOME_DRAW] = {
.fillValue = PIXEL_FILL(0),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_COLOR_WHITE,
.bgColor = TEXT_COLOR_TRANSPARENT,
.shadowColor = TEXT_COLOR_GREEN,
.fgColor = 1,
.shadowColor = 6,
},
[B_WIN_VS_OUTCOME_LEFT] = {
.fillValue = PIXEL_FILL(0),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_COLOR_WHITE,
.bgColor = TEXT_COLOR_TRANSPARENT,
.shadowColor = TEXT_COLOR_GREEN,
.fgColor = 1,
.shadowColor = 6,
},
[B_WIN_VS_OUTCOME_RIGHT] = {
.fillValue = PIXEL_FILL(0x0),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_COLOR_WHITE,
.bgColor = TEXT_COLOR_TRANSPARENT,
.shadowColor = TEXT_COLOR_GREEN,
.fgColor = 1,
.shadowColor = 6,
},
};
@ -1773,276 +1721,229 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.fontId = FONT_NORMAL,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 1,
.fgColor = TEXT_COLOR_WHITE,
.bgColor = TEXT_DYNAMIC_COLOR_6,
.shadowColor = TEXT_COLOR_GREEN,
.fgColor = 1,
.bgColor = 15,
.shadowColor = 6,
},
[B_WIN_ACTION_PROMPT] = {
.fillValue = PIXEL_FILL(0xF),
.fontId = FONT_NORMAL,
.x = 1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_COLOR_WHITE,
.bgColor = TEXT_DYNAMIC_COLOR_6,
.shadowColor = TEXT_COLOR_GREEN,
.fgColor = 1,
.bgColor = 15,
.shadowColor = 6,
},
[B_WIN_ACTION_MENU] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_MOVE_NAME_1] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_MOVE_NAME_2] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_MOVE_NAME_3] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_MOVE_NAME_4] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_PP] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_3,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_2,
.fgColor = 12,
.bgColor = 14,
.shadowColor = 11,
},
[B_WIN_DUMMY] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_PP_REMAINING] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = 2,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_3,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_2,
.fgColor = 12,
.bgColor = 14,
.shadowColor = 11,
},
[B_WIN_MOVE_TYPE] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_SWITCH_PROMPT] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NARROW,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_YESNO] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_LEVEL_UP_BOX] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[B_WIN_LEVEL_UP_BANNER] = {
.fillValue = PIXEL_FILL(0),
.fontId = FONT_NORMAL,
.x = 32,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_COLOR_WHITE,
.bgColor = TEXT_COLOR_TRANSPARENT,
.shadowColor = TEXT_COLOR_DARK_GRAY,
.fgColor = 1,
.shadowColor = 2,
},
[ARENA_WIN_PLAYER_NAME] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_COLOR_WHITE,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 1,
.bgColor = 14,
.shadowColor = 15,
},
[ARENA_WIN_VS] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[ARENA_WIN_OPPONENT_NAME] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[ARENA_WIN_MIND] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[ARENA_WIN_SKILL] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[ARENA_WIN_BODY] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[ARENA_WIN_JUDGMENT_TITLE] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = FONT_NORMAL,
.x = -1,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
.fgColor = TEXT_DYNAMIC_COLOR_4,
.bgColor = TEXT_DYNAMIC_COLOR_5,
.shadowColor = TEXT_DYNAMIC_COLOR_6,
.fgColor = 13,
.bgColor = 14,
.shadowColor = 15,
},
[ARENA_WIN_JUDGMENT_TEXT] = {
.fillValue = PIXEL_FILL(0x1),
.fontId = FONT_NORMAL,
.x = 0,
.y = 1,
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 1,
.fgColor = TEXT_COLOR_DARK_GRAY,
.bgColor = TEXT_COLOR_WHITE,
.shadowColor = TEXT_COLOR_LIGHT_GRAY,
.fgColor = 2,
.bgColor = 1,
.shadowColor = 3,
},
};